Feedback and Suggestions
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The collector(Demon Knight) The Collector is a demon in human form who’s desire is to take the souls of the unsuspecting survivors. With the blood from his hand, he summons hideous, lesser demons to assist him. Theyre effective killers, but they are dispatch-able. The Collector is a great killer from a cult classic. It would be all kinds of2 comments 91 views last activity
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I’ve noticed an increase in sluggers lately. I know we have the unbreakable perk, but let’s face it the one time you bring it you don’t all get slugged OR you’re the only one with it and lucky enough to be picked up first so it’s kind of useless and takes forever to get yourself up. I suggest that rather than it being a perk IF all 4 survivors are slugged one random survivor should be able to get1 comments 22 views last activity
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All the Plague has to do is get her Vile purge and then she can hit you from so far away. Let’s be honest. Sick doesn’t travel that far. I think when a survivor is already sick, she can’t use her vile purge on them. Because it’s too easy. Yes you can throw up on them with the green sick to make them 1 hit. But the vile purge is just too much. It’s stupid. Or at least make the sick not travel that20 comments 451 views last activity
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Achieving Merciless killer while not being a low rank is actually ridiculous. Not only do you need a 4K, but even if you get a 4K, you may not get Merciless due to the changes with emblems. Surviors simply need to escape to get their adept achievements, where as for most killers it's an actual chore that requires not only luck- but bad players to capitalize off of. These achievements for kill1 comments 21 views last activity
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im asking you guys every time i play killer on dead by daylight on ps4 my control's invert every time i hit a survivor any suggestion's how to stop it. looking down is looking up and looking up is looking down how can i stop this cause it happen's every time i hit a survivor.2 comments 11 views last activity
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Edit: PLEASE give a like if you support for the Devs to see Steve: Tunnel Bandit's bandana and swimming googles, and a messed up face skin (he gets beaten every time he fights...) Nancy: Winter Dance dress skin. Demogorgon: Dart's skin PLEASE!9 comments 1,443 views last activity
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Agoraphobia You got trapped in this strange place across the fog, but your tremors are still following you and you have anxiety in open places. You get the ability to see the auras of the lockers 12/16/24 meters away from you. You get an extra speed of slow locker entering of 5/7/9% While inside of a locker, you are able to see auras 10/15/20 meters away from you *Only if you don't hear th6 comments 52 views last activity
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Iv'e been facing this plague and i think it needs nerf shes power lasts for so long and she can down survivors so far distance this is pretty hard to dodge because you need just hit even little bit and your injured or down. This needs to be balanced.9 comments 131 views last activity
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As it is right now, the new Steve perk called Camaraderie hurts you more than it helps, it gives Killer info that someone is around the hook, so he could just stay at the hook knowing a survivor is around, or start coming back early. My simple update idea to make it actually help the survivor on the hook would be - whenever survivor is within 16m of the hooked person using this perk, and he's on11 comments 131 views last activity
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More hotfixes vs content and cosmetics. The number of bugs has become a serious issue and more and more people DC as a direct result. If I can't be healed by others, why stay in at that disadvantage. That bug is over 2 months old. New content is coming that will have even more bugs. I think the employees there need to play survivor more to appreciate the sheer number of bugs on that side of the0 comments 11 views last activity
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As a Legion main I really want a Legion buff. I did use some ideas from other people but I wanted to put them together in my way with a little that I thought of myself. Feral Frenzy When you miss an attack in Feral Frenzy you lose 25% of your power instead of cancelling the power. Movement speed increased to 5.3m/s instead of 5.0m/s. Decrease the recharge time to 15 seconds instead of 20 sec0 comments 58 views last activity
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I think one of the top priorities is to optimize the frame rate on PS to 60 per sec?0 comments 2 views last activity
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Make it so you see scratchmarks while using Lightweight. That way you can see it's effect in real time and know for sure when it let you escape a chase or confuse a Killer.7 comments 61 views last activity
