Feedback and Suggestions

Our team will be happy to read these!
  • I'm really excited for the changes to Ghostface, in terms of fun for me it's tier S, but unfortunately against good survivors he doesn't work well. These are the changes I would like to see: - Shroud of Night: Cooldown changed to 15s - Time reduction addons have been changed to 1/2/3 seconds and are no longer cumulative - Survivors no longer receive notification that they are exposed Note:
    6 comments 113 views last activity
  • Here's an idea... how about about of nerfing every killer, and buffing all survivors... for once do nothing with the survivor perks (except maybe boon totem range & dead hard rework). And go all wild on the killer add-ons. killer effects... and so on. possible examples: Killers: Give trapper more traps, make him be able to set them up quicker, make it longer to disable 20% bonus to al
    40 comments 401 views last activity
  • After Deathslinger's changes, I thought the old man was dead on the prairie. After playing a bunch of games with him, I have to say, I'm having more fun with him now that ever. The challenge is high, but for me that makes it a lot more fun. With the buffs to Dead Man's Switch and Gearhead, I don't feel like the adept achievement is impossible now. Also, sometimes I play with a controller and
    1 comments 21 views last activity
  • Just wanted to make a post about the fact that amanda's letter + add-ons that give one more trap feels good... and also that the combination of last will and workshop grease also feels good to use (meaning that it actually feels as a good improvement of the killer's power). But they really need those add-ons to mitigate their drawbacks (i'd say that those drawbacks aren't necessary but that is ju
    1 comments 21 views last activity
  • You will get the job done... no matter the cost. When you are the last Survivor remaining in the Trial, you'll gain the following: You'll see the aura of the hatch. The killer's aura will be revealed to you within a 24/28/32 metre range. Grants the ability to unlock the hatch without a key for 30 seconds after the killer closed it. "I'm not horse-shittin' around. I'm doing this alone!
    5 comments 31 views last activity
  • Before I begin I must say I am not a Twins main. I do however play a lot of Twins and wanted to share a concept of a rework I believe could address some of the issues the Twins have. This is by no means a perfect rework, only an idea. I'm sure there are Twins players out there that could come up with a far better rework. This is only a rough idea of what could be down to make the Twins more e
    2 comments 71 views last activity
  • The conditions to complete some of the rift challenges are hard to monitor on your own. It would be cool if we could bring up an overlay to show us how much progress we have toward the challenge we're trying to do. It's frustrating to feel like you did the challenge and then finish the match and find out it didn't count.
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  • Title, you should keep the benifit of the 5% speed bonus until you finished your attack instead of losing it the moment you make an offensive action, this would give more value to the perk and while having that 5% buff is useful un chase hacing that 5% while lunging or using your power would be even more helpful for killers. However I can see it being realy problematic with leatherface so if it
    0 comments 11 views last activity
  • On consoles, if you have multiple interactions you can do at a pallet like heal, disarm trap, etc. you are often times forced to drop the pallet because it uses the same input. These should be separated so that survivors can safely heal at a pallet or disarm one of Trapper's traps without accidentally dropping the pallet. Similarly, you are forced to crush Victor over unhooking someone if he's o
    1 comments 21 views last activity
  • What if survivors in SoloQ could see each others perk loadouts in lobby. That way people could avoid stacking perks that you only benefit from one having. And make it possible to build around your teamates perks. Just a thought I had that could improve the SoloQ experience. (Or will it just bring toxicity agains each other before the match even have started?...)
    1 comments 11 views last activity
  • There are a lot of perks in this game. What if the devs would just simply remove underused perks instead of trying to buff or rework them? For the devs this would keep the game smaller and easier to manage. For players it would remove some grind and also make it simpler for new players.
