Feedback and Suggestions
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TL;DR (This will be a long thread!) Killers get gen rushed because he is too weak in the first chase. Buff his action speeds in early game. Lose the buffs when he gets hooks/kills. Encourage him not to tunnel to keep his buffs. In return, nerf BBQ & Ruin and consider to make the last 1 or 2 survivors stronger. Make Kindred a built-in ability to nerf SWF and camping. Major assumptions0 comments 111 views last activity
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It's been how many patches since Amanda has been released and somehow her gear addons are still bugged. ( They have been bugged since release and nothing has been done about it) It's gone beyond the point of it being funny. At this stage I'm not even asking for a pig buff as much as I want it. I'm just asking that you make sure that it does work Forget rule set number 2 being made part of her ba0 comments 21 views last activity
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Killer add-ons are already lost at the end of each trial, yet nearly all of them have negative side-effects. On the other hand, Survivor add-ons can be preserved, yet none of them have negative side-effects. This makes no sense. Either Survivor add-ons need to have negative effects, or they need to be lost at the end of each trial, or Killer add-ons need their negative side-effects removed. I2 comments 21 views last activity
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Simple, allow, in post game wrap-up (and maybe in other ways), an opportunity to gift auric cells to other players. If you're worried about shady things (hopefully it's already implemented in a way where you can't inflate how much you have), you can limit to only 1 or 2 per game. But, over time, players who can't buy the cells can build up enough to get something exclusive with it. Seriously0 comments 51 views last activity
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Summary/TL;DR Leatherface loses multiple instant downs and gets either unhindered movement speed while revving or faster movement speed while swinging (Test on the PBE) Introduction Identifying the Problems Leatherface is a much-maligned killer who has achieved the meme status through his notorious facecamping, achieved through his capacity to down multiple survivors instantly.47 comments 551 views last activity
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I wish punishment for leaving match (disconnect) especially survivors. I meantime penalty for playing as survivor or losing mor peeps.1 comments 51 views last activity
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Please balance SWF so the solo queue'ers aren't getting abused by their toxic behavior anymore. I am tired of having 3-man SWF teams sandbag me, refuse to rescue, bring the Killer to me, and generally be as toxic as possible so their little group can escape. This is supposed to be 4 solo survivors against 1 Killer, NOT 3 survivors vs 1 survivor vs 1 Killer. Give me a solo queue mode so I don't4 comments 31 views last activity
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If the wait for 2.0 has showed sth on console, then that console players should have their own section in the forum such that we can avoid PC players and console players bitching about each other Old steam forums even had extra sections for console....0 comments 21 views last activity
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I post every two weeks about how they can truely fix the whole gen issue, but right now it needs a band-aid fix now. Kicking the gen as a killer will remove %5 from the gen's progress along with causing it to start to degrade over time.0 comments 11 views last activity
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I wish for a new skin for the Hillbilly called HillBilly. Its themed around Bill from Left 4 Dead. White hair, beard and the army jacket I mean everything! Lets be honest we all know we NEED it.1 comments 61 views last activity
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Bloodlust rewards bad killers with a speed boost. It needs to go. I say this as a "killer main". It's awful. I would like to suggest that it be changed to only affect Myers in Tier 1 of Evil Within and the Hag and to ONLY be Bloodlust Tier 1.46 comments 531 views last activity
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I believe the game needs to rework its primary objective, and theres many out there sharing similar sentiments. Here are some of the key problems: When survivors focus on doing gens, matches can last an extremely short amount of time (4-5 minutes is not rare). Short matches are unfun because neither team gets to make interesting choices or use their skills in chases. This problem is generally6 comments 61 views last activity
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So as everybody knows that gud succ on pallets and windows is no more, as well as the killer not being able to slurp up survivors. What I wanna know is... WHY CAN THE KILLERS STILL DO THE ELECTRIC SLIDE TO THE HOOK!? Sorry, for the caps. Seriously though. I understand that the vacuum was taken away for "balance" purposes but it only makes sense for a "balance" to work is to take one thin4 comments 81 views last activity
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I think it would be cool and scary if we had a game mode or map where you could only see the map every few seconds via flashing lights/lighting. You start off in complete darkness and every 2 -3 seconds the map lights up for 2-3 secs and it repeats all game. Some objects can be lit to see in the dark but this would be scary as hell, especially with a low, no heartbeat killer. Another use fo4 comments 61 views last activity
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I should have said it sooner, but really like them. No, really. Ofc I think there's still work to be done about this, but altho there are some really bad totem placements because they're too obvious (hidden in the middle of the playground between houses in Haddonifeld, just beside a Generator or with a survivor spawning on top of it) that haven't changed/been removed, I really want to thank you2 comments 31 views last activity
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To be clear, I'm not referring to what's commonly known as "hook gymnastics". I mean that if a Survivor goes to unhook another, and they start the unhook interaction, they should not be able to stop it. The interaction is already short enough, and this will stop Survivors from trolling one another during this interaction.15 comments 112 views last activity
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they are just boring to look at right now, and other, more important, things have already been asked.0 comments 31 views last activity
