Feedback and Suggestions

Our team will be happy to read these!
  • Trying to set up certain perk builds in parties can take up some time. I think adding the option to save your current perks and load them later would be super beneficial to Survivors who want to play a certain style and they want to play now. Sorry if this has been suggested before, I don't spend much time on the forums.
    0 comments 61 views last activity
  • Proven as of months of gameplay, the perk is basically extinct. It was very situational before and on some maps almost a complete waste already, but now it's just dead. I played 80% Killer prior to its nerf and never thought of it as too strong. There is certain loops where it comes in handy, but then again, it really takes a lot of skill from the survivor to pull it off to be useful. It is rea
    20 comments 131 views last activity
  • I found Behaviour creating fake discounts. They are associated with the unbreakable outfits which all say they cost 1080 auric cells and are already 10% off. This was only relevant for outfits that could be mixed and matched since it was cheaper than buying all parts of the full outfit separetly. Unbreakable Outfits can't be discounted this way, and even upon day 1 one of release, the discount st
    13 comments 131 views last activity
  • Tier 1 is better than Tier 3 due to faster updates meaning more accurate info. I feel like the numbers on those two tiers should be swapped, so the higher you rank it, the more often it updates you with intel on a gen.
    Dev
    5 comments 111 views last activity
  • I think Yui Kimura needs cosmetics with civilian clothes, makeup and long black nails and finally hair with her natural color. All of her cosmetics are all uncivilized and very masculine ... i think she needs at least one feminine cosmetic to make yui kimura fans happy. I left some pictures to make you understand what I mean...
    0 comments 251 views last activity
  • New FERAL FRENZY: While Feral Frenzy is active: When activated all survivors can be seen by killer instinct. The Legion runs at an increased Movement speed ( 5.2 m/s ). The Legion can vault Pallets , but not break. The Legion vaults both Pallets and Windows at increased speed ( 0.9 seconds ). Survivors' Blood Pools are hidden from The Legion's view and only become visible
    4 comments 141 views last activity
  • this game is mostly perfect as it is, however, with all the heroes now in game (Bill, ash, heather, laurie) its a bit frustrated to see them butchered without being hable to defend themselfs, so, how about this devs, END GAME WEAPONS, opening the gate would acces players or a player to weapons to either stunt, knock down or EVEN KILL the killer, this way, the killer would be forced to play more s
    14 comments 171 views last activity
  • Killer's are abusing it to get all four kills, BHVR. I personally enjoy playing Killer more myself but seeing a Survivor stuck in a hill is just a cheap win in my opinion so even I disagree with it. I feel like this is one of those game breaking bugs you guys should probably be on top of above all else.
    7 comments 81 views last activity
  • New role, Eye of the Entity(TM) complete with new cosmetics! Some roaming eye that can tag survivors and report their movements back to the killer who is their friend and let's be honest, they just want to play with their friends. It's all about friendship here. People want it, BHVR should provide it. Community. Friendship. Teamplay. Let's make it happen, the advantages are minimal.
    5 comments 131 views last activity
  • 0 comments 1 views last activity
  • I would love to see young bruce campbell skins hope bhvr would add some in game it would be awesome. Who agrees?
    5 comments 21 views last activity
  • I am a huge fan of Michael Myers and I have to say, that his model pales in comparison to the newer or updated models. I am not one to complain much about graphics, but his model in particular, for how simplistic the look is, is really underwhelming and in those 4 years it really did not age well. The mask looks like a knock-off from Wish. The body proportions are strange, you could count the pol
    4 comments 161 views last activity
  • I just purchased the game a few days ago and I am having a really hard time enjoying it! I keep getting matched against people who have much more experience than me. Why is the game matching people who have been playing for hundreds and thousands of hours against new people like me? Screenshot (10).jpg Suggestion: Build an adaptive que depending on the amount of playe
    5 comments 71 views last activity
  • But at least give survivors a notification for when they have the debuff, especially if it’s the exposed status effect.
