Feedback and Suggestions

Our team will be happy to read these!
  • All of Steve’s perks are garbage and there’s literally no point to get them. Babysitter’s time on the unhooked survivor is too short, and why the ######### does your aura get revealed to the killer (I know it's supposed to "distract" the killer, but you can do that effectively without the perk). On top of that, the killer will still be able to hear the unhooked survivor's moans and footsteps; so
    39 comments 471 views last activity
  • Slippery Meat: The last 1/2/3 hooks that you sabotage at least 50 percent provide a 100 percent chance for the next survivor hooked on one of them to unhook themselves during the escape attempt. The aura of these hooks can be seen by survivors within 128 meters of range. What do you guys think? ---------------------------------- I think this would actually turn the perk into a fun one people
    10 comments 81 views last activity
  • We've all played a killer game agains t 4swf before. They're usually altruistic, smart and know what is happening. 4 sets of eyes and good communications remove ALOT of map pressure. This is inherently what makes most killers useless at higher ranks. SWF is great fun as a survivor player also I usually only play with friends I have experienced both sides of the coin. The problem with map pressu
    1 comments 21 views last activity
  • I am really tired of killers rage quitting, and losing my toolbox item, my sacrificial item, and getting no blood points for it. The game has been out this long, and yet survivors are still getting totally screwed over when a killer rage quits. Killers are now seeing the items that get sacrifice, such as escape cakes and such, and then rage quitting immediately, causing the survivors to lose out
    7 comments 52 views last activity
  • I am a firm believer that we need more hidden offerings in the game. I think it's rather unfair to the killer that survivors can know if they have a mori. The only other hidden offering is shroud of separation for the killer (other than a mori). But if you spawn in and see a teammate well it's a mori. Moris are supposed to be a surprise that surprises and stuns the survivor. If they go in knowing
    1 comments 21 views last activity
  • It would be nice to hear some themes for survivors. I get that they're just skins but it kinda sucks switching between survivors hearing the same theme while killers get cool and bad a** themes. It would give more personality to survivors imo. Edit: Fixed it
    1 comments 51 views last activity
  • Could we see this added into the game?
    1 comments 41 views last activity
  • Me along with multiple of my friends have played this game for almost a year now. We all are/have been in red rank as both killer and survivor and I am going to make a list of perks that need or we would like to see recieve buff/nerf/change. I will also not be talking about perk bugs like the Iron Will hook time bug as those will be fixed eventually. Also will not talk about blood point perks. I
    0 comments 72 views last activity
  • Remove the constant overlay music BP % bonus to Boldness and Altruism actions Remove HUD icon indicator of No Mither/Broken state
    11 comments 72 views last activity
  • Hello people of the fog, Today wr start with two new problems: 1.) Remove the camera flip from the traps of The Hag. It is annoying, it does not balance anything and it isn't really "scary" it absolutely destroys Dead Hard. 2.) Distortion perk should not be activated while using Object of Obsession. In the description stands that it activates IF the killer WOULD see the aura. So when
    15 comments 151 views last activity
  • If a Survivor(s) escape through the hatch with a key, the Killer shouldn't be punished by losing pips. If a Survivor dies because of a mori after they have been hooked only once, that Survivor shouldn't be punished by losing pips. You cannot have a "competitive" game like Dead by Daylight provide one team the ability to win by random chance, and have the other team derank because of it. it sim
    2 comments 31 views last activity
  • With adrenaline and all the new healing focus perks idk why this is still around. It's literally just a "oh lemme fix your mistake". Instead I would rework it as a perk so it can be regulated and take a perk slot. So you actually have to work around it.
