Startup animation.
Every action should have their startup animation, especially bar progressing actions.
Those action with instant activating (either finish 100% progressing or nothing): setup traps, unhook, disarm trap, cleanse totem, pick up dying survivor, kick gen/pallet ect are good.
Those action with bar progressing: repair gen, healing, search chest, open gate ect should have startup animation for 2sec before the bar progressing goes up.
Example: Search chest: opening the chest doesnt make the bar progress, you hand searching in the chest makes progressing / Exit gate: your hand touch the switch doesnt make the bar progressing, the switch must go down to make progressing / Repair gen: starting to sit next to the gen doesnt make the bar progressing, survivor must actual do fixing animation to make the bar progressing.
These small 2 sec startup animations will not extend the game progress time, but its to change the game play, at least in key moment, no one wants to see survivor click M1 for 0.2 sec in mid chase and prevent 3sec work of Killer kicking the gen. What do you think?
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