Rinthespooki
Rinthespooki
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- Rinthespooki
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Comments
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@HeroLives said:
https://forum.deadbydaylight.com/en/discussion/comment/913837#Comment_913837
Alright the survivor can have the nose, but and just hear me out snowman doctor and krampus oni.
I think hillbilly would be more fitting to have antlers and a red glowing nose.
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@Todgeweiht said:
Have you read the descriptions of the sweaters? they are pretty damn depressing.
Me : oh boi christmas!
Dbd new sweaters : "depressing backstory"
Me : well it was fun to be happy for 10 seconds.
Yui sweater : "meh description"
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Shut it, you know veeery well that survivors were the original campers, the wiki says so!
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@LordEmrich said:
https://forum.deadbydaylight.com/en/discussion/comment/913810#Comment_913810
Ooohhh you're really trying to grind my gears, huh? You want her to hum Deck The Halls or Jingle Bells as well?
Deck the halls with bloody party streamers
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@Liruliniel said:
I was hoping this year we would get Christmas pants and finally Christmas hats.
You know 3 years of Christmas xD kinda like p3
Would love that but give some for killers too.
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@Janick said:
The flick is gone, it was never intended in the first place.
If its about the 90 degree flick with the mouse is gone, then you actually made oni a whole lot worse, no joke like why the #########?
If its about the bug where people could 180 flick with the keyboard/joystick then it is understandable.
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I think it would be better if hemorage would be reworked because it is by far the most useless effect.
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I mean if you refuse to spend 1-2 min to cleanse all totems its pretty much your fault.
Also each totem is 1k bp and they do count towards emblem.
Bhvr tuned totems so you actually get something out of it if you spend a little time on them. (Then again most survivors dont want to use the avaiable counters (COUGH BBQNCHILI COUGH) and just want them nerfed legion style)
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I gotchu fam
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@Lentoro said:
Hello, people of the fog. In the recent update The Legion has recieved a couple of nice changes but I still feel that there is still more room for improvement. So here's my suggested changes. I feel that theese changes would make The Legion a lot stronger than he is currently while simultaneously making him more fun to play as. There is no need for ALL of theese changes to be implemented, but I feel that The Legion needs at least some of them, if not all.
feral frenzy
- Increased movement speed from 5.2 m/s to 5.28 m/s
- Reduced fatuige time after frenzy from 4 seconds to 3 seconds
- Now can be activated when the power gauge is filled by 50% or more
- Missing an attack in Feral Frenzy will remove 50% of the remainder of the power gauge
- Hitting a survivor who is already afflicted with deep wounds will significantly shorten The Legion's fatuige
- Frenzy power gauge is no longer reduced when landing an attack outside of Frenzy
Deep Wounds
- While suffering from deep wounds survivors cannot heal, repair, sabotage, search or cleanse until they mend
- Mending is now considered a healing action
- Mending now has skillcheks. If a survivor misses a skillcheck a portion of their deep wound timer is removed
and their mending progress is reset.
Add-on Changes
- Julie's Mixtape: Slightly decresed the amount of power gauge lost when missing an attack in Feral Frenzy.
- Joey's Mixtape: Moderately decresed the amount of power gauge lost when missing an attack in Feral Frenzy.
- Frank's Mixtape: Considerably decresed the amount of power gauge lost when missing an attack in Feral Frenzy.
- Cold Dirt: Considerably desrease The Legion's terror radius while not in Feral Frenzy. Considerably increase The Legion's terror radius while in Feral Frenzy.
- Stab Wounds Study: Moderatly increases the ods of triggering a skill check while mending. Mending skillchecks' success zones are considerably reduced.
Let me know what you thing about my suggested changes. If you yourself have anything to add I would love to hear your suggestions. :)
"Deep Wounds
- While suffering from deep wounds survivors cannot heal, repair, sabotage, search or cleanse until they mend. "
THIS. CAN WE HAVE THIS? IT WOULD MAKE DEEP WOUND LESS USELESS ON LEGION.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/886418#Comment_886418
I got the adept Oni yesterday as rank 3 killer. Seeing as how we both got it within 2 days of the killer release, with both of us being in red ranks, I don't see how you can make the case that these achievements aren't reasonable.
you are indeed missing the point but im not gonna be wasting my breath.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/886073#Comment_886073
I don't know where you are getting the punished part because i have not mentioned it anywhere.