    42 comments 1,081 views last activity
  • Since we have gone cross-platform, I have notice a game ruining trend that completely unbalances the game. When a majority of players are Hook Rushing, aka rushing to unhook, they take all the high value points from the game , whilst leaving other players to slowly progress gens, which seem to have a much less score value and take much more time. The biggest issue with this type of behavior is
    1 comments 21 views last activity
  • I know the team is working on the speed gens are getting done and have a lot of other big projects comming up and right now it´s all a bit difficult, but I have noticed something frustrating. The last couple of days when I played as a killer (no matter with whom) I had to trade a down with one complete generator. it is so frustrating having to see a gen getting done right after downing your first
    1 comments 21 views last activity
  • A lot of people (especially survivors) just close the game when they see a map they don't like or if the killer brings a hidden offering. It wastes everybody's time and I really don't think that that's the purpose of even showing the offerings in the first place. I get that some people don't want to have bad rounds on maps they don't like or being tunneled by a killer with a mori but if you can't
    0 comments 11 views last activity
  • Intentional disconnects are really running rampant. Please analyze your data in regards to how many disconnects there have been since the introduction of cross-play and share it with the public on a pie chart with sacrifices & escapes if you dare. [Suggestion] First Offense: 10 minutes. Second Offense: 30 minutes AND offender shall be unable to receive any blood point gains until they e
    3 comments 31 views last activity
  • The borrowed time Perk should instead become a mechanic for the game. As Survivors remain within the terror radius of the killer, while on a hook. Borrowed time should be a mechanic instead of a PERK. The longer the killer remains within the terror radius. The meter will fill and allow the survivor to have an unhook skill check. The struggle phase will pause. Upon completion of the skill check (
    4 comments 31 views last activity
  • Can we please remove hatch from the game? It's a get out of Jail free card for survivors for getting outplayed by the killer. You can take our mories just please get rid of the hatch there is no good healthy reason why it is here.
    17 comments 191 views last activity
  • Hey dev team I would like to see Jason as a killer in dead by daylight I would say he would be a great fit for this game perks for him are you to decide and I would say a lot of people would buy your game if Jason was added as far as cosmetic I would say all the costumes used in every Friday the 13th movie I would say you would make tons of money for adding this killer alone.
    2 comments 31 views last activity
  • I have always been against the use of 2+ slowdowns such as Corrupt/Ruin Pop. I find this combo to be overkill especially in public matches. At the top % of games I would understand killers having the need to use it but most games and killers does not. Using these perk combos also encourages bad play because killers can rely on their perks to win games. Just saying I am a killer main who does no
    57 comments 1,011 views last activity
  • Adding crossplay with K&M support is a really dumb idea. You’ve made it so console killers have an even harder time now as they go against people who use M&K. Xbox and PS4 both allow for devs to add this feature, so this is all on you Behavior. The game is already so poorly optimized and so poorly balanced that it’s getting harder for me to want to play it. I just went against a PC SWF bu
    1 comments 12 views last activity
  • Myers and particularly ghost face are hard countered by spine chill to the extent of being useless in a way no other perk interacts with a killer's power please fix
    83 comments 982 views last activity
  • Prove thyself is broken. Needs to be reworked or removed entirely. I'm sick and tired of gen rushing losers who bring this in coupled with tool boxes and brand new part. Patrolling gens and perks like discordance don't counter this. This garbage doesn't give the killer anytime to even make it to the gen they're working on. It's utter bs.
