Feedback and Suggestions
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alright time to dig this grave- i play on console a lot and its pretty easy for me. i hear a lot about how pc is better and i want to ask: how? like i get the 360-ing and basic stuff like that but ive learned how to do this kind of stuff on console without having to obliterate my bank account for a computer. so dear players, is pc better? or is it just a topic of debate for the heck of it?15 comments 271 views last activity
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In the recent Q&A BHVR confirmed Myers is on their to-do list for a update which is GREAT news, they have no design yet on what they want to do for him so it opens the window for us to give some ideas to the devs on what they could possibly do for him in the future to make him better. As a Prestige 100 Myers, this is my design for a Myers rework. So i've been personally thinking about21 comments 262 views last activity
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hello again! Can Spirit have more skins like the tattered tradition, the reckoning and hanami skins? I really love those dress and i wish Spirit would get a top-knot hairdo or a messy updo… that would be amazing and cute! Anyway thanks for seeing this, if you do! 🫶🏻🥰0 comments 11 views last activity
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Since Awakened Awareness exsist, it need to be massivly buffed or reworked. What you want it to see if they are sabotaging the hook, that you can do with Awakened Awareness better since the Radius is bigger and works around you and not around scourg hooks. a quick buff might be increasing the radius (more as 20m) and make the effect linger for a few seconds (like 5 sec) after you hooked so you11 comments 213 views last activity
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What did they do to his throwing animation, it looks horrible and extremely goofy now 💀. I haven't seen much Clowns lately but I noticed some time ago.0 comments 171 views last activity
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suggestion for chemical trap to accumulate progress with time spent in chase instead of percentage of gen completion? chemical trap is more of a chase based perk since it works on pallets, right? so why not use chase time instead of gen progression, that way it doesnt contradict the nature of the perk? it could be something like "for every 45s spent in chase gain one chemical trap that stays acti0 comments 1 views last activity
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it bums me out when the schedule is "between rifts" and tome challenges will only get my bloodpoints (which I don't need) instead of rift... uh... point thingies, which unlock fun stuff. Why have those breaks between rifts? why not just keep the previous rift going until the day you switch over to the new one?0 comments 11 views last activity
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Out of every problem in DBD, I can firmly say that the worst ones are monetization-related. BHVR keeps adding new skins that people don't want to DLCs to artificially inflate prices, removes skins from the store when it's not "the season" that they should be in the game despite NOBODY wanting that, and they treat a fully paid game like a Freemium game with a Battle Pass and 10$ cosmetics that tak42 comments 621 views last activity
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As of the current state of Bots in DBD, I am honestly quite content with them as someone who mains both killer and survivor, they are a good implementation for when someone leaves the match, but I have one gripe which is sometimes the bots can be a bit dumb With this new idea I feel like for survivors the bots will be able to be more smarter then normal and help survivors. The idea is as fol4 comments 91 views last activity
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How would you guys feel about the Predator (1987) or Joseph seed from far cry 5 as killers. I think their abilities could be interesting with cool finishers/executions.1 comments 11 views last activity
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Most of the time when I get notified action has been taken i'm like....what was the report about again? Can we see which message we sent with the in-game report so we remember why/what we reported and so have a clearer Idea of on which reports was successful?11 comments 101 views last activity
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You made a whole cosmetic collection based on Nordic clothing, and you didn't include the one Nordic guy in the game? Seriously?5 comments 51 views last activity
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I noticed the other day, A xenomorph carrying a survivor walked right through a flamethrower! I think if this happens, the flamethrower should stun the xenomorph so they drop the survivor.7 comments 91 views last activity
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I played over 15 games just now, learning Spirit. Been away from the game for about a week. My MMR with her isn't high at all. But for some reason I kept getting matched with obviously way way better survivers/players than me. Majority of games I played were 3-4 escapes. It got so bad, it felt like I had no chance unless I camp and tunnel, and even then pretty much same effect. I know at ni6 comments 81 views last activity
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When we are going to get new skins for Ada and the rest of resident evil characters so long without even a single one .5 comments 71 views last activity
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In my recent discussion, which was a contrast to all the "Xenomorph is balanced" dicussions, I asked about how Xenomorph's tail attack, in this state, is balanced. Here is a summary of all that happened. . I got called an "entitled survivor main" for asking (didn't even bother arguing his point) . Blamed for not giving Xeno time and to stop "crying for nerfs" . The topic got deflected to th74 comments 1,263 views last activity
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I'm sure someone has thought of this or suggested it in the past, but a nice feature would be to "disenchant" or refund addons that you never use but accumulate passively in the bloodweb. Maybe at like a 50% BP refund rate or something. I know there must be plenty of people with 100s of killer meme addons and unused toolbox Instructions. Now I know the counter argument is "Just make all the addo4 comments 21 views last activity
