Feedback and Suggestions

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  • So a big problem in this game is the difference in strength between a solo team and SWF team. The lack of information provided by the game at the base level with no perks makes SWF much stronger than solo. Now a team of friends working with each other who communicate and work cooperatively well will always be better than any group of randoms, but things can be done that will close this gap so tha
    0 comments 12 views last activity
  • Spirit does not give any tell to survivors that she is using her power or where she is, even though she has scratches, sound, and collision to detect them. This is creating a huge discussion about her being OP which is not true. She is just a guessing game for survivors. She can react to survivors changing course Mid phase to stimulus, but they cannot. I believe her phasing should show scratch
    29 comments 402 views last activity
  • DO YOU KNOW HOW HARD IT IS TO GET PLUNDERER'S INSTINCT AFTER PRESTIGING? It probably won't even friggin appear until I've gotten all the other perks. In addition to that, only a few of my characters have tarnished coins(not even purple ones) and I just used them all on my Jake, who is the only one who had both Plunderer's AND coins. Why do we have to have perks to do these missions? I've done th
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  • its so dark down there it hurts my eyes, its a pain in the ass specially when playing nurse.
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  • The idea of this post was made two years ago, it was a bad idea and the game don't have the same meta anymore.
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  • Successfully hitting a Survivor will reload 1 Hatchet. Reduces maximum carried Hatchet amount by 2 4. What do you think?
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  • I'm really only talking about Clown's, Huntress', and Demogorgon's exhaustion add-ons in this post as the Pig and Doctor are supposedly both getting changed at some point in the near(ish) future. I believe that these add-ons should apply a new status effect, fatigue. Fatigue will apply an effect that has the same impact as exhaustion, however it can deplete while running (although at a slower ra
    1 comments 32 views last activity
  • So I sent be an ticket about leather face skins and stuff and the devs replied. I asked em if they would put the suit And make up face From the 1978 movie in since it was still like part of the franchise
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  • The character Leon S. Kennedy has been through his fair share of horror. And Mr. X would be a perfect Killer to accompany his arrival. Leon could have decisive strike and whatever select abilities you decide. Mr. X could have something akin to the hillbilly's chainsaw rush. This can obviously change as its just a suggestion.
    1 comments 103 views last activity
  • As most of you know Lara Croft(Tomb Raider) is a great survivor and she is my favorite videogame character. I'm thinking about it for a while and I think Lara Croft would fit this game perfectly. And with her I thought a new exhaustion perk:Climbing. ı would like to hear comments about it.
    10 comments 71 views last activity
  • Every time i report a hacker the devs ask me for a prove, like a video. The problem is, i got no recorder on my PC, so i think they should do a In-game video recorder that when you press F3 for exemple it starts to record your game and send it for a game file maybe?
    3 comments 242 views last activity
  • Her Terror radius should get lowered so she can't abuse certain TR perks and could use Monitor and Abuse as a mobile stealth killer and she has more audio counterplay if survivors get distance in a chase. This way survivors have to listen or watch her power for counterplay. Prayer beads should get reworked to reduce Phase sound by 50% and increase survivor sounds in Phase by 50% this way it retai
    8 comments 112 views last activity
  • The game has been out for a while and with each new killer and survivor added, the grind increases. As of the time of this posting there are 59 survivor perks and 54 killer perks. Assuming an average of 50,000 bloodpoints per web on average (pretty close to reality), that is 8,850,000 bloodpoints for survivors and 8,100,000 bloodpoints for killers to get all perks to rank 3 per character. This
    3 comments 401 views last activity
  • Everyone knows the tactic of 99ing gates to prevent the trigger, giving the killer no real pressure to force players out. What do you think if the exit gates' progression were very slowly regressed overtime similar to how a damaged generator regressed?