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Description: Currently there are two maps in which there are maps entirely covered by corn fields. Some killers like the "hillbilly" and “The cannibal” who have chainsaw can not cut corn plants. In reality with the chainsaw you should cut both the trees but also these plants that remain fixed only to hide the survivors. My idea is that the corn plants could be cut by these killers to evolve2 comments 81 views last activity
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Make Them Pay - The likelyhood of failure fills you with rage. The entity grows hungry and will reveal auras of all survivors for 4/6/8 seconds on a successful hit when 2 generators are required. I thought Make Them Pay was a cool name for a perk so I thought I'll come up with an idea for it.1 comments 22 views last activity
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I like the emblem system. I like the idea of it the requirements for it but i think it needs tweaking with in some areas SURVIVORS: me and everyone else thinks that pipping for survivors is far too easy i think(now hear me out here) that survivors should have to escape to pip or at least have a higher thresh hold for piping if they dont escape but not depip if they made it past the black pip3 comments 21 views last activity
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Why isn't there something to reward Devotion 1? I did it yesterday and I ger nothing but Level 1. That's not cool. Please rethink the whole devotion system.0 comments 51 views last activity
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This is my suggestion on how to buff Killer perks and abilities that are supposed to make skill checks harder, as well as make missed skill checks more relevant. Instead of having missed skill checks regress generator progress by a set amount, have the amount be dependent on the total completion of the generator. The exact percentage may need adjustments, but I recommend starting at 33% on a P18 comments 361 views last activity
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Reunlocking everything after prestiging is a chore so i thought of an idea that makes killers and survivors more playable after prestiging "perma-unlock perk slots" heres how it would work after prestige 1 your second perk slot would stay open, after prestige 2 the 3rd would stay open, and at prestige 3 obviously the last would stay open. May not seem to much to some people but would help playabil2 comments 51 views last activity
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I don't know about anyone else, but when I play (whether it be killer or survivor) I always find myself wanting to say "gg" to everyone else or asking for something to be brought. However, with console you have to go through the tedious process of going on their profile and sending them a private message. It would be nice to see a pre and end game chat, just like on PC, where you can speak your t1 comments 21 views last activity
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fww... devs... they not even try to think balance most important exhaust perks individually almost looping complains were from sprint so how about make longer exhaustion of sprint? or how about sprint having 2seconds of boost? and now have half while running so why not make it quarter first? how about other perks? if conditional perks have same option as unconditional one people24 comments 231 views last activity
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Or have both, what's everyones thoughts on seasonal challenges. Maybe have an unlockable cosmetic something which judt rewards those who look to mix up there game.0 comments 11 views last activity
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Please allow me to change the sensitivity on nurse when I am blinking. I play with all sensitivities at max because it's hard enough to look around but when blinking on nurse its SO hard to keep track of survivors when im stuck at what seems like a 4th of the speed I usually look around when not blinking...please. Quality of life would greatly improve.0 comments 21 views last activity
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Descriptions: In this game the hatch, is always open and can not be closed any way, it should be that the killer can close this hatch at most 1 time. Then if you close the hatch for a second time, there will be chest like those of jigsaw, that on these boxes you can earn the keys to open the hatch closed by the killer. If the survivor misses the skillchecks of these special chest, the killer0 comments 41 views last activity
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Pig has some bugs going on with two addons and two that have the wrong name. She could also use some nice buffs to make her somewhat viable. The two bugged addons are: Bag of Gears Crate of Gears These two both add the time it takes to search a Box as well as reduce the time it takes to put on a RBT. ATM all they do is make putting on the RBT take longer. The main part of the addons doesn4 comments 211 views last activity
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So ages ago on a Dev stream, not sure when, they talked about the modification of icons in Dead by Daylight, which would give you no game advantage, but gave some people new excitement for unlocking new perks, because it made it look funny, it made it look worse, or made them look incredible, but then they stated how messing with the game files goes against the EULA and the EAC account flag COULD0 comments 22 views last activity
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This post is comprised of all the ideas I thought of within the past week that could improve the game. I encourage you to add on to my ideas, say why you like/dislike my ideas, and offer some of your own ideas ! I will first say the problem / what needs to be improved, I will give my idea as to how we can improve this, then i'll explain why this is a problem / explain how this is a good solu1 comments 51 views last activity
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I think that Survivors should not be able to push the Killers around simply by running into them or outright blocking them. The other day, I was chasing after an injured Survivor, beelining for them, then I suddenly get pushed to my right even though I "counter-steered" and saw another Survivor come into my FOV who was running straight ahead into me. I was absolutely furious because it felt16 comments 241 views last activity
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One I could think of is when hiding in locker reveal the killers aura when he is within 12 meters to all suvivors. Survivor noises are considerably more discernible.(heavy breathing 75% louder than usual.)2 comments 12 views last activity
