Feedback and Suggestions

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  • WGLF is the survivors Farming perk much like BBQ is the killers farming perk. Unfortunately WGLF has a negative aspect of not only encouraging bad gameplay from the survivors ie hook farming but it is also a tremendous pain in the ass to consistently get 4 stacks on it compared to BBQ. With BBQ its rare to walk away from a match without 4 stacks with WGLF your lucky to get 4. This needs to chang
    0 comments 2 views last activity
  • Please do something about the really dark cosmetics, since nvidia freestyle isnt workign anymore everyone has to deal with the darkness of the game again. If I ever meet a squadette on swamp with dark skins again, I will simply DC, it puts way too much stress on my eyes lol
    1 comments 23 views last activity
  • Thew new update for Curtain Call has just ruined the frame rates on PS4. Granted, I'm using the PS4 slim and not the pro so it's not as beefy. But the difference between updates is still pretty noticeable and affects gameplay. It's not really a big deal during the menu, I like the new menu models. But maybe you could reduce it during gameplay, even if it means possibly getting rid of a few new
    0 comments 21 views last activity
  • Description : Currently in the game each survivor / killer who plays several games can reach rank 1 and then every 13th day of the month the rank is reset. Since when you reach rank 1, there are no rewards. To improve the game here are my ideas: 1. When the game reaches the 13th day of each month, the rank is reset for everyone from Rank 1 to Rank 20. 2. When you reach a type of
    0 comments 21 views last activity
  • The character limit is way too low in the in-game report form, I can't describe what happened or why I am reporting someone if I wish to link screenshots or videos (type them out, pasting doesn't work). Please make it longer or remove the limit. The current limit is 200 and that isn't enough for linking to evidence, if it's more than one link (example multiple screenshots of chat). Additio
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  • Survivor perks idea: 1. Increases the time when being on hook for 10/20/30 seconds for each phase 2. When being unhooked by the rescuer you are immune to damage by the killer for 4/6/8 seconds 3. When being unhooked by the rescuer in the killer's terror radius you are being instantly healed(Basically adrenaline 2.0 yeah) Killer perks idea: 1. Press the button to speed boost for 1.5 second (
    5 comments 61 views last activity
  • https://steamcommunity.com/id/Steam_Punk_Official
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  • We really need dedicated servers, the killer being the host can be a bit...annoying. I had games in DBD where the killer would lag to my position or even a survivor and also getting hit behind trees, walls etc. Please and thank you.
    7 comments 1,652 views last activity
  • We should be able to stun a killer if they’re in the middle of the pallet. The fact that I can’t seems dumb, the killer can just stand there and hit me while I wait for them to get to one side or the other. Also if I stun a killer their attack shouldn’t hit me. I stunned a billy mid chainsaw and somehow I still ended up going down. There was no chainsaw animation, just a stun and me on the floor s
    27 comments 261 views last activity
  • What about an Button for "Avoid as Killer". As Survivor this would be perfect to avoid killers who destroy your fun on the game with bad game behaviour. This will result in longer Queue Times for the Killer if he's avoided by multiple people and he could get an popup as information. Similar to Overwatch, I know.
    3 comments 51 views last activity
  • when a killer disconnects please give our offerings back i lost 3 bloody party streamers becouse of this since 2x bp
    0 comments 22 views last activity
  • I really dont understand why the emblem system has been made so easy for survivor now. In my opinion it was a lot better in the first iteration. Now, piping is basically a participation reward for survivor (I play survivor too, I know what im talking about) Sure, before queue times were quite high at high ranks, but thats how it SHOULD be. At high ranks there should only be the highest skill
    1 comments 11 views last activity
  • There is no difference between the new color of the gens and the aura of BBQ.
    2 comments 43 views last activity
  • So.... months ago a patch was made that made it so pallets wouldn't spawn within a certain distance of one another.... Can we do that to totems too please because holy crap... There's also a third totem within spitting distance of the other two in that corner over there in the grass.... So yeah. Three of my five map totems all less than 20 meters apart....