    5 comments 71 views last activity
  • This may sound stupid, because people could just disconnect by disabling their connection through their pc, and not get a disconnect penalty, but would it maaaayybe be okay, if there would be no penalty through error code 8012? Because it is really annoying that you get matchmaking-banned because steam is having a stroke sometimes. (I am not sure if other platforms have the same kind of issue wh
    2 comments 11 views last activity
  • As far as I’m aware, it is in the game because it provides assistance for console players. However, as many people have attested before, at least on PC it can definitely create more problems than it solves when it yanks attacks off course and into a wall. For example, if a survivor makes a sudden turn, aim dressing can pull the killer’s swing into the wall. Thus I would like to have a toggle opti
    2 comments 21 views last activity
  • While playing survivor, and sometimes killer, queue wait times can be really long. It'd be nice to be able to peruse the store or the archives while waiting to get into a lobby. Right now once you've selected ready you don't have that option. This might be a way to keep players engaged while waiting in long queues. And it could prevent people from being AFK once the match starts because they'll a
    1 comments 11 views last activity
  • If we ever get an original skin for Nemesis, he should function much like his original 1999 self.If survivors reach the final hook and are infected he should be able to preform his mori like in Re Nemesis
    4 comments 41 views last activity
  • Like actually drop the survivor, not having them wiggle off. Almost as if you dropped them on purpose. This would shift the usage of the perk, it wouldn't make it easier for you get free from the killers grasp, but it would instead make it so that your teammates have another chance to get off a flashlight save. Add a 60 second cooldown just so that you don't drop the survivor multiple times
    8 comments 121 views last activity
  • A different thread got me thinking about Monstrous Shrine again, and I realized many maps have more than one possible location for the basement. What if one of the effects of Monstrous Shrine was that it made the map spawn both basements simultaneously? And for maps with only one possible basement, maybe it just makes hooks spawn closer together in general? Would having a second basement be too
    12 comments 71 views last activity
  • Hi devs and people of the fog i am bringing this discussion because i think its serious and this kind of thing must be stopped. I am not sure if this is one of the reason that the most part of the players are arguing about the tbag but i decided to search more about this kind of situation and i saw alot different opinions. However the most part of the people believe in this not just in DBD but in
    42 comments 591 views last activity
  • General Changes The hit validation fix has been awesome. I've not noticed a single bad feedback hit since the patch went live. A very feel good change. The toggle function and Run To Cancel options have been life changing for me as someone with RSI in my hands. Thank you so much! However, this option probably shouldn't apply to unhooking because it's quite cumbersome when faced with facecampin
    2 comments 71 views last activity
  • So when buying it's always annoyed me that I've had to buy one item at a time, And spend a lot of time to upgrade! Well, my idea is to use left-click and right-click, While right-click is used to select more than one, left-click can always be used to spend your blood points on 3 maybe 4 items you've selected in the blood web!! Just make sure the entity is aware of how many items are being bought
    5 comments 2,111 views last activity
  • First of all it causes more harm than it’s worth by being used as a way for tilted/ selfish survivors to kill themselves the majority of the time, ruining the game for their other teammates and for the very few times it actually does work it’s just another way killer is screwed over by RNG overall it’s just a bad/ outdated mechanic. removing it would give killer the peace of mind that all of
    33 comments 752 views last activity
  • The game starts. Everyone has RBTs on their heads. The killer is running a Video Tape. Nobody sees auras of Jigsaw Boxes. The killer is running Rules Set No. 2. The map is Midwich, an offering was used. Would be wise to fnd the box and get rid of the traps. That's what we did... Until we realized one box is bodyblocked by an AFK Pig. Two of us managed to find a key to their traps, while the other
    13 comments 181 views last activity
  • While playing the Cenobite I was caring a Kate when she disconnected and she had the perk Boil Over but when she disconnected the perk stayed with me and at first I thought it was just a visual glitch but it would activate each time i held another survivor.
    1 comments 21 views last activity
  • I played a bit with the reworked perk, and I noticed that it's easy to miss its activation unless you constantly keep an eye on the icon. What I suggest is to add a sound cue when it activates that lets you know you should look around for survivors' auras.