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Borrowed time can only do so much against killers who camp, and survivors come out of matches with 5,000 or less bloodpoints. The whole situation just makes the game unfair, and toxic. Survivors should be given distraction points if they are on hook and within the Killers terror radius for a certain amount of time, and possibly slow down the hook progression meter if the Killer is nearby and the1 comments 21 views last activity
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It would be great if we could just get and buy a dlc pack that contains some of the exclusives that people cant get such as the Street Meg, Science Fair Claudette and even the Daddy Jake for those people who are new to the game.3 comments 191 views last activity
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I have often heard the saying that Survivors in this game are just skins... Why not change that? My proposal is for each survivor to have a stat boost. Something related to their backstory, their perks... Here are some ideas. Claudette: Increased Healing Meg: Small Increase in natural Sprinting speed Nea: Scratch marks more spread out Ace: Natural luck increase These are ones I've thought of on2 comments 41 views last activity
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all killers need to be powerful aka nurse/huntress level. billy can be this by keeping the chainsaw hitbox after hes stopped his sprint like before, so you can turn and hit people after the dash. trapper needs an extra trap or 2 by default so he can instantly spawn and place 2 or 3 and start makin his way to the gens. too lazy to talk about the rest but yh at high ranks killer is just guaranteed10 comments 61 views last activity
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Everytime you "prestige" you get a random legacy cosmetic for either survivor or killer. Or maybe a new effect that's similar to legacy (legacy but purple?). Just so levels have a purpose and also you can look dank while playing dbd. Thoughts?7 comments 881 views last activity
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So for a Freddy rework I was think of TWO Different ways you can rework Freddy 1. Make The dream transition shorter to 3 seconds but make his dream world penalty stack the more times you sleep a survivor the harder it is for them to wake up to a totally of 3 time and make the penalty go from 1 sleep=50% then 2 sleeps=60% and 3 sleeps=75% and each time the survivor fails a skill check it take the0 comments 71 views last activity
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I feel like there is no reason to want to rank up in the game other than "bragging rights" and an achievement. All you get is harder matches and players closer to your skill level. There should be more of a reason to rank up so an idea i had with the new cosmetic shop is depending on what rank you get at the end of the season you get X amount of iridescent shards. Obviously the closer to rank 1 y3 comments 351 views last activity
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Since the report form is not up anymore and the devs said to report in-game (and if there's video evidence, paste in the report box), at least let us paste links, don't make people hand type the whole video link c'mon Literally had a hacker whose name was "Devs are s***" . We all disconnected and reported him asap, with video proof but at least let us prove it easier...0 comments 11 views last activity
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GENERAL CHANGES At the beginning of the game the killer sees all dull totems auras and all 5 are dull . The killer then chooses which totem to light by walking up to it and interacting with it. In turn the totem becomes lit (hella lit) and the hex perk is activated. If the killer has multiple hex perks the one he chose first is the one that the first totem he lights gets infused with. I2 comments 71 views last activity
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Nurse in theory is one of the strongest killers, certainly the strongest for PC. But on Console, she is nothing but a joke. Survivors rejoice when they hear the fated screech of a Nurse in their game. While Playing Nurse isn't fun at all, just painful and irritating. I used to be a nurse main before the update that increased her mobility killed her. Now you might ask. Why do you think she's bad?11 comments 781 views last activity
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The report form that was on the google docs was amazing and I'm not sure why it was taken down, that being said, I would really enjoy a report system that actually took action. I just ran into a hacker, have it all clipped and highlighted. The hacker in the end game lobby laughed and said "Everyone says I'll get banned" when the players said "ez ban". Some streamers are able to contact a mod o0 comments 21 views last activity
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I would like to be able to pick between Survivor and Killer Dailies. It would be nice to also have it so they are general enough to be done by any character, such as the "healing x amount of health states."18 comments 501 views last activity
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So, seeing the nerf coming to Sole Survivor confused me a bit, because Object of Obsession and that perk are kind of meant to go hand in order to view the Killer with Object of Obsession you have to outside of their terror radius, so the fact that the killer has to be close to not be able to see you with the upcoming nerf just seems... counter productive. It was even brought up that the way the p3 comments 471 views last activity
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Instead of having the points added in mid-match on the Deviousness category, filling that scoring event quicker, can we have the add-on operate how a bloodpoint offering would? (By multiply the score after match) A third of the way through a game with the speed limiter, I have no incentive anymore to use my saw because I can't earn any more points in the Deviousness scoring category. If we wer1 comments 11 views last activity
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welcome fog traveler! The nightmare, oh boy; a character which was bad and became even badder after the nerf. Currently he’s the worst killer in the game, but for what reasons? Well... 1. His power does not help in a chase 2. Vulnerable to pallet looping (i mean, 8 out of 12 killers are culnerable but he’s worse) 3. Survivors don’t find the threat of being in the dream world, since you can19 comments 181 views last activity
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0 comments 41 views last activity