ponzukun
ponzukun
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The Killer's rule is to execute Survivors, so prioritizing those hooked is only natural, right? How much assistance do Survivors need before they're satisfied...?
If you play as the Killer, you'll understand why they choose to tunnel or camp. -
I forgot to mention this earlier, but of course, survivors are also affected to some extent. I sincerely hope this will be improved.
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Collaboration killer to get people talking and then weakened when it sells.
New players who started playing DBD because they like Kaneki will feel that way.
Why does BEHAVIOUR always repeat the same thing?
And if the killer itself and perk are weakened when their usage increases, why aren't the survivor perks that have a high usage rate weakened?
It's only natural that when something new comes out that usage would be temporarily higher.
There's no data to support that high usage weakens it, but I think it's safe to say that many killer players feel it. -
@KatsuhxP said:
https://forums.bhvr.com/dead-by-daylight/discussion/441143/frustrating-and-boring-meta-park
What do you even mean? Was this supposed to mean survivors or a perkname or something completely different?
I'm sorry I really can't tell
Vigil.
I used the translation to write the text, but it didn't seem to work.However, since there are not many people on the Japanese language board, I start a topic while translating it, preparing to be beaten up.
Some of you may have been offended because I write this even though I'm not very good at getting sentences translated into English.
But as one of the players who was passionate about this game, there were several times when I couldn't just sit back and watch. -
The reworked Freddy is still early in the day, so it's not surprising that his understanding is low.
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In the end, it's just the selfish logic of a few survivors repeated over and over again,
writing long, tiresome sentences, bringing up historical figures, using other games as examples, and presenting their opinions as if they were thesis statements, which, to put it simply, are lame and harmful,
like putting pressure on people instead of discussion, It's not an argument it's a pressure.
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@AmpersandUnderscore said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867824#Comment_3867824
Ah yes, we wouldn't want those players playing the "generator" to miss out on playing the actual game because they got "fixed" first.
This is the stupidest comparison I've ever seen and it needs to never come up again.
I would argue that we are essentially doing the same thing, prioritizing to reach our target number as quickly as possible.
There is no need to compare what both camps are doing to win.
You are the one who is foolish for comparing. -
On the killer side, I'd like to say that
the "survivors" stick to the "generators" that are about to be "fixed", right?
Few would go to a different "generator" that has never been "repaired" because they were "driven away", right?
You can apply each side's term to the separated word places.
So, when you get right down to it, both are essentially doing the same thing.
So I will continue to work hard on tunnel construction!
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①Update that grants a permanent buff to the survivor for a plausible reason
②Some survivors who make a fuss by denouncing the techniques practiced by the killers and the combination of abilities and parks they devised as cheating
③Survivors can visualize the range of heartbeats, but no similar functionality has been implemented for killers (I'd like to be able to turn it on and off at will and make the whisper park the default.)
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Whenever a survivor is matched with a killer they don't like, they immediately start screaming on the forums to nerf it.
Why don't they think of countermeasures or find new ways to counter them by combining different perks?Even as Killer hones his skills and counteracts Survivor's powerful perk, a group of survivors on the forum say, 'Nerf it! Save the Solo Q!"
the killer's efforts will soon be for naught!I would argue that it is not the nurses, the brights, or the hard hits that are breaking this game, but the group of survivors that inhabit this forum!
That and the solo Q's who often whine about it should join a community where they can make game friends.
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It would be foolish to try to implement a Shoulder the Burden.
The catch is taken away, the number of times the generator can be destroyed is limited, and next it seems they won't even be allowed to dig a tunnel
Maybe the practice of downing a survivor and then leaving him there out of animosity for the survivors will catch on,
at least that's what I plan to do.
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I mainly play with killers, but if I happen to down a survivor I encounter within the first minute or two of the match, he often chooses to die on his own
Sometimes, even after being rescued, they would abandon the controls and not move
I really felt sorry for the other survivors -
@Peanits said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3827551#Comment_3827551
We take note of the feedback they give the same as we would for any other language. The key points get combined with the feedback from all around the world and shared with the appropriate teams. The same goes for all other forms of feedback too, including forum & social media posts; everyone's opinion is equally valid even if it's not edited into a video.
I've been a little anxious and skeptical lately due to all the adjustments that have been going on.
I was a little nervous because of the overlapping adjustments.
DBD is one of my favorite games and I hope it gets better, that's a true feeling.
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@Mandy said:
We have a team of Regional Community Managers for the particularly popular countries that we support. The Community also regularly check out all language feedback etc.
It depends on the content, but it is very well thought out, so it would be a waste to say that you have checked it out and that is the end of it
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@ponzukun said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3819239#Comment_3819239
I don't want to be told by a survivor who can't be satisfied without lots of auxiliary rings.
correct
auxiliary rings→training wheels
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@OmegaCerebro said:
Yet another whiny killer main screaming to the top of their lungs to be coddled.
I don't want to be told by a survivor who can't be satisfied without lots of auxiliary rings.
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If you want to see Mori please see the animation in the Killer Selection tab.
It's doubtful that a finisher can really shorten the time, if you want to earn BP you can offer pudding.
Unless you have enough bonus BP to go out of your way to use Mori offerings in lieu of pudding.
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This text was created using the DeepL translation. Sorry if it's not clear.
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It's annoying that the AFC gauge builds up even if you just break the surrounding boards, so I'm going to adopt the knockout perk and leave the downed survivors rolling on the ground.
I don't like the idea of leaving downed survivors on the ground, but if hanging them on hooks is becoming a fetter, I don't have a choice HAHA -
This is a text created using DeepL translation, sorry if it's not clear
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I think it's an act that is annoying to other survivors, since going in and out continuously can lead to a lack of manpower to repair the generator, hide, and affect the survivor's perk that is triggered by entering the locker, only the survivor who has been in and out multiple times should be prevented from using that locker.
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@Ayodam said:
It creates a loud noise notification that informs the killer of a survivor’s location. Other survivors cannot hear loud noise notifications. Are you trolling?
Very stressful, and if you're equipped with an Iron Maiden perk, it will be hard on your ears!
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@NerfDHalready said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3789339#Comment_3789339
? what does this have to do with op? should we mention world hunger or wars any time we complain about issues in the game?
that emblem progresses the longer match lasts with many gens left undone so a quick stomp match can result in you not getting iri.
The time it took for the match was not a short one.
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This text was created using DeepL translation, sorry if it is hard to read!
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@TheTom20 said:
The spamming Nosie notification can actually cause a sensory overload for some players so surprised nothing has been changed for accessibility also must be horrible with headphones on
During the chase, I almost went insane when two people repeatedly went in and out of my Iron Maiden locker, taking advantage of the fact that I didn't go right to the source of the noise
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I am not good at English, so I used "DeepL" to translate.
Sorry if it was hard to understand!
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When I saw the video on YouTube introducing the countermeasure system against hardening the position of the generator, I thought it was indeed impossible to ignore it, so I prepared these opinion statements
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@myersgoestochurch said:
Are you saying you should be rewarded for playing poorly?
I posted this opinion because I felt there was too much assistance to the survivor side
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Note that I am not very good at English, so I translated these sentences at DeepL. Sorry if there are some parts that are difficult to understand!