Feedback and Suggestions
Our team will be happy to read these!
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So the Devs seem to give us less and less BP events, for whatever reason. We have Blood-rushes to give us extra 50% BP, Blood-hunts that double the BP. And Blood-feasts, that triple the amount of BP. What about a new one? The Blood-blessing. It accours every weekend (exept during other events) and gives +25% BP. It would reduce the grind a litle bit and would incourage more people to play, so2 comments 11 views last activity
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Yes despite that I've seen so many videos of people playing Nemesis so damn well, I think he needs a few tweaks to be stronger. So here are some things that could make Nemesis stronger. -Survivors first contaminated shouldn't be given the hindered status for a split second, it should last as the speed boost Survivors get when hit by a basic or special attack. -If a contaminated Survivor isn'2 comments 31 views last activity
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These are the kind of killers that are based on traditional folklore like Oni. In Japanese it means Ogre. It’s cool to see killers based on something that parents would tell to scare their kids. Something in the real world that behavior can make in a game. And allows behavior to expand DBD to untouched markets. I would like to see a killer based on Indian folklore.19 comments 141 views last activity
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Clarification: "Camper" is what the DBD dev team refers to as survivors within their statistics, it does not mean a killer who's camping. Description Since your dev team is not providing a proper API for developers to create tools, 3rd party developers rely on Steams https://partner.steamgames.com/doc/webapi/ISteamUserStats - GetUserStatsForSteam to fetch player data. I would love to4 comments 194 views last activity
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Hey guys! Just wanted to remind you guys Trickster was the one of the worst things to ever come to DBD! With a gameplay style so painfully unfun for both sides he has brought absolutely nothing positive to the game except for the reminder that BHVR doesn't know how to balance their game. On a serious note can Trickster please be reworked? Seriously, he is the most unhealthy Killer in the game, s5 comments 91 views last activity
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not that I'm complaining, but the primary function of BBQ is already super powerful, and then it also has this bonus on top of that. Were BHVR worried that without the bonus people would use it to facecamp or something?7 comments 71 views last activity
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While running both of these perks you force the killer to pick you up, if he doesn't, a teammate can pick you up, giving you a "free" escape (though wasted time), or if the killer is slugging you can make a play and pick someone up, making a comeback hence the usage of unbreakable making it a really strong perk, however if the killer does pick you up, decisive strike comes in to play and you get1 comments 31 views last activity
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Title, i think is a really good idea for lower just a little bit the gring of this game... what do u think guys?5 comments 61 views last activity
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Hello, Using No Mither vs Oni results in unstoppable blood orbs coming out of you, while you are technically not bleeding, as you don't leave a blood trail. This causes me to DC everytime I'm running no mither and I get Oni, because my team would get rekt because of the blood orbs. I suggest no blood orbs being dropped while you run no mither, but perhaps reducing it to 1 instead of 2 could wor15 comments 131 views last activity
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This is a very rare offering for nemesis and its said when 5 gen are repaired, any destroyed zombies respawn in an exit area. I kill 27 zombie in a match and i let the last survivor open the gate because i wanted to see the reaction when all those zombie were going to spawn when i saw that only 1 zombie had spawn i was pissed. 6k bp and a lot of time wasted to kill all those zombie and i see only8 comments 351 views last activity
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leather jacket and jeans kinda gets old fast, especially when there isn't anything genuinely unique about half of them. how does david have a better looking vest than jeff? the only good outfits he really has is the black metal one, mad max one and the lunar new year one, the rest are about as bland as it gets. i get why he doesn't get many outfits since he's not a particularly popular character1 comments 11 views last activity
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For the first time in my time playing DBD I’ve been able to see a static that I find fun and interesting… unfortunately this is not a permanent thing because it’s just a challenge… there would be no harm in adding something like this to the game where we could see our overall stats and what we did in the most recent match. edited so post would make bet4 comments 71 views last activity