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Not really excited about tome 17 as much. Feng once again gets another deep rift skin and another Halloween limited time skin. So 3 skins in one month like February with lunar year event. Yawn. Happy for Feng mains I guess. It's expensive being a main for her. But at least I'm excited for Halloween event I suppose. That will be blast.6 comments 121 views last activity
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Something needed to be done about camping but complete removal feels wrong. Basekit additions should add depth to the game, not remove it. Basekit BT added depth by actually giving the tunneled survivor a chance. AFC should follow that logic, open up counterplay and more viable strategies. But instead they just removed it.5 comments 61 views last activity
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I've had some long distance knife hits when vaulting. I mean fully through the window and not animating. I think that this should certainly be looked at.0 comments 11 views last activity
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Is it possible to bring Lilith Daughter of Hatred into the Fog ?1 comments 1 views last activity
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I think it's time to give the Offerings Screen a visual overhaul. The screen should display the survivors going into the match, the usernames of the players, and the offerings they're each taking in. The killer remains hidden but their username and offering is displayed too, so that every survivor in the match knows who's brought what. If there's concern about killers tunneling out survivors who0 comments 11 views last activity
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Why do they release a perk that has high requirements and then release another perk that offers the same benefits as the previous perk, but with lower requirements and is very easy, or vice versa? This is a problem that no one talks about I will give an example of a killer and an example of a survivor to clarify my words further For the killers: THWACK! -You need to put the survivor on a hoo21 comments 351 views last activity
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One thing DBD has an issue with is toxicity from both sides. One major factor that helps bully squads or pure slug builds\map-wide TR anti-heal shenanigans is the ability to play the game on your own terms - prepping a full squad or killer build specifically with a map in mind (such as ormand + boil over + upstairs). These kind of map votes just to prep for bullies just makes such bully tactics e1 comments 21 views last activity
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I'd liked to open the discussion and hopefully broach the idea enough that it might reach behaviour on the issue with Map Offerings. When map offerings were introduced it was a neat concept to be able to go to the map you wanted to, but like everyone, it became an abused thing and an easy way for either killers or survivors to force people into the maps they want, that allow them to essentially19 comments 322 views last activity
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I'm playing this game at 30 fps with two sticks and a button. Why is the camera reticle so small? Survivors can just continuously spin in a circle really fast and if they're close enough to the camera it could take several seconds to shoot at them. Singularity has so many controller exclusive issues, I can't even imagine it being possible to do his tome challenges without sweating or farming.0 comments 11 views last activity
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Curious Question among the playerbase, on what to do with nerfing Gen Speeds or create passive slowdown to the pace of the game. I hear complaints that increase generator repair time is "lazy change and it make fixing Genators more boring then normal". I want to know what you do to make the game pace more engaging yet fair for killers to have a fair amount of time to have a change to win; if I25 comments 361 views last activity
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On Sanctum of Wrath these 2 tunnels are too close to each other.0 comments 21 views last activity
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Hey, do you think we'll ever get mouse and keyboard support on console? Killer on console is.. pretty rough and I'm definitely not going to build a PC and lose all my progress just for accessibility options. I know UE4 supports it by default, so I'm pretty sure it's literally just a toggle. C'mon BHVR, make the console experience like 100% better.5 comments 61 views last activity
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Gameafoot: First you pick your prey, then you pick it apart. Whenever you hit the Survivor with a Basic Attack, they become the Obsession. While you are chasing your obsession, Game Afoot activates its secondary effect: Grants a 5 % haste Status Effect for 8/9/10 seconds after damaging a generators, destroying a pallet or breaking a Breakable Wall You can only be obsessed with one Survivor a16 comments 141 views last activity
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Currently you can give another player "Props" and write something about them...but it does NOTHING. I suggest we make it a "currency" that you can trade for Blood Points or Iridescent Shards! Make it so that SWFs can't use it on each other, this is standard practice in multiplayer games. Also remove the text box, if you let people use it to talk to each other, it will just be a way to send salty2 comments 31 views last activity
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There's no reason that this shouldn't be a thing. Make it easier for killers that want to give hatch. It sucks to go all over and still not find it so you give up and hook them. It won't affect the game but it would be a really nice QOL change that would generally just be a nice thing to have.16 comments 291 views last activity
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Recently survivor vaults got buffed in a "bug fix". Where does that stand now? I heard it got removed, but it was bugged so girl survivors could only medium vault, then I heard that got fixed and the extra vault distance stayed, then I also heard that got removed?? Can someone weigh in on this? Do survivors still have extra vault distance?4 comments 51 views last activity
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New perk: Judgment. While in a chase with the killer, crouching twice in a row will give you 90% hinder for 5 seconds and you will INSTANTLY die upon being hit 😈 the counterplay is just to not teabag... so people will stop teabagging 👾 😈 👹21 comments 492 views last activity
