[Interraction: Hold] Need a few change
A very handy feature, but it needs a few edits to make it more convenient to play:
- You need to add optionality for some actions, for example, healing other survivors is more convenient to press yourself, and not hold, because the survivor often resists treatment. Toggle is more convenient to use for long interactions and actions, and for short actions HOLD, for example, rescuing survivors from the hook, when the game is on with the killer will grab you or hit you.
- BREAK TOGGLE WITH MOVEMENT BUTTONS - TO DEFAULT.
- Perhaps this feature will not be added, but I would like to. Ability to use switching when pressing ESCAPE to view game options, view offerings while you bless or cleanse the totem. Now the action just stops.
Comments
Could it be that you used ‚Hold‘ when you actually mean ‚Toggle‘?
Hold: you have to press the button and once you release it you stop the interaction
Toggle: you press the button once and regardless of releasing the button the interaction will remain, to stop you have to press the button again
now for one suggestion of yours, being able to interrupt a toggled interaction by moving there is the setting to interrupt the interacting by running (meaning having to hold the sprint button and using a directional button/move the left controlstick
That's right
I am writing from a translator. In my language, both actions are translated differently. Here I am confused
Stop is there a run interrupt setting? You need to make it the default. Thank you
It’s in the same settings menu directly below the setting to Hold/Toggle. And yeah the default setting is off..
Thanks, I've added a few edits to my feedback