Feedback and Suggestions
Our team will be happy to read these!
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I like the idea of Cyprus Mori being basekit, but I don't like the idea of it being automatic upon a down. This will make survivors not want to give hits at the exit, which is an important part of the game's culture, and it will also make the idea of giving hatch obsolete. Just over this holiday we were given a charm of the hatch as a gift, and it would be depressing to take that option away now.4 comments 51 views last activity
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Bravo devs on selecting the twins as the killer for this tome, because it perfectly showcases how little you actually care about the Binding of Kin chapter ever since its release. Playing twins is essentially venturing into the territory of masochism. They're clunky. They're buggy. You get crushed even though you've just regained control of Victor, it's horrendous. And you honestly expect us to p13 comments 121 views last activity
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I guess never, but dont deny it would be cool as #########, they would be some of the sickest skins ever 😊0 comments 101 views last activity
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So many perks that show auras like Windows of Opportunity, Plunderer's Instinct, etc have light colored aura colors so that if you have multiple auras of various things (survivors, items, etc) showing up at the same time, it could be hard to delineate between things like items, other survivors, vault spots, etc when you're using Empathy, Bond, After-care, etc or if you're looking for Pinhead's bo9 comments 101 views last activity
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Since Huntress & Plague share Red forest realm, Nurse & Clown share Crotus... I think there should be a new map in the future for Eyrie realm, Ormond realm...because the obstacle, wall, shack.ect are already created, the only thing left to work on is the main building. Im excited to hear that Garden of joy will be the main realm for the future maps & story. Though I hope it will10 comments 51 views last activity
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it's so hard to do and feels so rewarding when it happens, it should be remembered with an achievement. that is all. :)7 comments 51 views last activity
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I hate this challenge so much. It literally asks you to play poorly by asking not one but 2 of you to get hooked, just to complete this challenge. I have been stuck on this for a while and I play a lot of solo so it's been nearly impossible for me to complete without me purposely antagonizing it to happen. I have to run face first into the killer after ACTIVELY seeking them out, get downed and7 comments 71 views last activity
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I've wanted a Zelda Villain in DBD for a bit now and there's a few in my mind that could work well as Killers. 1) Ganondorf: Don't think I need to say much about him because he's The Demon King 2) Zant: His presence might start off all intimidating until later he reveals he's just crazy for power and has lost his mind.23 comments 741 views last activity
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I get that certain countries have their own laws and stuff, but if you could please try and get approval and open up the contests and giveaways to more places that would be awesome. Everytime I see a giveaway or cosmetic contest from bhvr I'm always hopeful this time that I can participate in it, only to look at the requirements and see Australia once again isn't on the list, and I'm 100% sure th3 comments 31 views last activity
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.. So.. Concept is good.. Might want to rethink the design a little. Looks alot like a giant running around naked and happy to see you.3 comments 51 views last activity
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Abdominal Dressings work by granting healing speed at the cost of reducing medkit charges by 8. There are moments where getting it attached with a 16-charge med-kit via Ace in the Hole feels terrible. But this add-on also works for that carefully planned large med-kit builds that get 2 to 3 heals with the Add-on's1 comments 71 views last activity
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hacker that proudly streams their hacking Hacking with Viewers in DBD | Dead by Daylight Hacker Live - YouTube0 comments 21 views last activity
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Having a coinflip that you see isn't a coinflip.. Is hardly a secret. How bout we just have them not show up?1 comments 31 views last activity
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Please, BHVR, please help console to be a bit better. We can't adjust our brightness so please don't make maps as dark as you did with new Lampkin Lane. And please start to consider console a little more when reworking or designing killers with is keeping console a bit more in mind. My prime examples: Blight, HillBilly and Nurse. All great killers but on console they can be extremely hard to work0 comments 11 views last activity
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22 comments 231 views last activity
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As the title says, I feel like the Dead Hard ability would be okay if it was only an extra ability of the No Mither perk. However, I'm not sure what they would change Dead Hard to do afterwards as it would have to become a completely different perk.1 comments 41 views last activity
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In the house across from The Myers House, the house that can have a generator and multiple windows, you can loop infinitely. If a couple of those windows were closed off the problem would be resolved.0 comments 21 views last activity
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I mean think about it, we have perks like distressing which increases deviousness points and thrill of the hunt/beast of prey which increases hunting points, so why not one for brutality? Why sloppy butcher you ask? Because to activate sloppy butcher you need to hit a survivor, which also gives brutality points at the same time. Plus, you're spilling more blood when you have that perk so wouldn'0 comments 11 views last activity