    17 comments 162 views last activity
  • I have been playing dead by daylight since 2016 and I would like you to add old theme setup so let's say. You could select between the old and new screens of the layout screen for exemple Like this one
    4 comments 72 views last activity
  • So, I was watching a friend stream on twitch and he plays killer. He's in a match... One person disconnected because they weren't good and the other got sacrificed. Two survivors left alive. Time passes. He keeps patrolling the remaining gens. He's a Demo too so he's quick about the patrols regardless of how far the gens are spaced. After about 4-8 minutes a gen gets done finally. It's inside o
    0 comments 13 views last activity
  • So after a while with the rift, here's my feedback I feel pressured into playing the game more than I should / want to, because it seems like you progress so slowly, so I pretty much got burned out immediately, and stopped playing. My suggestion is, to put all the auric cells at the end of the rift. This way, people who can't / won't play the game for hours on end can still enjoy the rewards t
    2 comments 22 views last activity
  • Period. Same applies to any insta-down addons/perks.
    4 comments 42 views last activity
  • As it stands now perks are either rare (green) or ultra rare (purple) when upgraded to tier 3 , These are arbitrary and don't provide any info to the players and may suggest that the rare (green) perks are worse. My suggestion gives a way for players to sort their perks and give the devs a built in perk rating system . The perks would appear from ultra rare to common in alph
    3 comments 122 views last activity
  • I posted a thread a little while back talking about Gen Repair Speed nerf; but this thread is for the perk Ruin. I am fairly confident Totem Spawns will not be satisfactory for a long long time to come (unoptimistic speculation - sadly). So my idea is this: Ruin - Any survivor repairing a generator INJURED suffers from afflicted skill-checks. Succefully hitting a GREAT skill-check grants no pro
    11 comments 143 views last activity
  • Could we appreciate that everyone's favorite cowgirl... doesn't have a wide brimmed hat? This seems like an oversight to me. And while we're at it, we could probably add some riding chaps into this skin as well as another, red plaid shirt with perhaps a satchel over her shoulder?
    2 comments 62 views last activity
  • Like really, how much do i have to play to even have a chance? I've played far more than i used to do, completed the first level of the tome, i have 22 serum now, whis is not enough even for the first cosmetic, and the only way i can get progression in the rift is playing a ton. This is a boring event...
    10 comments 73 views last activity
  • Now that some "changes" are coming to her, we all know this means a nerf; and, in my opinion, an unnecessary one. The Spirit was created as a mindgame killer, and now a lot of people is complaining just about that, saying stuff like "no counterplay", "no skill", "50/50 chances", etc. I've played with her for a long time, and I can say without a doubt that, in fact, she does have A LOT of coun
    1 comments 72 views last activity
  • So, it does not matter which side you play, DC'ing is bad. If you are killer and survivors DC the fun is gone. If you are survivor and at least 2 players dc your hopes of survival are just in Nea's hands. If you are killer and you DC you are equally as bad. So, since we have dedicated servers and I assume that the testing period should be either over or close to over, this is my list of bans: 1s
    17 comments 132 views last activity
  • I mean it; you really need to drop everything and focus on just this problem. Matchmaker is taking absurd amounts of time, up to as long as half an hour for some people. When they find a game; it's usually blatantly unfair in ranks; before even taking SWF into consideration. Lastly, once in a game, something seems to have happened in the last while because I watched 2 people lag so badly they
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  • Yes, let us discuss the ban hammer. I dont remember if I posted this or not. Maybe. maybe not. The whole deal encompasses the fact that this game has a TOTAL ban system if someone doesn't like what another person said or did. Just Like Blizzard IS in hot water with U.S. lawmakers after Hong Kong. It should be to no surprise that game companies will soon be under the hot fire-like talons of the
    2 comments 42 views last activity
  • I know the Withering Blight ends on the 10th, and the Putrid Serum leaves the Rift along with it, but will the Nurse's event items (Needle Saw, Dripping Uniform, and Malignant Growth) in the premium track also become unavailable if I haven't reached that tier of the Rift yet?