Killers with instadowns have been constantly punished
the current issue that every instadown killer is punished
...?
you'll depip if you are in the red ranks, black pip at best if you kill every survivor just by only using hillbilly's chainsaw.
It's a way to balance the power of their insta-down capability... A chainsaw isn't exactly hard to hit, and it would literally just carry everybody to rank 1 if it counted as 2 hits. The only emblem this even affects is the Brutality category where you get 1 point for each hit on a survivor. No other emblem is effected by using chainsaw only. You will not depip unless you do poorly in the other 3 categories as well... Throw in a few M1s as Billy and you're good to go.
Soo why would i want to throw in a m1 if i have the perfect opportunity to use my power to end a chase there and there and not extend it? Sounds ######### ######### in my opinon.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/885985#Comment_885985
Are you understanding what I'm saying? There is no 'punished' when it comes to achievements. They are literally personal challenges. There is nothing to fix. Sure luck is involved, but there's no benefit you get from completing these achievements. There's so many other games that have achievements that are infinitely harder than any 'adept killer' achievement.
A - You should know how you are doing in the middle of a match. Check out the Dbd wiki for a breakdown of the numbers behind the emblems.
B - If a survivor disconnects after you have hooked them once, you can still get the achievement. In the Devout category, you get 2 points for a sacrifice and 2 points for a disconnect. They are equal. You're only screwed if a survivor DCs before you hook them once.
I have every adept achievement completed other than the ones that came out today. Some of the killer ones took me a longggggg time to get. Why would you want an achievement just given to you? If they nerfed it, it just makes it less impressive to have it.
I don't know where you are getting the punished part because i have not mentioned it anywhere.
Also you love not to look at the current issue that every instadown killer is punished in the emblem departament FOR USING THEIR POWER AS INTENDED.
Go to a match and only use chainsaw as hillbilly, you'll depip if you are in the red ranks, black pip at best if you kill every survivor just by only using hillbilly's chainsaw.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/885907#Comment_885907
Who cares? It's something to work for. The adept survivor achievements have a different goal and are much easier to get. Why are you comparing the two? They are personal achievements to get in the game, and have nothing to do with game balance whatsoever. Would you be happy if they changed the name of the survivor achievements to something else other than 'adept'..?
If they made it so all you had to do was get a 4k then it wouldn't be challenging at all. I like having something difficult to go for. BHVR has no incentive to change how difficult the adept killer achievements are, because they literally don't affect the game whatsoever.
Killers with instadowns have been constantly punished since the release of the emblems and bhvr does nothing to fix this or to change the adept acheivements so it counts 4 kills instead of getting a merciless where luck is in [BAD WORD] play because :
A - You get 0 [BAD WORD] information about your current progress in a match so you cannot tell if you are going to get iridescent or not
B - If a single survivor disconnects, you can already kiss goodbye the achievement since 4 sacrifices is a must.
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@Venom368 said:
Good thing they just added punishments for DCing. Are you really complaining about not being able to get achievement on the day the killer was released?
Im complaining that they are refusing to change the stupid adept achievements on killers while survivors have it easy peasy lemon squeezy.
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Having the same issue + the Hound mask for the huntress.
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Checked the items, david and feng have the cosmetics but i dont have the propane or hound on hillbilly/huntress!
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@humanbeing1704 said:
this sounds ez mode if your against a no mither squad
if i ever gonna get that i might aswell go play lotto because never in those 3 years i have faced a no mither squad.
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@Peanits said:
The temptation to mash the crouch button was too much, and while we aren't under any legal obligation to replace the keyboards/controllers of those who do, we felt morally that we should remove that temptation. Now you just need to teabag once per second for maximum bleeding.
Unplayable, i say we boycot bhvr for such change!