    4 comments 111 views last activity
  • I know Oni right now is in a pretty good spot, but I have been thinking of this idea that could make his gameplay somewhat more interesting. Survivors suffering from the hemorrhage status effect drop twice as many blood orbs as they normally would. Perks that stop bleeding (lucky break, no mither, babysitter) make the survivors drop no blood orbs Broken survivors grant blood orbs after hittin
    4 comments 51 views last activity
  • Beast of prey and Predator are named "prédateur" (which mean "Prédator") wich create a BIG problem when the archives ask you to use Prédateur in a game, I couldn't understand what I was doing wrong until I found out that two perks have the same name. For Beast of prey you can name it : "Bête de proie" (litteral translation) or "Fauve" if you want to keep a wild sound to it. Predator can stay as
    6 comments 251 views last activity
  • Hi there Since the MMR update I´ve seen an increasing number of survivor players using OoO. This Perk is the single thing I hate the most in DBD, without a doubt. It gives constant info to the survivor(s) about who/where the killer is and what the killer is doing. Let´s be honest here, the perk propably is not run by solo survivors very often. So all the information gained by the object user
    46 comments 2,141 views last activity
  • Hiding perks behind a pay wall is treading too closely to P2W, especially when it they have some of the best perks in the game. The shrine somewhat fixes that, but in a very unreliable and randomly way. Make it so the Shrine will only offer licensed DLC perks. That way, it doesn't take people years to get a perk that is behind a pay wall. Take BBQ and DS for example, how long has it been sin
    16 comments 141 views last activity
  • I'm just throwing ideias maybe it will help! Crotus Prenn Asylum- in my opinion this is the map that needs reworking the most -the main building doesn't look like anything, you can't tell like "this is where they keep X, this is where Y people would stay" the building is fun to play around (a bit too strong) bit very poor visually. The loops are just jungle gyms and piles of garbage (you don't
    0 comments 1 views last activity
  • Perk for Surviver: when all gens worked, surviver have 4% more movmentspeed, and the first hit is like MOM you dint die by the first hit, and pls bring 5 Surviver Totems, and when all killer are cring, we can say do the Surviver 5 totems, dont go kill surviver and do cover the gens only... Only the 4% movementspeed is just too much... the onehit does not matter...
    6 comments 111 views last activity
  • changes i would make to each killer. obviously this wasnt made by a professional so take it with a grain of salt. like to see your guys thoughts. ____________________________________ trapper. would build in yellow setting addon and gray trap bag. would also give the trapper the ability to summon a trap infront of him that is 50 to 60 meters away from his current location set a m
    2 comments 61 views last activity
  • Because Head On: Requires a locker for use Requires the survivor to not be exhausted to use Causes exhaustion after use I have trouble understanding why this perk requires three seconds sitting idly in a locker prior to activation. Perhaps the idea is to prevent its use in a chase/after a wiff by a locker; but I would say it is a ballsy move and on par with using other exhaustion perks in a
    11 comments 171 views last activity
  • Settings - You can have different settings of all killers, like if you can huntress throw hatches with "E" but you can deathslinger to shoot with "M2" so you can custom it. Also there is now a thing called "Advanced setting", in there, you can have all different actions have different buttons, like vaulting windows, pallets, open chest or hide in lockers, all can have different buttons. Another
    2 comments 21 views last activity
  • clickbaited, yes/no? See for yourself, I think this is a very cool idea. So, with introduction of new chest opening animation (survivor breaking the lock) I had an idea of a nice key rework to entirely repurpose keys. Here are new keys&addons&mechanics&items they introduce. NEW KEYS' PURPOSE My idea is to make keys a very powerful item, which could drastically impact the match, ho
    3 comments 51 views last activity
  • Evil Dead has got to be one of the most badass and influential horror series ever, I was ecstatic to see Ash join our roster of legends. But this is honestly kinda sad. All of his perks suck, he has no map and no killer. I understand that hes a paragraph, but if they want to make something standalone they need to incentivize it. Without a map or killer it might as well not exist, because no one u
    15 comments 131 views last activity
