Feedback and Suggestions

Our team will be happy to read these!
  • This is my opinion for a fair change, addon rework and when she starts phasing, not charges it but actually starts moving it,her hair will have a decently noticeable animation on all skins. This wouldn't be yelled at the survivors and requires them to be close while still allowing her to bait survivors, but that's my opinion what do you think about it or what changes do you think would help balan
    22 comments 463 views last activity
  • I thought a lot about the Adam Francis "DELIVERANCE" perk for the past week. It's not a big issue but I believe it's something that should be discussed. I know all request/suggestions are not acknowledged, and (Without prejudice), are not taken into consideration. Yes...We all know a survivor, with the "DELIVERANCE" perk activated, has 100% chance of unhooking themselves. The thing is when your t
    7 comments 64 views last activity
  • Barbeque & Chilli should be Obsession only? Why? The Killer should only be able to see the Aura of 'The Obsession' during a trial & not the entire team of Survivors. This change would balance the Perk more fairly by not revealing ALL Auras of Survivors to the Killer, which currently makes Killers hunting ability a breeze-regardless of how many survivors are left in trial. Survivors ar
    25 comments 412 views last activity
  • If you down survivors near the 'blocked' exit gate they simply fall in to the exit and crawl out. This needs to be addressed as currently Blood Warden is useless.
    0 comments 22 views last activity
  • I'm a survivor and I wanna see new challenges. Make a blood warden built in for killers on the basement? Yeah people are going to flip but so? Killer goes 60 from the basement and everyone is locked in, unlocks when killer is within 20? Something of the sort? It'd force chases to go by the basement and either force people to stay far from it or learn to play hard by it. Killers can get pretty op
    7 comments 142 views last activity
  • I remember dealing with frequent disconnecters since I have started playing this game c.a. 1.5 years ago. Since then, it has only worsened. In literally every other game, or even more often, someone disconnects in the first 5 minutes of the match. Be it an instant down by Billy's chainsaw or being pulled out of a locker. I have read that there is supposed to be some mechanism in place to prevent
    2 comments 22 views last activity
  • So that is my own idea to make gens abit less boring and easy to do. For the survivor side only mainly the gate activation will change because I personally think the genspeed itself is fine. But survivors still have a second escape option that they can do if they make the choice to do this escape option. The Killer in the other hand have a complete new mechanic to use to help them slow down the g
    6 comments 132 views last activity
  • I logged in today to see if the second part of the archives was live and I got a bug that let me see the challenges on the 4th part of the archives, I'm not even going to mention what kind of challenges they were even though I've heard some people is getting the same bug but these challenges are completely absurd. Part 1 was fine mostly even though I can see some of them being difficult for some
    3 comments 62 views last activity
  • honestly i can't stand to see my ruin being destroyed within 1 or 2 minutes of the match and then the gen rush taking over the match. It is very stressful to play killer and even more so when your toten is destroyed in 20 seconds of play because someone was born on his side and already breaks immediately. I 90% of matches have to play with 3 perks just because my ruining doesn't last at all.
