Feedback and Suggestions
Our team will be happy to read these!
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It would be nice if the krampus, minotaur and ferryman skins got revisited with new sounds and animations1 comments 11 views last activity
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I really like the concept of Fire Up. Getting a little more powerful as the match goes on until the end sounds cool, but Fire Up's effect doesn't do enough to warrant it being effective, I think. Getting Brutal Strength when the generators are already done, along with what is essentially bamboozle +, doesn't affect the outcome all too much I find when you can just outright run those perks to get1 comments 11 views last activity
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I never thought I'd say this.. but here I am saying it. Now a part of me recognizing that that type of style of play is a style of play and legit. "Legit" as in not breaking any rules. Fair enough. That being said... I think it's come to a point where a mechanism needs to put in place for campers. The past few weeks at least 8 of 10 games is a camper. It would be okay if you were playing with f21 comments 411 views last activity
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Resolve the box while in chain Hunt is literally impossible. I hope is a bug, please fix it. Also on controller vs Him and crow Lady is a pain, please give us another button for special iterations (on PlayStation square and triangle are not used by your game, and left and right cross too) , or give us the possibility to remap. Dont be lazy devs please, Now this is a Priority for us console player2 comments 21 views last activity
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can we either remove or reduce aim assist? I'm on console and pc and on console it hurts you more than help. I can tap my attack button but if the survivor is zigzagging It feels like I completely stop moving or slowed while attacking, making me miss. another instance is when someone is trying to spin me and I swing, the aim assist will literally stop me and pull my screen an inch from them and m2 comments 31 views last activity
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Hi, mates! To anyone reading this, please help me find someone related to the game publishing and devs! DBD is extremely popular in Brazil, and back when the game was released on the Nintendo Switch, there was no Nintendo eShop here, nor did the Switch had Brazilian Portuguese as a supported language. In 2020, both cases were solved with the release of the Nintendo eShop here in Brazil and an u2 comments 51 views last activity
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DBD should add a mouse and keyboard option for console, when they enable cross-play therefor players who have controller drift / stick drift are not at a disadvantage when versing PC players and allow them to also enjoy the game when they have a problem with there controller.2 comments 161 views last activity
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I just woke up and ideas of how to fix dead by daylight were flowing into my head, the usual morning procedure. First of all, I doubt that any of these changes would ever be considered by the devs and some of them are massively impacting changes that destroy entire systems that have been built up, which already makes them unlikely to be added. I think the game needs substantial changes to fix l3 comments 71 views last activity
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I bought the head only because I liked the hair a lot. Then I log in to find they added a full face of clown makeup. I'm guessing there's no chance for them to remove the makeup - it looks way better without it though. I wasted shards on the skin I will never use anymore :/ just glad I didn't use real money to get it.0 comments 21 views last activity
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With the way basement is in its current state, it is extremely oppressive towards survivors depending on the killer and if they're camping basement. One thing I saw someone mention (I don't remember who) was if basement had 2 entrances instead of the one. Then killers can't sit and defend at the bottom of the stairs and try body blocking, and then multiple survivors can attempt to try and go for15 comments 111 views last activity
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I think it would be safe for BHVR to make Clowns yellow bottle only affects himself. There is no reason for a killer's power to benefit the survivor, and counter itself at the same time.9 comments 111 views last activity
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Title. By making this post I'm not saying that killer itself is op, I'm not saying survivor needs buffing. Regardless of which side you main, we can all agree that there are aspects to each side that need buffing and nerfing. Anyway, here are things that I, as a survivor main, with 4k nearly 5k hours, think need nerfing. Hag and Trapper's ability to place traps near the hook I mean it's not t16 comments 251 views last activity
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Trick Blandes add-on (Blades ricochet) base kit. 50 Blades to start with (instead of 44) Main Event no longer has timer window to be activated This would buff him for sure but also made him way more interesting and unique. Thoughts?12 comments 101 views last activity
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It is quite frustrating when one of your teammates just DC on you and you can't dc to move onto the next game without taking a ban, and neither can the killer. A simple yet useful change could be to just let the survivors or killers freely disconnect without any penalties IF any one DCs. Now this could be abused by SWFs to disconnect more often but that could also be countered by a system that ch3 comments 41 views last activity
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I got the game about a week ago and have been playing mostly killer with some survivor. When playing killer, I often come across teams that are just way better than me. To the point that I can't even hit them. That's fine, but the unfun part is this game incentivizes grinding me for points like some kind of piñata. The game just goes on and on while each survivor takes turns getting me to chase11 comments 81 views last activity
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A simple question: why do we have no catch-up mechanic? Some games are evenly matched, you are down to 3 gens by your first kill, 2 survivors make it into the exit gate opening phase, and then you hook one during the EGC and have a cat and mouse game with the last one! But most games aren't like that. Most games have a clear winner early on. You either hook and pressure the survivors constant8 comments 51 views last activity
