Feedback and Suggestions

Our team will be happy to read these!
  • Being 4.4 as billy is the most disgusting and pathetic experience you can get in dbd. Being able to start up chainsaw faster is nice but not for the insane prize of being 4.4... Consider changing the downside or removing it.
    24 comments 311 views last activity
  • Yet another Power Struggle play single-handedly undone by none other than... my team. It's not their fault. How should they know? https://gameclips.io/Nos37/277ce6cb-3957-4d45-a9db-03433aaaad3b
    4 comments 61 views last activity
  • The amount of times I forget I have it equipped and rush face first into a wall when trying to use my power is nuts (and quite hilarious actually). While this is very funny to watch, it does make it feel kind of annoying to use, as it's easy to forget it's active. Perhaps a border around the screen (similar to when Blight rushes) when you have a Blighted Rush token would be a helpful thing to ad
    0 comments 21 views last activity
  • Fatal Cut: Each time you hit a Survivor with a basic attack that would put a survivor from healthy state to injured state, Fatal Cut gains 1 Token, up to a maximum of 6/5/4 tokens. After successfully acquiring 6/5/4 tokens, Consume all tokens for the next basic attack to put a survivor into the dying state . When any survivor is put into the dying state, all tokens are lost and reset to
    18 comments 241 views last activity
  • Now I know what you guys are thinking. "Why should we have to pay for it" well because BHVR is a business and things don't get done without money involved, and for me it is so annoying sometimes when I run out of addons and items on a particular character, but I have a bunch on another that I don't really play I guess you could say it's for balancing reasons but what's the difference if you have
    12 comments 161 views last activity
  • Hello everyone, here is a radical new idea: how about we get a new hud element that shows us the four categories in realtime? This way we can make meaningful descisions if we want to "do gens" or maybe "interact with the killer" or "sacrifice one more during the EGC". Really, this would help so much with gaining blood points, emblems and even adapt achievments and maybe get peeps to do more var
    0 comments 11 views last activity
  • Pls add another new easier control for DBD survivor players. Make it let us be able to keep pressing forward W key without needing to press the S key and A key and D key, And just make the Mouse do all the directions and turns controls and keep press the W key. So that this way it will be easier to look back at the killer while looping and running away from him. Because I really had tried but my
    0 comments 21 views last activity
  • The 6.1.0 patch made some interesting changes to Survivor Perks, especially for perks such as Off the Record and Lightweight, which before then were not used by the majority of the player base. I hope to see future updates continue the idea of reworking lesser used perks so that players can have more interesting and varied loadouts. Here are some reworks of Survivor Perks that I feel could use so
    0 comments 22 views last activity
  • *Hex:More Blocks As long as the hex totem is lit, Killer gains the following effects: Kicking a generator will instantly regress an additional 8%. After 5 seconds of any regression, the Entity will block the regressing gens for 15/20/25 seconds. Can only block once per regression state. -Any type of perk regressing a gen can cause the blocks, but only once till they are repaired and regres
    0 comments 11 views last activity
  • This is my Overhaul of Pyramid Head's addons, if you want share your thoughts, write in the comments. Lead Ring Found in a refrigerator. It's engraved with a disgusting, bloated face. Increases the duration Rites of Judgement trails remain in the environment by +25 seconds . Dead Butterfly A butterfly found on a bed at Wood Side Apartments. It's frail and nearly falls apart
    0 comments 41 views last activity
  • can we address the fact that its broken that pig can chase you from distance without triggering chase and therefore making your headtrap progress. its kinda like old legion with mending chasing you without triggering chase until you go into the dying state except that you actually die. im not saying pig is broken by any means, its one of the weakest killers for sure but this playstyle is just stu
    13 comments 111 views last activity
  • Since Better than new only affects healing, chest, and totems, and is only 16% I see no reason why it only affects other survivors. Like that would be a max of 16% on a self heal that you lose when you lose a health state so 16% healing others, opening chests and cleansing totems. I get why its so low because theoritically it can give a 64% bonus to someone if 2 people both pick and heal someone
    5 comments 91 views last activity
  • I think it'd make it a lot more useful by itself, currently you kinda need to pair with with either Enduring, Lethal Pursuer or both to get any good value out of it. I think upping the Aura reading to 8 seconds would be pretty reasonable, considering it can only trigger once per chase and it gives a clear indication of when it activates.
