Feedback and Suggestions

Our team will be happy to read these!
  • I had never seen problems with this perk because it was a one-time use, so the level 3 buff for 9 seconds seemed pretty fair to me, however I have come across a frequent problem, is to find high mobility killers, like Nurse for example, using this perk to take down survivors right at the beginning of the match, and against weaker survs it's not even fun to face her, since the only way to face her
    36 comments 972 views last activity
  • If a survivor is near the next hook stage, a common strategy is to briefly camp to secure the next stage. I think the anti camp should be disabled for 10 seconds before the next hook stage so this strategy is retained. Other than that, I'm fine with the anti-camp mechanic.
    6 comments 111 views last activity
  • Can we turn off the dc penalty for the sake of dodging all the chess merchants trying to get as many chess matches before her rework. Last 2 days I've played about 4 hours worth and got 11 games with them. Or I'm also fine with straight up banning them. No loss
    1 comments 21 views last activity
  • I feel both of those are weak perks but together could make a decent perk that likely wouldn’t even be considered strong. Corrective Action could be changed into something like turning good skill checks from survivors working on a generator with you into great skill checks while keeping the same “You start the Trial with 1/2/3 Token(s) and gain a Token each time you succeed at a Great Skill Che
    1 comments 51 views last activity
  • I understand the need for limiting aspect ratio to 16:9. What I don't understand is how this has been implemented. Users with any monitor outside of 16:9 are forced into a 16:9 during the match but NOT outside of the match. I am unable to see people's names, perk levels, or even my characters head. Why does the 16:9 option not force this ratio at all times? It's how every other that chooses to fo
    0 comments 21 views last activity
  • Devs, can you please give us an ability to turn off aim assist/aim dressing? I understand it's only used to make hits that actually hit, appear visually more like one would imagine a hit would look like, but it sometimes simply doesn't work as intended and robs you of a hit. Simply make it a on/off toggle (since I imagine console players would be frustrated as all hell from missed hits without i
    3 comments 31 views last activity
  • Pretty much all changes are good, if not VERY good! Very well done with the effort put in, especially on Furtive Chase ( and Background Player too) ! It was such a trash perk, not it actually gives a valid reason to chase the Obsession! I don't know how strong of a perk it will be, but surely it will not be very bad as it was before, and, in case, there's room to buff it again!
    3 comments 71 views last activity
  • so I was looking at total perks and it looks like Survivors have about 15 more perks then killer.... can we even that up a bit as its a 1 v 4 it would be nice to have more options instead of some good meta perks then the rest are booty, would be nice to get some more perk variety or even have a killer come with 4 perks instead of 3 to even it out since we normally get 1-2 survivors per chapter la
    1 comments 31 views last activity
  • There is a key problem that risks being exacerbated by the current iteration of the upcoming anti-facecamp system: the disparity between low-tier killers and high-tier killers. DbD has changed a lot over the years and as players have gotten better, grown in understanding, and have become more efficient, we have seen the development of particular killer playstyles and strategies in response to th
    1 comments 561 views last activity
  • I hope to add the artist Daniel Radcliffe Dead by Daylight
    0 comments 11 views last activity
  • I think a solution to this stalemate is going to be that Killer's kick diminishes in impact over times used and after a while does nothing and after a while then the entity just blocks the Killer from kicking the gens. This effect will individually stack on the three gens over time solving the 3gen stalemate after a small amount of time, this means the Killer cant do it forever. With such a syst
    12 comments 141 views last activity
  • Looking at Bite the Bullet, it's interesting how a complete lack of sound can make for tense deception plays by healing around terrain line of sight blockers during chase (with the caveat that you stop moving). I don't use Iron Will all that much, but it seems that it's not that great at suppressing audio effects that the Killer can hear, given it's not completely silent. I also don't like that
    2 comments 31 views last activity
  • It's clear the game was not designed with the ability for you to be able to speak to others. If you were then there would be voice coms. So a group with coms is next to impossible to beat for an average player. I think an option to opt out of these groups would be nice. If you have to wait longer to play with your friends then so be it. Even some really good killers can't beat a half way decent S
    21 comments 241 views last activity
  • We get a lot of posts about what characters, bur what are some maps you'd like to see come to dead by daylight? This could be licensed or original areas. Some licensed maps I'd like to see: The Stanley Hotel (The Shining), West Georgia Correctional Facility (The Walking Dead), The Baker Estate (Resident Evil 7) Some original maps I'd like to see: An Abandoned Mall, A sewer system, Catacombs.
