Feedback and Suggestions

Our team will be happy to read these!
  • Seriously. The amount of times I load into a game and get sent to The Game, Coldwind, Mothers Dwelling, Garden of Joy and RPD. At least get rid of map offerings. Right now the only thing they do is give survivors an advantage. I barely expect to even get a fair match anymore because of the amount of offerings you get. I'm tired of playing on these same maps just so survivors can have the advanta
    11 comments 252 views last activity
  • I actually liked this when the game would start up. It was creepy/corny at the same time but fitting. Can we bring it back please?
    11 comments 171 views last activity
  • This is a thread to showcase what Blight would need as far as an add-on pass would go. This takes into account all of his current kit and the powerful tools he has, while giving him add-ons that better suit him as a Killer. This thread should hopefully reach the developers in charge of add-on design and/or The Blight so that these can be tried out. The ones that I've designed here are concept
    2 comments 51 views last activity
  • Pipping is hard enough (especially when you get to gold/red ranks) and depipping is stupidly easy. Especially as a solo que survivor when you have very little control on if the killer decides to tunnel you out, for example. What is the purpose of depipping in 2022? Regulation of rank-related rewards? Message to devs: Depipping feels bad and doesn't encourage players to play more matches. If this
    2 comments 81 views last activity
  • Yeah so, billys addons have downsides why?? maybe a yellow or possibly a green but purples are you kidding me? Why does one of his rarest add ons have a downside that makes him 4.4? Why do his boots increase hit stun time? why do Doom Engravings (a green) ######### up his charge speed? I genuinely dont understand what the thinking here was, Billys add ons are the sole reason he isnt my main be
    7 comments 51 views last activity
  • Introduce a 'pet rescue' mechanic that could unlock the ability to find and rescue during the trial. Dying would not prevent you from recovering the mechanic the FIRST time, which would lead you to be able to buy different types of pets in the shop. The amount of small/medium pets outside of simply dogs and cats is staggering and a whole new way for them to create cosmetics for revenue/rewards.
    20 comments 211 views last activity
  • Okay. I can sorta understand why there is a bloodpoint cap, not entirely but enough. But rank reset days require you to spend like 30 min to an hour just leveling up before you can even play if you want BP. I mean ideally we would have a faster way of spending bloodpoints I know everyone wants that, but I wouldn't mind just having a separate bank for rank resets. So the way I would imagine i
    8 comments 81 views last activity
  • I've never been disconnected from host as much as I have since this Halloween event started... I've been kicked more since the event than I have since I started the game a year ago.... Anyone else still having this issue??
    1 comments 51 views last activity
  • I feel like the only good addons he has are the range addons, and those that increase the time the trails stay in the environment. The other addons are so boring in my opinion. His purple and iri addons should be his strongest and most fun ones, but they are weak and so dull. I feel like a part of the reason not many people seem to play Pyramid Head is because his addons have suffered greatly, ev
    0 comments 11 views last activity
  • Would anyone be interested in a chapter that was based on the F.E.A.R. series? I just didn't know if there were enough fans of the series to actually want something like that or if it would even be a good idea in the first place.
    15 comments 221 views last activity
  • Ace has hands that are way to big for his body
    2 comments 61 views last activity
  • Dear BHVR I wish for EAC support for steam deck/linux 😊
    0 comments 41 views last activity
  • Why doesn't the killer come from the future era? All killers (survivors) so far are visiting from past or modern eras I want to see killer robots from the collapsed future and aliens from outer space. What do you think?
    3 comments 102 views last activity
  • The only negative with Oppression is the enormously long cooldown, the effect of being able to start regression on 3 random generators + difficult skill checks for people working on them is incredibly useful. My buff/rework idea: When hitting a gen oppression begin regression on 3 random generators + applies the effect of any of your other gen regression perks (excludes pain res) at 50% effic
    1 comments 32 views last activity
  • Like title. Killers: Trapper= traps dont spawn at the edge of the map or in 2 floor of buildings Wraith= survivor cant make him impossibile to break pallet when invisible by spam fast vault on it Hillbilly= less overheat, more control Nurse= Blink is a special attack or remove one Blink, but make her 4.2 and less fatigue Myers= buff him but nerf mori addosso Doctor= more consistent shock (
    1 comments 61 views last activity
  • Specifically, it needs a change to make it so that healing a health state of a survivor activates the perk rather than "the equivalent" of a full health state. That way, solo queue players are able to use the perk without being hindered by a teammate who was trying to double stack on a heal. If you heal a survivor to full health (regardless of whether or not another teammate is also helping with
    1 comments 41 views last activity
  • Continuing a series of threads on the least picked perks according to Nightlight, next up is Leatherface's perk Knock Out (0.48% usage) Knock Out - Survivors put into the dying state by your basic attacks are not revealed to other Survivors when they are standing outside of a 32/24/16-meter range. Survivors put into the dying state by your basic attacks crawl 50% slower for 15 seconds, and
    27 comments 391 views last activity
  • COH is one of the most oppressive perks that a survivor can bring against a killer. A COH boon alone can allow a team to reset independently and alleviate a lot of the pressure that a killer can dish out by injuring people, not to mention it hard counters certain killers like Twins. As long as COH allows people to self-heal with no strings attached and at a very reasonable speed, it is far too st
    54 comments 721 views last activity
  • Okay, I must be one of the few people in the game that play Sadako and actually enjoy her. I play quite a few of the so-called C/D tier killers and am intimately familiar with their kits, but Sadako is one of my top 3 favorite killers. And with that experience comes a knowledge of her design flaws. As it stands, Sadako with addons and certain perk setups can be EXTREMELY oppressive, and Sadako wi
    7 comments 91 views last activity
  • Current Zanshin Tactics The auras of breakable walls, pallets and windows are revealed to you within 24/28/32 meters . New Zanshin Tactics The auras of breakable walls, pallets and windows are revealed to you within 24/28/32 meters . After breaking a pallet or wall, or vaulting a window, the auras of all Survivors within 24 meters of your location are revealed to you for the next
    5 comments 101 views last activity
  • I am all for 50/50 spots. Filler Pallets, Z-Walls and U-Walls all have their uses and can actually be played around, this location however is not a 50/50 its a 0/100 in the killers favor. The only exception being Balanced Landing or Dead Hard both of which have better uses from various different locations near that vault. Its really strange to me how poorly designed this location is. The only re
    9 comments 111 views last activity
  • You know, keep spending while the offerings flip and the match loads. Make this an optional toggle. There’s a lot of downtime there which could be put to better use!