    0 comments 21 views last activity
  • I think it's shader or post processing quality affecting it coz I have shadow quality set to medium, why though?
    0 comments 21 views last activity
  • You did some good work getting rid of stupid crap that breaks the game in keys and moris. How bout we talk about tombstone myers and syringes. tombstone totally breaks the game, zero people have fun with it, it's nothing but a waste of a match essentially. Syringes used after a hit are equally moronic. insta heal after 16 seconds can completely lose a game for a killer. I just had one. Take t
    45 comments 802 views last activity
  • As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted. For every other dying, hooked, or dead Survivor, Sole Survivor gains 1 token, up to a maximum of 3 tokens: Each Token grants a stack-able radius of 28/30/32 meters within which the Killer is unable to read your aura, up to a maximum of 84/90/96 meters.
    2 comments 51 views last activity
  • What if instead of being 3 seconds it went back to 5 but couldn't be used in a locker? That would mean that it no longer would have no effective counterplay so it probably wouldn't be as meta as before. Having two uses and 3 sec stun without locker grab would also be reasonable
    45 comments 531 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is Yun-Jin's perk Smash Hit (0.58% usage) Smash Hit - After stunning the Killer with a pallet, break into a sprint at 150% your normal running speed for 4 seconds. Causes the Exhausted status effect for 60/50/40 seconds. This perk cannot be used while Exhausted. On its face Sprinting at 150% speed for
    7 comments 342 views last activity
  • Because this is really annoying. I want to get into DBD's lore, but I don't like having to do challenges upon challenges to get the lore, which leads to me not knowing what's up with the new archive challenge lobby and stuff because I'm several tomes behind. Don't even get me started on redoing everything because I switched from console to PC... And I know that I can watch Youtube videos, but it
    4 comments 101 views last activity
  • Please consider reworking the sensitivity slider to support lower sensitivity options. I'm playing on 800 DPI, 0 sensitivity and it's still far too high for me and hard to adjust to when I come from playing any other game
    1 comments 31 views last activity
  • So you're saying a completely avoidable, skill oriented tactic on survivor side, and limited to flashlight charge situation needs IMMUNITY. You say the survivor with the flashlight can be a distraction for the injured survivor? Is that NOT THE POINT? Since when does this happen SO FREQUENTLY that it became a "problem"??? I have 3.6k hours and I've only seen this happen in YouTube videos. 1: Lo
    21 comments 383 views last activity
  • dear DBD-Community... lets make this viral: https://youtu.be/j0C_ek1YH4M Let behaviour see this... share it everywhere
    1 comments 31 views last activity
  • 7 minutes is all I can spare to play with you, remove the dc penalty time so I can only spare 7 minutes for the poor performing survivors. Indeed they deserve little time, do this for a few days upon his release. This should only work for Weskers as we are the superior killer and person in general
    3 comments 131 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is Plague's perk Dark Devotion (0.63% usage) Dark Devotion - You become obsessed with one Survivor. When the Obsession loses a health state, your Terror Radius transfers to the Obsession for 20/25/30 seconds, and its radius is set to 32 meters. You are granted the Undetectable status effect for the durati
    19 comments 471 views last activity
  • In Overwatch 2 u can rewatch ur latest Games in a spectator Mode wherr u can rewatchthe Match fromevery Character in the Game Dead by Daylight needs a Mode like this so ppl can rewatch the Match to See there mistakes or to see how the other players was playing also it would be very cool for Content Creators But the most important Thing of the Mode would be to Check out Cheaters in the Match
    9 comments 211 views last activity
  • The camping and tunneling is the worst it has ever been, largely in part to Decisive Strike being a dead perk and Scourge Hook: Resonance being so rewarding to camp. With no fear of DS and no incentive to leave the hook almost every single game I have played since that DS update has been a toxic experience. This is not the way the game was intended to be played and I disagree that it is supposed
    0 comments 31 views last activity
  • Then make the EGC countdown twice as fast for surviors just sitting in the exit gate. I needed the Leon to leave so his boon would auto-snuff, and then I could cleanse the totem for Inner Healing and have a chance at leaving through the gate... But no! Leon stayed until there was 10s left. No Inner Healing. No exit gate. No time for hatch. Give survivors a ping system or SOMETHING so that we ca
    4 comments 111 views last activity