    6 comments 82 views last activity
  • As a killer player, I see a lot of Mori complaints... when I don't think they're justified when compared to Keys. Sure, Medkits got nerfed, BNP got nerfed, survivor as a whole got nerfed... but they still control the flow of the match. Therefore, I believe a compromise to be in order: Not a nerf to the mori itself (since players use it differently), but to how it can be used. I propose a timer,
    13 comments 72 views last activity
  • it's about the legion power ( feral frenzy ) for 2nd hit on same person d epletes his power and the worse one the survivor not dying stage... It's really need heavy reworked so that powerful like freddy ( freddy now tier A killer below spirit ) .... legion tier now at c same genre with clown and cannibal cuz his power..... his perk already good same with clown and cannibal ... but only the pow
    3 comments 43 views last activity
  • Just wanted to air some thoughts and some observations regarding this game after playing for a few years. Praise: I love this game. It's unique in that there is no other game currently that delivers both on concept and competitiveness. I'm a big fan of old horror movies, and every match I partake in feels like those movies, except, that I have some
    0 comments 32 views last activity
  • I Just figured I'd toss out three ideas to you that may help improve your battle pass sales while also making players feel that they are more 'worth' the investment. I wouldn't suggest implementing all of them, this is more of a few ideas and maybe you would like one. 1: if the Archive would unlock the next Survivor and Killer for completing a respective Survivor or killer 'collection' story i
    0 comments 12 views last activity
  • I was thinking for a while about perks that could be added into the game and one popped into my head that I felt like sharing. It’s a survivor perk called “All Seeing Eye”, “When you work on a totem, all survivors are able to see each others auras withing a 64 meter range from the totem, this effects lasts until the totem gets finished or the survivor stops working on the totem. This eff
    8 comments 684 views last activity
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  • So I’ve been drinking and came up with an amazing idea of having a abandoned city map! I emailed and had a lovely reply to post on here and drink plenty of water before bed 😂 please comment with your opinions on this type of map! Thank you!!!
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  • Right now The Legion is one of the rather underwhelming killers. With their power being the biggest offender. The survivors can almost always outrun an incoming legion, for example.. While it's easy to see that his intended use would be to gather information and apply general pressure, he does these things poorly. I will try to use concrete numbers when proposing the tweaks here, but I do not rea
    0 comments 22 views last activity
  • The pig was release on 23 January 2018. since she have been hit by minor nerf like : Increased the Terror Radius from 28 metres to 32 metres . Head traps don't kill survivors if then have been placed after all gen have been done wich have kill en game build on this killer. The only tweaks who have "buff " her since his relase are : Reduced the fade-in/fade-out timer from 6.6 second
    0 comments 33 views last activity
  • But what if dcing was punished by buffing the killer with the highest dc rates? It'd stop people from using dc as a "protesting" tool But what should the buffs be? Well they can't make the killer broken as heck but it can't be so minor it's laughable Let's take spirit for example, How'd you buff her to fit with the criteria? Shorten the cooldown. That's it But then what about using the h
    2 comments 42 views last activity
  • Since The Legion update I'm not very happy with all changes. I actually want to change this power to be a little bit to be more lethal and even being able to down survivor. Downing survivor is actually not easy and can be countered by survivors. I will also change some add ons. Okay, lets go! THE LEGION The Legion's movement speed is 4.6m/s The Legion's Terror Radius is 32 meters The Legi
    9 comments 112 views last activity
  • Raise her footsteps sounds so survivors can hear it too. They are already directional but they are very, very faint. (Especially if beads are in use) That way it becomes game for both sides on who is better at tracking. Edit 1 : typos, it's hard to type on phone.
    6 comments 102 views last activity
  • I personally feel like he is underwhelming to play. His lunge feels pretty short for having such a long lunge on his right click. His portals are also very underwhelming for me. I dont understand why you can see him come from a portal and not let him have a terror radius like it dosnt matter since they get so far away anyways specifically if they have sprint burst. I would love to make them eithe
    57 comments 1,532 views last activity
  • I just set a stopwatch and tried to queue as a survivor at rank 2. I got an error that i could not connect to host after waiting an hour in queue. BHVR I CANNOT ENJOY YOUR PRODUCT AT ALL. I spent an awful lot of money on this (over 100$) for the DLC and base copy just a little over a month ago for this to be happening. On top of this we have no ETA on the last patch and have already been left i
    4 comments 62 views last activity
  • The idea of this game was so unique (no way to communicate, have to manage to work as a team). However, as most of us should know, full comm SWF teams destroy the game. Beyond that, the game remains heavily survivor sided. Idea #1: Remove add ons and items in red ranks. Increase the skill gap Idea #2***: Add a timer to ruin once broken. "Once broken, ruin will last an additional 80/100
    2 comments 32 views last activity
  • Especially considering the input delay due to dedicated servers, faster wind up on Shred's charge time feels much better and can be felt more than missed Shred recovery, just my opinion.