    4 comments 71 views last activity
  • A lot of us have asked for this already, but heres another one. https://www.youtube.com/watch?v=DupD37u5_Kc
    0 comments 11 views last activity
  • I've made something like this before, but I felt that the previous iteration was too oppressive. This version should be more thematic, unique, and fair. Current Main Event Main Event is a Trickster ability that can be activated after hitting 30 knives onto survivors and sends a flurry of knives automatically in the direction faced while moving at normal knife-holding speed. Main Event current
    5 comments 851 views last activity
  • It feels terrible that I can't wish the survivors good luck and stuff and set a precedent of good faith before a match. Only reason I can think of to not have this is that if you have the "default character names instead of screen names" setting turned on, they would know what killer you're playing, but in that case you can just choose to not chat if you want to.
    4 comments 111 views last activity
  • Platform: PS5 Currently when I look at my friends list, for friends that are currently online I cannot select Join Party even if they have it set so that their friends can join the party without an invite. I have to wait until they're out of their match to be able to join. However, for friends on the PS5 version of the game I can do this via the PS friend page. It would be nice to be able to do
    0 comments 11 views last activity
  • This is getting ridiculous now. Why is Plague punished so much for using the power you, as developers, gave her? You literally have to play her as an M1 killer if you want a chance at getting 2 pips after a game. How is this still a problem in 2022? You fixed Trickster when he came out as Depipster, but plague is still barely scraping by with 1 pip after a perfect 12 hook game with gens not finis
    0 comments 21 views last activity
  • Im not sure if anyone brought that thing, tho i believe so, because its not a forbiden knowlege. parties have one major advantage over soloQ, mainly - communications. Im not sure if this would fix soloQ problems, but allowing players to communicate through pings, and simmilar stuff, would help them grately. In lobby, players should be able to see what perks and offerings others are using (may
    3 comments 81 views last activity
  • These are three perks that I've been thinking about and I want them to get either buffed or, preferably, the Boil Over treatment. Now that Sole Survivor has been buffed and has at least one or two niche uses, Poised might stand to be the worst Survivor perk in the game. Haddie's perk that lets you see other Survivor scratch marks comes very close but not quite (although I would love that change
    22 comments 851 views last activity
  • Dear devs, Dear Lord Entity, Please, bring Pinhead and other cenobites skins from Hellraiser 2022 movie. Please, bring new survivor from Hellraiser 2022 movie. Please, bring Kirsty Cotton too and female cenobite skin from Hellraiser; It is all that I desire, it will bring a new configuration for the game! Thank you, thank you, praise the Entity, praise Leviathan, praise the Labyrinth and th
    0 comments 21 views last activity
  • This addon is very powerful (completely negates 10 second Endurance after unhooked and perks like Borrowed Time or Off the Record) when you are trying to tunnel 'right after' hooked person gets saved. Which encourages very easy tunneling. Sure, Pinhead should successfully shoot chains to survivor. But whether the survivor breaks chain by himself, by us
    2 comments 103 views last activity
  • Refer to title and before people ask about blinding the Killer, he can have a pumpkin head.
    Mod
    3 comments 51 views last activity
  • Since meta is now allowed, lore and immersion be damned; let's have Legion, Trickster and Pig cosplays. I think you could make a lot of money from it.
