Feedback and Suggestions
Our team will be happy to read these!
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Solo is unplayable. It's constant dying with 1-2 gens done, for the whole team. I equipped Left Behind but I don't even get to use it. It's damn frustrating. DEVs fix your game already. Do you expect people to continue playing while losing 90% of their games because of poor game balance? And before some killer main will reply with the usual "but I pip most of my solo games", it's not about pippi3 comments 41 views last activity
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It was said that we'll get bloodhunt sometime in September (was it 5 to 8th?) Will we be getting one before mid chapter patch?4 comments 71 views last activity
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Okay idk what is happening today but I'm only queued with tunneler and camper. I told my opinion on the forum about this and I'm not really against it but I don't understand why I derank bc I get tunneled by killers. I can only lvl up my chase score and since no one comes to rescue me on my first hook I die. Literally just deranked from a game I maxed my chase score but it still wasn't enough0 comments 21 views last activity
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If Behaviour were to make a DBD2 or rehaul the whole game completely, some suggestions to help take the game forward. Now the game how it is currently is, is great, I play the game everyday it's addicting literally lol. Since the game is 3 years old, I know the company has to be planning something big next year, so I have some suggestions hopefully that can take it forward. Unique Survivor P1 comments 21 views last activity
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Seriously, why isn't this still a thing? I don't think anyone is going to have any serious advantage by changing the settings since people already play on low settings for more visibility. The game looks very blurry on any other setting other than low. At least give us an option to turn off anti aliasing.7 comments 51 views last activity
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The current Dying Light increases in power as the killer gains hooks but the obsession buff for increased altruism speed is the same throughout the trial. Would it be possible for the obsession's buff to decrease as the killer gains tokens? I believe this would better represent the perks namesake.8 comments 31 views last activity
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I'm wondering. Why take away the ability to complete generators faster still, while being the last person alive? There was a match where killer camped the hatch, and he wasn't going to stop camping either. He only closed hatch when he saw the last survivor, which initiated the "end game". There was ruin and several gens left to do. (I am aware they could of just done gens...) But that's the th0 comments 21 views last activity
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Making it so that the first jigsaw box is guaranteed to not let you remove your trap. I cant tell you how many times I have trapped someone and they just get it off 20 seconds later on their first try. And whenever i go against a pig, I dont even worry about the traps because you have such a long time to disarm them making the pigs stall game irrelevant.6 comments 101 views last activity
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When dedicated servers come please give us an option to link accounts, only one linked account per platform though. I have Dead by Daylight on PC, PS4, XBOX ONE and the switch tomorrow. I don't mind not having cross play but would prefer you to allow us to link accounts so we can buy auric cells on one platform and use the cosmetics on the others as long as you have purchased the dlc if needed2 comments 5,141 views last activity
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Solo survivors are very disorganized. I've seen so many deaths bcs survivors just didn't know neccesary information or they waste so much time for nothing. A trivial example: one hooked, one is getting chased, other two are repairing gens, they don't know that 3rd survivor is chased and thats why hooked survivor has reached 2nd stage//// Kindred prevents these situations very well BUT WHY I HAV5 comments 81 views last activity
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So, Shelter woods is the open map with a big -lets say- tree in the middle. No high ground in this map. The only way to get our balanced landing is in the central tree (which is not something easy). Is there any chance to make it better for this perk? either add the usual small hill or at least make the tree bigger and easier to climb ><2 comments 41 views last activity
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I think a simple replay function - similar to what many other multiplayer games have - would be a great feature. Personally, I'd love to watch from other player's perspectives, after a trial is over, to see what was really going on. For the UI, it could just be an extra menu tab with your 5-10 most recent trials saved. Ideally you would have camera options when viewing the replay such as free ca0 comments 31 views last activity
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Survivor lobbies should have the menu music from the patch or for the killer they have selected on their main menu. It's nice to hear the different themes from the past DLCs. BTW Awesome job with the new theme!3 comments 41 views last activity
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For each hooked survivor the time for the hooked survivor is increased by 5% and increases difficulty on escape attempts by 10%. When hooked in the basement, entity progression is increased by 3%/6%/9%. Gain 50%/75%/100% more bloodpoints in the sacrifice category. Even though this still isn't great its a bit better and it would be a decent farming perk I think.3 comments 21 views last activity
