Feedback and Suggestions

Our team will be happy to read these!
  • Idea #1 when a survivor is injured, if they use the prompt for the perk they gain a speed increase similar to sprint burst but they gain the broken status effect. Idea # 2 instead of being a dash, when used, dead hard grants the endurance status effect but instead of being used its automatic
    1 comments 22 views last activity
  • I don't want this to come across as whiny so I'll try to keep it short, but I really think DBD just needs an FOV slider and Shadowborn needs a rework. We don't need some weird 360-degree fisheye effect like those DOOM mods, we just need to be able to play certain killers without getting motion sickness. Shadowborn does alleviate these issues, but I don't think I need to explain why having to was
    2 comments 191 views last activity
  • First I want to say the idea behind the new mori system is perfect to me. Finishing a 4k game with a mori is such a great mechanic. However it prevents killers from giving hatch to the last survivor. Sometimes when one survivor had a terrible game, I like to carry him to the hatch. I think it’s a healthy option in this game to stay away from the us vs them mind. Could you keep the new mori mec
    8 comments 152 views last activity
  • Since the Dredge is gonna be our Boogeyman of the Fog, the chapter release update needs to bring with it a change for Huntress and Trickster. Playing as any locker based killer should spawn in many more lockers into the map. I have said this for years now and it needs to happen with this upcoming update.
    0 comments 21 views last activity
  • https://news.deadbydaylight.com/en/news/Prestige_Progression "Each prestige level 3 character on your account at the time of the update will receive a distinct reward, with specifics to be unveiled a little further down the line." I strongly feel this should NOT be done. There should absolutley not be any kind of "distinct" or exclusive reward, like the old Legacy Prestige. And I'm saying
    11 comments 321 views last activity
  • Hello. I am going to require that beach skin wraith gets added to the main game. Along side big tid- erm I mean goth spirit. Making this wraith skin would be a great time investment and have excellent financial payoff, as illustrated below: I would recommend this skin gets released ASAP. Thank you.
    4 comments 51 views last activity
  • Description: The Emperor is a formidable opponent who builds his advantages, creating pressure and always two steps ahead. its perks are: genocide, usurper and hex: declaration of war. which help him in locate survivors, persecuting those who want to dethrone him. details: easy killer, high killer, terror radius 32 meters and 4.6 m/s Appearance: The Emperor is a dethroned king, betray
    2 comments 11 views last activity
  • I think that out of all the features that been announced in the anniversary stream this one should of been a feature a long time ago, there are so many perks in the game, that it is just annoying to search by the alphabet.
    1 comments 21 views last activity
  • So what i mean it's, i played this game until 4 years now and i never P3 my killer or survivor (just Sadako and ghost face) and i pass a lot of time to play with them without put them in prestige so i hope you will prestige all my survivor and killer with the update pleases
    1 comments 51 views last activity
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  • To put Hag's iridescent add-on in-line with other abilities, it should have an arrow to indicate where she will be teleporting rather than guessing which vague area she will teleport to if multiple traps are placed.
    0 comments 11 views last activity
  • Survivor have the choice to SWF and shouldn't curtail that right These features are optional for survivors But killer and solo survivor don't have the right not to play with the SWF Is the right truly equal? Survivors and killer should have the freedom to play or not to play with SWF like cross-play (I am sorry and please correct me if my English is wrong.)
    12 comments 241 views last activity
  • The introduction of the disconnection ban has increased the health of the game massively. However, every 15-20 games for some reason my game freezes and then the end game screen appears. It says that the killer has disconnected and my player has an escape sign next to it. However, when I return back to the loading screen I have a disconnection ban. This would not bother me if it was maybe max an
    1 comments 31 views last activity
  • I think there are 10 new skins total with three of them revealed. What do you think the other skins will be, or which ones would you like to see? I'm assuming none of the licensed characters will be used. Here are my predictions/suggestions: Feng Min as Mikasa Ackermann David King as Reiner Braun Felix Richter as Erwin Smith Meg Thomas as Annie Leonhart Deathslinger as Kenny Ackermann Clow
    6 comments 181 views last activity
  • Nobody told me Feng Min existed irl except way prettier and with much cuter bangs. You best believe I'm looking, respectfully. 👀 Thus concludes my feedback. My suggestion is that, if Miss Li is single and so inclined, that she drop me a message. :p I checked and double-checked the rules before making this thread, and by my understanding, not one of them prohibits being down bad for BHVR staf
    0 comments 81 views last activity
  • Add a new trapper mori Like you hit the surv,surv try to run and step on a trap u hit him again and smash his head to a bear trap efectively trapping the surv head. Also for my tralala ding ding dong boy
    1 comments 31 views last activity
  • I got 1 hook after 4 gens were done. They all got out. No Boil Over. No funny buisness in the library... Just safe pallet, after safe pallet, after safe pallet.
