My Legion Buff
As a Legion main I really want a Legion buff. I did use some ideas from other people but I wanted to put them together in my way with a little that I thought of myself.
Feral Frenzy
- When you miss an attack in Feral Frenzy you lose 25% of your power instead of cancelling the power.
- Movement speed increased to 5.3m/s instead of 5.0m/s.
- Decrease the recharge time to 15 seconds instead of 20 seconds.
Deep Wound
- The deep wound timer decreased to 15 seconds
- When doing the Mending action you will now face skill checks and messing up a skill check will take 25% of the deep wound timer.
- Survivors with Deep Wound cannot complete the Repair, Heal, and Sabotage actions.
- The Mending action will have to be done in one channel like the Doctors snap out feature.
Addons
- All the pin addons now apply their respective status effects when initially hitting a survivor with Feral Frenzy. (Originally you had to stab them twice in Feral Frenzy to apply the effect.)
- Franks Mix Tape: Considerably decreases the cool down for Feral Frenzy. (Originally allowed you to considerably decrease the Deep Wound timer by hitting them again.)
- Cold Dirt: Considerably increases movement speed in Feral Frenzy. Moderately decreases the duration of Feral Frenzy. (Originally it considerably decreased the cool-down of Feral Frenzy.)
- Fuming Mix Tape: Moderately decreases the Feral Frenzy speed. Considerably increases the cool-down of Feral Frenzy. Moderately increases the recharge time of Feral Frenzy. Allows you to see the Auras of Mending survivors through the whole map. (Originally made you able to see the progression of generators.)
- Stab Wound Study: Tremendously increases the Feral Frenzy duration. Slightly increases the cool-down of Feral Frenzy.(Originally it considerably reduced the Deep Wound timer.)
Thanks to Fab for creating a awesome Legion buff.
Go check it out!
@Fab said:
INTRO
These are just some changes I came up with. Some have been ripped from one of my other discussions, most are brand new. I'm posting this again for three reasons.
- As a game designer and active player, I believe that the biggest problems with The Legion are actually to do mainly with his addons and not his power. (Hard to believe right?) Although I do provide extremely good buffs for his base power.
- A lot of my discussions have been recognized by Behavior, and I want this one to be seen as well.
- A lot of people have come across my discussions and ideas, not knowing they wanted it, but finding out that they really do.
POWER CHANGES
- Survivors suffering from Deep Wound cannot complete the Repair, Heal and Sabotage actions. (Designed to deter Survivors from completing specific actions within your Terror Radius.)
- While in Feral Frenzy, your movement speed is increased to 5.4 m/s. (Previously was 5.0 m/s.)
ADDON CHANGES
- All pin addons now apply their respective status effects upon initially hitting a Survivor with Feral Frenzy. (Before you had to hit them again with Feral Frenzy while they had Deep Wound.)
- Frank’s Mix Tape: Considerably decreases the cool-down of Feral Frenzy. (Previously allowed you to decrease the Deep Wound timer by hitting them again.)
- Cold Dirt: Considerably increases the speed at which The Legion vaults pallets. (Increases vault speed by 25% + Previously considerably decreased the cool-down of Feral Frenzy.)
- Fuming Mix Tape: Tremendously decreases the speed at which a Survivor completes the Repair, Heal and Sabotage actions for 90 seconds after Mending. (This is a 12% decrease in action speed. + Previously showed the repair progress of generators while using Feral Frenzy.)
- Friendship Bracelet: Slightly increases your Terror Radius while in Feral Frenzy. (Increased by 4 meters. + Previously slightly increased your movement speed in Feral Frenzy.)
- Never-Sleep Pills: Moderately increases your Terror Radius while in Feral Frenzy. (Increased by 8 meters. + Previously moderately increased your movement speed in Feral Frenzy.)
- Susie’s Mix Tape: Considerably increases your Terror Radius while in Feral Frenzy. (Increased by 12 meters. + Previously considerably increased your movement speed in Feral Frenzy.)
- Nasty Blade: Moderately increases the time it takes for a Survivor to complete the Mend action. (Increases Mending time by 4 seconds.)
- Filthy Blade: Considerably increases the time it takes for a Survivor to complete the Mend action. (Increases Mending time by 8 seconds.)
- Stab Wound Study: Considerably increases your Feral Frenzy movement speed. Considerably decreases the duration of Feral Frenzy. (Increases movement by 0.3 m/s. + Decreases the duration of Feral Frenzy by 3 seconds. + Previously considerably decreases the Deep Wound timer of all Survivors.
Thanks for taking the time in reading my discussion and I always look forward to feedback. If you want to read some of my other ideas, you can find them linked below! @Peanits @Patricia @Ness
OTHER IDEAS
- Rank Rewards: https://forum.deadbydaylight.com/en/discussion/53853/rank-rewards
- Bloodweb Fix: https://forum.deadbydaylight.com/en/discussion/68042/perk-pool-rng-fix
- Weapon Inspect: https://forum.deadbydaylight.com/en/discussion/79498/weapon-inspect
<3
Comments