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So the reason I thought of this is kinda weird. So I saw an... interesting image posted in a certain thread in the lore category which displayed several masked characters. The Legion in the image had frosty eyes, and due to the nature of the image and the fact I used to browse deep fried memes I immediately pictured the legion with glowing red eyes. I personally think it would be cool if kill1 comments 121 views last activity
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^ So we don't need to reselect perks every time :p3 comments 21 views last activity
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1st. situation. You hook survivor 1, then they get unhooked and have DS, you slug them, then go after the 2nd guy. You down the second guy, hook him then go back to the first survivor. Even though you didn't tunnel, you still get DSed. Another variation is you just go after the guy who unhooks, but find the other person later on and still get DSed even though you clearly didn't tunnel. 2nd situa24 comments 241 views last activity
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Killer concept idea: The Blood Doctor Not to be confused with The Doctor, The Blood Doctor is not really a "Doctor" he looks more like the plague doctor but not the plague either. Hes weapon: The Bloody Syringe No lore idea yet. The ability's: each time The Blood Doctor hits you, you get tier 1 out of 3 status effects, these tiers make it so it increases the time at which0 comments 1 views last activity
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5 shreds is enough, and much more on par with every other killer's dailies (excluding Ghostface's gymnastics routine of a daily.) 5 maximum charge shreds is unnecessarily specific. Shred is useful at different ranges, and needing to leap maximum range, let alone assuming the survivor won't easily dodge makes for a very easily thrown match just trying to go for what should be a straightforward ta1 comments 91 views last activity
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Mettle of man is in the current state not worth using it, but the best perk to represent the chaos of the evil dead movies. I never watched the series, cause in Germany it was never available on Netflix (?). But i watched the movies and Mettle of Man represents so well this chaos. If playing the records of the necronomicon and awake this evil presence, who kill all of Ash Friends or spelling so5 comments 72 views last activity
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Honestly i never understood why it was taken out to begin with. I get caught as the last survivor all the time after not getting downed the entire game just to not have a chance to try and escape. Like i literally just played a game where I was put on the hook right as the other survivor killed themselves (like i was still hearing the deep bwoooohm sound) and i didnt get a chance to escape the ho1 comments 21 views last activity
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The new map is HEAVILY survivor favored. There’s parts of the map that have double pallets from years ago and there’s so many spots where survivors can exploit the map where you can’t hit them. In my opinion , I think they should at least make more vaults or doorways to some gens so the map flows smoother, as well as fixing a lot of the bugs so that it’s decent for both sides.16 comments 71 views last activity
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Just in the last couple days I have lost dozens of offerings because one person disconnected from a game during loading. Can you please do something so if I don't even get to load into the game I dont lose my party streamers or whatever else I bring?4 comments 21 views last activity
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The perk it's self is ok but the issue is having to be in the locker for the 10 sec to kick in. The fact there still a bug that your body can be fully out of the locker and the killer still goes into the grab animation as if you were in it needs to be looked at I think. It can be such a life saver perk but with a bug of being fully out and the killer still able to grab as if you were in it can al1 comments 21 views last activity
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Currently, when both the Survivor and the Killer are at the Hatch before it opens, the Killer's closing prompt will have priority over the Survivor's escape prompt, simply because with the current P2P and the Killer being the host, they have 0 ping. However, when dedicated servers arrive, it will go to whoever has the lower latency. Therefore, I suggest in all fairness giving the priority to the9 comments 101 views last activity
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Shorten his power cooldown and adjust the power cooldown addons. With that he's now better. People say his revealing is bugged but I haven't really experienced it.10 comments 131 views last activity
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Just would like to say I Wouldn’t mind being a Tester cuz I find so many bugs after every update. This update (3.2.0) made the game broken, I used to play with my husband and not have problems wait time was horrible but we still got in no problem. This new update makes him get this new NAT error we’ve never seen, which then gets us stuck in game where we can’t unready, I found a way around this0 comments 31 views last activity
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Every action should have their startup animation, especially bar progressing actions. Those action with instant activating (either finish 100% progressing or nothing): setup traps, unhook, disarm trap, cleanse totem, pick up dying survivor, kick gen/pallet ect are good. Those action with bar progressing: repair gen, healing, search chest, open gate ect should have startup animation for 2sec bef0 comments 12 views last activity
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I really don't think the shadow people are adding anything to the immersion, and I know quite a few must feel the same way. The SWF flow integration is a great change, thanks, but even just having the three floating plus signs would look better, imo. maybe an invite friends button on the sidebar where switch to killer used to be. Also could do something with the top space between the left bar and9 comments 82 views last activity