    0 comments 11 views last activity
  • ·Nerf or remove the possibility to do 360 or jukes. (This feature is literally an exploit from the killer's POV). The reason for this change is that killers should be feared and respected and not be treated like a clown or a fair attraction and be constantly bullied by experienced survivors. The other main reason is that these cheesy tactics waste too much time for the killer and prolong chases m
    0 comments 11 views last activity
  • I would like to collect some opinions about the current BO situation. Let's assume you are playing killer and you got send in one of those maps that can be abused with BO. Guess what, you ar against a BO user that wants exactly to abuse that map. Which are the possible counterplay in game? I think they can be: Using Pyramid Using instakill Myers Using Agitation and Iron grasp, i am not su
    17 comments 131 views last activity
  • MMR is well-trodden territory at this point. It's clear that it isn't going anywhere. And I'll admit that it seemed to work quite well for the first month. And then...something changed. For the last couple months it has been throwing players together with absolutely no rhyme or reason during peak hours. I'm having the easiest games of my DbD life on both sides and I'm bored out of my mind. Toni
    3 comments 41 views last activity
  • Just a quick random thread to throw an idea I had out The current idea of Boil Over giving you free wiggle progression from the killer dropping from a height is a little bit iffy and I'm not 100% sure if the mechanic itself is why it's being abused or if it's just the amount that you get given for it (25% is a lot) so I had this idea The idea: What if Boil Over gave you that extra wiggle pro
    4 comments 41 views last activity
  • Wouldn't be cool to have more events that the whole community has to meet a specific goal to earn rewards like an event where after so many kills or escapes globally grants some kind of reward for like 500'000/800'000/1'100'000/1'400'000/1'700'000/2'000'000 If we all came together and reached these goals then everyone playing the game during the time of the event gets the cosmetics/reward for wh
    2 comments 11 views last activity
  • It's too unbalanced, playing with SWF is a nightmare, I will not play any more DbD until devs correct this perk, why devs always give so much advantage to the survivors? killers are not necessary? we only have to repair as soon as possible and if the killer can't do anything, who cares?
    15 comments 252 views last activity
  • Hello, I'm Edgeer, a main survivor. Sometimes, I want to play killer, just to fun ! You know, to change sometimes... But i just can't. I barely played Killer, cause I don't usually like it, but yeah, it's just impossible right now. I'm just giving points to the killers I like in case i play Killer someday, but see what happen. I can't do a s
    0 comments 21 views last activity
  • Injure survivor. They jump into locker and force you to either leave them alone OR get flashlight blinded by someone. This is so abusable absurd.
    7 comments 91 views last activity
  • The stipulated 24-hour period has passed long ago, and many players on different platforms, who meet the requirements, are still not getting their iridescent shar. and other. many players claim that they received double (they were left with 12000 shards)
    Mod
    3 comments 41 views last activity
  • Survivors have this option to rotate their character. Let us spin the killers too, so we can take good screenshots or just spend time while the match doesn't start.
    11 comments 121 views last activity
  • Can you guys try a new controller layout for Clown? It seems to me the current controller layout is not optimal for Clown. Pressing LB / L1 for Afterpiece Tonic <-> Afterpiece Antidote makes the game super slow. The killer is wasting time pressing buttons unnecessarily. it would be better to assign 1 button for the Afterpiece Tonic and other button for the Afterpiece Antidote. LB/L1 fo
    0 comments 11 views last activity
  • So I am not condoning it, but I just went up agains't a group who used No Mither, Boil Over and Breakout and they constantly stayed in the school at Badham Pre School so it was impossbile to hook them, this isn't funny, its ruining Killers experiences, You need to do something about this perk.
