Feedback and Suggestions
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I want the console version to be able to use mouse and keyboard Is it technically difficult?3 comments 72 views last activity
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Original Nemesis Version for a skin Resident Evil 8 (Village) Chris Redfield Claire's Original outfit to go with Jill's Various assortments of Leon's outfits to choose from Original to Wounded, to Casual. Since they alread3 comments 71 views last activity
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I would like to see an update to the perk and customization menus (outside of the store) to have scroll wheel integration. Why do we need to click manually through pages and pages? This seems like it would be a simple fix. Scroll down = page right. Scroll up = page left. Alternatively, get rid of the fixed number of items displayed per page entirely and make it a dynamic window with a scroll bar3 comments 41 views last activity
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I'm sick to my back teeth of these stupid bloody errors occuring all the time and booting me from party and every single game, once my game is finished and I'm on my way back to the home screen, it comes up saying an error has occurred and I get booted right out, then I can't rejoin my party without starting the game from the beginning, this is really doing my head in and needs addressing ASAP!!1 comments 21 views last activity
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Cut blinks from this killer and make her walk .If you dont nerf her prob you must consider a good rework for her.Too many people know how to play her good and strong actions should be done againts this killer a long time ago .0 comments 51 views last activity
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Add greyed out icons to unlocked perks, add-on and offerings reason to keep better track were every thing is located. A small lock icon maybe doesn't necessary have to be gray.2 comments 41 views last activity
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Hey, I'm a Game Producer at EA, so this feedback goes with the best of intentions from a Game Dev to other Game Devs. I've playing this game regularly since August (I've put like 300 hours). I've made my way up to Iridescent 1 on my first month, but the guys I was playing with decided not to continue and ranking solo is harder (since I'm not great at looping) so I'm on Gold right now and that wa0 comments 11 views last activity
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Yes, survivors light up when they're hit during the endurance, like after unhook or they pull off a DH. But this effect can go unnoticed in many situations, when there's chaos around the hook or there are obstacles, the killer flicked or whatever. I sometimes stand in place for a split second assuming I should be about to pick the survivor up only to realize that they ran off with deep wound.0 comments 21 views last activity
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I enjoyed coming up with new add-ons for Deathslinger in a previous post so I feel like doing it again for the original Resident Evil killer: stompy boi Nemesis. Right now he's my favourite killer to play as. The satisfaction of whipping a survivor, the joy of using his surprisingly solid perks, the occasional benefits of the zombies. However, it can't be stressed enough how much his add-ons,0 comments 51 views last activity
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Everybody has understandably been talking about The Knight since his power is so unusual and potentially really interesting, but personally I’m interested in how good or bad the custom match survivor bots are. I saw one or two games with them and at a glance they seemed decent? 🤷♂️ It’s hard to tell but they actually were running kind of reasonable looking paths and weren’t getting obviously stu2 comments 52 views last activity
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Here's a simple idea that I think might appeal to those who want to train. Allow the host of the custom game to choose which moves remove or not a health segment. If the option is set to "no" : - the survivor would get the usual speed boost - the killer would still be slowed down while performing his custom animation - the survivor would not lose any health Why would this be0 comments 21 views last activity
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Hi, i have some Survivors with hunderts of items i will never use. It would be so cool, if i can sell them for bloodpoints! Or if i can "trade" items between charakters! This would be great, maybe this is something you dev can think about...:-) Greetings!2 comments 91 views last activity
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The problem with 360s is that survivors are going over the intended spin rate. If a survivor holds down the shift key, and cycles through the W/A/S/D keys, that is the intended spin rate. But people are bypassing this intended spin rate, and that should be removed. Remember that Blight had a way to bypass his rush turn rate, and that got fixed. This is the same situation.18 comments 211 views last activity
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Re-introduce Firecrackers into the game as a non-event Item. Firecrackers no longer function like Flashbang. (Flashbang stays the same) Firecracker Basics: Firecrackers work off of Tokens, rather than charges. Using the Firecracker consumes a Token, if all Tokens are used you’re left with packaging. (So it isn’t just consumed by default) Firecrackers emit a noise for 8s (to muffle footsteps i1 comments 51 views last activity
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And remove the requirement to aim at a Killers face. Flashlight stuns just make one uncontrollable animation lead into another uncontrollable animation. The counter is to look into a wall, and the face requirement causes some cognitive dissonance when using a Flashlight on Killers with no face, while being a needless hurdle to cross to use the basic functionality of an Item class. If you shin23 comments 451 views last activity
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Would like to apply Prestige 3 blood to cosmetics doesn't have to be all like the really rare and ultra rare ones I've played this game for a long time and have watched some anniversary streams ,who I'm kidding I've seen them all hahaha 😂 but I do remember a dev saying that we would be able to set chapter themes as for the home and lobby screen,that would be really awesome thing. Can we get Nem0 comments 21 views last activity
