The Ranked Update Sucks...

To put this short, sweet and to the point, I'll go over each major change that's happening:

  • Skill-based matchmaking is coming to live in patch 5.2.0, much to the chagrin of many of the community.
  • The new Ranks, called "Grades" this time around, are being rolled out in the same patch.
  • Every month now, each Grade will reset to Ash and you'll have to grind all the way back up to Iridescent.
  • Every month, you will gain a reward of up to 250,000 Bloodpoints depending on your rank.

All of this is absolutely abysmal and is the bare minimum of what they should be doing for the game's ranking system.

The fact that we're getting SBMM and a full-rank reset now without any changes on how we grow or decline in ranks is the single worst part of this. No one wants to grind the game constantly against players that they don't want to really play against just to earn up to two pips. Those two new systems require a brand new growth or regression system that pips cannot provide, because pipping in this game is tedious, boring and outright not fair for the performance of the players involved.

Every month, the same extremely slow grind to the rank you were in over and over again. Only for it to be reset the next month and the cycle continues. This is slow, this is tedious and not many people will have the patience to work towards the high ranks they were used to anymore. Maybe if there was something else put in place to make it easier, this would be a good system, but nope, we don't have anything at all to answer this that can be derived from another game.

The answer to this is simple and I'm astonished that BHVR didn't even consider this as an option when completely redoing the matchmaking; an SR rating system, just like a game like Overwatch, where the better you perform, the better your scoring is depending on if you win, lose or draw with the Killer. This new system would obviously need to require yet another overhaul to how you would grade performance, wins and losses, but at the same time, we cannot have full rank reset and SBMM without this. It's impractical.

The next thing that is extremely abysmal is the rewards.

The End of Season Rewards Suck.

No one will feel accomplished that they got 250,000 Bloodpoints to be a Grade Iridescent player. That's a petty amount and something that people can literally earn within a single session (or less than a single session even).

What I was expecting (and what should be the answer to this) shouldn't be Bloodpoints at all. The reward should be Iridescent Shards so people can actually unlock cosmetics that they may want to actually get in the game. Earning Bloodpoints just for being a high rank doesn't feel accomplishing, especially to anyone newer to the game; it'd more than likely feel like an insult every end-of-season to work your ass off only to get something you can earn in an hour.

Everything about the new ranked update is going to feel absolutely terrible and I'm astonished we're getting a half-baked, completely nonviable rework to the system, with an extremely disingenuous, if not downright insulting, reward system.

If I were the development team for this game right now, I would look at the new ranked system and say, "Wow, this is absolutely terrible. This needs to be delayed and fine-tuned so people will actually like and care for it."

Because right now, the new update will be terrible for everyone, even once people manage to get to their desired ranks.

BHVR, please stop for once and consider just how badly designed this actually is for a moment. None of this should be okay and you're once again giving us the bare minimum. Please delay SBMM and give us a ranking system and rank reward system the player base actually deserves.

Comments

  • Agree. Bp is worthless to me and not that hard to accumulate anyway.

    100 levels for cosmetic set is laughable on the other hand.

  • @Shaped said:

    Agree. Bp is worthless to me and not that hard to accumulate anyway.

    100 levels for cosmetic set is laughable on the other hand.

    If I had the ability to, I'd do it like this:

    End-of-Season Grade Rewards: Iridescent Shards

    • Ash Grade:
      • At Ash IV, you earn up to 100 Iridescent Shards as soon as you pip up once.
      • For every rank-up, you earn 25 more Iridescent Shards, up to 175 Iridescent Shards.
    • Bronze Grade:
      • At Bronze IV, you earn 200 Iridescent Shards.
      • For every rank-up, you earn 25 Iridescent Shards, up to 275 Iridescent Shards.
    • Iridescent Grade:
    • Gold Grade:
      • At Gold IV, you earn 500 Iridescent Shards.
      • For every rank-up, you earn 50 Iridescent Shards, up to 650 Iridescent Shards.
    • Silver Grade:
      • At Silver IV, you earn 300 Iridescent Shards.
      • For every rank-up, you earn 50 Iridescent Shards, up to 450 Iridescent Shards.
      • At Iridescent IV, you earn 700 Iridescent Shards.
      • For every rank-up, you earn 150 Iridescent Shards, up to 1,000 Iridescent Shards.
    • Grade I:
      • At Iridescent Grade I, you earn 1,500 Iridescent Shards.

    This, this would be a significantly greater bare minimum to do for ranked rewards since it actually gives many players an incentive to actually play Ranked Mode in the first place. And it compensates players for playing so long by giving them rewards that take very long to get, too.

    This gives Survivors and Killers a way to earn up to 3,000 Iridescent Shards, which is pretty good if you're working for a new character or costume set you've been wanting to get.

  • Yeah rather then bp I'd like irdiscent shards. Maybe auric cells but that might be asking too much.

  • I would rather they changed duration to 70 days (same as Rift), so players have time to grind and they can prepare better reward.

    Maybe some charm / skin, just something I can show off.

    250k is just super lazy and pathetic for amount of work we have to do and don't forget that those games will not be easy just because you are low Grade, you are going to tryhard all the way.

  • Grade is not linked with the SBMM level. SBMM won't reset i guess, just grade to give you a "farm" objective.

  • Season reward is bullsh and starting every time from last rank will be ultra annoying