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/885141#Comment_885141
https://forum.deadbydaylight.com/en/discussion/comment/885145#Comment_885145
"In the latest Dev Update, we announced our plan to unlock a large list of exclusive cosmetics to all players on PC and console. According to the feedback we received, we decided to review the unlocking process for the following cosmetics:
- Hound (The Huntress – Event Mask)
- Untamed Donkey Jacket (David King – Event Body)
- Pro-Pain Hammer (The Hillbilly – Event Weapon)
- Free Song Bird Slip Dress (Kate Denson – Event Body)
As it was mentioned by many players, these cosmetics were earned during events and were representative of the player's dedication to the game. The way these cosmetics were stored created an issue where a loss of progress was possible, we've since switched to a more secure method of storage for event cosmetics.
At the time of the announcement, last month, we had no way to isolate players who had earned these cosmetics. Since then, we have found a way to isolate the players that have played the event and will be able to restore these four cosmetics on a large scale, only to players that earned them during the events. Keep an eye on the news, this will happen Soon™"
- From the post DelsKibara linked above.
i do hope i get my cosmetics back because i earned each of them rightfully.
@Peanits There won't be problems when you guys will be restoring them yes?
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@Broosmeister said:
https://forum.deadbydaylight.com/en/discussion/comment/884712#Comment_884712
With that logic, i have every right to speedhack because of my right to escape.
Cheating by using speedhacks =/= slugging
But feel free to use it so you can test if eac works.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/884500#Comment_884500
He only has 2 at a time, teleporting and snares OR pallets. OP is saying that a demo should be able to shred AND teleport across the map AND charge around the map at massive speeds at any given time.
Jeez it was a joke, i was not being serious there!
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@anarchy753 said:
I like @DudeDelicious suggestion to be able to quickly maneuver to portals rather than being the cumbersome mess they are right now.
Honestly, they should just reveal survivors while holding M2 at any time, not just once they've been used. It's really ######### that you can't use both your detection and your stealth in combination with each other the way it feels they were intended to work. It would also only be once per portal placed, and it's not like you get a big beacon while you tunnel, you just know someone's nearby.
As for OP's suggestion, I really don't think a killer should have 3 distinct powers.
"As for OP's suggestion, I really don't think a killer should have 3 distinct powers."
*looks over freddy* Yeah...
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#########, more people from steam dbd discussions are discovering these forums!
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Imo, demo gives too much info to survivors (when he uses the teleport, shred) and his portals arent that usefull besides moving around the map quickly
The changes i propose are as follows :
- shred , m1 attacks and teleport are no longer global (you can still hear the teleport but at a certain range, atleast 12 meters )
- increase the radius survivors get detected by portals ( as above, 12 meters)
- increase the duration of being undetectable after teleporting.
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Now watch as this post get put right into the trashbin.
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@Kralle said:
- Use Onis power to strike down survivors
- Maybe raise x amount of pallets
- Repair the generator in that temple on the new map and escape
Yeah, maybe some kind of these.
Pretty obvious about first and third , also i dont think second one will become an achievement since you need to buy the perk from shrine (good luck) or buy yui.
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@Bloodwidow said:
https://forum.deadbydaylight.com/en/discussion/comment/881914#Comment_881914
But how do you know who was streaming without the twitch/ttv in their name? It's sometimes funny to see what happened on the other side.
I dont really care what they stream tbh.
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Yes it is, altho be ready for a delay.
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Bhvr listening to 2017 steam complaims aboud doc being annoying.
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@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/881904#Comment_881904
It means they're the chosen ones they will bring balance to the for...
Actually i have a link :P
https://forum.deadbydaylight.com/en/discussion/89809/pilot-the-trusted-members
"Provide a sense of accomplishment" is bhvr slowly turning into EA? /s
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Do yourself a favor and dont put ttv in your steamname.
Due to some 2017 streamers you can get a eboni mori with ur addons in your match.