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For those of you who don't know, Pyramidhead's daily quest is to send 4 survivors to cages. My problem with this is that it can get really annoying since a lot of survivors prefer going down than getting tormented. The thing is that you have no agency if survivors are getting tormented or not, so most of the time you are playing more games than you should while trying to complete this quest. To m23 comments 391 views last activity
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I personally think they need to reduce the amount of hooks in the game there's is literally a hook every spot in the maps6 comments 41 views last activity
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Just as the titel says it. There is a constant complaint about the supposed detriments of the MMR system and how aweful it made a lot of players experience. So to end the constant complaints here is the big idea: disable/kill switch the MMR completely for one weekend or even week. This would show everyone the merits of the system and remove the rose tinted glasses, showing everyone what they ga0 comments 11 views last activity
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I think you should be able to play kbm because you can queue into a pc player almost always on kbm if they can why cant I.0 comments 1 views last activity
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I realize there's a banner at the top of the page, but this is the 3rd fix now to something that shouldn't have been this difficult. Can we just get a code or EVERYONE get a set? SOMETHING?12 comments 91 views last activity
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So, the last time I made a post about his add ons, it was so unhelpful that I might as well have said nothing at all. (Please don't look at it.) To that end, I made a list that would hopefully outline the main issues with Pyramid Head's add ons as a whole. duration add-ons These are the add ons that increase the duration that Rites of Judgement trails remain on the map. The way2 comments 181 views last activity
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I don't understand why charms are side-locked in the first place.1 comments 11 views last activity
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Nothing is worse than playing a game you know you'll lose, yet you have to try all the way through. I just played a match where I got 2 hooks before the final gen popped, but was able to squeeze a 3k out of it. Even though I won, I felt terrible the entire time, I don't care if it doesn't make sense to the lore, no one should be forced to endure something this demoralizing, especially when your g6 comments 41 views last activity
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about the official discord server of dead by daylight im new in that server of dbd so i want to remove the banned from me , i git banned for ever bc i spam 2 times and I didn’t note that im so sorry about that i hope u Forgive me and I promise you this won't happen again 🙏2 comments 41 views last activity
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How to reproduce: Start the game as Nurse, Everything seems fine at first, but when you start the grab animation on a survivor and it gets dedicated, The Nurse gets stuck in the grab animation (unable to move or interact) indefinitely. Character: The Nurse Map: All of the maps (in the clip "Rancid Abbatoir") Happens almost every game, definitely game breaking. https://stadia.1 comments 21 views last activity
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I barely see this perk used at all considering that almost all of the other exhaustion’s are better. Giving it the ability to deafen killers on a pallet slam would hopefully make it more appealing to use, it also wouldn’t be the first time an exhaustion perk has a passive because Balanced landing makes you silent when falling.8 comments 71 views last activity
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People playing survivor should have their names hidden from the killer until post game. Why? To help the small streamers. Majority of the small streamers aren't trying to bully killers. They are just trying to play and have fun. But far too often the killer shows up in their stream, and without saying anything uses this to camp, tunnel, and just ruin the streamers game all so they19 comments 371 views last activity
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I am pretty sure I am not the only one who has thought of this. What if perk tiers were bound to how much you played that particular perk on a character. Let's say that, I unlocked Decisive strike on Meg. At first it will be level 1. But after a certain number of matches, let's say 15, It becomes level 2, then it becomes level 3 after maybe around 30 matches. Let me know what you guys feel abou12 comments 171 views last activity
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Hi all and hello BHVR! I have been playing DBD for a little over a year now, have gotten so many of my friends into the game and as someone who moved away from a lot of my friends it's such an amazing way to stay in contact, I love it. Maybe half a year ago I started playing killer (thank you shadowborn - I have motion sickness from first person views and it's helped me not get ill or dizzy!!) a8 comments 131 views last activity
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Don't include the speed boost, that should be only Tenacity thing, but I think it's reasonable to let us move while recovering with No Mither.0 comments 31 views last activity
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Hangman's Trick Gain a Loud Noise Notification whenever a Survivor begins sabotaging a Hook. You can see the Auras of survivors within 5 meters of a hook. All survivors have a 20% penalty for Sabotaging. Sabotaged hooks will respawn 80% faster. EDIT: I increased the aura reading range and replaced the Exposed Status Effect with a 20% penalty. Because I realised that the Exposed7 comments 41 views last activity
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For example,you need to cleanse a dull or hex totem,then you can bless a cleansed totem and turn it into a boon. After the killer snuffs it out,it becomes a cleansed broken totem again. This will fiix conflict with perks like inner healing,noed,or hex pentimento. This would be an easy fix to all the stuff that conflicts with boon totems and also incentivize survivors to finally cleanse totems.1 comments 31 views last activity
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Gain a token each time a generator is completed. Each token increases lunge distance. If you hit a survivor with an extended lunge, your token is refunded. Max 5 tokens.6 comments 81 views last activity