    2 comments 51 views last activity
  • Link 1: Condensed idea by a new post Link 2: Original poster, complex idea with numbers and everything THE ENTITY’S DOLLS Rather than working on the generators, Survivors would have to locate small Dolls located around the map to avoid being revealed by intermittent “Entity Scans” that display their positions to the Killer. If a Survivor is in possession of a Doll, their position will
    4 comments 41 views last activity
  • I would LOVE to see more gestures added to the game. I would also like to see Killer gestures. Taunts would be really cool, like gestures but maybe unlockable, or default... Every killer having a gesture would be pretty cool. Maybe add some voice lines for the gestures/ taunts? Sticking with the theme of nobody speaking of course... Just some random Idea's: Killer finger waggle Killer head s
    5 comments 341 views last activity
  • If we ever get the License holders permission to get cosmetics for Bill, I think it’d be funny if we could get a Bill Nye the science guys cosmetic. Lol Feel free to post your own Bill cosmetic ideas in here too.
    0 comments 21 views last activity
  • Hello, Here are some Freddy buff ideas that might make him better, thought I think the buffs would make him powerful, so I added some nerfs too. Buffs ▪️ It'll take 3 seconds to put someone into Dream World. ▪️ In the Dream World, survivor auras are revealed to you. Progress of generators, hexes, etc' are slowed. Perks of survivors are not active in the Dream World. ▪️ Survivor
    16 comments 181 views last activity
  • I think it should be visually delicious to see Candyman as a Dead by Daylight's Killer, I don't know exactly about his power, but it would be nice to see a ''totally human'' killer face. Comments about his power and/or about the killer itself would be appreciated.
    0 comments 21 views last activity
  • I'm sure many of you have seen, more than often, when a killer goes to swing at a survivor only to hit nothing but air as the survivor has Sprint Burst. I'm unsure if this strange invulnerability is either intended or not, but it would be very nice to have indication in the perk's text if it IS in fact an intended element, if not, is it just a bug that they ARE invulnerable? (If they're not invul
    0 comments 11 views last activity
  • I just had the regular situation, where a survivor stood on the hatch for HALF AN HOUR until he/she decided to actually jump! There is NO POSSIBLE way for killers to win this, if the survivors just stand there forever until the killer hits them! Hatch is absolutely overhyped by survivors and why do they get a free escape after i killed them so good, only 1 was left with 2 gens! There MUST be a wa
    7 comments 191 views last activity
  • No okay, the idea that its range based okay, thats cool. BUT WHAT THE HECK!!? Okay the perk needs a rename, its still useless. Other survivors still have to die for it to work, NO thats stupid!! your supposed to run it with Object of obsession, but its still bad for what it does, if they are trying to make the halloween DLC more interesting, then they failled. DS and Object are now fine, but
    11 comments 132 views last activity
  • As survivors tea bagging and wasting time at exit gates and possible to add a bit more "ohhh shiii" factor - cant you make it so the exit gates close after 10 seconds of them being opened, encourage survivors to get out and If a survivor is in the middle section when gate closes it automatically ports them out?
    6 comments 71 views last activity
  • A frequent problem for survivors is when they're in a team and people have DCed, either before the match starts or after their first down. I wish there was a fifth Emblem category for survivors, called Grit. You ONLY get grit for staying in a match to the end, and ONLY if one of the following has happened: 1) A fellow survivor has DCed (before or after the match starts, EXCEPT if they've
    1 comments 31 views last activity
  • exhaustion nerf is very big nerf but i think you devs did well it will end of ez unlimited looping with vigil+sprint for me and vigil is will be trash looping will be hard task and it will better when im doing killers ....but always balance problem was from nurse cause its only overpowered killer and have most overpowered add ons no other killers can't extend thier speeds and attack r
    17 comments 191 views last activity
  • Will the game come to turkish language support ?