    0 comments 11 views last activity
  • when will they be adding the fifth legion member
    4 comments 51 views last activity
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  • As happy as I am for bots being officially confirmed for custom games, the mobile version still one ups the PC version just much more solely because there's NO progression. Its a good start, but we really need like a proper VS AI mode where you can get partial progression or full progress (just no ranks or pips in this case) and it would be just much more successful. You had a crossover with For
    8 comments 391 views last activity
  • Maybe add the New yellow thing/indicator ok vault ok every map could be a good idea (sure on buildings, maybe also on tiles, to help new players or players with vusual issues). Also rework badham obsolte unbalanced ugly houses, to be like on Haddonfield or the New map (garden of joy?), could help balance and immersion. Also rework obsolete saloon grass.
    0 comments 11 views last activity
  • It's possible to turn the locker yellow when a survivor is ready to use head on please ? I find it really unfortunate that we have to be in conversation with someone to use this perk.
    0 comments 11 views last activity
  • Quote from the upcoming update: Each prestige level 3 character on your account at the time of the update will receive a distinct reward, with specifics to be unveiled a little further down the line. Will it be for licensed characters as well? I want to know if I should get my favourite licensed characters to p3 before the update or not :/
    7 comments 411 views last activity
  • The 100% wiggle increase was the only reason why boil over was useful because it would actually affect PC users, the current 80% still has little to no effect on PC players making it useless for all players. You essentially did to boil over what you did to Hoarders, nerf the perk into the void.
    13 comments 261 views last activity
  • Isn't it about time to nerf Blight when everyone is running him. He's low skill ceiling makes him easy to play, he has incredible map mobility, he has one of the best if not the best kill potential across all levels of play and everyone is running him. Throw in Tinkerer, Ruin and Undying and Blight's practically unbeatable. With Nurse, at least her skill ceiling is so high that you can kind-of
    25 comments 1,141 views last activity
  • Forced mandatory mori for the killer means killers can't offer a friendly hatch at the end of the match. While the idea is to prevent killers from holding someone hostage on the ground as they bleed out, why not do this instead? If there is one survivor left, two things happen: Killer has mori available to perform if they so choose. This allows them the option to give hatch to the survivor. If
    0 comments 21 views last activity
  • would it be that bad if the perk wouldn't activate if exhausted. just curious. this would add a dynamic in which the player might either save there exhaution perk or not regardless of if it may activate soon.
    11 comments 81 views last activity
  • I'm gonna start this topic by asking: Why is there a killer on DBD who demands to be slower than survivors, while every other killer has a 4.4 or 4.6m/s base speed? Needless to say, The Nurse is the strongest killer in the game by far. In fact, she's the only one whose skill ceiling is higher than the survivors'. A killer that can literally pass through loops - which are the most basic mechanic
    36 comments 443 views last activity
  • DBD has had exclusive cosmetics for a long time, such as most event cosmetics, and of course the original legacy prestige cosmetics. While I certainly understand wanting to reward long-time veterans of the game, it feels really bad as a new-ish player to be locked out of those cosmetics forever. With the news of the new Prestige system (which looks amazing otherwise), we stand to gain roughly an
    1 comments 61 views last activity
  • I do not care if the other meta perks get nerfed, but BBQ is not overpowered. It is picked often because of its bonus bp. Even with the changes to prestige, which are good don't get me wrong, it takes millions of blood points to get to prestige 3 on 1 character. If you absolutely have to nerf BBQ at the very least leave its bp bonus unchanged.
    5 comments 131 views last activity
  • It's seriously one of the best horror/dark fantasy manga series ever and it needs to be in dbd!
    0 comments 31 views last activity
  • A small suggestion, but you might want to consider removing collision from killers who are afk for, say, 45 or 60 seconds or more. This would address a few different afk body blocking related exploits, such as a killer blocking the last survivor in a corner with the end game collapse not started yet, or a Pig doing the afk in front of a Jigsaw box to block it and get a lucky kill while not even b
    0 comments 11 views last activity
  • He's weak and deserve buffs across the board. Why they nerfed him before I'll never know and it's laughable.
    17 comments 981 views last activity
  • So, having had a brother get into DBD semi-recently, I now have second-hand experience of the 2022 DBD New Player experience. And honestly, it's daunting. The grind is rediculous and there's no bot mode at all, meaning that the only way he could reasonably see if he liked a character is for him to use my PC and me to use my Switch so he could give them a try. We already know the grind has a sol
    2 comments 11 views last activity
  • The grind is something a lot of people talk about and maybe there's new ideas for dealing with it coming soon. I'm still fairly new and not having a lot of stuff is annoying. Especially levelling up characters I have no intention of playing merely to get their teachables. However here is my take on it. BBQ and Chili and We're Gunna Live Forever (and other perks with similar effects) no longer
    6 comments 141 views last activity
  • As we all know, The Legion has become a viable killer through the reworked Feral Frenzy making them just about S tier (personally at least), but also a new chase music that fits them better AND changes with each Mixtape Addon. The Trickster has similar, uses his CD's as addons for Showstopper and Main Event. BUT, his chase music is one of the worst in the game, and simply isn't fitting. I pr
    4 comments 61 views last activity
  • Give Jeff more cosmetics. Our bearded brother needs some love
    Mod
    8 comments 81 views last activity
  • Basically a full, comprehensive list of every single perk ive ever made on reddit. Survivor perks: **Inside Job** You have a pretty good knowledge of how generators are built. Press the active ability button to tamper a generator. That generator will be permanently blocked by the entity. 30/40/50% of the tamperer's repair progress will be transferred to the tampered generator.