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It always seemed pretty hilarious that his default animation is just sped up, especially when he vaults faster by base kit, it would be really nice if Michael got some unique vault animations depending on how fast he vaults, so it doesn't look hilarious.1 comments 11 views last activity
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Heyo, That is crazy to me that there is no match replay available, especially for this game. I'm not a dev, I don't know how hard it is to implement it, but a programmer did it 20 years ago alone on LoL, so how is it not here yet? Being able to see the game from the opponent's POV would be a huge help to people to know what they did wrong. For example, from a killer perspective to see how they2 comments 31 views last activity
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Charms could grant you extra bonuses once the match is over Do you have charm x equipped? you get extra blood points Charm Y? You get extra exp Charm Z? you get 3 iridescent shards after the every match idk We could combo charms to get more bonuses and make the rarity of charms actually do something. Just force it to be useful, who cares7 comments 111 views last activity
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I just got match with group of survivors 3 of them bringging Boons, I Snuffed all the totems and they constantly reblessing it. My point is devs should consider about boon totem, for example boon totem can only be rebless twice. Sorry for my bad english Image : https://ibb.co/64Jm7bj4 comments 101 views last activity
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Initially I thought the nerf would have been good, because I thought the formula was, when self caring: 16/0,75= 21,33 seconds And when being healed: 16/1,75=9,14 seconds. Which would be, with sloppy butcher: 16/0,55 =29,1 seconds, and 16/1,55= 10,32 seconds. Sadly, as I discovered from McLean and checking the wiki, the formula doesn't work like that: https://deadbydaylight.fa32 comments 641 views last activity
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Currently each survivor has to be hooked 3 times (or go through 3 hook stages) to be sacrificed. So it is relatively easy to tunnel a single survivor out or camp them to death (Bubba). My suggestion: Each survivor has to be hooked only 2 times to be sacrificed (or go through 2 hook stages), BUT there are 4 hook stages shared between survivors. It means that the first 4 hooks or hook stages w40 comments 291 views last activity
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As if it wasn't bad enough in English, now that I'm back in South America and wanna type in Portuguese or Spanish in chat, basically half of the words on any given sentence are being censored. The portuguese words for "ok", "hours", "hook", "custom", "friend" and "play(ed)" are just a few examples of words one might want to say frequently and can't because of this system. Do you have a list o7 comments 102 views last activity
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I wish they could find a way to tell the difference between game crashes and dcing. I could have sworn it used to not give you a penalty if you got an error code before. Maybe that’s Mandela effect or something. But my game just crashed (I know it was on dbd’s end and not mine because my rank even glitched out and reset to 20) and now I have a 30 minute penalty :/. I hate having to wait to play b20 comments 271 views last activity
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Unrelenting hasn't seen any changes in ages, what if we buffed it with a spicy 5% extra on every tier is a small buff, nothing game-breaking, but it might just be what it needs could maybe extend this to brutal strength, and maybe even fire up (just 1% for fire up though)0 comments 31 views last activity
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Since the huge add-on description overhaul, there are some instances left of "considerably, moderately, slightly", Putrid Oak is one of these, I think it should be changed to the actuall metres.0 comments 11 views last activity
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A very handy feature, but it needs a few edits to make it more convenient to play: You need to add optionality for some actions , for example, healing other survivors is more convenient to press yourself, and not hold, because the survivor often resists treatment. Toggle is more convenient to use for long interactions and actions, and for short actions HOLD, for example, rescuing survivors fro4 comments 51 views last activity
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I don't know if a popular streamer invented this but I've encountered it a couple times today. I'm not sure if it's something that needs to be fixed in some way or if there are some counters I haven't thought of. It's kind of funny when it happens but also might be a bit broken. A killer runs Noed, Remember Me, No Way Out, Bloodwarden. The killer opens one gate the second the gens are done.47 comments 1,161 views last activity
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Pig has been at the bottom of the tier list for a longtime she’s regarded as the worst killer in the game, and has become a meme in the community of being nerfed. With all that aside here’s how I would change pig while still keeping her the same and not reworking her. 1.Make undetectable activate at the same time you start crouching. you probably don’t know this but when pig crouches her unde16 comments 121 views last activity
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Coulrophobia Survivors within Your Terror Radius suffer from a 40%/45%/50% Healing Speed Penalty. Survivors Performing an Altruistic Action during a Chase will receive a Difficult Skillcheck.If the Survivor Fails the Skillcheck , the Action's Progress is Reset by 100% of its Amount. These Effects Persist on a Survivor for 15-Seconds after Leaving TR Range.0 comments 31 views last activity
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Killer's grade increases much slower than survivors because the number of killer playing time is 1/3.5 of survivor’s time. This creates 4 red survivors VS ash killer situations quite often. Even though the grade is nothing to do with the skill, it doesn’t feel good.4 comments 101 views last activity
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changing the balance - The presented changes will make the game more balanced for everyone. Solving problems with fast repair of generators and healing. Changing Perks and Killers. Killers Changes - These changes will make the game more comfortable for each of the list of killers. The survivors of this will not weaken at all. Trapper - Give the opportunity to carry all the traps with you f11 comments 211 views last activity