    5 comments 182 views last activity
  • First of all, I love this game. I play it every day and have for over a year. But let's be honest: these killers who face camp need to be stopped. It's annoying, pathetic, rude and uncalled for. I play survivor and killer. I never camp. Period. Nothing makes me more angry in this game than that. There has to be a severe punishment for this. Doesn't matter what ranks, most do it. Low level or high
    17 comments 312 views last activity
  • A lot of people hate certain maps, either as survivor, or as killer. Most people hate haddonfield as a killer, a lot of survivors hate Hawkins for how weird it is with lots of unsafe pallets and not much else. But today, I launched DBD with the intent of doing my rituals and going back to do other things. The first ritual I thought about doing was chainsaw kills with billy. I load up the 'drift k
    1 comments 202 views last activity
  • I THINK THEY SHOULD FIX THE GAME WHERE THE KILLER PICKS WHO THERE GOING TO PLAY BEFORE GOING INTO A LOBBY AND THAT KILLER SHOULD BE SHOWN AT THE TOP OF THE SCREEN. AND THE KILLER COULDN'T CHANGE KILLER'S WITH OUT FULLY LEAVING THAT LOBBY THEY COULD ONLY CHANGE THAT KILLER'S ADD-ON, PERKS AND WHAT THERE WEARING..... I KNOW IF I WENT INTO A LOBBY AND SEEN IT WAS A SPIRIT I WOULD LEAVE THE LOBBY RI
    9 comments 72 views last activity
  • I have read recently ideas for a killer robot to be added to the game as a killer. There is one available in another MMO called Star Wars the Old Republic. HK-47. Licensing this character would surely bring in many new players from that franchise.
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  • first i think that 2v8 should be tested on all platforms because the amount of troubles this simple mode could cause. such as two killer glitch in normal game play, so i think this is the way it should come to normal game play. 2v8 should come in three phases so that the developers will have lots of time to make every bug and issues get rolled out. phase 1 being 2v8 mode only available in a kyf
    27 comments 521 views last activity
  • Listen, I don't think that Myers and Ghost Face are top tier by any means, but they're extremely polarizing to play against as survivor. Stalk killers are fundamentally flawed. If you ask me, stalking was a mistake, because all the killer has to do is stare at you for a second and BOOM insta-down. I have easy solutions for Myers and Ghost Face that should make them a little easier for survivors.
    16 comments 272 views last activity
  • Devs, this is really getting annoying. The game has become unplayable ever since the servers went live. And I live somewhere with ######### WiFi so I was lucky enough for it to even work for me, but now the dedicated servers have made it near impossible to play, let alone start a goddamn killer match. The annoying lag, the infinite searching for match, the DC at the start of the match that render
    2 comments 22 views last activity
  • I've been thinking about this for awhile and wondered why BHVR and the DbD haven't tried or done an Operation Health style 'season,' where the focus on community feedback and bug fixes for a span of like 4-6 months. I know compairing Ubisoft and Rainbow Six to the snaller team at BHVR isn't the best thing, but I woupd bargan it would make more money in the long run. I was thinking it woupd be a 6
    0 comments 22 views last activity
  • What if moris had a struggle phase, where survivors could repeatedly press keys/buttons (like during 2nd phase hook) to escape but the key/button to press will change every few presses. If you miss the majority of the presses you die and the animation could vary based on how many missed. If you get the majority correct, the survivor stuns the killer and goes free.
    7 comments 102 views last activity
  • The Initiation requires the player to perform 180 seconds worth of cooperative tasks as the survivor. It rewards 25,000 Bloodpoints. This reward amount did not change after the perk Discordance was added to the game, even though Discordance makes cooperating on gens more punishing and makes this ritual take longer to complete. 30,000 instead?
