Feedback and Suggestions
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Green keys are almost entirely useless in the game now, except to break collision. Finding one in game in a chest is basically just wasting a chest. This item has to have addons on it to see auras, its only intended function in the game, and unless you're running specific perks, it can't spawn with addons in chests. NO OTHER item functions this way (useless without addons). I personally believe29 comments 1,082 views last activity
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Not many people are happy with the new Tools of Torment, it was wasted potential honestly. And now my favorite dbd content creator is concerned due to dbd having a content drought. But please i have a lot of ideas you guys might like! Im no good artist but im just a year away from getting into the military and applying for a college that can teach me my dream job. I really want to work for BeHavi0 comments 11 views last activity
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problem: it feels horrible as a killer when multiple generators pop and you've only downed 1 survivor. problem: it feels horrible as a survivor to play against a 3 gen strategy problem: killers are incentivized to tunnel as managing 3 survivors is far easier than 4 solution: the more generators on the map the slower repair speed and the fewer generators on the map the faster the repair speed.1 comments 21 views last activity
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Many times I wonder in this game "What in the actual f just happened here". As such, I would like to see what actually happened in those instances. Like I have had instances where survivors just completely disappeared when playing as killer, I've had instances where the killer found me when playing survivor and I am like "How?!", nowhere near em, definitely not pinged, and yet finds me healing in1 comments 11 views last activity
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Since the new Eyrie has been out for some times, I feel like I can properly put my thoughts into words and really put things into perspective (since PTBs are normally a horrible way of telling how good or bad something is). And I want to explain what is exactly wrong with the new Eyrie of Crows compared to the old one. What Did The New Eyrie Do Right? The layout of the map changes it from a ver11 comments 391 views last activity
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Why is basekit BT still active in eng game collapse? why can they still do body blocks while being totally safe from BT when off the record and decisive strike is turned off? why is it fair? Shouldn't it be completely disabled? if all you have is a hook next to the exit and they do a unhook it's gg they won, why's that? Basekit BT should not be a thing in EGC UNLESS they actually use the perk.38 comments 1,103 views last activity
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I had an idea on how to buff The Jailer, as he is the absolute weakest Guard in chase, and is only good to lock down an area. For 90% of the time, this buff will be useless, so I see no reason to not add it. When the Jailer gets a hit, it applies the Incapacitated status effect for 20-30 seconds (Devs could decide how long). It makes sense, because the Incapacitated icon is a hand in Shac18 comments 251 views last activity
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This discussion has been moved .0 comments 1 views last activity
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It seems like a really weak perk that might be quite good without the notification to survivors that it’s active. Perhaps even it could work like NOED where once it has been seen/activated by one survivor then it gives a notification for the rest of the game?2 comments 21 views last activity
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I have this idea for a robot killer because we never got one in dbd yet. Im thinking of a butler robot! I call them botlers! And my survivor idea is a 18 year old baseball player in his last year of high school. I drew them both too if i can please share them!0 comments 11 views last activity
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Remove the banner. Killer does not need a downside to an ability that does not guarantee a hit in the first place. Increase the hunt time by two seconds. Nerf the yellow addon from four to two seconds.0 comments 11 views last activity
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I believe that both survivors and killer should earn perks as gens are completed. There are generic perks that nobody runs because they're not worth a perk slot. I thinking that survivors could unlock Kindred and perks of the like as gens are completed. Likewise, killers would unlock perks like Spies from the Shadows. This would allow greater competition when it gets down to the last gens and wou0 comments 1 views last activity
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We should have both. I want to be able to play on my PS5 with all the progress I've made on Steam. I'd like even more to be able to just play on my Steam Deck since my PC is getting old. I think these things would help keep players in the game. For me, I know that once my PC dies, I'll be done with DBD unless we get cross progression or Steam Deck support.4 comments 303 views last activity
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I think one of the worst feelings in DBD is losing not because of any play done by either side, but by RNG. Whenever it is a skill check showing up just as you are leaving, or hex totems spawns, or the horrors of map generation, there are plenty of ways for the game to give one side an advantage. Here is a list of changes that would reduce RNG and make the game more fair for both sides. Leavi0 comments 261 views last activity
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Scott Jund just released a video on changes to the Skull Merchant. I ask Behavior to please consider some of the changes. If some of these changes don't happen to this killer I can say I won't want to buy her. Her perks don't interest me and having another Knight like killer already sounds miserable. Here is the link: https://youtu.be/XtsoIJZ3w0c Have a good day Behavior.4 comments 91 views last activity
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This right here, why is that even possible BHVR? all of the hooks on the same corner of the map, making over half of the map practically impossible to get value of the hooks, i only got like 1 scourge hook in the entire game cause of it. Seriously... they nerfed the more consistent perks like Pop, Ruin and Eruption to being practically useless, and l4 comments 41 views last activity
