Feedback and Suggestions
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I have been playing dead by daylight for a while now, and I’ve always wondered if they’re adding all these characters from movies and games, isn’t it about time they add The Shining? This is my idea for a brand new chapter: The Shining Killer: Jack Torrance When a killer, deranged killer that is, comes to my mind nothing fits the picture better than Jack Torrance. The thrill of the hunt he’s b0 comments 31 views last activity
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Dear 2v8 devs, I love 2v8, I way prefer playing it over 1v4. First iteration of 2v8 actually brought me back to DBD from a months long break. Since the first iteration went away I've only played Lights Out and the Halloween event in 1v4, both only long enough to earn the cosmetics. This iteration of 2v8, while I don't think it's as good as the first, I am playing a bunch and when it goes away I0 comments 91 views last activity
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4 comments 81 views last activity
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Haddie Kaur has 3 terrible perks. Not only are they just bad from a gameplay perspective they also don't represent the character. So here are my Haddie Kaur perk concepts. ______________________________________________________________________________________________________________ "Inner Focus"→Haddie Kaur While injured and suffering from the oblivious status effect press the active ability b5 comments 152 views last activity
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Monstrous shrine ( 60 second hook states ) 60.0/1.2 —→ 10 seconds shaved off for 1 stage being 50 seconds Monstrous shrine ( 70 second hook states ) 70.0/1.2——> 11.66 seconds shaved off for 1 stage being 58.33 seconds Overall the perk got shadow nerfed by 8.33 seconds so running this perk today compared to a couple patches ago you only get 1.66 seconds below what was standard when th8 comments 111 views last activity
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I can't stand his 5 mile long chainsaw swing , he downs so many teams in the start of the match and everyone just gives up. over 5 games of this in groups (worse in solos) have pushed me to write this post. I wish he would be fixed to maybe chase and earn tokens to use his chainsaw, this unlimited chain swing is not healthy for the game, there's no other killer like that other than HB and even h17 comments 252 views last activity
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As the title says, what are we smoking to think that's good for 8 players LOL3 comments 71 views last activity
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My xbox won't let me report a blatant speed hack cheater, and given that I,have recorded footage, it is rather frustrating. I actually think at this point that behaviour is actively discouraging reporting cheaters. The xbox reporting system is simply too bad to be considered a serious attempt. Do better, behaviour.1 comments 51 views last activity
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If a medic uses the ability to heal someone by half all other medics have it go on a 30s cooldown to prevent instant healing. Same with Scout if someone rebuilds or lifts a pallet it goes all other scouts go on cooldown for 60s unless they make more unsafe loops and remove a good chunk of chained loops 60s is not long. If people are going to complain this isn't fair then go back to 2 of each clas2 comments 91 views last activity
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I Have naughty bear and William Birkin and only play these killers because of these cosmetics. Something about them just makes me like playing trapper and blight that I dont like otherwise. Ik its been years since legendary outfits were added so the possibility of them changing them is relatively low but it would be so cool. Ik the silent hill ones and the resident evil ones would require them to0 comments 11 views last activity
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A while ago, an adjustment was made so that the in-game rating would no longer drop, but since then, I feel like I've seen more deliberate and malicious players idling and disconnecting. Honestly, it's so ridiculous that the fate of this game is in the hands of these bad players. I've seen dozens of posts on this forum saying, "I couldn't win the game because my survivors kept disconnecting. The5 comments 81 views last activity
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Today I played dbd for 1 hour, a total of 2 matches I know someone is probably gonna think "UhH ThAt'S A sKilL iSsUe" or "YoU sHoUlD aLwAyS dOuBlE uP oN sUrViVorS" but anyways My experience from both of my killer matches were really really frustrating, not because of "uuuugh gen rush uuugh tbag 😡" but because there was almost no real interaction, the players just kept camping and predroping4 comments 71 views last activity
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Hello folks, here are some of my ideas, how to make chests better. What are your thoughts? Constructive feedback is very welcome. Chests 6 chests spawn outside of the basement per trial without offerings (was 3) Ace in the hole is now basekit allows you to find addons in chests and to keep your addons if you escape a trial That allone would make chests a lot more interesting. I think i10 comments 551 views last activity
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Interation 1 -Inactive bear traps have a point system where after a certain amount of points, inactive RBT becomes active gen repaired- 10/10 charges Successful m2 attack on survivor with inactive RBT- 5/10 charges Hooked survivors with inactive RBT- 5/10 charges Adding to this, these charges are converted into time loss for survivors with active bear traps, for example a active RBT will lo1 comments 41 views last activity
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Bigger maps an extra gate and they open the same time as 1v4. Killers can't even get to any of them without one being opened. Make them take longer or make killers move faster once gens are done. This is an issue in 1v4 also.3 comments 81 views last activity
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There should be a cool down on how long The Mastermind can use the sprint boost attack that harms you because I just went up a mastermind and the person playing him spammed it way to many times to trap me and other survivors29 comments 341 views last activity
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I was thinking, a controller and a keyboard have directional inputs, so like if something like a new thing in the game which require a skill check were to appear, it’d be cool if it was 4 directions that dont repeat so like w s a d and bam or controller just joystick directions. I thought about this when thinking about a ninja perk for a ninja event where if you complete a full gen alone, you act0 comments 11 views last activity
