Davidex93
Davidex93
About
- Username
- Davidex93
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Comments
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@Northener1907 said:
Tittle. Which killer you don't wanna play so much?
For me, it is Twins. They are strong enough but i found them so boring. And other reason, both of them are ugly and they have not good cosmetics. For this reasons, Twins are worst killer for me in game.
Leatherface because i don't like it really much and i doesn't know how to play him.
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2396714#Comment_2396714
No hook perks work in a cage. This is why it teleports to a random part of the map. Not even Killer hook perks work on the cage.
And if you were going to let any Survivor hook perks work, you'd have to let some Killer hook perks work, too, since it's a Killer power. Imagine PH caging someone & getting BBQ...
Yea BBQ on PH would be really OP, more easy to spot caged survivors and getting some hit from survivors going to rescue him.
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@UncleStabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2396616#Comment_2396616
These are good ideas. Other than being immune to ds or skipping the carry phase, cage's aren't really good for much. There should be more enticing reasons to get survivors barb-wired, though its not exactly ruining the character.
https://us.v-cdn.net/6030815/uploads/9FVHRR4WV1AG/20201207-192557.jpg
Nice Artwork, i like it really much :)
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@PanicSquid said:
https://forum.deadbydaylight.com/en/discussion/269864/something-about-pyramid-heads-cage
Yes, the cage works in the same stages and caging someone counts as a hook state.
Hook someone 3 times they die,
cage them 3 times they die,
hook them once and cage them 2 times they die.
Etc.
Okay thanks so much for pointing this out to me ;)
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Chucky me too i think because i did check this chase music and it is totally and absolutely adapt with Chucky, it would be a most favorited killer because of his unique beautiful chase.
Here's the chase music!
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The killer seems interesting.
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I don't think that them will add a no sense anime killer.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2385582#Comment_2385582
Check my old posts pal lol
Bad for me i didn't even see your profile, but changing discussion i think that Wraith is more than OP level, and literally eat pallets like nothing.
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@PhantomChimera said:
The title says it all. The disconnects are getting out of control. Their have been times when I am the only survivor left because all the others disconnected as soon as they were picked up by the killer.
I play as killer and survivor and it is negatively impacting both sides.
It depends if they disconnect when the game is loading as killer and your game will be terminated by survivors that's right, but if they just DC randomly after loading and starting the game, it just be a gifted pip for the killer, but from survivor side that obviously let the other players getting boring playing the game and maybe uninstall the game.
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@CoolConnor96 said:
Seriously it's one map in a game with so many maps. The most common excuse I hear about it is "Oh it doesn't suit the game" or "it's not good gameplay wise" etc. I'm glad they agree it's a beautiful map at least...
The fact that people dc when they get it as well just proves to me the entitlement of players on this game. Seriously enough is enough. You don't get it all the time, it's on a rotation with different maps and the offering for it is disabled ffs... seriously this community drives me insane at how entitled and childish it can be.
Sorry just had to have a little rant about it lol.
For me RCPD map is a beautiful and cutie map, even if it is a bad map for good variant of killers..
Maybe the only thing that doesn't suit with this map is that randomly opened zone without nothing toward the RCPD and only far houses added randomly.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384368#Comment_2384368
Surprise, i am killer main. Most of times i am playing killer. But your suggestion is not makes any sense.
But yet i don't see any screen are you sure that you main killer?, or just survivor and you don't really like this idea?
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OwO
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384368#Comment_2384368
Surprise, i am killer main. Most of times i am playing killer. But your suggestion is not makes any sense.
Then post some matches as killer.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384368#Comment_2384368
Surprise, i am killer main. Most of times i am playing killer. But your suggestion is not makes any sense.
Ok, surely.
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Pretend that you are hooked in a basement, that's equally the same.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384338#Comment_2384338
Are you serious lol? Cages are strong enough already. And you can not see cages because cages counters so much survivor perks. What do you wanna more
Are you serious lol no, just because you wanna play survivor more easy that doesn't mean you can't be blinded like in a hook, and that what mean?, you can just spot the cage from 20-50 meters and more -_-
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384306#Comment_2384306
This will make game unplayable against him. Just think, all survivors blinded. And you put one of them to cage. How they will know where is it spawned? At least they can see hook area, they can look and find survivor. Cages are different.