    34 comments 451 views last activity
  • With the implementation of AFCS, I am concerned that the game will become terribly boring for me because the game will become a game in which the game of playing with killers will become bland. I am concerned that the AFCS implementation will make the game terribly boring, as playing the survivor side in this game has always been as thrilling and rewarding as the chase, or even more so, as you t
    19 comments 291 views last activity
  • I think survivors having a limited ping system would bridge the gap between solo q and swf a bit more. Mostly just being able to let others know if you're going for an unhook or committing to a gen, needing a heal (being able to tell them to meet you in main building or shack for a heal would be good) Also being able to tell people if killer is camping or going away, or that you're gonna hit sta
    3 comments 21 views last activity
  • In order to activate the haste effect, the survivor needs to heal other survivors for the equivalent of one health state. The haste activates immediately if the survivor is already injured, or the next time they become injured if healthy. When the survivor gets healed back to the healthy state while the haste is active, or if they get put into the dying state, the haste deactivates and can't be a
    2 comments 31 views last activity
  • Septic Touch The Land of the Shadows subsumes all. Healing only delays the inevitable. Whenever a Survivor performs a Healing action while they are inside your Terror Radius that Survivor suffers from the Blindness and Exhausted Status Effects These effects linger for 6 / 8 / 10 seconds after the Healing action is interrupted by any means and if the healing a
    1 comments 21 views last activity
  • and I would really love to see her implemented now,I can understand why at the start she didnt fit the survivors role,but now with the diversity we have in therm of power and jobs,I would really like to see her in a future original DLC,or in one of the future originals game! she would totally fit into the upcoming shooter for exemple. The pic is from her concept art
    0 comments 121 views last activity
  • I'm writing this after having racked up penalty after penalty after getting booted as soon as my connection gets wonky. The way the game just kicks you out with no option to reconnect seems unfair to me, especially when combined with the fact that the penalties get harsher and harsher. If your internet goes off for a few seconds and then goes back on you will still be booted out of the game, and
    0 comments 11 views last activity
  • Make it a Scourge Hook Perk When you hook a survivor on a scourge hook you gain the undetectable status effect for 15 seconds and 5% haste Would have great synergy with perks like BBQ any other scourge perk Barbecue & Chilli Awakened Awareness Discordance Hex: Devour Hope as you would get a extra 5% haste which would be 7% if you had devuor stacks Hex: No One
    0 comments 11 views last activity
  • so current Furtive chase does this When hooking the Obsession, gain Undetectable and a 5% Haste status effect for 14/16/18 seconds. When the Obsession is rescued from the hook, the rescuer becomes the Obsession (unchanged). which is cool, I guess, kinda not worth grabbing as its only if you hook the obsession so its really kinda meh in my eyes, I think this would be nice if it was just when
    4 comments 61 views last activity
  • I had a post being closed saying it most likely was a latency issue when they didn't even let it breath to see if anyone else was having the same issues. It wasn't latency no icon was on the hud unless the hud icons aren't 100% accurate and if they aren't we should know this. It was also a false positive stun. It gave me the stun sound and even stopped his chainsaw (was a Bubba) but I was downed
    2 comments 21 views last activity
  • First of all: WELL DONE, BHVR. All of your changes are very good, absolutely no complain about a single change. I would consider 1 additional change to make the new Spawn-Mechanic (next to Gens) a bit more practical, if we cant get Trapper Bag as Basekit: Remove the limit how many traps you can carry. You shouldnt be forced to place a trap at a place you dont want one just for making space i
    0 comments 11 views last activity
  • it should at least give a notification like '[player name] gave you props!' or something. better yet it should give the receiver like 15 to 30 thousand bp or maybe make it trackable and give a charm or some other cosmetic once you reach a certain number
    1 comments 11 views last activity
