Feedback and Suggestions
Our team will be happy to read these!
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A setting to make DBD flash orange in the windows taskbar when a match has begun or a match is over would be nice. This could help prevent people from AFKing at the start of matches, or let someone know when they can tab back into the game if they're being bled out, for example. I often ready up in lobby then tab out because I don't care to change my build or anything. But you can't know when3 comments 21 views last activity
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I still don't understand after all these years why people don't drop their first aid kits and tool boxes when they are attacked when they are unprotected, whether they are being slashed, beaten, hung on hooks, or whatever. I think we can have the Franklin tragedy ability by default and the original park can be reworked.5 comments 72 views last activity
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I'm using a translation app, so I apologize if there are any strange sentences. It's a very simple story, but I'd like to see an abstention feature added. If you give up on the current match, you will be locked for a certain period of time.rent match, you will be locked for a certain period of time. This can especially happen with killers, but unlike amputation, there is very little suppo2 comments 21 views last activity
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lmao get it, bugs? Ok jokes aside, does it bother anyone else how they've been handling killer techs lately? Dracula gets a bug patched that makes his weakest form a bit better, but Knight has a bug that plagued him for MONTHS that causes guard AI to break, sometimes in a dramatic way, turned into a feature? It just seems weird to me. Either way, I hope Wolf Form gets buffed if they decide to21 comments 351 views last activity
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Just because of how small the maps are these days, there really is no point to using it anymore.9 comments 111 views last activity
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Hello. Just has some thoghts that I wanna share about a couple things to do with Breakable Walls. (These may have been spoken about before so sorry for not scrolling forever lol) First of all how come Chemical Trap cannot be attached to Breakable Walls? Yes the Chemical Trap Perk is not very used I am sure, but it will add more versatility to the perk. The second thing is that maybe Survivors cou2 comments 51 views last activity
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All variants of the fog dont do much, they really need a massive buff for their effect All map offerings inevitably can and will ruin the other sides game. Make it ban a map you could be sent to All offerings regardings hooks istances should be replaced with adding or subtracting total hooks, as theres just to many inconsistencies for it to work(with a cap and selection of which areas so it d1 comments 21 views last activity
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Upon release Unknown was the perfect killer, seen that way in the eyes of many, and I still very much love playing as and against him to this day. However as time has gone on, 6 months and two new killers came out, Unknown has had time to settle in the minds of survivors and how to counter him a bit better. Almost so to the point where he can feel powerless now with just a slight juke to the4 comments 281 views last activity
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would it be possible to add into the came “stay with squad” if we are playing with randoms and want to continue to playing with the same randoms? I wish this was an option because there has been a few times I’ve enjoyed playing with a squad but they don’t add me as a friend to continue to play together.1 comments 12 views last activity
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This change needs to be in the game for solo Q, it's so so ######### painful to not have info in solo Q. It would be one step closer to making solo Q bearable.10 comments 171 views last activity
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Technician You are apt at handling machinery with the greatest care and precision. Whenever you are repairing a generator, the sounds of your repairs are reduced by 80/90/100% , and this effect is passed onto whoever is repairing a generator with you. Whenever you fail a skill-check while repairing, the explosion and loud noise notification will be muted, and the progression lost is reduced14 comments 181 views last activity
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I have played a few games as survivor and killer and I noticed one thing about the newer map and tile reworks, too much clutter and dead zones. On the newer map reworks they moved the main buildings closer to the middle of the maps but in doing so seemed like the maps shrunk. A good example of this is Mount Ormond Resort, where the main building is in the middle but at the expense of the map seem4 comments 102 views last activity
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As a big fan of horror movies I always enjoyed the feel of the 80s and 90s compared to some of the more recent ones, even though there has been some good ones that have come out in the last decade. So I decided to make a small list of what licensed horror characters I would like to see join the fog. -Jason Voorhees -The Creeper (they can use the one from Jeepers Creepers Born Again, but I would3 comments 41 views last activity
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We need more chase music and the ability to change chase music. It can get stale listening to the same music in game. Maybe have new music in the pass or the store or even better, after reaching certain prestige levels for the killers. Also unrelated but there needs to be a built-in counter for slugging on the survivor side like the counter for hook camping. The longer you are left on the groun0 comments 1 views last activity
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The nerf of spine chill is one of the worst decisions BHVR has made. This perk is useless now and the nerf has destroyed stealth builds. In addition it evened the odds for the survivors, especially those playing solo to evade the killers.15 comments 571 views last activity
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The Champion look sick as hell and would make for a pretty neat killer to have in the game and i'd love to see how The Cedar Steel Mill would be adapted into a DBD map. That and it would feel weird to not make a chapter out of it when the game takes place in the DBD universe, not to mention that you hold the copyright to the game bhvr.4 comments 121 views last activity