  • DBD can be a very unbalanced game. Some builds just make the killer op, and through certain constellations the Survivor op. It is a fact that some games are already decided before the start. For the reasons mentioned above, it sounds all the more fun that I suggest a ranked mode. But believe me, it will change the game! A ranked mode, but EVERYTHING is random! 1) You sign up so
    1 comments 41 views last activity
  • Trapper getting 2 traps by default was an amazing change! Personally I would love to see all killers getting some minor adjustment. My suggestion would be to look what add-ons are predominantly used on each killer and implement the raw number changing ones into base kit, while simultaneously removing and/or reworking the now obsolete add-ons. When a majority of the playerbase already are using
    0 comments 11 views last activity
  • this spooktober I was in the mood to play some dbd again and was surprised with the new bloodweb. at first glance it's nice that we automatically unlock all perks once we prestige on the other hand the resetting of the blood web each time makes it so much harder to get certain add-ons and offerings. I wanted to play some spooky Myers on Léry's. After using all 4 offerings that I had before I le
    3 comments 51 views last activity
  • Buff: Increased the projectile speed to 55 m/s (was 40 m/s). Buff: Incresed the reload Movement speed to 4.0 m/s or 100 % (Was 2.64 m/s or 66 %). Buff: Increased ADS Movement speed to 3.86 m/s or 96.5% (was 3.74 m/s or 93.5%). Buff: Decreased the terror radius to 28 meters (was 32) Quality of life: Removed the ringing sound that survivors hear when deathslinger aims on them. Addon
    3 comments 111 views last activity
  • I just wanted to say this as someone who likes to go for (difficult) saves in the end or sometimes ends up being camped because I looped the killer too long: This addition is great! I know you probably get a lot of hate about the MMR system (I am guilty of that too), so I wanted you to know that I think that this is a good adition and will help a lot people like myself to also get rewarded for t
    0 comments 11 views last activity
  • Okay I know I know what the low skill based killers will say... "No, the game is already survivor sided." ok ok, calm down before you fill your diaper prematurely. We are only discussing here. I know this was a happy accident with the flashlights, however, to pull it off required an amount of skill that a lot of survivors would not be able to pull off without practice. Survivor perks hav
    16 comments 301 views last activity
  • For the love of the entity buff Trapper. I enjoy playing him but am agitated that unless you have the add on he only gets 2 traps to start with. Trapper needs love, lots of love. Do I need to become a Trapper fan girl for BHVR to do anything? Come on. You give Huntress 5 axes and Trickster 44 knives, where is the love for trapper. #BuffTrapper
    8 comments 233 views last activity
  • What do developers want to do.Over the years, people have talked about camping and tunneling many times, but we haven't seen the developers make the slightest improvement. (there’s not a whole lot the Killer can do to counter this) Note this sentence.In how many games do you encounter this situation?1 may be 2 in 10 games? These people have been complaining about EVERY GAME camp and tunnel for ye
    22 comments 331 views last activity
  • This is the first time I made a new thread by myself so you'll have to forgive me if I'm messing something up. So, lately I've been running Calm Spirit a lot, especially because I play a lot during the night and the audio balance in this game is atrocious and survivor screams on hook sounds about 300% stronger than the killer's terror radius, so it's a nice perk to make my survivors shut up. Ha
    5 comments 101 views last activity
  • Will headphone users still be able to hear injured survivors or survivors climbing into lockers..? Because most of the hiding spots and lockers in the new basement screen shots are beneath the stairs
    0 comments 21 views last activity
  • Hi, I was just wondering if I could suggest that the event-only offerings that we can't use once the event is over (i.e. Arcane Dowsing Rods and Killer Blight Serum) can be automatically exchanged for BP at the end of the event. I honestly would rather that happen then waiting another year to possibly use them again instead of sitting there being unusable. I didn't really even use Blight Serum at
    6 comments 92 views last activity
  • Just the title as is. If you down a survivor, you can position yourself in ways to avoid flashlight saves, or chase the survivors off because the downed survivor cannot go anywhere. If someone jumps into a locker, the lockers that allow saves have to be grabbed from a specific position, and there is nothing you can do as a killer to counter it. If you try to chase the survivor off, the survivor i
    6 comments 141 views last activity
  • Why is this still a thing? Do you think people want to sit in a match for over an hour just because these people don't want to do their objective. Add a mechanic to your game that reveals where the Survivors are if they haven't touched a generator for over 10 minutes or something.