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First of all i am from brazil i dont know the english players toxicity. I play DBD on Console Rank 1 in Killer and Survivor. I saw DBD on Pc for free trial, i wanted to see if it works on my pc Go in Match as HillBilly rank 17 level 11 ( i am main trapper) Get 4 SWF rank 6 below and one of them was rank 17 i cant put the nickname sorry except by -- everyone have meta perks on full level Eve0 comments 392 views last activity
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Lullabies should be directional now. It's good that Freddy is powerful, but as of right now he is a bit over the top.17 comments 911 views last activity
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It's completetly logical that Borrowed Time should depend on the killer's distance. Many killers like Ghostface, Pig, Wraith, Huntress, Nightmare, Spirit and Demogorgon are way too strong countering it. Since tunneling is one of the most frustrating aspects of this game, I suggest that BT should work in a 16/20/24 meter range to the killer. And with that also against Insidious Campers. (Those "0 comments 51 views last activity
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I wasn't sure what category to put this in, so hopefully this will do. I heard a while back that survivors who get enter are in chase will get 1/3 of the bloodpoints which the other 3 survivors are earning whether it is gens, totems, healing, unhooking, etc. Some of my DBD friends said that this was already implemented and maybe I'm just oblivious to what bps I'm actually getting in a match. If1 comments 41 views last activity
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I’m quoting Mathieu on this one that nothing is too big for you guys. We’re all enjoying the stranger things dlc it’s amazing. But I think it’s time for every kid bestfriend Pennywise. I know we just got a dlc but Pennywise would be such a good move for a halloween dlc or anytime you guys are ready to release IT. As a matter fact while I’m at it Mathieu, here’s other killer suggestions. Pinhead (0 comments 21 views last activity
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So when running the Mint Rag add-on the Hag needs an indicator of what trap she is actually teleporting to like the Demogorgon.0 comments 11 views last activity
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If anything its a perk aimed purely at beginners, and is (in my own opinion) a complete crutch. Begginer aimed perks should be accessible by default for beginners atleast until they get adjusted to the game. Same thing with things such as windows of opportunity, deja vu, this is not happening, fixated spine chill (despite all of these perks being quite powerful or useful in their own right.) C6 comments 111 views last activity
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Since 3.2 introduced a more informative lobby (with rank and level being showed) I think it would be a nice addition to be able to see other survivors' perks. For solo survivors it could help a lot.5 comments 31 views last activity
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Survivors can now see each other's character + prestige level in pre-game lobby. This was a good addition, but Killers do not get a similar treatment. Survivors do not know if they have faced a Prestiged Killer unless the killer chooses to wear the particular cosmetic and the survivor notices the slightly bloodier attire while being chased / face camped. It would make sense for it to show in the0 comments 151 views last activity
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As the title states, there are now enough aura perks and clues to find survivors. I'm not saying to remove the idle crows but if I need to hide effectively it's extremely hard with the crows going off imo. Please extend the time duration before the crows caw.2 comments 61 views last activity
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“CONNECTION LOST” ”Server connection error: Some social features may be unavailable.” wont let me connect to friends’ invites or send them myself on ps4 :((2 comments 11 views last activity
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This is a short and sweet suggestion, I just want crossplay so I could play with some of my buddies that have consle.0 comments 21 views last activity
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Why not add 30s to it? We would be at 150 seconds for a killer to do something, 2 minutes! That would make everything so much easier. 2 minutes and a half can get you at least 2-3 downs. Maybe add another objective? But just make it so games feel less RNG based and oppressive on the survivor side. I dislike saying this because I'm a survivor player, but players can be hard to check-mate sometimes7 comments 101 views last activity
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(hello) There is a serious problem with queues these days caused by the growing number of players switching from survivor to killer. Most people would tell you it's because "killer is way easier". But you have to take in count the BP reward that is way more killer-sided. Changing the BP rewards for cleansing totems was a very good step forward and we need to continue ! ----- SUGGESTI0 comments 75 views last activity
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Deben sancionar a las personas que se salen en medio de una partida ya sea por que los cazo el asesino.0 comments 61 views last activity
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Hello there! In this discussion I want to talk about my most favourite killer - The Wraith, and why he should be improved or even reworked. To prove you my mind, I'm analysing only his ability (no add-ons and unic perks) by the particular method and comparing him with the others, (mostly) who have similar abilities or just are stronger than him. And yes, english is not my native language, so f0 comments 161 views last activity