    0 comments 12 views last activity
  • Hello, these days and I have been thinking of a collaboration, I know that you do not accept collaborations of the people who think, but it is a wish and I really feel that I do not lose anything trying, my idea is that they put out Survivor Miles Upshur, the first protagonist of the Outlast saga, and murderer of the big fat man who at the beginning of this leaves you unconscious, the truth is a
    0 comments 22 views last activity
  • With little effort one can easily find tutorials to modify the game engine settings so that objects beyond a very short distance aren't rendered anymore - except other players. So no cornfields, houses, trees etc. block the killers view, if they aren't standing right in front of an obstacle. It shouldn't be possible to manipulate the game settings by modifying the ini files directly. Please add
    0 comments 2 views last activity
  • Hello Devs and DBD community, Somehow after the last update the game laggs on every single game, its turnin almost unplayable and very annoying, I was planning to purchase lots of add ons and DLCs with the new sale discounts but with these lag spikes it is not even worth it. Also, so many updates within the year and we still get our offerings lost when the killer DCs at first start. Please let
    1 comments 12 views last activity
  • I'm just suggesting Turn on/off teachable perks' idea. Because of important perks that we must spend a lot of blood points, Dead by daylight is unfriendly to new players. I suggest simple idea to reduce blood points spending.
    0 comments 22 views last activity
  • The hook struggle isn't an actual mechanic. It's just hitting one button over and over. Even if you don't stop hitting the space bar, the game can still ignore you pushing the space bar and sacrifice you as if you had stopped. You could just make it go to the struggle phase needs to either: Just have the character struggling without you having to spam a single button Make it random ski
    13 comments 82 views last activity
  • i already seen some minor change proposition from people that wanted legion to be good without changing is core mechanic, but i'm not one of them, when the trailer for legion came out with the title "darkness amoung us" many people (myself included) were hyped, thinking that legion was going to be a killer disguising himself as a survivor, and when the artwork of frank standing in front of the mi
    0 comments 23 views last activity
  • Here me out here. I am a killer main who also plays survivor (60-40, I'd guess) and I know how unfun/oppressive playing against a good Spirit can be. Although a lot of mindgame potential would be lost, how do you all think it would be if you could see Spirit moving while phasing? She would keep her speed and etc, but she wouldn't leave a husk. Obviously this is just an idea, but I'd like to see
    14 comments 52 views last activity
  • Plague, while an.... Interesting killer to play, has some flaws that are very obvious. Mostly, how it's a rinse and repeat kind of killer. I, hereby submit a minor help for our favorite Babylonian: (Edited because you guys are really smart) 1: When all 4 players are Infected and have the Broken condition, a random clean Pool of Devotion becomes Corrupted. This way, the Plague has a Corrupt Purge
    9 comments 102 views last activity
  • it's slow it's boring you as a survivor are a sitting duck while doing it and considering how Hex : Ruin is on every killer doing generators is such a drag and makes me want to quit playing the game or go play killer instead. Also talk about getting so little bloodpoints for finishing one generator, I mean seriously? 1200 bloodpoints for 2 minutes? (might just a few seconds faster if you have
    4 comments 32 views last activity
  • Ebony Memento Mori Grants the ability to kill a Survivor by your hand once all Survivors have been hooked at least once during the next trial. Ivory Memento Mori Grants the ability to kill one Survivor by your hand once they and another Survivor have been hooked during the next trial.