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I hear alot of folks dislikes the way the new killer in the PTB, known as "The Skull Merchant" and the name doesn't even fit in the new killer's Power and lore at all. And suggest names like "Tracker" or "Headhunter" Not just them but other killer's as well, like Deathslinger, or Trickster, too. I am curious to know, what killer(s) in the rooster, would you all like the see their game name be c0 comments 11 views last activity
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I am talking about snuffing boons and sabotaging hooks. Both of those will waste your time just by adjusting your position ever-so-slightly.1 comments 21 views last activity
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This is something that needs to change badly in the DBD game itself. There needs to be no dc penalty for survivors because they won't do anything about camping people out of the game. They actually promote toxic killer gameplay by not allowing us to dc when a killer just sits there and watches you get sacrificed on hook. This is ridiculous as a avid consumer of this game and someone who spent the14 comments 221 views last activity
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I would like the knight to be able to play with patrols, to release guards not only to close the survivors in loops, but also to realize his strategic potential. Previously, I had already written the idea of a knight's rework for such gameplay, but now the thought came to my mind that it could be implemented as a meme addon, such as on the Plague that plays with the infection of objects. The ide2 comments 21 views last activity
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What do you all think about a new tier of items, Gray, that would be free to use and not found in the Bloodweb? Personally, I think we can convert say, 2 brown addons for each killer into Gray addons. They would mainly be BP booster/detrimental addons, and small "Quality of Life" addons. Such as Speed Limiter for Bubba and Billy, Chainsaw Oil, Junkyard Air Filter, etc. Similarly, survivors would0 comments 21 views last activity
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What is Object Culling? for those who do not know, object culling is a process in video game maps where things not necessary to the immediate view are culled out and deleted to extend performance, Dead by Daylight already does this when you look at things like grass Object Culling For Moris I do not enjoy picking people up and finding a perfect spot to mori them I'd like to plop them down wher21 comments 222 views last activity
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Can we have profile picture options of the new killers and survivors past the resident evil chapter? It would be really nice to have Haddie and Vittorio as options for example.3 comments 31 views last activity
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Currently, although some players are able to make use of Reassurance, the 6 meter range limit largely defeats the entire point of the perk. In most instances, if you're within 6 meters of a hooked survivor, you might as well just go for the rescue. Also, it's a no-brainer that you shouldn't have to go partway down the basement stairs in order to be able to activate this perk on a survivor hook3 comments 31 views last activity
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hey guys! Well... I just got wind of plans to add a new collection of AIW (Alice in Wonderland) themed skins to the DBD. And I would really like to give you an idea that I believe many will like. And that idea would be to add a legendary skin for Killer "The Knight". For him I think it would make sense to have a skin based on one of the Red Queen's Red Knights (from the live action movie). But th1 comments 21 views last activity
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The Mother Perks: Infanticide: (III) As you drowned the last two people who truly loved you, in search of love you come to a realization. After you sacrifice or kill a survivor gain killer instinct On all other survivors for 15 seconds (once per trial) Deafening Wail: (II) When you are stunned by any means you release a loud deafening screech heard across the0 comments 41 views last activity
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They're so prolific now it makes the game super frustrating and unfair and unfun. Please do SOMETHING. ANYTHING! About the cheaters.0 comments 11 views last activity
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Their intentions: meaningless. Their preparations: futile. Their moment of triumph will result in failure Press the active ability button to activate this perk. If a survivor who is within 8 meters of you triggers an exhaustion perk within 0.5 seconds of activation, Misguided Effort will negate the effect of their perk. The survivor will still become exhausted. Misguided Effort has a cooldow3 comments 71 views last activity
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Daily quests have been a pain for me as I'm a survivor main and always get Killer quests. I would like daily quests to be separated 3 for killer and 3 for survivor. This would be a nice simple quality of life change.0 comments 11 views last activity
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When you will punish people for disconnecting and rage quitting? Do you know that your stat is affected by this as well? Killers have 60% killrate, because people are disconnecting, ragequitting and thats why killer get 3 kills in these matches. I can´t count how many times I got teammates when I climbed up in ranks after reset what disconnected, because they were such a weaklings and were not ab16 comments 391 views last activity
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Hi BHVR, Please update "From the void she kills" achievement to be [ In a public match, chain 2 blinks and land on a survivor grabbing them successfully. ]. I've gotten all killer adepts while they were emblem based and now they just require a 4K match outcome. If those achievements are going to be easier to obtain, please also update "From the void she kills" to not require add-ons to complete5 comments 611 views last activity
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I like to play as a survivor quite a lot but one thing that annoys me is killers just camping out a survivor that’s been hooked. Why not do it where the killer has to be a certain distance away in order to give non hooked survivors the chance to get the hooked survivors off the hook as this can sometimes spoil the game.3 comments 51 views last activity
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Hello everyone. So when I was lying in bed yesterday I got this crazy idea about a new release cycle. BHVRs accounting won't like this idea, as I am proposing to cut one chapter, but it would overall help players to enjoy the game and increase the game's health. So, I would propose to do one licensed and one original chapter each year AND drumrole one Community chapter! Thats right. Players c1 comments 11 views last activity