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Since we have absolutely no way of grinding auric cells without buying them, I think with the overhaul update they are doing soon, BHVR could make devotion actually useful rather it just being a useless number that does more harm than good (resets the number of shards you earn per level) they could make devotion award 100 auric cells for the work you put in Sure it could be bad for BHVR's bus5 comments 91 views last activity
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Replace the Prestige cosmetics and make it a Prestige overlay similar to being poisoned or afflicted by Nemesis and Plague respectively. Prestige 1 is a light splattering of blood, Prestige 2 is a medium splattering of blood and Prestige 3 is the heavy splatter we have now. The main benefit of this change would be the ability to apply bloody prestige to every cosmetic we own. If the devs want to1 comments 1,251 views last activity
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Nothing is quite as scary as the unkown. How bout we let a killer who boobytraps lockers/gens/exits with .. well they do slow down the survivor interacting.. but creepy things .. Phobias and teeth and tentacles.. pop out of the object to grab the survivor.0 comments 21 views last activity
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I want to start with this is not my original idea, but I liked it so much I wanted to get it out there. After a Survivor uses Dead Hard, all interactions are disabled for 3/4/5 seconds. This keeps it as an avoid a hit perk while removing the main problem with it, gaining uncounterable distance to get to a pallet or window to extend the chase.1 comments 41 views last activity
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It should be optional. I mean if i wanna carry last survivor to hatch, i should have this option. Do not hit them, run with them is bad design. Because chase musics are loud usually, sometimes i can not hear hatch. And plus carrying survivor to hatch is faster way. It is not bad change for game but it seriously need to be optional, that's all it need.23 comments 251 views last activity
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the fact you have to wait a whole day to get 1 30k bp challenge is dump4 comments 11 views last activity
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.. Try to get the rights to killer .... Krombopulous Michael for the line "OH BOY. Here I go killing again" just makes me smile. Sorry, it's not really a horror character.. but it is a killer who enjoys killing!0 comments 21 views last activity
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now we need a killer with a bow, he could be using blunt arrows (in medieval great britain people were hunting small prey with blunt arrows and if caught while having sharp arrows on them they would be sentenced for poaching), so a killer that is a medieval peasant with a bow would be nice. And while i give suggestions... Increase bp cap or at least make it so when you finish a match you ge0 comments 32 views last activity
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Killers - Devs talked about changing pain resonance, which sounds weird to me as it's one of most healthy perk in the game rewarding killers by doing their objectvives. Corrupt isn't meta for no reason. In higher mmr 1 minute chase means 2 or three gens done, that's why people run corrupt 24/7. Pop received nerf and yet is complain about, however as pain resonance again rewards killers for doing4 comments 141 views last activity
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This is getting absurd, I keep getting hit by hatchets that are 3 -5m behind me with 40ms ping. Make her hatchets survivor side hit detection only as the killer always gets hits that miss on survivors side due to the killers garbage internet speeds.2 comments 41 views last activity
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Add this in the Anniversary update please19 comments 151 views last activity
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I think the boon radius should be like a dome instead of a cylinder. Boons are not that bad unless they are placed in a spot that is really out of the way. I still think it should go up a bit as they would be useless on Swamp maps without it and there are a lot of areas like the little hole in Eyrie Of Crows with the dull totem which wouldn't reach anywhere if it didn't go up. A dome makes more s12 comments 61 views last activity
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Since before the advent of a formal MMR, people have been asking for a "casual" mode of DbD (with the volume increasing after MMR went live). But one thing that rarely comes up is what exactly that entails. How do you define the parameters of "casual" and how do you change the rules of the game to make it less "sweaty?" My proposal is that you identify the main complaints that both sides have and16 comments 81 views last activity
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Please have some kind of option to completely remove the feature in Custom Games, because it'll ruin 1v1s if it's not removable. I don't really have much more to say. Just please add in a small toggle which will prevent the animation from starting in Custom Games.1 comments 21 views last activity
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Billy used to be one of the most fun to play and fun to play against killers in the entire game. People loved him he had amazing addons variety and ''reasonable skill cap''. There is literally zero logical sense why he got nerfed and even the devs couldn't really explain that. Overheat mechanic (just like a legion m1 power drain mechanic) is just unreasonable and stupid, hillbilly by itself i1 comments 31 views last activity
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I've been thinking since the talks about Incentives for playing a certain role that we should have significantly more incentives that would encourage others to play differently. Say you're on the killer selection screen, and BHVRs algorithm has seen that only a few people have played twins in the last couple of hours, and that if you play your next game as them, on top of the incentive you'r7 comments 51 views last activity