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  • Ruin is too op for the noob ranks. People cant hit skill checks there and they don't know how to move efficiantly. They just walk at the edge of the map doing nothing. I just had a game where i looped the killer for 3min and no gens done cause of ruin. Pls nerf or remove ruin on ranks 10-20. Takes away the fun there.
    22 comments 292 views last activity
  • I’ve been thinking about this for a bit. And after watching some players not knowing how many times a survivor has been hooked in a match, and then being caught off guard when a survivor that the killer hooks turns out to be on death hook. I propose that there should be some sort of indicator showing how many more hooks a survivor is from death hook. I think this would be a good quality of lif
    3 comments 52 views last activity
  • Hello . BHVR could you please allow crossplay between consoles and pc or at least between Xbox PlayStation and switch ? Make it as an option for people who do not wish to play against pc players . I really enjoy your game but playing it on Xbox turn nearly impossible due to the matchmaking and lack of players . Waiting sometimes for more than a hour to play a single time . BHVR please make
    0 comments 72 views last activity
  • I think anyone who has ever played survivor can understand the frustration of being hooked and no one coming to save you. SWF teams know who is going for the save. I think kindred level 2 (Not killer detection) should be built in to survivors. This will not affect survivor that much but it would be very nice. Also, buffing solo survivors would allow you to buff the weaker killers
    19 comments 172 views last activity
  • Removing instant heals made a lot of sense. However, the Devs decided to "make up for it" by buffing the speeds of med kits. This makes no sense with the game design. Already, Gen rushing is a big problem. Survivors simply do gens rather than heal (dead hard, adren, DS), and in the rare times they do heal, now the med kit buff removes that lost healing time (even with sloppy). Ultimately, the m
    8 comments 32 views last activity
  • Slight Changes to the Power itself. Big changes to the power are marked with (*) > > > > Default Values | The Feral Frenzy: Duration: 10s 20s to fully recharge. Can be used: up from 50% of the power gague. (OG Legion style) Extended Recovery Cooldown: Rather than being a straight up number Extended Recovery Cooldown is now an over-time variable. You gain +0.4s to y
    2 comments 221 views last activity
  • Survival bloodpoints should be gained for being healed by another player, with a bonus for the time spent injured outside of a chase = 1s - 10bp. This encourages people to heal, fills the survival category in a logical way, and also stops people from just self caring alone in order to max survival points. 400bp should be granted upon being healed in the survival category, and an increase should h
    8 comments 52 views last activity
  • The timer shouldn't stop completely while in the terror radius of the killer. Reduce its speed by 1/3 or 1/4th, but stopping it completely is just silly. I mean even reducing it by 1/4 or 1/3 makes it very little of a threat but at least it IS a threat.
    0 comments 2 views last activity
  • Prologue It seems like No Mither is just a hard core perk for bragging rights if you escape. However, I feel like the perk could be made more useful while still providing that "Hard Core" factor to the perk. No Mither You are affected by the Exposed status effect for the remainder of the Trial. You are granted the ability to recover from the dying state, and while not crawling, you ble
    14 comments 82 views last activity
  • My Feedback: As a survivor or killer you can only focus on using a few select characters because of how long it takes to unlock all of your available perks, within a particular character, and then be able to freely try out different perk builds. I say this to explain that most of the items from 'The Rift' are unappealing to me because I'm never gonna use them. There's no way I'm gonna abandon
    0 comments 12 views last activity
  • Stuff I like: 1) Extra ways to earn blood points. 2) More lore. GIVE ME MORE LORE I WANT IT!!! 3) The archivist or whatever his name is, he is a fun character and I like the voice actor. 4) More cosmetics, and more ways to earn them. Stuff I DO NOT like: 1) Being forced to play with specific perks or characters. 2) Ridiculously lame challenges that are either insanely difficult, based o
    4 comments 52 views last activity
  • This is so sad, can we remove lunging from the killers? Can we please, please, please remove the nurse?, she's too OP still after the nerf she can still lung after a blink!
    2 comments 52 views last activity