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180 seconds with the hook down is WAY too much. Make it at MOST 90 seconds. It would still be a lot, but manageable. If all survivors have the perk you have 3 minutes where you can'y basically hook anyone, it's ridiculous9 comments 161 views last activity
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For example the clown, a red addon that instantly makes you 1 shot AND slows you down, this isn't the only example either there's a bunch more. Survivors need a perk that stops slow-down effects from killers.7 comments 81 views last activity
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That's right! It's been 6 years & I'm wondering why BHVR is not adding 3rd person view for killers so we can finally see our beloved killer in the actual gameplay? Because it's OP? We already have a killer who's ignoring the whole game mechanic, we have a killer who can instantly kill survivors, so if those things are not broken so why not? Even just in form of a perk, like after hooking or0 comments 21 views last activity
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The cosmetics in the game are great, but I think a lot of people would love to be able to choose additional terror/chase music and memento. I suggest adding for 5-7 killers an option to get 1-2 additional terror/chase music, which can be chosen before the round starts. And a separate DLC for 5-7 killers expanding the choice of memento by 3, which you can choose before killing each survivor.0 comments 1 views last activity
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I'd like to say that it's really an attempt, and that what I'm writing right now has good odds of being a bad idea, but I want to share this anyway. But know, I'm a survivor main, and so will not talk about killers. I'm starting with the most important of my ideas (other are just perk changes) : healing should get longer. I want the first health state to be more important, as it helped me so0 comments 11 views last activity
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Is it possible to team survivors with other players of a similar skill level and play style? I am either doing a gen or in chase, every game I usually solo two gens. I would like to be paired with a team with a similar play style but I constantly get put with a team of hiders. When I am on hook and can see the whole team they are duckwalking around the edge of the map or standing and staring. It2 comments 41 views last activity
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From Developer Update: "But with so many maps to choose from, you probably don’t want to play the same map several times in a row even if it happens to be your favourite. Variety is the spice of life, and variety in Dead by Daylight is no exception. No longer will you need to resort to map Offerings in a plea to The Entity to stop sending you to Fractured Cowshed: Map Repeat Prevention is here5 comments 51 views last activity
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Instead of only being able to spawn a guard when using his power, Knight should also have the option to teleport himself to the location his POV is at when controlling the guard pathfinder, however it can only be done when the length of the pathfinder isn't fully used up.0 comments 21 views last activity
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You should give it to older killers as well.0 comments 11 views last activity
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New Chapter: Illusion New Characters: The Illusionist - Kim Loor Kim Loor: Perks: Hidden Rabbit -- When you are hidden in a locker for 15 seconds, press the secondary capacity button to create an illusion of yourself. An Illusion in a locker lasts 45s. When the Killer tries to open the locker, the illusion will blind him and immobilized him for 4 seconds. If another survivor enters the0 comments 31 views last activity
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my personal opinion on how nurse should be reworked... nurse can no longer attack directly after teleporting but instead goes directly into her fatigue which has its default duration reduced by a third... and she now has normal killer movement speed to make up for her not relying solely on tp for damage... will look into add-ons and add-on (lol) to this post...36 comments 532 views last activity
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workingwithkiller.jpg This is exactly the kind of crap that makes me not want to play. Kr3w_DMz worked with the killer to lead them directly to my location. Their buddies who did basically nothing all round apparently have no problem with it. I popped 3 gens and did a few unhooks before this crap happened.5 comments 91 views last activity
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I think a massively fun idea to make a lot of different Killers really interesting to play would be to add one single, new feature to them; a built-in Corrupt Intervention on a case by case basis. And so it would be that in each Killer’s profile page in the game, and in their Wiki page online as well, there would be this new line right there between “Killer Terror Radius” (size) and “Killer Spe13 comments 162 views last activity
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Would it not make more sense to be able to stun the Knight's ghosts with pallets and also make it so you can block their hits with deadhard? Knight is getting a lot of play, and it is not much fun as it just makes the games really long with constant running back and forth across the map, sort of like Legion on steroids. Games would be sped up, more fun, and higher scoring if the ghosts were tr17 comments 351 views last activity
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I got an idea for a deliverance change/buff. Keep the perk as is but add, "if you're the last survivor and it's your first time being hooked, you can attempt to get off the hook." Instead of Deliverance being dead the entire game, make it useful in the end. Also in a lot of instances people are not able to use Deliverance because they're the first one caught. With aura perks for killers being add0 comments 41 views last activity
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New perk idea: Mobile Blood Bank Put yourself into a broken state for 16/24/32 seconds. Healing in this state will create a beacon where you stand. During this time only you can heal yourself. While healing this way you begin to generate tokens. 16 tokens = a normal health state. You will be given 4 regular skill-checks. Good skill-checks = 1 token. Great skill-checks equal 3 tokens. For a0 comments 11 views last activity