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inb4 "salty killer main! waaah" Just think about it. BHVR has said they don't balance the game/perks for SWF's, they balance around 4 solo players. Right? Everyone knows the 4 man SWF experience is worlds different than 4 solos. Even ignoring the fact that they can coordinate their offerings and perks to let 3 players get value from a perk they don't have, ignoring that entirely; basic communi21 comments 441 views last activity
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"Oh, yet another person complaining about being sent to a map unfavorable for their Killer..." Im not here to complain about that, Im more so going to talk about how the design of Map Offerings is not really fair in my opinion. Map Offerings have existed since forever ingame. They have the ability to bring all players (Survivors and Killers) to a certain realm (and by proxy, map). However the is28 comments 311 views last activity
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Hello. There are 34 survivors. 16 are male. 5 or 7 are older: Ace and Vittorio as original, Tapp, Ash and Bill as licensed. Jake and Jeff (maybe others?) have grey hair cosmetics. Is there any single female character as old, with equivalence to any of the male survivors? Why isn't there? 7 vs 0 isn't a coincidence. I presume it's because of implicit values and biases about older women. I ackn2 comments 81 views last activity
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Just had a dc while waiting for the hooked player to die in struggle. I feel it’s perceived as grieving/trolling, but I’m just waiting. Iv’e mentioned mori changes before. Please make it useable during struggle.1 comments 31 views last activity
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When you equip this Perk as a killer the following happens: All Killer & Survivor BPs are multiplied by 100% at end of match. You have a blue aura so all survivors know you are Friendly. Also all gens have a blue Aura. Upon second hooking a survivor they can unhook to a full health state and cannot be hooked again. Upon downing a survivor they get unbreakable to a full health state in 103 comments 81 views last activity
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Most survivors dc because they don't want to go up against specific killers so give them a chance to dodge the lobby before the round starts! Put a picture of the killer you have to face somewhere on the lobby screen and they can decide to play or dodge the lobby , just like killers if they see 4 flashlights most of them dodge . I think this would prevent a lot of dc's . Games where survivors dc6 comments 91 views last activity
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Why isnt match making based on devotion levels? This is a true record of just how much you have played this game. I am new to the game. Playing almost 3 months. I just hit devotion level 2, and yet talking to people I have been playing with, they are devotion level 30 +. It makes it very frustrating playing against people who tea bag me the entire game because I cant hit them as they run circles8 comments 141 views last activity
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Well, now that Killers have a bit of spotlight I would suggest some small buffs for survivors. These should aim to remove some unhealthy gameplay and interaction while not buffing SWF in any way. Remove hook-grabs on healthy survivor. - These are a pain and even as a Killer I do not see why they exist. On injured survivors they are good but on healthy survivors they are not needed and only enha36 comments 561 views last activity
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Despite hillbilly being the most iconic original dbd killer, actually playing as him is miserable. I genuinely believe that hillybilly deserves a buff to his. Base kit. The fact that countless loops on Eryie of Crows and Garden of Joy hard countrr billies power is cringe. Hillybilly should have a higher base kit turning rate to deal with strong loops. As it is now, hillybilly players need a 3rd18 comments 431 views last activity
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As well as the survivor uploading videos like ''How to counter Wesker'' I ask the pro killer mains of you: how to counter God-Looper with Wesker. I really only have the problem with Weskers antiloop. With Spirit e.g. I rarely have problems with looping. But then I see killers on YouTube who destroy loopers with Wesker. But in what feels like every lap, my Wesker is useless. Do you have any advice18 comments 621 views last activity
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I think survivors should have the option to be able to hide their prestige level at the start of a trial and only revealed (as is the case for the killer) at the end of a match on the results page. My reason for requesting this is because my favorite character is currently prestige 30, and since about prestige 25 I have noticed I get targeted quite a lot. To determine if this is because of my pre4 comments 101 views last activity
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I wish there was a page on DBD where you could see some personal stats. Like maybe "best killer" "most used perk" "most survived perk" "longest chase perk" "most survived map" etc. I know this wouldn't do things for everyone but I jump around a lot between perks and characters and I think it would just really help with strengths and weaknesses overall. Especially since I know we all have confir3 comments 121 views last activity
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My kids and I play Dead by Daylight a lot and were thinking that it could be a good idea to be able to give away your bloodpoints to other players. Now, hear me out. Let's say you are a survivor and had an amazing killer that didn't camp or tunnel, but played fairly and you really enjoyed the match. You can give up YOUR OWN bloodpoints (how much would be up to you) and give it to the killer2 comments 231 views last activity
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Both Aspriin and the art team knocked this one out of the park. The detail on it is so good - the crow skulls on her crown, the double seraph wings, the ink-stained feathers. It might be the single coolest outfit in the game. The set is amazing on its own, but also consider:4 comments 181 views last activity
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this may be parroting others but at what point will dbd devs actively put on a replay feature to review games from all points of view. while I will admit a skill issue on both ends on the spectrum (survivor and killer), it would be actively nice to see how games develop from different perspectives to see errors in which I can improve. in addition to not feeling gaslighted by the lack of anti-chea0 comments 11 views last activity