    29 comments 341 views last activity
  • Don't get me wrong, the old Decisive Strike was absolutely broken and needed to be reworked, but even with this new version, there are a couple flaws I would like to see tweaked in the future. Currently, the concept of Decisive Strike is that it is an "anti-tunnel" perk, yet there are several situations in which the Killer is punished due to the Survivor's poor choices. For example: Exit ga
    0 comments 121 views last activity
  • A broken yet damaged mask with a black suit
    2 comments 11 views last activity
  • A lot of players don’t find The Cannibal fun, and some regard him as the weakest killer. However i have ideas for a rework. Like Freddy, Leatherface will have abilities. However Leatherface could have Chainsaw Abilities such as a Chainsaw Dance, similar to how Leatherface’s chainsaw normally works, except while triggering it, pressing the toggle button will have Leatherface go even more crazy
    6 comments 141 views last activity
  • Wondering if it would be possible to add a way to block seeing a player's comments in the after match chat room. I generally find things people say after the match far more toxic than their actions during a match. It would be nice to be able to block a player's chat but still be able to match with them. It could be done in a way so that the blocked person doesn't know they've been blocked. Then t
    0 comments 11 views last activity
  • I would absolutely love to see the graphics improved and this game with RayTracing would make this game so much more creapy and som much more fun to play you can see a video here what it looks like on and off in battlefield V https://www.youtube.com/watch?v=mRH0ug7GOlc
    3 comments 221 views last activity
  • Pretty straightforward request, but sometimes when I'm waiting for a killer lobby I want to spend some of my blood points on a different killer or survivor, without having to switch (or in the case of the other role, can't altogether) Any chance you'll enable better bloodweb spending so we have something to do while waiting for a match to start?
    0 comments 21 views last activity
  • First of all, where’s the Wishlist?!? I guess they they removed that section from the forum. Anyway..... I think it would be nice to be able to cycle through and see the match results of some of my previous games. Maybe the last 10 or 20. Sometimes you might wanna show off that sweet 32,000 bps to a visiting buddy. Maybe you played against Ghost Face 3 times in a row and you have a sneaking susp
    0 comments 11 views last activity
  • A little bit of context first: I main killer, I'm not great nor terrible either. I'm still learning some of the killers and perfecting some more advanced mechanics on a couple, all while going though the game progression unlocking perks and whatnot. I'd love to be able to opt out of SWF matchmaking. Why? The difference between SWF and solo survivors is huge. Premades on third party comms make a
    15 comments 141 views last activity
  • They are still not working properly and when they do register and when they don't is very clunky. Please fix them so that any hit taken from the killer while another survivor is within 8m radious counts as protection hit even if they may be behind a wall, you're still protecting them by giving them time to escape.
    3 comments 111 views last activity
  • It's so ridiculous that myers cant stalk anyone in a cornfield.. i chased survivors that were visible the entire time but i couldnt stalk them because of the cornfield which is over 80% of the Farm maps. That is just frustrating and just throws the fun into the trash can.
    0 comments 21 views last activity
  • I think most people agree that this add on is very lackluster, especially for an Ultra rare. So I had a thought about how to make it better and I think I came up with something that actually keeps a similar concept to what it is now but improves it. Iridescent Seal: Whenever a survivor cleanses at a pool of devotion, The Plague is IMMEDIATELY given the corrupt purge effect without having to dri
    4 comments 82 views last activity
  • Look, I like this game, but I don't like having everything except a glorified practice range mode (kill your friends) and the tutorial being tied to rank. I don't honestly care about rank that much in this game, but by tying every single match to the ranking system a lot if people feel like there's a lot more at stake than there actually is. All I'm asking for is a play mode with no rank. A casua
    6 comments 41 views last activity
  • Or within 32m of the killer (for those killers whom do not have terror radii). I hid in a locker as the killer neared my gen. They kicked the gen, checked the wrong locker and began searching the immediate area. After finding nothing, they searched elsewhere still within terror radius of the locker though. They eventually left, and I climbed out of the locker as the terror radius faded away. Be
    8 comments 161 views last activity
  • We've all seen it. We all know it's not ok, survivors and killers alike. If you drop a pallet on a killer while they're picking up a survivor, it needs to stun the killer. That is all.