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I can’t stand playing against a team who’s main goal is to gen rush you down in a min and a half. I feel coms defeats the entire purpose of the game, to work with strangers to overcome odds of death in the game. Not 5gen in 2 mins. It makes it a very painful experience for newer and seasoned players. And I might add very unfair and makes the game undesirable.10 comments 172 views last activity
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After 5 years it's kind of amazing to think there still hasn't been any new modes implemented into Dead by Daylight. For those gamers that have invested thousands of hours like Otz, Tru, and Dowsey, no doubt this game has grown stale. If streamers weren't earning ad revenue from YouTube, most likely they would have stopped playing years ago. New killers are really the only thing that adds anythi0 comments 21 views last activity
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Really, I'm on a hunt to get my latest achievements on steam and Left For Dead is 100 times harder than it sounds, what's more, it's harder than Evil Incarnate. You have to be lucky or a miracle to get it but now it is impossible after the endgame colpaso patch. They should fix it or rather remove it.14 comments 131 views last activity
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Please make the event cakes separate for survivors and killers. Survivors shouldd have their own 105 percent cake that stacks with other survivors and killers can have their own cake that does 205 percent. Killers get more points than survivors anyway and they dont get event items so theyll end up with more cakes anyway. Giving killers a full 500 percent stack only encourages them to face cam1 comments 1 views last activity
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there is no reason they should exist. hatch shouldnt even spawn before 1 survivor is left. that was the purpose of hatch, to give the last survivor a second chance of winning. not so a whole braindead team could get really lucky and happen to have a key and all escape. and no they are not rare, i literally have hundreds of purple keys and skeletons keys. them being rare is not an excuse for41 comments 322 views last activity
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"Slightly, moderately, considerably, tremendously." These vague descriptors have been plaguing most add-ons in the game since release and are probably one of the single worst game design decisions in the game. They don't tell you what your perk is actively doing to your power, they just tell you some vague description. Why? Probably to avoid the ire of people who will realize that these add-ons4 comments 21 views last activity
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Bring a game mode on the menu that is dbd with voice chat and maybe some rule changes or something, make it a mini game and give a nice freshness to the game0 comments 11 views last activity
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(Sorry for my bad english, all of this is my personal opinion, tell me what you think of these suggestions) x = value to be defined To prevent taking the game hostage : the Killer will get the whispers perk for free if the survivors are not touching gen for X amount of time. If he already have this perk, he will see their aura until a chase start. Why : Because 2 survivors can stall a game fo0 comments 21 views last activity
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e.g.: Remove a reverse bear trap Stun Wraith out of invisible with a flashlight rescue a fellow survivor from cage of atonement cure yourself of plague cure yourself of zombie virus wake up another survivor escape from a bear trap snap out of madness destroy a demogorgon portal break ghostface's focus by looking at him run out the timer on being ghostface's target without getting hit2 comments 11 views last activity
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May as well ask that this be addressed while I wait for the ban to expire. I was playing as Nurse on RPD, and managed to get all survivors down before any gens were done. As I was on my way to get the 4th and final survivor hooked, servers crash, I get kicked to the pre-main menu screen and can't login to the gam7 comments 41 views last activity
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So this game probably has the biggest grind out of all games existing And a player gets 500k Bps for playing your Game a whole month straight? So can make up to 6M bps total in a whole year. What is that? 2-3 prestige states bonus for playing your game for a whole year consistently? "Oh yea thanks for grinding our game a whole year, playing every day both sides. Here you get 6M Bps. Btw18 comments 251 views last activity
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Dumb question but have to ask any chance for a xenomorph killer? I know with royalties and such it isn't as simple as just making it happen but I think it would be awesome to play as a xeno or as Ripley fora survivor2 comments 31 views last activity
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The posts about the system have good info, but i would like a bit more details about some things. For example: I know that we shouldnt know to 100% how the system works, but knowing little things like the effect of "giving hatch" would be helpful. Should i not do it, if i want fair matches? Or is there any chance we will see our rating in the future? It would be really great, if we could get a9 comments 71 views last activity