    1 comments 31 views last activity
  • The main reasons I don't buy more skins for killers is because I can't see them in first person gameplay, it would be nice if BEhaviour let us do fit checks or see our killer taunt the down survivor that was teabagging. I recently bought the Baba Yaga outfit for Huntress and I wish I could see how awesome it looks in matches, it would be better if every killer had a unique taunt animation, li
    1 comments 51 views last activity
  • poised would be a good looping perks if it gave tokens instead so you could use it whenever reactive healing aftercare idk about this one i never seen any value in it solidarity visonary felix perk too see gens with in 32 meters disabled every 16 seconds only good with open handed too stop 3 gens blood pact only ever used it once in my swf and the freddy could not get us pharmacy it us
    8 comments 131 views last activity
  • Title. Everyone and their mother uses Eruption now. It is fine otherwise but the incapacitated lasts way too long and there are no counters (other than being in a SWAT team SWF). As a solo survivor, there is no way to predict or anticipate the effect of this perk (unlike Pain res for example). Also, other survivors do not know if you have the incapacitated effect, which causes miscommunications
    27 comments 641 views last activity
  • Now, this isn't to say Bubba is an op S++ killer or something stupid like that. But he is pretty strong. When I say he outperforms Billy, I mean he does nearly everything Billy does but better. 1: Chase pressure. Bubba can eat pallets and come back for seconds like nobody else can. Billy also had this strength. In some regards he still does, but not much anymore. The issue is not only overheat,
    29 comments 742 views last activity
  • I've been seeing some posts about techs and if they should be removed over the past couple of days and I believe no tech should he removed besides the weired blight one that was fixed a month ago or smthin. Cj techs, 360s's, window techs, and all the weired ass name techs should not be removed because they create and extra skill set in the game. For the most part it is extremely hard to pull of
    63 comments 1,371 views last activity
  • 3 comments 72 views last activity
  • All Scourge hooks should change their position after every hook. That would reduce the rng with scourge hooks position. Its not that bad right now, but sometimes they have just really bad positions and are impossible to use and other times its easy to make every hook a scourge perk activation. It would also make it less viable to play for a hook trade on a scourge hook. So the killer cant camp
    7 comments 91 views last activity
  • The fact survivors can win almost every game if they play swf is just crazy to me. You cant just pick clown or Trapper and have some fun. There are just way too much swf teams who just do all gens in like 2-3 min and then start t baging you and waste you time by not going out. Its just not fun at all if 3or 4 out of 5 matches look like this. Either gen speed needs to be way slower or certain maps
    26 comments 411 views last activity
  • Wouldn't it be useful if we could see each others perks and offerings before loading in to a match? I know the devs are trying to balance the game to improve the solo Q experience and although it isn't much it would def help a little. Thoughts?
    13 comments 141 views last activity
  • princess heart.jpg Most of the times, ingame, the princess heart chest texture has an ugly pink glow. The skin seems fine at lobby or outside the trial or at certain light conditions. Personally, I like the lobby version better, with a red heart and without the glow. Uploaded a screenshot with the skin with different light conditions.
    0 comments 31 views last activity
  • INTRODUCTION Hello friends, this is Shroompy (at least according to my username) and today I'm going to ruin yet another killer perfectly in my own image Now Hillbilly is a tricky one as he's probably a community favorite in terms of playing as and against. I'm normally pretty nuclear when it comes to making changes (in a good way of course!) but Hillbilly is more going to be a few number chang
    23 comments 361 views last activity
  • So with the impressive Legion and Ghostface improvements, I've got my fingers crossed our resident slack-jawed cowboy killer will be next on the list to receive some much-needed love. With that in mind, I have some ideas I'd like to share on how to help improve the Deathslinger, in regards to his power, his add-ons, and even a new ability or two. -------------------------------------------------
    11 comments 151 views last activity
  • https://youtu.be/zP3UrGmok2c?t=370 this vidio by NotOzdartva is very good. Killers can No Longer use Rancore and other perks. the new system is just to OP with NOED. Survivers can Pick them selfs up which turns the game into a lose lose situation for Week Killers and a challenge for Strong Killers. (SURVIVER) Survivers can No Longer use last man (Deliverence) EndGame Collaps plays by unh
    3 comments 61 views last activity
  • Not for any particular reason other than the fact that I think both survivors and killers would be way happier if teabagging at the exit gate was replaced with the default dance
    21 comments 321 views last activity
  • 605 x 2000bp =1,210,000 Just on my killers. I use Mori’s so all these are wasted. This pretty much equal’s 1 prestige:(. I played a ton in this event on my new account trying to get my killers loaded w/ the add-ones and perks I need.
    10 comments 191 views last activity
  • My hand and wrist were stiff and in some minor pain. Please Devs, I beg you, do something to speed up the blood web. We could use the tap to select that you introduced with the latest rift challenges. Give us an optional randomize button that will just randomly select the nodes for us. It is just so tedious and annoying to do as well. I makes me feel like I'm wasting my time when I could just p
    19 comments 521 views last activity
  • Can Behaviour renegotiate contracts? As a fan of Nemesis I feel like this is unacceptable, the new skin is the Remake Nemesis and should be the legendary skin, while original Nemesis should be base. If they are able to change a skin with abilities then he can keep his zombies, but original Nemesis doesn't depend on zombies, we get things done ourselves, and as I have stated remake Nemesis shoul
    19 comments 271 views last activity
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