  • The Problem I just played against the same Nurse three times in a row, and every single game she had on-and-off red ping. Nurse gets questionable hits at the best of times, but add bad ping into the mix and it's a recipe for an incredibly obnoxious match. It was three games of nonstop: Getting hit from miles away. Rubberbanding around on her shoulder while she jittered about with Agitatio
    2 comments 41 views last activity
  • https://forums.bhvr.com/dead-by-daylight/discussion/393220/%E9%96%8B%E7%99%BA%E3%83%81%E3%83%BC%E3%83%A0%E3%82%A2%E3%83%83%E3%83%97%E3%83%87%E3%83%BC%E3%83%88-2023%E5%B9%B410%E6%9C%88 >The intent of this update is not to weaken this killer overall. I think the problem with the Skull Merchant in this PTB is that even if the ability was useful in the chase, it was onl
    2 comments 81 views last activity
  • At this point it's sort of morbidly funny that every single other character's Cats & Dogs cosmetics are geared and designed towards their character and personal style, and for Yun-Jin the designers just said, 'eh, just give her the exact same combo as Claudette Morel. I'm sure a geeky shut-in botanist and an idol manager reknowned for her style in a cutthroat industry will have the exact same
    5 comments 71 views last activity
  • Don't get me wrong, the Perk will finally be useful, but I'm seeing a trend in the last few Perk buffs, just slap Endurance, Haste or the Undetectable status effect for X seconds after performing X action to make the Perk usable, it's getting quite tiresome to be honest. I think this isn't the right direction to go, Endurance, Haste and Undetectable were a rare thing in DbD until the recent patc
    10 comments 141 views last activity
  • Like the title says, I know some people want Hux to have a more robotic style and would enjoy that. If a skin like that came would you consider trying Singularity?
    1 comments 21 views last activity
  • Come on, the difference between a Purple and Brown med-kit is 15 seconds of Healing someone else? Slightly increase charges as well. Not enough to grant a second heal, but enough to have a little left over to use on a teammate.
    11 comments 91 views last activity
  • If there is 2 left the other needs to be used and if that is the only one left make it so they can't reboon for 80 seconds.
    7 comments 91 views last activity
  • “It'd be really cool to have a fancy reward for hitting P100, but at the same time, that's an insane amount of progress and we don't want people to feel like they're missing out by not hitting it, Prestige is ultimately meant to be a goal for people who have already done everything else, so we don't want to lock too much content behind it." Quoting behaviour there, So a reward that doesn’t
    0 comments 31 views last activity
  • What the post says. BHVR, actually put some care into your cosmetics. Please.
    2 comments 71 views last activity
  • When a Survivor initiates Plot Twist, the game calculates that as a "down." This means that, even if the Killer never downed the Survivor, the Survivor cannot earn an Iridescent Unbroken emblem. This is especially frustrating when some challenges require you to earn so many Iridescent Unbroken emblems. Please fix that.
    0 comments 31 views last activity
  • Hey there! I would like to know if theres a way i can report websites that sell cheats if there is can ya tell me bc its kinda dumb to post it here so yea just let me know!
    0 comments 11 views last activity
  • There are a staggering amount of people in the DBD community who think that we still have the old rank system that was removed more than two years ago, and that their grade affects matchmaking. I see daily posts of people complaining about how their games are suddenly tougher now that they're in Gold/Iri and similar. Some of those people are completely new players who never even heard of the grad
    0 comments 11 views last activity
  • Wow a good patch notes cant belive it. Furtive Chase We initially increased the terror radius reduction for each token, though many still did not find this a very appealing choice. Furtive Chase will be receiving a rework when the update goes live. When hooking the Obsession, gain Undetectable and a 5% Haste status effect for 14/16/18 seconds. When the Obsession is rescued from the hook, t
    2 comments 81 views last activity
  • She got some nice changes i think? But her biggest problem did not fixed. Her power is doing nothing against injured survivors. Putting survivor into mending is pointless. And getting first hit is really not hard to do, so i don't even need to use drones for this. So what actually changed about her? Nothing. You reworked most unhealthy killer to be weakest killer in the game. Congrats BHVR!