    6 comments 101 views last activity
  • And a double blood point event coming up, is there anyway you can increase the blood point limit to 2 million? Just a thought. You'd make a lot of people happy if you did this.
    3 comments 81 views last activity
  • So Plague has potential to be top tier because she can be a really fast Huntress but her ultimate ability is in the hands of the Survivors. This is not good practice when it comes to Killers. The Devs whether they knew it was going to happen or not have chosen to do nothing about Survivors not cleansing and denying her the 2nd ability which makes her powerful because of the fact that Survivors ar
    13 comments 311 views last activity
  • Nearly 3 years we've had to ensure the scourge that is Ruin. Its the number 1 killer perk by a mile and it's the single biggest contributor to any killer win or loss. Its RNG based and it heavily punishes solo queue players over SWF. There's no easy way around it. As a solo player, you either put up with it and watch as no gens get done and you lose. Or you run around the map, possibly never find
    41 comments 522 views last activity
  • I don’t understand why Self-Care is HEAVILY reliant. It is a waste of time to me to go to the corner of the map and waste thirty seconds if not more to heal yourself when you could just make it to a teammate or do a generator with that time. People are using it as a crutch and have the mindset that “If I’m always healthy then I now have the confidence to do anything”. Why not just bring a med-kit
    12 comments 122 views last activity
  • With The soon to be Arrival of Dedicated Servers and DBD on the Nintendo Switch It got me thinking. Would it be Possible instead of Having our Accounts tied to Steam/PS/Xbox and Soon Switch Profiles, to instead have a DBD account that you could Log into no matter the platform? I'm not talking about cross play but simply saving the Info of our accounts in one place to be used on which ever platf
    3 comments 61 views last activity
  • Hello! Pig main here. I've been playing Pig since a little after I got this game in the summer of last year. During the time I've played Pig, I can't help but feel that she's been getting the short end of the stick with certain patches. I don't think Pig is in need of any major rework like some killers are, but I do think she needs some tweaks to reach her full potential. I wrote out a thing in G
    5 comments 52 views last activity
  • While standing within a certian radius of a hooked survivor, not in a chase. All generators progress. Either fully or to a max of like 75%.
    8 comments 82 views last activity
  • I have so many Lerry's offerings on Billy and Nurse and I will NEVER EVER use them. I would like to transfer them to myers or wraith. Or in general stuff from a survivor you only leveled up for teachables, I would like to transfer all items/addons/offerings to my main survivor. Can we finally get this? Many games offer transfer abilities. The best thing would be a trading marked. I would lik
    3 comments 411 views last activity
  • Now, i also had a rework idea for The Trapper since a lot of players consider him weak. And it kinda sucks to see the mascot of the game in this state. So here is what i came up with. The traps will behave the same and all, but now Trapper will have a new set of traps. Such as ceiling traps which can catch survivors when they move next to it. The trap will behave the same as the bear traps, exce
    2 comments 111 views last activity
  • I appreciate all the licensed survivors and killers but I think its time for something original again.
    1 comments 31 views last activity
  • ... I just played Hag and noticed something. When i was standing far from a palet, waiting for survivor to drop it, it actuly hit me, could this be that Hag hitbox is little off? Or am i missing something?
    6 comments 82 views last activity
  • Can we nerf some perks already and add some new ones. People are asking for killer nerfs and the killers don't need nerfs, some of the perks do. Before I get into everything, some perks are a problem and need readjusting on both survivors and killers sides. The problem is so bad, it's to the point where certain perks have to be baseline for every killer/survivor that it takes the fun out of other
    2 comments 81 views last activity
  • would it be possible to get the Deathgarden mask to console as a mini DLC or auric celled cosmetic?