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Even tho the devs tried to spice things up with different abillities, all of them basically boil down to: press a button to increase X action by X percent, the only thing unique to the mode is rebuilding pallets, yet even that isn't quite as thrilling as it seemed to be at first glance, you just go to a pallet and hold a button for a while, no new minigame, no challenge at all, just a long cooldo5 comments 211 views last activity
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So mainly for legion I think it would be really cool and lore inclusive if when they are added to the gamemode you could play two legions in the same match, I will also extend this idea to Ghostface because of the scream movies, I know this ghostface isn't connected to them but it would be a great callback, plus I can't see any problems with their being two of those killers.5 comments 71 views last activity
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So, let's start with the fact that the new "buffs" are not worth what we got (like "omg now survivors can pick up/build a pallet!"... once a minute, lol). So I won't even talk about them, I'll talk about how bad, horrible, disgusting, completely devoid of any fun for survivors this amazing mode is. 1. Now on already small maps with TWO killers who literally don't give you a chance to breathe, y11 comments 211 views last activity
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Current Chucky is reduced to nothing more than just another variation of the boring old ''Press & Hold the power button to charge/dash forward'' playstyle mainly that we've seen so many times by now in other killers already and that's just quite frankly depressing to me. Not only did the removal make every add-on related to scamper useless, but manual scamper itself didn't really help Chucky17 comments 433 views last activity
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I would like to suggest adding an option to turn off hook screams in the game. This feature could enhance accessibility and provide a more customizable experience for players who may find the screams unsettling or distracting. It would be great to have this as an optional setting in the audio or accessibility menu. Could you please discuss more about this topic?0 comments 21 views last activity
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The standard 2v8 non-bot-queue with permanent 100% killer and 800% survivor BP incentive to represent 8 survivors bringing BPS and the usual, egoistic killer players bringing Survivor Pudding to snub survivor players. Nothing else. Addional option for quick-play-queue with bots to fill survivor slots. Maybe as a checkbox on the 2v8 mode menu to reduce clutter. Incentives of 10 iridescent shards0 comments 11 views last activity
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the auras of the regressing gens are seen by your teammates and yourself instead of only yourself perk will still be considered bad but i feel like it could be a neat change that could help some teammates that are less aware1 comments 11 views last activity
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Please don't ever bring him back to 2v8 . This mode is supposed to be the fun mode and he is not fun to go against ever.3 comments 71 views last activity
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Bloodpoints are nice, but lets be honest. After a certain point alot of players dont care too much about bloodpoints. I dont even spend mine anymore unless i need something. I think a good option is through iri shards. either as an outright reward or bonus player exp to increase the speed you obtain them. I think this would drastically improve qeue times as iri shards are more sought after tahn1 comments 21 views last activity
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Killer Qs take ages to find a match. please increase the bonus on survivor 150/250% is not enough to balance things out10 comments 241 views last activity
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Basically the title. I really love the design though. But why is the perk problematic? First, you need to open 2 chests to even activate the perk. Yes, rummaging is also an option, but you need a 2nd perk for that. And 2-perk combos need to be worth it. A limited heal is not worth it imo. So if you want to use the perk, you need to use coins, waste a lot of time looking for chests and hope yo9 comments 411 views last activity
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I believe 2v8 should stay in the Game, i rather hate the idea of it being temporary, it changes the game so much, new ideas, new ways to play, new skills to learn, tons of co-operation building. I was burnt out of the game for a while and missed the temporary gamemodes, I believe they should be permanent and people can enjoy them more throughout time, but I'm back and I'm loving this. I also be3 comments 31 views last activity
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Recently returned, having played when Old Freddie was a thing and left because you ruined a killer I paid for… Matches are constantly being hijacked by killers waiting for bleed outs and hook timers so they can mori. I’m already being punished with reduced BP because an entire category is tied to escaping, and now I have to sit and wait it out, or get nothing and a queue penalty if I decide to1 comments 31 views last activity
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4 comments 61 views last activity
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So, on x-box controller, for me, this ability has landed on the same button as "actions" and "active ability 2." Could it not be on active ability 1? I don't think there's any way for anyone to have active ability 1 in this mode otherwise.0 comments 21 views last activity
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This way , during week, 1v4 will be normal queue times. Then on weekends, when most people play the game, 2v8 will be available. They NEED to do this.6 comments 111 views last activity
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Ive been playing 2v8 quite a lot, and its so hard to even gets kills right now, the survivors have no pressure on repairing gens, meanwhile killers have a lot of difficulties to even kill someone, matches right now are so fast cause when i get to like 4 hooks, theyve repaired 4 gens. I think survivors should have some pressure and the killes should have a passive ruin effect, so the survivors are1 comments 11 views last activity
