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1NF3RNO

1NF3RNO

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1NF3RNO
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  • I believe the SPIRIT is exactly what she is supposed to be. We forget that each survivor and killer have there on difficulties settings.

    Some characters are harder to use than others. For example...

    One killer would have a green line= Easy

    One killer would have a yellow line= Intermediate

    One killer would have a red line= Hard

    Which means if the SPIRIT is hard to use, like the NURSE and FREDDY KRUGER, then in kind, they would be hard to beat/counter. No one like the SPIRIT because she's hard to keep up with especially during the phase attack. Although this killer is the slowest of all killers, one likes the NURSE because she blinks which is like fast travel/teleporting. No likes THE HAG because when the match is near finished she can set traps under the exit switches insuring no escapes. These are the things people struggle with

  • I totally agree @LazyGhost25.

    When a person plays a survivor and quits/disconnects the person playing the killer gets not only the blood points he/she gained during the match but additional points. It even says quitter bounus.

    When a person plays a killer and quits/disconnects the survivors only gets an automatic escape and only gets to keep the points they gained during the match, however those playing the survivors lose all items/add-ons.

    It's not fair ๐Ÿ˜”

  • I just can't figure that out. It looks like a 5 tier quest. I assume once all challenges in each tier are complete then your done for that quarter of the RIFT. They gave us 70 days to complete everything. Someone literally sat down and pit it to the test. It's just an opportunity to get more blood points and other rewards. I believe matches aren't enough because if you repair up to 4 generators, perform up to 3 altruism and evade the killer multiple times you still only get up to 25K blood points. Unless you have the burnt offerings to give an additional 25% to 105% worth of blood points you only going to get that much. I believe that's why they do the RIFT challenges. I believe the RIFT challenges are a means for players to grind to get more items and blood points to upgrade the characters you want.

  • I agree with all comments. It's an issue I believe needs to be solved. As a survivor, I'll click find match and within 10secs I'm connecting to a lobby. If I'm the killer it takes 20 to 30mins or even sometimes up to 40mins to find a lobby. Its comical I have enough time to drive 5mins to the store, buy somethings, drive home, make a sandwich and eat dessert, and still wait another 10mins before finally joining a lobby LOL. I get it...This game has been out for over 3 years now and the creators are still fixing things as well as taking things away or adding things. BUT!!!...I think we've seen enough outfits for each character. Everytime a new holiday comes it's like new updates on outfits arrive. Just recently we had the Halloween theme. Hope they really read the ideas the supporters/fans have. Trust when I say the game will still be hot if things are fixed.

  • Its definitely an area that needs attention. If your the killer, and someone quits/disconnects, the killer gets points, and is able to give the person a bad rating/review for quitting/disconnecting before the match ended. It isn't fair that a survivor worked the whole time gaining altruism, escaping and surviving the match fair and square, but the person playing the killer couldn't handle it so he/she leaves the match early. If the person playing the killer disconnects, and you didn't get above atleast 5K pts you automatically disconnect as well. I know this because it's happened to me. I had to get atleast 5K pts or else if they disconnected whether quitting or losing connection I'd keep my point but @Oceansona is right...You still lose your add ons and tools. I vote yes...Fix it

  • @EuphoricBliss35 Exactly...Your on point. It is an endless game or somewhat strategical press. I realize there's more to the game than running around trying to repair generators. You can't do what you would do in a fire...Stop, Drop, and Roll. But this game you have to Sneak, Duck, and Hide. Some work as a team, but in some matches people fly solo. Are you a streamer? I like to follow you.

    @yobuddd No one knows you have the DELIVERANCE perk until the person unhook themselves and everyone can see it when the aura is activated when hooked. I understand what your saying though. Thanks for you feedback

  • @EuphoricBliss35 That's true...Everyrhing you said is right on point. I've only been playing the game since March and I'm still learning the licks and tricks and the ends and outs of the game.

    Tbh when I 1st started the game and a killer stood there while I died slowly I knew then it wasn't right and I just started the game. Even I know just standing there is bad. I'm sure they have trouble finding matches. Either they camp or body block.

    I did make a suggestion to DBD's team and staff already, but like I said before not all request/suggestions are granted. Thanks again for your thoughts on the matter.

  • @EuphoricBliss35 Good point. I agree it's a risk/reward perk...In fact after unhooking yourself you can't heal for 60secs. Let me ask you a question...Wouldn't a killer camping be part of the "god tier" effect? The killer is basically untouchable when camping. To be hooked by a killer, and he/she stands there and watches the health go down. Its comical because camping a survivor isn't even a perk. When the players see this happening the rest of the players quit, only to get a bad review from the one playing the killer. People complain about the killer camping so why not give the killer something to complain about and that's giving a survivor a chance to unhook themselves when "DELIVERANCE" is activated? But thank you for your thoughts though. What you said made sense.