votepsi
votepsi
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- votepsi
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Survivor Skin Lemmy from Motorhead for Jeff.
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When you see this at the end screen, it reminds me of why we need this in the next update!
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Bump
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@Araphex said:
Most of my dailies end up being for killer despite I main survivor. It sucks because everyday I rotate one of them just hoping to get a survivor daily and I usually don't. They could definitely fix this to where we get a set amount for killer and an amount for survivor.
This would be nice too
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TLDR,
what else you gonna spend dem BP on?
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@FilthyLegionMain said:
https://forum.deadbydaylight.com/en/discussion/comment/2863448#Comment_2863448
Man, everything promotes bad behaviour. There's more good with this than bad, however.
Thanks
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@MikhailVictor said:
https://forum.deadbydaylight.com/en/discussion/comment/2863447#Comment_2863447
being able to ditch urban evaders is already enough reason to have this ingame
Exactly!
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Maybe if the killer could still vault but had a slight debuff to speed? - Speed of the vault or movement speed after the vault.
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Disagree, it's useful. I click at the surv not the killer.
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Those are annoying but slugging is the worst.
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It really isn't hard, just run quick and quiet and headon, if the killer comes to you jump in a locker - if it looks like he's gonna check headon and run away. 2 Matches max
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Nah, clicking FL is really useful for getting survs attention.
Maybe add a snap fingers emote instead?
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@[Deleted User] said:
I'm not against the idea. The only thing I would hate is that I have no doubt you will get people in the lobby telling you to change perks etc..
Yes but that might improve the community, experienced players telling newer ones which perks synergise.
You can also dip if everyone is running selfcare & urban.
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why is this bug still pending?
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I think this is just RNG, it's been an issue for years.
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@eleventbh said:
https://forum.deadbydaylight.com/en/discussion/comment/2731198#Comment_2731198
Hopefully. Just doesn't make sense to nerf an already mediocre perk because of another perk.
Why would you need to nerf either perk?
It just needs fixing, when you're in a Shadow Step Boon area the killer should not see your aura, therefore you should not lose a stack to BBQ.
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I've had this issue, it's been in since i started playing
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This issue is still happening, happened to me today on several games.
Maybe the Devs could fix this before the updates to this perk?
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Adren, so overrated, whenever i run it, i lose my DH and killer has noed, duff.
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Tbh I've seen a hell of a lot worse, especially around Windows and pallets
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@Ykian said:
Exact same issue: sometimes it doesn't trigger, and the heartbeat is already on me. Then, because now I know that it's bugged, I turn my camera 180 degrees, and it triggers. At least I can "guess" approximately where the killer is coming from.
Please have QC investigate.
Also, I'd like to mention I contacted Customer support twice about this since last week, and got the same copy-paste answer both times, saying that they're investigating a "lag issue" in the trial... Clearly not reading my email or caring about the issue at all. I twitted at Behavior this morning, trying to get their attention on this, as right now, Premonition is pretty much useless.
I mean it's pretty much useless even when it works
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I think if survivors have enough time to crawl to reach other then they should be able to revive another survivors in the dying state. Maybe heal at half speed?
Also unbreakable needs a buff, onetime use does not counter slugging, unless the whole team is running it.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1635057#Comment_1635057
Thats not how the alarm clocks work. You can wake up at any of them, but only the farthest one is highlighted.
What, what, what?
Is this true?
I need to test this.
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this one on badham too.
ÿØÿàSteam Community: Dead by Daylight. -
I agree a lot of killers seem to have their fun by denying the enjoyment of survivors.
A lot of killer main streamers/YouTubers seem to encourage this kind of behaviour.
I don't understand why camping doesn't slow down hook process, or at least buff camaraderie to counter camping.
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@votepsi said:
I mainly play SWF and when I first read about this update I thought it was going to ruin my game, however on reflection I think it will make it better.
Here's why.
I play quiet a lot and in SWF it's (too)easy to pip up. I usually get back to red ranks a few days after reset. This however is not a true reflection of my skill, it is because of the abnormalities of the ranking system. If I no longer get easy games my rank will probably end up green. Therefore get paired with other average players. As a bonus I can now switch between solo and SWF.
One concern I have. I only play killer for dailies, so my rank is brown - I think the queue times will be even more ridiculous.
My suspicions confirmed today as I waited 14 minutes queued as killer. Yawn
At least I get my chores done ;)
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I mainly play SWF and when I first read about this update I thought it was going to ruin my game, however on reflection I think it will make it better.
Here's why.
I play quiet a lot and in SWF it's (too)easy to pip up. I usually get back to red ranks a few days after reset. This however is not a true reflection of my skill, it is because of the abnormalities of the ranking system. If I no longer get easy games my rank will probably end up green. Therefore get paired with other average players. As a bonus I can now switch between solo and SWF.
One concern I have. I only play killer for dailies, so my rank is brown - I think the queue times will be even more ridiculous.
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@Milo said:
I would love if they added "custom outfits" so you can see how things would look from store.
That's a nice idea too, you should add it as a suggestion.
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If they fixed the ranking and game matching system this wouldn't be an issue.
Plenty of players keep their rank artificially low, if it was a hidden matching system and based partly on hours played - then I think these issues would also end.