  • I think the Nurse should get a add-on rework for a long time. Before she got nerfed her basekit was really strong but it was fine since it needed a lot of skill to master and it's easy to juke if you are not a good nurse which was the case most of the time. But there were a few add-ons that made her way too strong. For example additional blink add-ons that allowed you to get 3, 4 or even 5 blinks
    8 comments 71 views last activity
  • Me and my friend have been playing this game for 3 years and most of the time borrowed time doesn’t work and just now I have iron will and I still hear my grunts of pain, bullshit
    1 comments 11 views last activity
  • So Cross-Play has been here for a week or so now and it works for the most part. Only problem is the stigmas have started to permeate through the community. Playing with Console Players is generally more laggy The average Console player is generally worse in terms of playing the game than the average PC player. and to top it all off, even if I did find a console player that I wanted to continu
    49 comments 1,361 views last activity
  • Hi Everyone, I'm trying to gauge this properly so I figured I would ask in General: Is anyone having ridiculously long Killer queues? Over 10 mins? I get to 15 mins and I don't even bother anymore. Hoping to get some feedback because I don't understand why I can't queue up as Killer without the long wait. Best, Tanadris
    12 comments 61 views last activity
  • NoED is too far OP it needs a nerf, i don't think it would be possible to win, almost ending to Open the Exit Door then the Spirit come and kill me, the hex totems are hard to find..
    9 comments 81 views last activity
  • I've been getting stuck in various places on various maps the past few days, one of which I could never get out of and the killer saved me for last because he knew I was stuck. Surely you guys know about this bug and I'll be uploading a video showing the latest one now. I haven't been playing this game long but between the error 112 and this, it's making me not want to play anymore. Please add
    0 comments 11 views last activity
  • Hello! Right now, both the red stain and scratch marks seem huge and very bright. Scratch marks can be seen from forever away on some maps, and the killer stain can be seen through walls. With the graphics update coming, what do you think about updating the killer's red stain and the survivor's scratch marks? Not so much that it takes their uses away, but enough to where it's less obvious when
    2 comments 41 views last activity
  • I was reading through the Blights lore, and I noticed that the drug they used was made for military, so they could withstand massive amounts of pain. That reminded me of Oryx from R6, who could tackle other operators to the ground and smash through walls. That gave an idea to add on the Blight(Since I reckon hitboxes have already been fixed in PTB). Tackle When crashing into a survivor on regul
    0 comments 11 views last activity
  • PC users generally have the advantage on most games since they usually have better software than consoles and mouse and keyboard. I think later on having the option to check mark what platforms to play against would be awesome. If you decide to add keyboard and mouse support to consoles and players decide to play with them, pair them up with pc players. Unless of course the other console players
    1 comments 11 views last activity
  • 36 meters is insane, larger than whispers and even the terror radii of basically all the killers. I believe the range of spine chill should be reduced to something a lot smaller, like 20/24 meters, as this perk really counters the stealth killers, particularly those who need to look directly at the survivor, like myers and ghostface. Reducing the range won't hurt the people who like to use it to
    36 comments 331 views last activity
  • Can we get a chunky survivor .... like a big dude.... when he crouches you can see his plumber crack and a bouncing belly when he’s running!? Thank You!
    2 comments 31 views last activity
  • Hello you can put the possibility to play keyboard mouse on dead by daylight for ps4 please thank you
    0 comments 21 views last activity
  • can we get a voice chat so people can talk from ps4 and pc and xbox ect only in a SWF so that you can talk with your friends their is no teamspeak discord ect on ps4/xbox .so you need to use a phone or ipad needing to use another headset to talk to your friends and hear party chat and game audio so could we add something like that?
    32 comments 12,071 views last activity
  • (Google Translate) @Peanits Currently GhostFace is completely dependent on addons mainly the ones of Cooldown, being practically impossible not to use at least one of them in the match My ideas are to improve the GF basekit and unlink the passive way that the cooldown addons currently work, requiring some condition to provide something in return benefiting players who use their power
    2 comments 41 views last activity