    6 comments 702 views last activity
  • The killer can simply slug the second-to-last survivor and use that time to find the last survivor. That's fine; that's normal. There's a bleedout time of 4 minutes to prevent the killer from taking the game hostage. But THEN the killer can pick up the survivor to prevent, or at least delay, the bleedout! This is ridiculous! As a survivor who just wants to get into the next match before the Blood
    13 comments 102 views last activity
  • bbq and chili works because there is only ONE killer. WGLF does NOT work because there are 4 survivors competing for unhooks. WGLF needs to work on more things that just saving someone,like pallet stuns or completed generators. Survivor bp gain pails in comparison to killers because of how inconsistent this perk is, from survivors being "too good" and nobody being hooked, to killers campin
    4 comments 62 views last activity
  • Prologue Hello, I have been playing the Archives for about 2 days and I already grinded Tomb I as of Nov 4. Therefore, I wanna share my feedback to the developers on making the Archives more enjoyable for all players alike. Suggestions Making Daily Rituals grant 3 Rift Fragments can help average players make progress if they fall behind a few hours. For competitive players, it gives somethi
    8 comments 132 views last activity
  • Perfect example: https://clips.twitch.tv/StrangeAbstruseApple4Head Look how bad of a hit that is. This is happening constantly.
    4 comments 62 views last activity
  • This is really frustrating because the system has put me against teams of 2 rank 20 survivors and 2 others anywhere from 9-4 and I’m only rank 16, this doesn’t seem like it’s fair in the slightest I was at rank 12 earlier and have seriously dropped because of these skewed premades
    0 comments 12 views last activity
  • I've died on hook because I slow down a bit: I don't want to get carpal tunnel syndrome. Please just let me hold down the Struggle button instead of mashing it.
    9 comments 62 views last activity
  • Ive been playing this game since Dec.2018. Mained survivor till about march or april then switched to killer main. Ive hit red ranks as both and so I feel like I understand this game as it is since then to now to have a say. Honestly, survivors really are easier to play. Survivors have way too many advantages that countless killers have stated before from swf to busted (now currently half-fixed)
    95 comments 4,752 views last activity
  • I feel that unless killers cosmetics glow or bright, most of the time, they can't really show it off especially if people work hard for them/buy them and they can't even see it in action besides the weapon. Then why not the survivor. So if a killer killed the survivor, why not have that survivor see the killer at the end screen instead or the killer on top of their dead body.
    0 comments 12 views last activity
  • The Trapper: +1 Trap, more traps on the map. The Clown: +1 Bottle, faster refill time of the bottles. The Leather Face: 3 seconds tantrum. The Wraith: will have no terror radius for 2 seconds after uncloaking, It will take 2.5 seconds to uncloak. The Doctor: The Doctor is slowed by 10 % while using the Shock Therapy Attack. The Pig: Reverse Bear Trap timer expire in 100 seconds or 1
    8 comments 81 views last activity
  • Most players would love to take some creative ownership of aspects of the game. Imagine seeing a feature and saying “that was my idea!” or “I approved that!” When forum users create new chapters, they tend to receive very few views or comments, and that is discouraging considering the effort it takes. So let’s try a different approach! It’ll take time, but the results will be worth it! Step
    0 comments 42 views last activity
  • It takes killers two seconds to damage a generator if they aren't using Surge. To undo that damage, it should take survivors just as long. It's kinda silly that survivors can run by a generator, while in a chase, and tap a generator to stop it's regression. As an alternative, make regression stronger, considering it's so easy to stop. Or, make Surge stronger: Remove the cooldown timer, or allo
    0 comments 23 views last activity
  • Removal of movement speed boost killer gets after it activates. Exposed status is completely fine. I do not think this perk is OP or anything, as it is a reason why it isn't as abundant in red ranks due to being quite easy to nullify it, I just do know that it is quite common at lower ranks. As everyone knows, these ranks are infested with new killers who try to camp most of their hooks and
    1 comments 43 views last activity
  • it's not a playable game, I love to play Dead by daylight, but everyone now have this perk, BBQ and Chilli, the killers are super OP. I want to give up this game that I love so much.
    17 comments 372 views last activity
  • Ok I will be the first to admit im hard on DEVS, especially in DBD. BUT I also give kudos where kudos are due and the new challenges allows players to use perks and stuff we don't normally use on survivors yes even the crappy ones that should be just removed period due to being useless against most killers. BUT I digress. Good job on this with one exception. I completed all challenges for rank
    2 comments 42 views last activity
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