Quality of Life suggestions for User Experience from a new player
Im pretty new to the game and im enjoying it very much. I recommended the game to a few friends and they bought it too. We talked about User Experience we think it needs some work.
Heres a list of what we would appreciate from a new players perspective:
- A crosshair for (ranged) killers, dot would be nice
- Additional information about perks, seeing the values of different perk tiers like "... 40/60/80 seconds ..." (maybe when shift pressed while hovering and colored in the corresponding tier color)
- An explanation for status effects if they are part of a perk, since some of them are missleading in my opinion. When i got exposed i thought it means that the killer sees me and i had to google what it does and if there is an other way in the game its so obscured that neither me or my frinds found it
- I saw that pinheads ability usage will be similiar to nurse's, but he has an indicator showing the location why does nurse have to select an add-on for this, since its basically just quality of life why not make it default too.
- Maybe a transparent trajectory line to a certain distance so you can see how the flight path/throw arc changes when charging or when it would be block by a obstacle (huntress hatchets or clown bottles for example).
- solo customs / bot games to test stuff
- the whole menu feels clunky/unresponsive and uncomfortable to navigate through (for example buttons getting blocked as you ready up / get into a gamelobby)
I think to some of those suggestions a lot of people would say "learn the game" like the trajectory one. No indciators just for game balancing reasons would be a bad design in my opinion.
I hope this is the right place to post this and i dont know how much the developers engage with stuff like this, also i understand that this game is not the newest, but there is no shame in being on 2021 game standards. I apologize for my english and i still love your game. ๐
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