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There is so much perks that it is very hard to get ones you want. My suggestion for better progression is that perks show up only in bloodweb until it is bought. After you bought it, you get tier 1 of that perk. Then you can level it up by using it. For example, Urban Evasion: First you can crouch and move slower but when you have used perk enough you get better and your perk goes tier up. That0 comments 1 views last activity
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Currently it seems that the amount of effort to get free from the killer is pretty ridiculous. I feel like I can have a survivor on my shoulder for an insane amount of time and don't really feel that much pressure to head toward a hook. Improving Iron Grasp or Agitation so that they're noticeably better if this gets corrected would perhaps go some way to seeing people have to think about what per8 comments 31 views last activity
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Hi I hope maybe I can get lucky and hear from the devs about this. I've been playing this game since close to launch and I absolutely love it. I'm really pumped to see my favorite tv show and my favorite game to have a crossover too. But I'm afraid I can't play survivors because I have a rare genetic disorder that separates my joints making repetitive movements and to a lesser extent holding butt1 comments 11 views last activity
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New perk system rework, in order to give old weak perks new life, whilst retaining the overall meta.My idea for a system that uses lower level perks, and underused perks and allows them to fit into more builds by lowering their cost of applicability into a loadout. To sum it up All perks have a "pip level" up to a max of 4 at level 3, with the total pips allowed being 16 (so 4 perks at max level.) Lower level variants of some perks, and underused/un9 comments 511 views last activity
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No Mither is a not so very good perk. The downsides way outweigh the upsides, and other than being run for memes I don’t see how it gets much usage. Especially since the killer knows that you have it? Just don’t leave the no Mither boi on the ground, easy. I do not think the killer should know you have a broken status, I can see why it’s included on the bottom so survivors can know that you can’t5 comments 112 views last activity
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I feel terrible if I lose count of how many times a survivor has been hooked and I put someone on their death hook earlier than I should. I'd love to have some kind of counter or sound que to tell you if this is their death hook. I imagine this could also open up to tunneling which is bad and I'd like y'alls opinion on how to avoid that. I just hate hooking someone and realizing they are dead, e0 comments 11 views last activity
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Imo there's too many of those perks and some are much too OP. So Instead of changing survivors as a whole, I thought why not modify the perk status instead kinda like the DS nerf. Exhaustion: cause the survivor to be exhausted and slowed down by 10%/15%. On the other hand I would change it so it recharge even if running but at a slower rate -5%/-10%.2 comments 41 views last activity
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So I have some ideas, one i've seen posted before but the others I haven't. First idea: make it so the previous match results can be viewed after the match ends and you exit the match details screen. I've accidentally exited before seeing my stats and emblems because I pressed 'back' on the spectate screen just as someone escaped so it forwarded my click to the 'exit' button and I didn't get to0 comments 261 views last activity
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When you launch the game and alt+tab, the sound from the intro and from the main menu starts playing. It's really irritating and distracting when you start the game and you don't want to play it in that exact minute. Thank you.0 comments 21 views last activity
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Ladies and gentlemen, people at BHVR. Write a message asap to your team with the following content: Do not forget to implement the stranger things 80s like theme as the background music when Demogorgon is the chosen killer in the menu; Like the Legion who got the more rock style theme, you know what I mean. I repeat: Do Not Forget! Thank you for reading.0 comments 21 views last activity
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Many people would agree that a Jack the Ripper killer would be cool. But at the same time, some people don't agree because he was a real life serial killer. And that glorifying him and his actions wouldn't be a nice thing. So how do we fix that? Simple. You can do what other games like Assassin's Creed Syndicate and Identity V did with Jack. Create a new character with different motivations but0 comments 31 views last activity
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Dusting Off Perks This thread series is about taking a perk from both roles, and making them more viable in more situations. Dusting Off Perks: I Overcharge You are fuelled by your hate for progress. Overcharge a generator after performing the Damage Generator action. The next survivor interacting with an Overcharged generator will face a skill check with the following effects: Good Skil22 comments 281 views last activity