    3 comments 41 views last activity
  • I just realized, the game is having this big Year of the Tiger event but neither Huntress nor Amanda got a new cosmetic tiger mask. Seems like it would have fit right in! (Not that the Baba Yaga skin and the new Amanda skin aren't cool in their own way. But a tiger mask for one of these characters would have been pretty sweet too. 😄)
    0 comments 1 views last activity
  • It's riddicolous how this Perk change passed the tests. To balance the live test killers should get a map with a closed room. In that room is a gen unreachable for survivor. The killer has the objective to hook survivor. This is no more possible on certain maps. I think it's only fair to spawn an undoable objective for survivor aswell. Ya, this is sarcasm 😒
    3 comments 41 views last activity
  • When you are a streamer and you are playing as the killer, the first killed survivor can see who the killer is. If the killer is a streamer, they'll go to your stream, see your perks, and/or provide info to the other SWF members about your current actions and position. I know that not using your channel in the Steam profile prevents that from happening, but usually and mostly for streamers who
    11 comments 201 views last activity
  • I can't play with keyboard & mouse because of carpal tunnel in my right wrist, thanks to playing too much FPS. I get the game is mostly played by PC players so you design all the killers around keyboard and mouse. It's really clear with most recent killers such as Nemesis, Trickster, Cenobite and The Artist that controller experience is tacked on/afterthought. Why for a competitive ga
    0 comments 12 views last activity
  • PC- Nemesis Bug while using save the best for last WHAT TO ADD IN THE DESCRIPTION Example Step 1 : Play as nemesis while using save the best for last Step 2 : I got up to 8 stacks then I hit the obsession with m1 attack and went down to 6 stacks. Step 3 : When I hit someone other than the obsession my stacks wouldn't increase again. ADDITIONAL INFORMATION Character played: Nemesi
    0 comments 11 views last activity
  • The Bubba add-on buffs are a step to the right direction. I'm hoping for more buffs to make some of his add-ons decent or better than before. Here is my suggestions: Vegetable Oil: Reduces the Cool-down time of Bubba's Chainsaw by -0.5 seconds from -0.3 seconds. Chainsaw File: Decreases duration of the Tantrum by -1 second from -0.5 seconds. Homemade Muffler: Decreases duration of the Tantrum
    2 comments 31 views last activity
  • 85cbd44407gfj1gjfgb99160ffbbd7898554fe77.jpg So stuff like this wont happen,with 1 extra jigsaw box on the map,you wont have to worry about Pigs that use video tape addon and just afk camp in front of the last one. WIth this assuming,if you dont remove the trap in first 3 tries,the 4th is a guarantee. This pig got 3 kills just for afk camping in front of the last jigsaw
    16 comments 147 views last activity
  • I have a brand new friend who's asking what they should buy in the steam sale, and I noticed that the discounted prices make no logical sense. All of the (normal) chapters are usually $9.95, discounted by 50%, and the Survivor and Killer expansion packs cost $42.95, discounted by only 20%. As each contains 1/2 of 11 chapters, the total of those chapters is usually $109.45, and the expansions to
    1 comments 21 views last activity
  • Haemorrage is a very weak status effect. It is not completely useless but often addons that provide hae are considered very weak. What if hae also make people dying on the ground bleed out faster?
    16 comments 71 views last activity
  • … yeah I’m a jojo fan.
    4 comments 21 views last activity
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  • I hear your initial arguement (this may make some killers or situations too strong ie pig/a really strong hook setup etc.) But heres mine. Sometimes theres hackers/cheaters. sometimes theres stuck players or glitches. sometimes you don't want to deal with a match via dcing. Survivors have the option of "offing" themselves on hook. Or perhaps you just got outplayed so well you want to offer up an
    16 comments 701 views last activity
  • Aka, Billy the Kid William was and is a popular bandit from the XIX century, depending of the sources he killed 21 persons as a bandit and from others he killed 9 persons, he had good knowledge on how to use guns and apparently from sources he was endearing but also really choleric. He was named Billy the Kid because he was part of a group of bandi
    8 comments 111 views last activity
  • The Cannibal has a few weak or useless addons. These addons should be changed in my opinion. First on my list is Vegetable Oil. This addon isn't bad, but maybe needs some change. (And because of Bubba's cooldowns bugs) Vegetable Oil - Decreases Chainsaw cooldown by 0.30 seconds My idea to change Vegetable Oil : Decreases Chainsaw cooldown after successful Chainsaw Attack by 20.00
    3 comments 51 views last activity
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