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Now that its become a debate topic in the community due to some videos recently being made, it would seem like Small PP killed edition is the next on the nerf meta block. It will probably go the same as DS+ UB where the combo gets utterly destroyed, but I would like to see what you guys think some cool nerfs would be to the combo.56 comments 551 views last activity
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Why not just block gens until the first hit? Like a map wide corrupt intervention until someone gets injured (by the killer, not niche stuff like for the people or no mither.15 comments 51 views last activity
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Please fix the totem spawns. At least make it so they don't spawn next to generators. Even with hex:undying, my totems don't last very long. Every other match my totem spawns in plain view, mere feet from the totem. My last match in badham preschool my totem was directly next to the generator. Hell even changing the RNG, so you have a very small chance of it starting next to a generator. Totems5 comments 61 views last activity
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Basically what the title says. Since survivors can be blinded by flashbangs, it could be super interesting for a killer to have a perk/ability that allows them to blind survivors! Please let me know what y'all think of that (:3 comments 111 views last activity
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with the new killer coming out in less than a week (hopefully) he introduced a new perk concept called scourge hooks the idea is simple enough and plays of the old holiday hook event mechanic where a set amount of hooks are changed into special hooks and when a survivor is hooked on them there effect activates. well there are a lot of killer perks that don't get used much and could be reworked2 comments 51 views last activity
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Im pretty new to the game and im enjoying it very much. I recommended the game to a few friends and they bought it too. We talked about User Experience we think it needs some work. Heres a list of what we would appreciate from a new players perspective: A crosshair for (ranged) killers, dot would be nice Additional information about perks, seeing the values of different perk tiers like "...0 comments 1 views last activity
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Hello, I was wondering if it is appropriate to put a numerical value for this MMR system. This would be great for various reasons. In the first place it would encourage people to play killer: having a reference value to reach would be very challenging! Going up with this system there will be a point where you will only find very good people, and these premade when beaten by a trapper means a lot2 comments 11 views last activity
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This post will likely garner both a large amount of contention or support, and no matter what, I think this is what the perfect change to Spirit would be to make her balanced, fun and still usable at all levels of play. General Buff: The Spirit's movement speed is increased to 4.6m/s . The change here is to definitely compensate for what's about to happen next. Power: Yamaoka's Haunti3 comments 131 views last activity
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Why? Just why? On other indoor maps hatch always spawn on 1st floor. Its logical because u DONT escape to 1st floor. And still need its very big map, without oportunity too see hatch from far distance and need to run both floors...1 comments 21 views last activity
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Of course, this will require a few placement adjustments and a bit of map rebalancing-- especially on Dead Dawg-- to make it feel more meaningful. Simple: what everyone was saying before, survivors should build them, but there's a catch. Survivors have to use broken pallets in order to make breakable walls. Let's call these resources "Scraps." Survivors can do a quick 10 second interaction i9 comments 91 views last activity
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To put this short, sweet and to the point, I'll go over each major change that's happening: Skill-based matchmaking is coming to live in patch 5.2.0, much to the chagrin of many of the community. The new Ranks, called "Grades" this time around, are being rolled out in the same patch. Every month now, each Grade will reset to Ash and you'll have to grind all the way back up to Iridescent. Eve6 comments 81 views last activity
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Personally I hate SBMM, but if they really are gonna go through with it, the rewards seem incredibly lackluster compared to how sweaty and stressful games will become at higher levels. Receiving "up to 250,000 BP" is just not very substantial considering how much it costs to clear even one bloodweb, not to mention that players with higher MMR likely already have a ton of stuff, making the BP us15 comments 241 views last activity