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For survivors that dc late game : they are very salty and you did something that they didn't like (i.e outplay them , survivor made a bad play, you play x killer with y perk or dc to let their friend get hatch)
For killers that dc late game : same thing, they thought they are gonna kill someone, ######### it up and then dc (i.e basement camp ,tunneling , normal camping)
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@luka2211 said:
https://forum.deadbydaylight.com/en/discussion/comment/881809#Comment_881809
one question,i see people have "trusted" near their name what does it mean?I don't get it
A title + red background around avatar, nothing more
(Well from my point of perspective)
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@OmegaXII said:
https://us.v-cdn.net/6030815/uploads/021/XXHGVQJ9DQBG.png
Lol just played a game for adept.. but 1 dc, 1 suicide... Guess he's too op, right?
Devs need to rework adept ach for killers.
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@OmegaXII said:
https://forum.deadbydaylight.com/en/discussion/comment/881825#Comment_881825
isn't it? People on the forum are all too busy asking for nerfing this and that, but forgot those low tier killers that stand in corner, hoping people still remember them
I still remember the days before these forums when bad survivors cried for doc to be nerfed while they had insta gen fix, insta blinds, insta heals, vacuum pallets and jail out of free ds.
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Im glad someone im this forum hasn't forgotten about doc!
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/877180#Comment_877180
Yeah if he destroyed them as Clown or Legion I'd be impressed.
Hold my sword.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/876484#Comment_876484
But why do you care about emblems and pips? It's absolutly meaningless. It doesn't represent skill nor does it give you any kind of reward. The only reward you get from that is longer lobby Q lol.
Seriously, don't take pips serious. Ignore it and just focus on your kill ratio.
Don't care much but knowing i get punished for these thing that are out my control is annoying as hell.
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@Okapi said:
DC punishments will come with the next chapter which releases on December 3rd.
Yeah and i hope they are gonna be extremely harsh.
@DwightOP said:
Who cares honestly. That guy wasted all his points and time just to give his mate 5k escape points. They are already harming themselves enough lol
and i still get punished in the emblems because bhvr refuses to fix this #########.
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thanks!
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im AMAZED that they actually LISTENED to the feedback.
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What is this 2017?
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Nope.
Thats the dedicated servers for ya.
Killer has no way to do anything regarding connection. If the killer has bad connection he/she will lag and keep teleporting behind or miss lots of lunges (even using the power will be delayed by 1-2 seconds)
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Well i sit here being told to kill myself for 3 years straight, you will start to get numb to these insults.
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Hillbilly,lf,myers are HEAVILY punished for using their powers, something that bhvr still wont fix.
Oh you managed to down everyone and hook in a single t3 ew? Entity displeased, learn to chase and get gud -bhvr
Really wish i was joking but its the bloody truth -.-
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Yeaaaaaa-no.
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@[Deleted User] said:
Would have been nice if they had listened to the feedback the first time. :/
This.
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If you see her standing still all of sudden , she is phasing no questions asked.
If she already phased and stands still all of sudden, just run the power is on CD, you have 20 seconds to make distance. (or less depending on addons)
If you have a safe vault, go for it and keep running, even when she phases she still needs to catch up.
If you dont know if she is gonna vault pay attention to the red stain, that moves while vaulting. (Well this tip gonna get redundant in a few days)
Quick and quiet and dance with me are also good choices (goes for every killer not only spirit) if you have lithe too then you can easily put some distance and even escape (well depends on the map and if she has los on you)
Another thing that the coinflippers ignore, EVERYTHING MAKES A SOUND, GRASS MOVING , FOOTSTEPS those also give you away the location if a good spirit (or other killer in general) listens for those. (I gotten soo many downs because the claudette wouldn't stop moving in the bloody grass after i hooked someone)
Also genrush, its very, very effective on a spirit that fails to win chases fast.
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Might be difficult? Maybe in r20-r15 but good luck having 5 traps cath survivors that are optimal.
Besides that some force you to play swf because trying to do it solo is a giant middlefinger from bhvr to you.
Also dont take this as an insult or an attack, just a mere observation, but i get the feeling you are trying to make these "challenges" not look bad because you want to keep that trusted title, againt not an insult or an attack just an observation and a good one since i always see people trying to defend stuff that is lazily made only to get goodboy points from dev.
(And i have a feeling il get banned for posting this but cant care enough if i get spat by the community everyday for 3 years straight)