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This is my regular reminder to abandon the de-pipping mechanic. For a really long time now grades serve no real purpose, not even bragging rights. In theory they only measure some kind of activity in the game and award active players with up to 2million BP per month, but they are still gated behind a grueling grind and some of the most frustrating and salt inducing mechanics in the game. My solu11 comments 131 views last activity
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Friendly Competition: Repair speed bonus increased from 5% to 7% It's a cute perk but it requires at least two survivors to complete a gen in order to proc. Since it's better to split up on gens in most case scenarios, buffing its bonus a bit more could help make it feel more rewarding w/o making it feel overwhelming in a gen build. Teamwork: Power of Two AND Teamwork: Coll11 comments 191 views last activity
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-First, make the drones detect the survivor who remained stationary for 2 seconds (I mean here, if the survivor stands still for more than two seconds, the drone will not detect the survivor because he is considered a persistent survivor) -Force the survivor to manually remove the claw trap -Reduce stacks from 3 to 2 -Increase the rotation speed of the laser beam by 40% -Grant the Skull Merch3 comments 42 views last activity
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i have autism and the chase music is very loud and can be overstimulating. i turn down overall volume but it puts me at a disadvantage, even with visual heartbeat. it'd be nice to be able to hear things like gens, footsteps, etc. as both survivor and killer without the deafening music that can cover up some of those sounds, or at least be able to turn it down. plus we can't play our own music whi0 comments 11 views last activity
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You think there will ever be another true ranged killer? We have slinger, artist, and huntress in the category. Artist definitely showed prowess in making a unique killer that still follows an existing archetype, but I'm not sure they'll be able to do it again.0 comments 11 views last activity
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Playing the game as Survivor needs a bit of coordination to work as a team. I don't see why this hasn't been implemented into the game. There are plenty of reasons why knowing your teammate's perk could be of use for Solo Queue and simple coordination with players you can't verbally talk to. Dead by Daylight Mobile has this feature already and it could be used in the main game too.2 comments 21 views last activity
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Hi ! I have ADHD but I really like playing DBD despite being very bad at it (I can't focus on repairing generators AND the heartbeat sound, thank god there's the heart visual signal) Another thing I'm bad at is noticing people around me that need my attention. I always go past my teammates without remarking them, unless they call me with their flashlight. Sometime I notice them, but I don't not0 comments 11 views last activity
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Maybe not the case for survivors, but as a killer player, you need that sense of urgency to kick in as the numbers climb down from 5 to 1, and to eventually 0. Also more importantly, you need to be able to flick your eyes to the bottom right of the screen and see a number, not a fraction. Its much faster and comfortable seeing 1 and understanding you should speed up, than to read a fraction 4/5,2 comments 61 views last activity
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I want know what the DBD community thinks of my idea of a new pipping system. We all know that when we get to the higher ranks we actually need to do more in order to get a pip. If you are unlucky and you get tunneled 4 - 5 games in a row, maybe someone kills themself on hook and throws the game. No matter what happens you lose your pips 1 by 1 and sometimes it can demotivate you for playi1 comments 21 views last activity
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When 7.3.0 patch goes live, killer's only option are slugging the survivors. The new AHC mechanic is disgusting and SWF are already abusing it to the fullest. 2 floors are impossible to play on without being baited to the hooked survivor beneath or above you. When I play survivor, killers heavily slug me. The new meta is going to be all about anti-slug perks with a range of perk options to choose50 comments 1,061 views last activity
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This addon is another one that doesn't really have a practical use case that I can see. If you hit a Survivor, and then reload, you're left with just under 5 seconds of Undetectable, which is next to nothing. I think it should be buffed to around 25 seconds. That, or give it it's old effect back, it might be kind of nice with the increased Terror Radius1 comments 32 views last activity
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The Antidote is an underutilized tool in Clown's kit, and I think that's partly due to the somewhat long activation time. I think buffing it from 2.5 to 2.0 seconds would make it easier to use without being able to throw it at your feet for an instant speed boost. What do you think?5 comments 71 views last activity
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So with majority it games having battlepasses, including DBD's Rifts, usually adding them to produce more profits, comes an issue where they make it without thinking about the full details on how a battlepass should work so they end up being very unsatisfying to complete. DBD is no acception The Rift is fairly simple. You either play the game and/or do challenges to level up. But the issue is ho10 comments 481 views last activity
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Anyone have any solutions or Ideas of what I can do when I'm playing as killer on the Artist map. The bloom and brightness hurt my eyes when I'm trying to read survivor Auras. I usually have to just take it easy on that map and hope they finish gens fast so I can get out. I'm assuming it's just me and not a common problem just hoping to find any advice or workarounds from the community.1 comments 21 views last activity
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He should not be able to wait out Endurance after a kobe by holding us with his harpoon or hold us on any endurance effect to wait it out. This is going to also be an issue with anti face camping.10 comments 121 views last activity
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