    0 comments 21 views last activity
  • Playing the Perk Vault offering will effect ALL players both killer and survivor. For that match, all perks are placed inside the Perk Vault and are unable to be used again until the match is over. Yes, this is a perkless mode offering. It will definetly bring some interesting game play. Available on bloodwebs for both killer and survivor. I would love to see a no perk mode, but as we ar
    11 comments 112 views last activity
  • It's too much. Everyone has self care, there is no 180 seconds of healing someone. I played for 6 matches now and have 120. And I always go for saves and try to heal people. Please revert this change. It's pointless with perks like self care.
    4 comments 31 views last activity
  • The first time dailies existed they were awful. Then they got fixed and became really nice, and then nerfed to the state that we have now. Can we get the dailies to not be so awful? They reward 20-40k bp on average which is as much as my average doc game rewards me with BBQ+C... is it possible to double the reward/objective? Markness
    3 comments 41 views last activity
  • Its about time to introduce casual and ranked queue. Maybe even split the casual queue into a solo queue and a SWF queue, ranked is solo only of course for balance reasons. Give killers extra XP in the deathsquad queue such that SWF can still play. Oh, and please dont come with the argument that we have not enough players for different queues. The amount of active players right now is dou
    0 comments 1 views last activity
  • I believe that all platforms should be able to have a skin that is DIFFERENT, but similar to legacy. Legacy should always remain unique due to the value it has amongst those who went through truly grueling grind. Yellow sparks (original) is the legacy players crown jewel, they’re gonna keep it, duh. No one else gets it, duh. Next, other people getting similar skins. Let’s call them “loyal
    3 comments 61 views last activity
  • So Leatherface really struggles with his add-ons because most of them are useless. He needs a rework of his add-ons so I have made a complete list of ideas that are more unique to Leatherface rather than most of his add-ons just being Hillbilly's Chilli ( If acceleration gets buffed ) Stays the same, because buffing his acceleration would then naturally buff his chilli add-ons ( If no
    4 comments 421 views last activity
  • so they changed the pallets hitboxes? I didn't really notice too much of a difference but they still suck there shouldn't be a hit box for the pallet you should have to be under it or at least be touching the pallet and yeah I get it probably not a priority right now but geez it is annoying when you get stunned a foot away from the edge of the pallet
    7 comments 51 views last activity
  • Give the Trapper, Huntress, Nurse and Doctor the ability to play without their face gear. It'd be cool.
    0 comments 21 views last activity
  • Hey Devs, i really like the new Perk Coulrophobia, but i think it should be affect the "snap out of it" from Doc Madness 3. Nurse calling does it to, so why not Coulrophobia? Maybe it's a personal opinion but i really like to chase the survivors instead doing the 3 Gen strategy. It would make the Doc stronger in chases. He's nio the very best at it. But it could be my personal opinion.