    1 comments 29 views last activity
  • Hello! I think everyone agrees with me that this Hex perk is currently a bit of a meme compared to other perks. At the beginning of the game, it could even be good, but with the evolution of Dead by Daylight, it became a kind of meme perk and people stopped using it. See here its current effects: https://deadbydaylight.fandom.com/wiki/Hex:_Huntress_Lullaby Because of that, today I'm
    3 comments 171 views last activity
  • I tend to play killer more thematically and for fun as opposed to going try-hard to win. I generally tend to be a kind killer overall (no hook camping, let people get glyphs before attacking, usually let last hatch, etc...) Sometimes I play to win, and sometimes I play just to generally try to create a fun experience across the board. It would be nice if I'm in the latter mood, if I could burn o
    5 comments 41 views last activity
  • The only tweaks she needs for now: ·Survivors should be able to burn her much faster with a flashlight when she is charging her power (this mechanic is literally useless right now) ·Stuns on her should be more effective since these are harder to do against this killer. The stun duration + fatigue duration should be stackable. You should be able to stun her during fatigue animation increasing i
    2 comments 31 views last activity
  • This perks only works if you play in an ineffective way as a killer, hooking all survivors once. This means no tunneling nor camp plus you must find, win chases and hook all other survivors (good luck if one of them is playing immersive aka hiding and you never find him) Because of all this the perk idea is good on paper but terrible in practice. and 40 sec of blocked generators is not enough re
    7 comments 51 views last activity
  • Mikey is one of, if not the worst, killer for BP. Since stalking has a hard limit on particular survivors, it is even harder to use his power for Deviousness points, and the fact that he instant downs means his Brutality is also really bad. Without one of the mirror add ons, I almost never get max Deviousness on Mikey. So, just requesting Mikey's Deviousness BP be increased by 50% for general sta
    2 comments 31 views last activity
  • The following was a Reddit post, but someone suggested that I should post this on these forums, so I took that advice. If you want to see the original Reddit post, the link is here. Otherwise, here's the post. https://www.reddit.com/r/deadbydaylight/comments/upoam8/changes_that_would_make_sadako_more_of_an/ ______________________________________________________________________________________
    1 comments 71 views last activity
  • Make coming out of tvs silent make tvs stay towards gens more often make survivors become more condemned when looking directly at a tv This will give them a choice to look out for Sadako jumpscares, building up condemned in the process, or not and remain vulnerable.
    9 comments 151 views last activity
  • I have two ideas to add to pinhead ability, wich would make him much stronger and interesting, a small one and a big one Small change: make chained survs unable to throw pallets. If survs can't throw pallets when they scream, they shouldn't be able to do it if their arms are bound completely away from everything while almost ripped out of there body's. Big change: add the ability to thelepo
    6 comments 81 views last activity
  • ·Generators not being repaired should be blocked longer. 16 sec is too short. Increase the duration for 30 sec as minimum. ·Reduce the cool-down from 100/80/60 sec to 60/50/40 sec or so.
    3 comments 51 views last activity
  • Just a really minor request, but I think it would be really fun if Brutal Strength, Fire Up and similar effects also sped up special pallet breaks such as Oni's club, the chainsaws, Blight's body slam, etc. Obviously this means nothing either way in terms of balance, it's really just a meme thing, but it makes me chuckle picturing those special break animations being even faster than they are now
    1 comments 11 views last activity
  • Nemesis is my favorite killer to play as in the game, and he is in no way "bad" he's really fun to play with. However i feel like BHVR could really go that extra mile with nemesis and make him feel more of a menace in the trials. Make him feel more like Nemesis in RE3 Remake. After replaying RE3 Remake i had started thinking about some ideas to add to Nemesis to make his kit a bit more unique an
    3 comments 81 views last activity
  • I like playing twins and billy and man, having my power stuffed by dead hard stings. victor i at least kinda understand because its still a whiffed attack, but having my saw just cancel as Billy feels so bad. if they run in a straight line vs a screaming man running at you with a chainsaw i feel like the problem is on them. if they dead hard to the side it would probably be a net time advantage c
    0 comments 12 views last activity
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