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Holding people after spearing them just for an immediate double tap and insta down seems like this is not something that was play tested. Spear someone, hold them, wait for huntress to snipe the stationary target, immediately hit them, profit. I get that people will have different opinions on whether or not double teaming like this is enjoyable or whether it should be encouraged, or even a st9 comments 192 views last activity
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Hi! So I'm really enjoying 2v8 overall. I enjoyed it last iteration as well, and in most ways I feel this iteration is even better. I want to start with some highlights on what I enjoy: I was skeptical about the inclusion if the Finishing Mori, but after a couple killer matches in which my teammate mori'd the last survivor and I got to watch as killer, I thought it was really funny that I got0 comments 11 views last activity
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Am I the only one who couldn't go back to 1v4 after playing 2v8? It just feels so slow and boring compared to the constant excitement of 2v8. 2v8 feels like a hectic party game, just like this game was supposed to be. I really hope the devs make 2v8 a permanent game mode in the future.25 comments 593 views last activity
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2v8 match time imo needs to change, the matches are too fast to do anything when playing slower killer like trapper where you dont have time to set the traps beacuse you must non stop patroling gens for it to dont be done. compared to 1v4 where you have plenty of time My Suggestions: -Less gens to pick which one to repair -10Gens instead of 8 to repair -6 survivors instead of 80 comments 1 views last activity
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Hi The reason i have this question is of just knowing if you have a chance to see all killers that can be played on 2v8 and when i looked at the skins of e.g. Blight the Berkin skin was unavalibe to equip. This let me to believe that licenced killers/skins are not going to be a thing in 2V8? Kind regards2 comments 51 views last activity
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Its been nearly a decade and BHVR STILL hasn't implemented a Bleed Out option when only two survivors remain in game is ridiculous! So not only do we have OP Killers buffs who get wins because BHVR gives them a 60% win/lose ratio (crazy), we have to put up with Griefers who slug you and wait until you bleed out! And god forbid we quit game instead of just sitting there and waiting to die while2 comments 31 views last activity
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The anti-snowball feels as if it punishes killers more than the survivors, it feels as if we do not get five kills within the first minute (overexaggerating but yeah) then the game is over. I have played from both sides and have gotten 7-8 man outs every time, which shouldn't be the case.5 comments 131 views last activity
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Hello, It is just a suggestion to help minoring queue times in 2v8. Build in the option to allow some (up to 4) bots as survivor. So killers will not to wait as long as now to have fun together. The fact that the bots are an option will allow survivors that do not want to play with bots, still can choose a game without bots. Also killers with the same opinion -with or without bots- can opt in o0 comments 11 views last activity
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I really think 2v8 mode should give each killer their own specific terror radius. Not a busy or percussive one either, because currently it's extremely difficult to discern when a Killer breaks off and another rushes in. My proposition is this: Give each "Class" of Killer a Unique Terror Radius that is mostly just an ambient sound. Fearmonger = A Deep Crackling Sound or something. Shadow = A0 comments 21 views last activity
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I have played several games with my duo in discord call. We’re pretty coordinated with each other and have played multiple games since the first iteration. With the new 2v8, compared to last release, it’s pretty unbearable for killer. (Survivors are gonna chime in and complain it’s extremely killer sided, but it’s not. As a survivor main, it is not. I’m in my corner completing 4-5 gens with my SW6 comments 351 views last activity
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So with the remake of Until Dawn coming out in October, I just wanted to throw a quick post out to mention that it would make for AMAZING crossover material to be added to the game. Wendigo would be an awesome killer. Like if Survivors stay still they can't be seen (though obviously this would need to be compenstated somehow, perhaps with a perk that allows for almost perfect hearing of any sou1 comments 102 views last activity
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Obviously the monster from the game isn't going to be added, but I would LOVE an Until Dawn survivor. With options to by skins to go over it, like with Jill and Sheva. I love until Dawn and it's a renowned horror game, so I would so enjoy it. Or some little nightmare killer skins, I would literally go bonkers.6 comments 61 views last activity
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so in the 1st 2v8 all killers had the same two perks which was regression and aura reading but they had a perk that effected them and a perk they got when near a radius of there friend. Is that aspect gone?. Like billy made people exposed when chainsawing, trapper made your teammate faster when placing a trap. Wraith made you undetectable standing nearby and nurse got a blink when near there frie0 comments 11 views last activity
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Until Dawn should be a dbd chapter Since the remake is coming in october i think is just the right timing for a until dawn colab , in my opinion the killer should be “the wendigo” and the survivors being sam giddings and mike munroe and both of them having legendary skins with the rest of the cast/group ( emily ,chris ,ashley, josh,matt, jess) it would fit perfectly i dont know what perks they w3 comments 291 views last activity
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Until Dawn should be a dbd chapter Since the remake is coming in october i think is just the right timing for a until dawn colab , in my opinion the killer should be “the wendigo” and the survivors being sam giddings and mike munroe and both of them having legendary skins with the rest of the cast/group ( emily ,chris ,ashley, josh,matt, jess) it would fit perfectly i dont know what perks the1 comments 21 views last activity
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Ok so Until Dawn is becoming popular again and I would actually die if it came to dbd. A user on tiktok made one ab it that i think is perfect. User: @amburnt3 I have never bought a whole chapter but this would be one that I most definitely would.1 comments 31 views last activity