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How on Earth are there still three gens on the road in Haddonfield when the map is now the size of a postage stamp? This honestly needs looking at for rebalancing.2 comments 21 views last activity
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At first, the carrying process is completely not fair for killers, we are playing a counter game and when you win a stage, you are supposed to win something immediately, but the system requires killers to play a small game that the opponent can disturb unilaterally to stop killer get the rewards, in any counter game it's a ridiculous design. Then the hooking mechanic is also unhealthy in a team0 comments 51 views last activity
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Seperate the gen progression and Sabo boxes. No way in hell should anyone use a Commodius for Sabo with extra charges. Those should be at most for gens and I feel like that should have no more then 25 charges. Also each box will have red add ons. It is not fair to use that broken toolbox for saboing let alone for gen repairs with double charges.5 comments 111 views last activity
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Basekit Corrupt When? They added basekit BT which was an essential, corrupt for some killers is too.Obviously making the entirety of corrupt base kit would be way too much, however I think a simple solution can be exactly like how they gave BT base kit. Corrupt default works for 60 seconds instead of 120. Then equipping the perk adds another 60 seconds to the timer. This will give killers who have slow starts/longer set up time (like trapper/hag) more of a chance to play without being forc5 comments 111 views last activity
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Make it so teammates can see where you are after 30 seconds, this perk is really spoiling a lot of rounds because of toxic players who like to slug for the entire match to make it as boring as possible for survivors. This perk is not fun or healthy gameplay.0 comments 21 views last activity
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For those of us who already have the free versions, it's unfair to lose these perks for our killers. Especially because they're easily the strongest free perks available5 comments 91 views last activity
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I have played killer exclusively for a long time because of spite. Survivors when I joined in 2018 had it easy. I wanted to actually develop skill in the game, and so I played killer for a long time, off and on for six years in fact. But only after this recent update with the stealth perks has it felt truly awful to play. I reject the meta. I don't like having wins handed to me because I decided1 comments 41 views last activity
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Why is both of meyers' addons that let you ignore hooks still in the game? It was never a good idea to begin with, there are 0 counters to it outside of being in communication and competitive groups. You have to give him a free hook every time you see him as you just have to ASSUME hes evil within TII 99'ed and ready to instakill someone. Unless you give survivors a way to communicate tombs18 comments 181 views last activity
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I've been playing for years as many have. Most players have become acustom too certain builds/items… and forego all other items/ add ons. To optimize our builds. My suggestion is there should be an option too "sacrifice" (*sell or delete access items/ add on items) for a "sub-currency" *"Tribute" that allows players too buy specific items/ add ons too facilitate the survival/killer experience. *0 comments 31 views last activity
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Onryo is a unique character and not traditional so I understand why their play rate might be low. However, —> There needs to be a way to disable animations in menu for killer while in blood web or searching for game. Having Onryo jump scare you actually deters me from playing them. I want to play them but hate the jump scares and cant even tab out because I need to upgrade their blood we1 comments 21 views last activity
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Hear me out. New survivor perk: Bruh Moment When running and not exhausted, activate this ability to create two clones of yourself, that immediately spawn from you. These two clones will run in different directions from you to the nearest pallets. After four seconds the clones will despawn. Individual clones will despawn when attacked by the killer. The survivor is exhausted for sixty second1 comments 21 views last activity
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This is a collection thread for anyone that doesnt want the mori offerings to become BP offerings in the future. According to the livestream, they plan to make the yellow mori basekit and it will be THE ONLY way for a killer to mori survivors, changing green and red moris into BP bonuses only. Im fine with the basekit yellow mori but dont take away our mori offerings, it will feel super bad t46 comments 1,561 views last activity
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Can you make it possible that survivors see each others load outs in the pre game lobby? Solo q is a pain if you run a Support build9 comments 101 views last activity
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Survivors can clip into you and get blinds even when you're facing a wall. On top of them being silent currently it is extremely annoying. If I position properly I should not be getting blinded. That's all.0 comments 11 views last activity
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This mechanic was very prominent in The Casting Of Frank Stone, and I honestly think it's a good idea to start trying out in DBD. This would solve a lot of the issues that people have with the early game. Think about it, the killer already spawns in with a disadvantage. They don't get to spawn right on top of their Objective (Survivors), however survivors can spawn all 4 differently on separate0 comments 11 views last activity
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Since dead hard was nerfed to the ground, i think dead hard should be available on the start of the game, then after the hooks.12 comments 161 views last activity
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I played one match on the new variation with the temple in the middle as an M1 Killer… They are able to chain everything on the entire map together. Shack, to tnl, to filler to filler, to main, to jungle gym tile, to the next and so on. Like if you are playing Freddy/Piggy/Trapper/Wraith it's horrible. It needs some tweaking to increase distance between the loops7 comments 241 views last activity