    2 comments 71 views last activity
  • If DBD ever got other modes besides the repair gens and escape, what would you want them to add down the line given the chance? I personally would want some kind of offline Chapter stories mode where you have to pick form the chapters killer or survivor only and do a series of missions of sorts. I know it would be challenging but I think if devs can make an AI fighting game character act like a h
    0 comments 21 views last activity
  • You need to stop punishing both sides but especially survivors when the killer rage quits because he can't get anyone down in 1st few minutes. The pic shows me losing 1 pip on my non main that's trying to do a bugged daily which is wrong. I'd managed to sabotage 1 hook and was working on another since I wasn't near any gens when he quit. I didn't get a quitter bonus for him leaving either. The bl
    7 comments 101 views last activity
  • Instead of the chilli add ons having acceleration why dont you have it so leatherface can swing more times? once for the uncommon add on and twice for the very rare it would make these add ons viable for use because at the moment not many people bother using them
    10 comments 102 views last activity
  • So calm spirit is one of the perks that is getting a buff. The buff stops audible screams from madness, intoxication and injury however according to the devs on the stream even tho it stops an audible scream from madness it does not stop the visual notification the doctor gets. I would like to see calm spirit also not produce a visual notification when your madness tiers up. This would be a good
    14 comments 421 views last activity
  • My idea is a quality of life change for the Killer's concerning the Generators. If a Survivor doesn't touch an incomplete Generator within a five second time frame. Then the Generator will begin losing its progress as if it was kicked until a Survivor begins working on it again. I feel like this will slightly help with the Gen Rush meta and Killer's wont have to waste valuable time kicking G
    8 comments 71 views last activity
  • Instead of skill checks survivors must answer math question correctly. For every incorrect answer the killers movement speed is increased by 5%
    4 comments 242 views last activity
  • So during the Q&A we got introduced with changes to the two No-Mither-Tier-AddOns in the game: Scarred Hand: * Mud Phantasms have collision. * Removes The Hag's ability to teleport to her traps. * Grants 300% Bloodpoints from Deviousness Score Events. * Trumps all other Add-ons. Waterlogged Shoe: * Survivors within the triggered Trap range
    3 comments 401 views last activity
  • [u][b]Base Kit[/b][/u] Increased Slow effectiveness to 65% movement speed while survivors are inside the gas area. Movement speed is 85% after leaving the gas area while still under it's effects. The gas effect forces a medium pallet vault. The Clown starts with 3 bottles. Increased the area of the gas effect. The Clown is no longer slowed when throwing the bottle or readying
    10 comments 91 views last activity
  • The map used to be a godly item. The point burrito, back in its prime, gave you 300 points per map scouting, in an era where you needed only 10k points to pip, and at a time when sabo also gave 1k per hook, and bnp's instantly finished gens. The item was seen almost every game, and was clearly too powerful when bp was tied to rank. The item was then absolutely gutted (from 300 points per scout to
    1 comments 21 views last activity
  • Posted this in Killer section already, just wanted to see if people like the idea. Name: Silent Slice When you draw your weapon for an attack you no longer make a sound. Time for lunging is expanded by 0,2/0,3/0,4 seconds. What do you guys think?
    0 comments 21 views last activity
  • Trapper needs several things they did not mention in the Q&A: Fix his trap placement preview, so that it is 100% correct. Fix his reduced trap size. Devs already confirmed that this was unintentional. But beside the ever popular "we look into it" nothing ever happend. Trapper should be able to completely block chokepoints and there shouldn't be so many spots that the survivor can squee
    20 comments 251 views last activity
  • Hello, Whispers is an alright perk, but I have a buff idea that might make it better.. maybe a bit too powerful, but that is just an idea. The idea is making the whispers volume grow stronger when you get closer to a survivor. Just an idea, might make it too powerful though.
    4 comments 32 views last activity
  • As you all know at rank 1 a game takes on average around 4 mins within this gen-rush meta. This is an idea to slow down the game a bit. What if survivors had to find parts for the generators in order to fully repair them? For example: you can repair a gen with your bare hands to 50% and after that you have to put in a missing part and continue the repairs and if the killer kicks it after that i
    17 comments 151 views last activity
  • I'm so tired of hearing a heart beat so i let go of the generator JUST as a skill check appears and bam insta miss it....or when im using a crap med kit and it's about to run out and I have self care so I WANT TO RUN IT OUT AND CONTINUE SELF CARING and a skill check pops...so med kit disappears and i stop healing. Miss skill check and scream...please make it IF A SKILL CHECK STARTS, AND I STOP DO
    0 comments 21 views last activity
  • So the devs are talking about nerfing all the exhaustion perks, but I feel like most people would agree that sprint burst is the only perk that needs to be looked at. I thought maybe a way to change it would be to give it a requirement like all the other exhaustion perks. What if sprint burst activated after the survivor has been in a chase for 3 seconds? I think what most people dont like about
    28 comments 234 views last activity