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In my stats i have something like 77 millions bloodpoints (if i read correctly), is there a chance to be added the option to reset all levels, all addons/equips/offerings/clothes (the prestige ones, or bulba face), like get everything to zero in return of all that bloodpoints cashing back? Because i did so many mistakes while learning to play the game, exploring it, rushing to get more achiveme0 comments 11 views last activity
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So I evaded the Wraith, pallet him twice whilst invisible, safely unhooked a survivor, did a generator and then finally got down. The Wraith procedeed to camp me till the end of the game and my teammates still tried to rescue me but he downed me instantly and hooked me again. So how come the killer who did nothing gets more points than me and I also lose a rank shard...like ######### ?5 comments 31 views last activity
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This will probably never happen but when u guys decide to add a new killer, after the strangers thing killer,it should have a perk where the killer finds a loose piece of a pallet and uses its weapon to make the pallet have jagged pieces whenever a Survivor fast vaults that pallet. If the survivor slides on it again, while injured, it should give them the mangled status effect and if they keep on0 comments 21 views last activity
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I was quite tired while writing this, so don't worry if I repeat myself lmao ------------------------------------------------------------------------------------------------------------ Strongest Killer Perk: Purge This perk, combined with PGTW, could result in Ruin falling out of the current meta. The potential to damage 2-3 generators with PGTW at once is very strong and will definitely help1 comments 41 views last activity
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Levels 1-39: Three perks appear, up to two can be purchased. Levels 40-49: Four perks appear, up to three can be purchased. Level 50: Five perks appear, up to Four can be purchased. Nobody likes the levels 1-39 bein unchanged so i propose these changes to make the bloodweb even better and reduce the grind alot more and better and would help the new players not be swamped in grind1 comments 31 views last activity
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This is the one killer other than Michael were the chase music really matters because of the really great soundtrack of stranger things, they need to have unique Chase music for the demogorgon otherwise it just won't feel right, it won't feel right without the sort of synth music that they use3 comments 461 views last activity
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Still seeing issues with hitboxes involving hatchets and windows. I was about 20 meters away from the window after a fast vault and was still hit it seems windows are always unsafe. Also hatchets are still wacky. I was hit well over my head when hiding behind cover. I've also been behind a killer when they swing and was still hit. Will the Dedicated servers help fix this at all or just allow less0 comments 11 views last activity
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How about adding increasing and decreasing gen point multiplier based on amount of recently finished gens (X amount of time, for example 2 minutes)? So if you just rush gens with your team and finish all of the gens in first 4-6 minutes you get very few points but if you finish the gen when previous completed gen was finished more then 2 minutes ago you get for example double points. Or32 comments 301 views last activity
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The Demogorgon from Stranger Things is bipedal and should be human-shaped enough that the only appendage needing a lot of work is the head. Its power would be like the Hag + the Nightmare: It can place up to x portals to the Upside Down realm (similar to the nightmare realm) The portals cannot be seen by survivors (but can be detected with Small Game and flashlights) Once a survivo8 comments 371 views last activity
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It's about time Killers got Offerings to increase the amount of Totems on the map. Heck, give them to Survivors too: They give 1k BP and now there's a Perk that profits from cleansing them. Nothing crazy, just the same as Chests, 1/2, depending on the rarities.7 comments 101 views last activity
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Lets be real, both of Ash's perks that weren't MoM (pre-nerf) were pretty bad, and now that MoM got nerfed it's equally as bad (mostly due to how inconsistent protection hits are). Buckle Up- In addition to the killer's aura being revealed 6 seconds and being able to tell how much the survivor has recovered, the perk should also give a 40% healing boost to downed survivors. The healing buff woul12 comments 342 views last activity
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so wraith perks are pretty much useless specially to experienced players , they dont do their jobs specially predator . with predator its actually harder to spot people from far predator rework idea - you can now see scratchmarks from walking survivors , you see also scratch marks for 5 seconds longer . and there is also white arrow on them to see which difrection survivor took else 5 s longe2 comments 121 views last activity