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The idea is to prevent real hackers to destroy games where people play for seriousness, like challenges or just for fun. This means example: Bubba with his powers, but having hatchets like huntress, and rushes like blight For example. The killer would have no delay whining up when throwing infinite hatchets I know DLC killers cannot be used like this. There could be different killers wi6 comments 62 views last activity
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Not insanely big, but just very slightly. Everyone knows why, everyone who has played against and as the Trapper. When placed at a pallet, window or at other intervals, survivors are able to squeeze past, even if it seems like they shouldn't be able too. There is of course concerns when bringing this up. Removing the skill from Trapper or making the hitbox too big that it shuts down pathways it0 comments 11 views last activity
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i just think he’d be a cool add on to the game:) there’s a ton of survivors who don’t have killers but if they could add him it would be so cool! his voice lines would be even cooler lol1 comments 21 views last activity
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Power of Knowledge. You have great knowledge of the entity and know how the fog works and break the rules. After completing the generator, the "Power of Knowledge" is activated. Standing still while holding button 2 allows you to summon the fog around you and takes 6 seconds to complete, Once completed, the fog will teleport you outside the map, 32 meters away from any escape gate. After mov0 comments 31 views last activity
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Just like in the previous rift, this rift has 0 Deep Rift outfits for male survivors. There is no excuse for why David or Vittorio couldn't have had a deep rift version of their outfit placed in the Rift, especially since you've expanded it to level 200. BHVR, what is going on?17 comments 252 views last activity
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If possible the Knights guards should count towards the internal camp meter. Especially since he can place them directly on hook for long periods of time using the jailer. It’s a really small thing but going against him as survivor is just excruciating since all they really do is either camp hook or tunnel. Or if possible can the time it takes in between the standard/flag appearing and the time a1 comments 21 views last activity
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Hello, The game in my opinion is too dark to enjoy the game in certain maps, I used filters to make the game bit more brighter and make the colors less gray, the grayness I can live with but not with the darkness, I cannot see a lot on dark maps because there is nothing to see. So far Im ware there is a comment about the anti cheat blocking nvidia, but no official statement elsewere. Would it0 comments 21 views last activity
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The "press space" screen should not exist. It should just go straight to the main menu. If I launch the game, I'm obviously going to press a button and go to the main menu. Forcing me to do it manually seems pointless.2 comments 51 views last activity
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The perk is really not very good right now and a lot of people think it is even a detriment to use; bec unlike any other gen regression perk, it will actually trigger 2 regression events on a gen for each trigger of the perk, which is obviously not ideal in terms of "gen-kick efficiency". But I also don't necessarily think that this is a big issue (at least for now) and I also don't think you g15 comments 251 views last activity
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These are changes to perks I think are either weak, situational, or both. Remember Me (Updated) You become obsessed with one Survivor. Each time your Obsession loses a health state, gain 1 token, up to 2/3/4. Each token increases the exit gate opening time by 6 seconds, up to a maximum of 12/18/24 additional seconds. The Obsession is not affected by the slower speed. If the Obsession is alive1 comments 42 views last activity
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Give the players the CHOICE to pick wether they show their prestige or not in the same fashion as anonymous mode. If this doesn't prove to be effective, DON'T ALLOW killers to see what prestiges the survivors are. JUST LIKE THE SURVIVORS CAN'T SEE THE KILLERS PRESTIGE... I got all p3 on all survivors and i wanted to aim towards something and now it's gone and I have no incentive to keep playing a133 comments 2,541 views last activity
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So in order to get hatch there has to be one survivor left but a lot of times there are scenarios where there are two people left and too much generators to do which becomes a waiting game for one of them to die,even if the killer gets to one survivor and downs them they can still slug and go for the other survivor.so my recommendation to fix this would be to spawn a locked hatch which would need0 comments 31 views last activity
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basically it could be a 2v8 or whatever and you’d be invited to a Ghostface fan gathering so bring your ghostface costumes! Everyone is Ghostface and 2 players are chosen at random to be the killers and the rest are innocent party goers. “We got a surprise for you, Sidney . Yeah, you're going to love this one. It's a scream, baby. Hold a second, be right back.”0 comments 11 views last activity
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I suggest a new item, infinite flashlight that can't go empty. This item is for brighting up dark places. Could be used in the lights out game modes as well. This item cannot blind the killer. And for meming and having fun in game. Survivors love flashing with a flashlight. Why not give them an infinite one that won't damage the killer. Exept intimitadion in the lobby. This could be an only9 comments 111 views last activity
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During his rework to make him feel better to play… they also made his most annoying part STRONGER? 8m was buffed to 10m range. I constantly have survivors at 5 gens running around their teammates with EMPs charging from way further away and being able to get off game losing Emps4 comments 71 views last activity