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So basically with MMR the game is now heading towards a more competitive state, nonetheless, there's a lot of stuff from each side that might feel unfair. I play both sides, red rank survivor and red rank killer. I think a good way to avoid "sweat fests" would be to take away some stuff from both sides. Ranked play for killer would ideally prevent you from using the overpowered addons and a5 comments 51 views last activity
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Hi everyone, Doesn't everyone think that the game would be improved by adding in piggy back rides. For example once you have been downed a team mate could come and give you a piggy back ride to safety. Kind Regards, PiggyBack9 comments 191 views last activity
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An ominous and oppressive fog rolls in, masking the dangers of the realm. At a range of 6/10/14 meters from all outer walls of the map, visibility for survivors becomes tremendously reduced. Visibility is moderately reduced 5 meters further. At a range of 3/5/7 meters from all outer walls of the map, survivors become Oblivious. The killer notices a slight decrease in visibility at all stag0 comments 11 views last activity
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Thought i'd add my two cents onto the current projected changes that pinhead will presumably launch with on the 5.2.0 patch, considering i've been pretty vocal about his weakness and the kinds of changes i feel like he might need. I like to discuss these things, so if you disagree with my perspective please throw a comment down below. I like to hear all points of view when i discuss DBD stuff. An9 comments 191 views last activity
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Hello BHVR please remove and banned survivor who can make their flashlight become rapid clicking, it is so toxic and annoying killer. You know who the most player that make this game toxic, mostly survivor player.15 comments 192 views last activity
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Just make it to where the survivor can't use the environment to break the chains and make it to where pinhead can't break his own chains you don't need to increase the time it takes to break the chains. Also in fact pinhead being able to break his own chains and weakening his own power is by far the dumbest balance design I've ever seen that shouldn't even be a thing. Making a hook spawn in faste4 comments 51 views last activity
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As one of the 5 Clown mains, I am very happy with the changes he got in the 4.5.0 patch. However, Clown could still use some buffs, particularly to his base-kit and add-ons, so let's get started! Base-kit While the Clown is invigorated, he can perform actions (breaking pallets, vaulting windows, opening lockers, picking up survivors) 20% faster. Survivors are not affected by these buffs. Slig7 comments 81 views last activity
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i feel its unfair to give me a 5 minute ban because my internet hiccupped for one bloody second, like litterally maybe even less, my internet was down for so short that my internet radio didnt even stop playing, but i immediatley get kicked out of the game and banned. Pepehands11 comments 111 views last activity
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You get his power like, twice a game. Dash movement is pretty stiff. And M1'ing takes forever. How does ANYONE ever get downed by this guy??? I feel this way when I face against him as Survivor, too. I just don't get it. Unless there's nothing to get, and he is considered bad by most people who know what's going on.40 comments 1,011 views last activity
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Since maybe Rift 2 or 3, each subsequent Rift Pass has felt like a notable downgrade in terms of the quality of the rewards. The two main culprits for this crime? Recolors and charms. Let's talk about the latter first. 80% of the Charms are Bad Charms were a neat little gimmick addition until 50% of the Rift Pass rewards became recolors of the same 3 charms. These charms not only look visually2 comments 71 views last activity
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I'm from middle east and I play in European servers on 120 + 180 ping, I can't play well, there is a hit from distance and delay, I can't play and hit me from an unreasonable distance. I hope they make middle east servers or bring back indian server please2 comments 121 views last activity
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Hooks that emerge from the gateway already go very far, are difficult to control and don't really give any value because the survivor is too far from you anyway to gain any distance that you lose while you are channeling. You already introduced 2 addons that increase the maximum casting range of the gateway that are better in every sense because they can be used more accurately and can be used fo3 comments 31 views last activity
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Currently there are a lot of perks in game with a lot of keywords on them that one must research beforehand if they want to be aware of how they impact each match. Said keywords can be overwhelming when you're a new player and there is a very simple and hopefully quick solution that could be integrated into the game that would solve this issue. Not only does it help new players immensely it also3 comments 31 views last activity