    36 comments 841 views last activity
  • The Shade begins the trial in her ethereal form. In this form, attacking a survivor does not injure them. Instead they are given Dark Thoughts. Survivors will not hear or see her unless she is within 0 meters initially. Dark Thoughts - Debuff Survivors afflicted with Dark Thoughts have all action speeds reduced by 2%, 4%, 6%, 8, 10%, 12% for each level of Dark Thoughts. Any action performed b
    12 comments 161 views last activity
  • Make the green map reveal totems and chests at base and remove the Red Twine Addon ( Killers belongings ). This feels rather useless except when you get to play against a Killer like Trapper and it counters his power way too much.
    1 comments 41 views last activity
  • On the other Side Nurse, Blight-Addons and Tombstone? 1. Freddy Why does he have a speed penalty while placing a snare? Basically you get slowdowned for placing a slowdown... what? In addition the snare only works asleep. Clown has 4,6m/s + he can throw the slowdown anywhere, while Freddy goes to 4,0m/s and has to set it while in chase and the chased survivor needed to be asleep. This Over
    0 comments 21 views last activity
  • im HYPED to be able to get with my 2 (whom play dbd aswell) friends in custom lobbys soon! and also try out stuff i wouldnt normally in online matches, but it would be also nice to be able to choose which bots there are and if you can the cosmetics you buyed applie to them. or will they wear whatever is selected on the certain survivor? because in the news it says its a random bot, so only dw
    0 comments 21 views last activity
  • Literally just now leveled Ghosty up from level one to level fifty and it took around 10 minutes, that's just unacceptable, make some button to let us buy everything or just a simple click on the nodes would help instead of holding the button for ages, also would help if the annoying presents didn't require another click to close.
    6 comments 141 views last activity
  • Edit: Autographic Errors Updated/Added: 1.Generator Rush 2.Perks 3.Maps 4.Exit Gates -----------------‐--------------- Warning: This is Suggestions to FIX THE GAME, if u don't like or support the suggestions and u like the game Broken then please ignore the Suggestion for Dead by Daylight . ----------------------------------- ( Yes im a KILLER MAIN, But im here to identify the Probl
    1 comments 61 views last activity
  • Please add yours...with a potential solution please...or you are just complaining. -clubbing/camping has to stop, I suggest a debuff/penalty for the killer for this. -key and map are pretty much useless, I suggest adding hook percentage escape chance for the key or bring back the hatch, and map should simply be active as long as it is in inventory. -if I have no injury, and I am the l
    32 comments 591 views last activity
  • I've pitched this idea before but I want to raise it from the dead since we are having bots in custom for the next update. You don't need to go wild with it but I'm hoping we could get sliders for each survivor that can change how they act in the game. Want gen jockeys? Switch from altruistic to objective focused. Same applies for vice versa and going in the middle, you get the point. What if you
    0 comments 11 views last activity
  • Why not simply rework the flashlight? Brightness hasnt really done anything since 1.8.3, and this means that ever since 1.8.3 that a lot of addons on the flashlight are very unimpressive(Odd Bulb blinds for 0.5 seconds longer, but drains the battery much faster, Intense Halogen blinds the killer for 0.4 seconds, but no battery draining, Brightness was the only reason why battery drainage was ev
    2 comments 101 views last activity
  • Ghostface, a fun but often overlooked killer, got his own rift. The sets were community aggregated and all of them look stunning. There are 85 tiers, and every piece of clothing looks stellar. Adam, Ghostface, Wraith and Ace -- characters in need of new clothing, all got attention. And then they removed those horrible charm recolors that NO ONE liked, and replaced them with fairly generous BP i
    2 comments 21 views last activity
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