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Hello, I have been playing this game since very ealry on, have a bit more than 2k hours (mostly surv after the first years, tired of waiting) and here is my general feedback: General: The Bloodweb: Many players are tired of animations and the way we need to click forever to up prestige. Animations were cute the first time but when you play like a no-life, all you want is to spend your BP fast0 comments 21 views last activity
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Monstrous Shrine only works when you're X distance away, however the killer currently has no way of knowing if they are far enough away or not. It should light up (similar to devour hope) where it detects the distance you are away from the hook and lights up if you are far enough away. I feel like the perk isn't used enough for this one reason. Advantages Gives killer more incentive to leave2 comments 102 views last activity
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Continuing a series of threads on the least picked perks according to Nightlight, next up is Nurse's perk Stridor (0.41% usage) Stridor - Breathing of Survivors in pain is 25/50% louder and regular breathing is 0/25% louder. Stridor's upside is that if a survivor is crouching kind of nearby or hiding in a locker it might help you hear them when it otherwise might be hard to pick out. Also,12 comments 262 views last activity
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I was playing this evening and when I played killer I got disconnected 3 times. 1 time := 30 sec penalty, 2 time = 4 min penalty and 3 time = 14 min penalty. I didn't disconnect purposely. What's going on? On PC, blue88jay1 captured on my VOD1 comments 41 views last activity
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There is no excuse for this addon to exist. It takes the only downside of Spirit's power and removes it entirely. Spirit's power is very strong but can be mindgamed by walking/crouching/certain perks that makes your grunts disappear/quieter. Cherry Blossom throws all that out of the window and makes her have one of the most powerful chase powers in the game with absolutely no downside. There is a0 comments 21 views last activity
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Power Terror radius is 28 meters . After setting and arming a trap, the Trapper gets Killer Instinct within 16 meters of it. Duration of Killer Instinct – 3 seconds . Duration of setting and arming a trap – 2,250 seconds . If a survivor steps in a trap, the Trapper gets Undetectable and 10% Haste status effect for 10 seconds . Escaping from a trap takes 5 seconds . Rescuing a surviv11 comments 351 views last activity
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ngl i play a lot of killer and honestly i never vault vaulting for killers is the most useless thing, mainly because it doesn't give you anything you can't even close the gap with it, yes can be made better with perks but ain't talking about those (and nobody is gonna run the same damn vaulting build 6000 times so for the love hell don't say things like well u are looking at superior anatomy48 comments 831 views last activity
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Would increasing Dark Theory's movement speed bonus from 2% to 3% be too much? I don't know how drastically it would affect things, but considering how small the increment is right now, I don't think it's significant enough for a boon, being an area-of-effect bonus. It's not enough of a boost that it's like running Hope or using a Refined Serum on a medkit, but it still feels too small to have an8 comments 171 views last activity
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Upscaling is a powerful tool to improve visuals and performance and reflex is the best tool to reduce input latency. Everyone could benefit from it, especially if graphics improve/path tracing is introduced. Oh and I'm talking about DLSS and FSR 2, FSR 1 would still be a good addition but it's not as advanced and yields reasonable results only at 1440p or above0 comments 11 views last activity
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we already have global saturation so why not0 comments 11 views last activity
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This always bothered me, just by existing near a crow you're already loosing value (if you're not playing the Wraith of course) from the Perk, since there would be less crows to be triggered, just make it work like Calm Spirit where crows don't fly off while you're near them.3 comments 41 views last activity
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Not everyone has the time to hoard BP and then hope that the snapshot that you take for each PTB caught our account when we had a lot of BP. Testing new characterss, power, perks is exciting, but if we're lacking BP, then we can't immediately/easily start testing and enjoying them. It's quite a barrier. You gave us free BP on the PTB for the midchapter that had the huge grind/prestige overhaul.6 comments 91 views last activity
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I can't believe unhook grabs are still a thing. They removed hatch grabs to prevent the hatch standoff but why have they not touched the unhook grabs? Especially now that they're removing locker flashlight saves for being uncounterable(?), I really hope they remove the unhook grab also. What's the point of a game mechanic that forces people to spam the unhook button, hoping that the killer will h3 comments 71 views last activity
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First off, I'd like to point out that Killer Instinct is not detailed anywhere in the Game Manual in-game. Similar to Killer Instinct, Gut Instinct shows the position of the killer to the survivor, and bypasses Undetectable and Blindness (just like Killer Instinct bypasses lockers and aura blocking). A few survivor perks should be updated to use the new Gut Instinct. Premonition - You have th28 comments 341 views last activity
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Continuing a series of threads on the least picked perks according to Nightlight, next up is Ada's perk Low Profile (0.64% usage) Low Profile - When you become the last Survivor standing, this perk activates. Hide your scratch marks, pools of blood and grunts of pain caused by injuries for 70/80/90 seconds. As a stealth effect this perk is pretty solid, having no scratch marks or blood or i13 comments 401 views last activity
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Console needs a buff. Playing this game on a console is a disadvantage for many reasons. 1, frame rate problem 2, the difficulty of the viewpoint 3, Lag only present on consoles 4, dead zone is not set I think 1 and 2 can't be helped. But 3 and 4 need improvement These reduce the number of loops, and the nurse and hag have a shorter attack range after the ability. This makes3 comments 81 views last activity