    Mod
    14 comments 231 views last activity
  • This new update is going to reduce the numbers of killers in the game. Survivors will not switch to killers because they understand that this upcoming update is in survivors' favor. I am really not looking forward for this update to go live because I already have a bad feeling that the queue times for survivors are going to increase drastically which will only make my friends play less and less.
    26 comments 351 views last activity
  • Camping, tunneling, slugging, and gen defense are all things survivors have repeatedly stated need to be addressed. So when all of these things become regulated and restricted, where to do you think the devs core focus for changes will be directed? When chase is the only meaningful event that killers can perform and in need of improvement, how will chases be impacted? Going forward, what w
    12 comments 271 views last activity
  • https://twitter.com/DeadbyDaylight/status/1707050976908108178 Prestige 100 Cosmetics do not cause FOMO since you can theoretically reach P100 at anytime. There isnt a timegate or limitation, you will eventually unlock it if you put in the time. Meanwhile yall say you "dont want players to feel like they are missing out" but still insist upon locking cosmetics into seasonal
    35 comments 691 views last activity
  • just went agaist a team took me to mothers dwelling which you all know how spread out the map is, they brought 3 sabo toolboxes and 3 sabo perks..... why in gods name does the perk sabotage faster then the toolbox? you hit them once and they can still sabo the fking hook in time, like what? for all i see about survivors saying the slugging playstyle is unfun to play against what else are you goin
    16 comments 731 views last activity
  • As useful as the relatively new bloodweb mechanic is, it'd be super nice if you were able to select what types of stuff you want it focus on and maybe hold off of; it'd save even MORE time as you won't have to constantly watch for certain things you want.
    7 comments 101 views last activity
  • I always found it odd that survivor perks can also buff those around them its a 4 v 1 shouldnt survivor perks just buff themselves since they already have a number advantage and thats already big enough, going forward and even possible reworks I think perks that buff those around you should be removed or reworked entirely, take Perks like Better than new, Blood Pact, Borrowed time, Boons...,
    8 comments 112 views last activity
  • I want to mention that I have reposted this post multiple times as this is a a very weak and almost useless perk for killer and unfun to face against Survivor. I am reposting this because of the recent rework so I hope this can gain some traction. Previously Furtive Chase: At the moment Furtive Chase Gives you a token every time you hook your obsession up to a total of 4 Tokens. Each token lo
    0 comments 122 views last activity
  • So we have bloodrush, fragment frenzys and double XP weeks, why not a Bloodweb discount week? This will help new players reach P3 on their characters as their grind is insane. Perhaps just 15% to 20% off with no 20,000 BP charge for Prestige nodes during the event.
    2 comments 11 views last activity
  • should developers fix inaccurate face models or not, what do you think? i know that it doesn't really change anything, but sometimes it feels as if i'm not playing that character, but instead some rip-off...lol this is about licensed survivors who don't look like themselves at all, which mainly would be ada, cheryl, claire. here's the examples: claire's: (left DBD, right original). they k
    10 comments 826 views last activity
  • As a survivor, I took "Windows of Opportunity", " Any Means Necessary", "Empathy" and a med kit. The killer took "Ultimate Weapon" (sometime even with "distressing") and counters 3 of my perks. I got blind for substantial period, got no where to hide. The funniest part is when the killer took "' Sloppy Butcher", my med kit is gone when I scream ( of coz followed by the killer reaching my posi
    88 comments 2,323 views last activity
  • For a player like myself who likes to buy expensive stuff on certain characters, I need around 2.5 Million to level up two Prestige levels and pay the 20,000 fine on each level of Prestige.
    0 comments 11 views last activity
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