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For how Residual works (Rummage for Yellow flashlight). Is it possible for Pharmacy Rummage for medkit instead of unlocking the first chest?3 comments 61 views last activity
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So.. I get borrowed time. I like it in most situations HOWEVER... When a Survivor bodyblocks AFTER getting off the hook because of borrowed time. There should be a quick grab option when they are doing it right next to the hook they got off. Because hey. I wana grab that lil punk and throw him back on the hook immediately if he's willing to spin in place to block a killer. XD5 comments 31 views last activity
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In any situation where the Survivor disconnects from a game first, the Killer should not be punished for disconnecting afterward to save everyone else some time. Please, remove the DC Penalty if the Killer disconnects after another player disconnects.7 comments 81 views last activity
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I hated this idea immediately on reveal, and the more I've thought about it the more I hate it. Give Killers a Cyprus Mori by default if you want, but DO NOT make it mandatory. Reasons why: 1. When playing Killer I enjoy, well, playing Killer. This is chasing and downing Survivors, including the last Survivor. The game isn't over until I catch them or they get away. Now when I catch them they ju37 comments 341 views last activity
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Hi BHVR, I hope you see this because I have been holding on to quite a cool idea for quite some time now. I heard somewhere that with the upcoming prestige rework, those who have P3 characters before the rework will not get a reward in the form of cosmetic. While the system will work really well to reduce the grind, I'm really disappointed with not getting a unique cosmetic that I can show off i5 comments 141 views last activity
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IMO the most inexcusable part about Dead Hard is that each time you catch up to a survivor you have to wait 3-4 seconds just in case they have it. Its incredibly boring in an otherwise fast paced game of tag. One way to nerf it but still make it useful is make it so if the killer is close enough and attacks normally, you still dodge it no problem. But if the killer is on top of you and lunges, y8 comments 191 views last activity
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I was browsing Reddit and came across some interesting ideas that someone had for interactions that could exist in dead by daylight, that give more life to the environment player's play in. I'll give the four links to their reddit posts, I find them highly interesting and wanted to spread their ideas to the forums so others could discuss them and maybe the developers might see them too!1 comments 41 views last activity
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I just finished a Twins game.. I had 2 dailies for sacrifices and victor downs.. and I was like "ooh I'll do the challenge to down people at the same time" but forgot to select it.. and noticed only after the match.. dailies done.. challenge, not so much. Soooo... when readying up for a match.. if you have no challenge selected, and there's a challenge available for your role/character.. there s4 comments 21 views last activity
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I'm pissed. I cannot MOVE! I just lost a level because of the BS design this killer has. Nemesis tentacle is a waste of mechanics. It's too darn thin and the vertical attack is too easy to miss. It is VERY unrewarding. I am so sick of this nonsense. Why hasn't he been fixed yet? He is broken in comparison with other killers.8 comments 41 views last activity
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Hi all, My suggestion is a "Customisation filter" as an extra setting. When enabled: All characters on my screen in the game will be displayed in their default outfits - the other players will not know if I have this setting on (it's private only for me) and they also will not be affected on their screens. I like how DBD looked before the cosmetic store was added - all characters in default0 comments 11 views last activity
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Hello, I have some feedback about the perk overhaul that is intended to release in the summer. I want to start by saying that the charts shown in the news article did not surprise me. The problem isn't the perks that are used constantly (apart from about 4), but the gameplay that enforces the use of these perks in order to increase the odds of getting multiple sacrifices as killer and escape as0 comments 31 views last activity
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When Shattered Hope comes live with the anniversay chapter, remove the survivors' ability to cleanse hex totems base kit (dull totems can still be cleansed to prevent NOED). Make Small Game the only way for survivors to cleanse hex totems.12 comments 151 views last activity
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Since Red Forest is one of the 2 realms left in the reworks, please take that opportunity to adjust locker placements. More specifically the stone structure behind the temple and even inside the temple itself. There isn't a single locker upstairs. In this screenshot the other option would be to the right, about5 comments 131 views last activity
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Howdy! I've been musing with a friend about the kinds of basegame changes that are coming alongside the 40+ perk reworks announced during yesterday's anniversary stream (which I loved, by the way! Thanks for all y'all do and congrats on a successful stream!) I know that whatever changes are planned are probably already close to being locked in, so these are intended to be just as much predictio1 comments 36 views last activity
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about the bloodweb: 1.make it just one click to unlock, no need to hold. Or at least make one-click an option, if someone likes hold, then fine he can hold. Add a one-click-unlock to the setting, so other people who like to click without hold can choose that one-click-unlock option. 2.make it smarter. For example there are 4 nodes, 1→2→3→4, if I want to get 4, I have to click-hold 1, then click0 comments 11 views last activity