    2 comments 21 views last activity
  • Hello DBD team, would it be nice to manually set any present and past chapter or event music theme as the default menu music? I like the old and main menu theme we have for the last three years, but it can be repetitive and I'd want to change it sometimes. This option should be added in the ‘Options’ menu. We should also be able to chose if we want to keep the manually chosen theme as the music
    1 comments 11 views last activity
  • The issue with Evil Incarnate is that you need to kill all four Survivors with the add-on, ‘Judith’s Tombstone’ to claim your achievement. Unfortunately, Survivors can hostage the game by diving in a locker which makes them essentially invincible. How about just adding a special interaction where, if Tombstone Myers is in T3 and is carrying a survivor, clicking the Power button will let him imme
    24 comments 481 views last activity
  • So I haven't played Dead by Daylight before and while watching Nintendo's E3 stream I saw that it was coming to switch. I plan on pre-ordering it soon but was wondering/hoping if there was going to be an Offline mode to where you could play against bots to practice with killers or survivors. I travel a lot and don't always have an internet connection but still would love to play this whenever/whe
    2 comments 1,371 views last activity
  • I created a thread over on reddit : https://www.reddit.com/r/deadbydaylight/comments/cvltkc/yes_this_is_another_vigil_reworkbuff_idea/ For those who don't want to leave the forums to see the image of my vigil rework, then here it is written out again. ------------------------------------------------------------------------------------------------------------------------ You look over y
    2 comments 31 views last activity
  • That's right ladies and gentlemen. It's rework number 5. Number 5. Number 5. Current Play With Your Food: You become obsessed with one Survivor. Every time you chase your Obsession and let them escape, you receive a Token up to a maximum of 3 Tokens. Each Token increases your movement speed by 3/4/5% . Each offensive action spends one Token. The Killer can only be obsessed with one surv
    8 comments 81 views last activity
  • I think something as simple as a 2% buff at tier 3 would make it worth it. That puts it 4% above Brutal Strength at 4 gens and 10% after all gens are finished. As a end game perk which has ALOT of build up I think that is fair. That being said I know stacking it with Brutal for a 50% pallet break and Bamboozle for a 45% vault increase at 5 finished gens seems nuts, But it is also kind of the po
    5 comments 81 views last activity
  • GF can no longer get broken out of his ability by staring at him and dropping a pallet on him He can only fully stalk a single survivor 3 times each game No longer stalks faster when leaning "GF caught on tape" numbers drastically reduced All add-ons that increase stalk rate have slightly reduced effectiveness GF loses his ability once hitting a survivor of any kind Recharge speed of Night
    9 comments 82 views last activity
  • So hex perks are strong and yet usually countered in thr first minute of the game. Which pretty much makes them unfair for the killer. Some are really strong but again, never really last. So o vote to replace the hex part with token perk. Obviously they would need changing as some of them would be stupid if they couldnt be countered. So lets begin: Hex- Ruin: The most used hex perk. The one m
    4 comments 101 views last activity
  • The Doctor is a great killer, but he has some problems mainly due to the Shock Therapy attack not being designed as a chase tool, but rather as a status applying tool. That said, I think there are some changes that could improve the Doctor's state: The Shock Therapy attack should have slightly longer range. The Shock Therapy attack aoe should follow terrain. The Shock Therapy attack shoul
    3 comments 81 views last activity
  • Almost any match I play as a killer, one or sometimes two people disconnect. There should be some kind of matchmaking penalty making it so quitting a match prevents you from joining another for say 30 minutes. Seems like an easy fix for people leaving and the killer never actually getting sacrifice points.
    3 comments 31 views last activity
  • As a killer main that has many hours into the game, Leatherface deserves a buff. You might say why? Because there is a version of him better out there i.e Hillbilly. Why would anyone buy him if they can just play Hillbilly? There is 2 big flaws with him right now. First one is you are not catching up with survivors EVEN if they run in a straight line with your chainsaw. Second is you can
    5 comments 41 views last activity