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I can't even begin to explain the number of times that a killer has been close by when I'm freed from the hook and I end up being hit again and rehooked. My friends and I have an ongoing joke of me being the group sacrifice because of my horrendously bad luck. If there was a ten second immunity, it would make it easier for survivors to do just that.. Survive.5 comments 51 views last activity
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The Doctor shouldn't be allowed to grab people when he is in treatment mode. If he decided to camp it becomes impossible to save someone on the hook because he can just spam the M1 button wthout giving any chance to the rescuer. What do you guys think?6 comments 41 views last activity
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Second Wind - upon healing a teammate, the next time you get unhooked, or you unhook yourself, you will gain a broken status effect and be passively healed over the course of next 20 seconds while outside of Killer's terror radius. The problem I already see with this perk is that in essentially punishes killers who do not camp or tunnel. Why not remove the broken status effect as well as the req0 comments 41 views last activity
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Clown’s chase potential definitely isn’t weak. But his bottles can still be of little use at certain loops, with survivors being able to loop him long enough. Problem is, his chase potential is all he has got going for him. Nurse and Spirit are both better at chases for sure, yet at the same time they have very good map pressure. Clown has even less map pressure than a normal M1 killer, since he14 comments 292 views last activity
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Suvivor perks Boil over (buff): You obscure the killer´s ability to see Hook auras in 20m (all tiers). Dance with me (buff): You leave no scratch marks for 5s. Dark sense (buff): Trigger with all generators. Deja vu (buff): The repair progress of revealed generators can be determined by the intensity of their auras. Premonition (buff): Killer aura is revealed for 3s when trigge0 comments 41 views last activity
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Map: Big house (technically a single house but the size of the hospital) Speed: 4.4 Height: average (exact same character model as the Hag but with a reskin) Terror radius: 26m Power; 1- Fear the dark: The Boogie man is able to see any survivor hiding in lockers. Additionally, he can enter it, reducing his terror radius to zero to teleport into another one. If he teleports to a lo0 comments 241 views last activity
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The totems spawn away from the generators and away from the spawns of the survivors. The survivors spawn in the corners of the map and the killer in the center of the map. Remove the slowdown to the clown when it loads the launch of the bottles. Remove the slowdown to the huntress when she loads the launch accepts them. Remove slowdown at wraith when using power to become visible. Remove the1 comments 51 views last activity
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Hello, I am an incredibly huge fan of the game Dead By Daylight! I am really looking forward for the release of the stranger things DLC but I am here to suggest about a future DLC idea. I think it would be great to introduce Pinhead from the Hellraiser franchise as a new killer for the game. And maybe have the momento mori as sorta like the Jesus Wept scene where the hooks come out of nowhere and1 comments 21 views last activity
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So first if you don't want to read the Introduction and just my ideas in how to solve the problems, just Skip to 1). 0) First of all: I'm German so please don't mind my grammar mistakes, thank you ^^ I'm playing DbD since July 2016 and I played it for over 1100 hours, but I quit playing it a year ago for no special reason. Now I played it again for some time and I want to give my feedback and0 comments 21 views last activity
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after 1 week of playing killer, i found only 4 red rank with 2k-3k (sometime 5k-6k) hours at head and i have ONLY 200 hours and i never reached the purple rank with the killer, so, why i CAN'T play with people at my same rank but only vs the ######### red rank who troll and loop you all the ######### time making your game a complete boring #########, im so ######### bored to play at this game cau0 comments 31 views last activity
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Make a tutorial where it shows a killer camping a hooked survivor, then tell them to ignore the person on the hook, do generators, and open the exit gate and escape. For killers, make a tutorial encouraging them to look for other targets, because camping isn't an optimal strategy. This will keep more people playing, especially survivors, as camping is a huge issue in lower ranks and is what ma0 comments 21 views last activity
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It really bugs me that survivors are essentially skins. The only things that are unique to them are their perks, but even those can be taught to the other survivors. I know that this has been suggested multiple times before, so I'm going to go in depth and describe why I chose the passives for each character and why I think they are balanced. Here is the list: Dwight : 5% increased coop act12 comments 102 views last activity