And that the killer can't see cages it's more in survivor side.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384306#Comment_2384306
This will make game unplayable against him. Just think, all survivors blinded. And you put one of them to cage. How they will know where is it spawned? At least they can see hook area, they can look and find survivor. Cages are different.
They can't but Hex totems aren't hard to find, they can find that totem in like 3 mins if they want, and of course if they use perks for find Totem it would be more unfair for the killer, and so it would be a right buff.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384225#Comment_2384225
So sad, you can't.
Bro differences about hook and cages it's that cages are more faster and that would be a good buff for Pyramid Head if i don't wrong myself it isn't used so much never at high ranks.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2384181#Comment_2384181
How? Even survivors blind, they can see you hooked survivor on which area. But cages are different. They can spawn anywhere. So you wanna make survivors run all map for safe? Sure lol
Why Hooks doesn't spawn randomly? -.-
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@th3 said:
Blindness doesn’t obscure killer powers such as fountains for plague, traps for pig, etc
Normally that doesn't need to be revealed, really bad because they are totally different things between fountains and traps.
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Yea playing Demo is funny and he looks so cutie, that sometime i let them kill me lol.
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Aww, i hope they would re-add it in future, this make switch survivor to killer a bit slower.
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@White_Owl said:
Having one bad experience with a perk is not a reason to want it nerfed.
It's like you get a trauma from that, lmao.
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You can be more nasty possible, and like 200 times same nasty comments, I could not care less.
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My god, how many times i need to say, how much toxic can be people i won't know, that's annoying seeing everytime same *%*%, You really enjoy being so nasty and spastic.
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@salmanwahidi said:
Greetings. The DC penalty is really bringing us down. My wife plays DBD on her laptop, and for this reason or that, she gets disconnected, and then the DC penalty makes it frustrating. It started with a 5-minute ban, but now, it has increased to 15 minutes. The DC happens because of connection issues, not rage-quit. So, we are worried that it may get worse over time. Surely, there is a better way to deal with DCers than this? I understand that the DC penalty is introduced to deter rage-quitting, but people with genuine reasons are suffering because of it. It is especially frustrating because we love the game, yet this penalty ruins the fun. I would love to hear from someone who is working on the game.
Thanks.
You are right, but only for "Friendly killers" they just ruin your matches, and you can't leave the match because Penalty won't let you go, really annoying.
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@Taiga said:
I know that DS used to be a very powerful perk and that it needed a change but I feel like they overdid it. It should have been more of a rework instead of a huge nerf. It’s still possible to fail the skill check. It doesn’t really prevent tunneling enough. People stop using it and tunneling increases since there’s no obsession. So here’s my idea for a rework:
Using whatever is at hand, you stab at your aggressor in a ultimate attempt to escape. After being unhooked for the second time Decisive strike activates until another Survivor is hooked. When being grabbed or picked up by the killer you automatically escape their grasp. stunning them for 5 seconds and you will not leave any Scratch Marks for the next 10 seconds. Grunts of Pain are reduced by 100% for the next 10 seconds. Bleeding is suppressed for the next 10 seconds.
Stunning the killer will disable Decisive strike for the remainder of the Trial and result in you becoming the obsession.
In my opinion it also matches the description of the perk better than it does right now. I know that doesn’t turn it into a true “anti tunnel perk” since you can hook the same survivor in a row without tunneling them but it forces the killer to also focus on other survivors and gives the survivor a second chance. It also can’t be abused anymore in the same manner.
What do you think? Don’t be too cruel thanks :)
It did became USELESS not WEAK, for the precision.
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Un tizio random
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That's obviously.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2072031#Comment_2072031
I believe many of us think it was a joke or bait post because Blood Warden is so easily countered. As well you can usually determine if the killer has it by their playstyle, especially at end game. Also, throughout the game, you kinda figure out a killers perks, and can kind of determine if he seems to have an endgame build.
Also, if you get to the gates, look and see blood warden, sneak away and hide for a minute.
I would try to hide next time if it would be possible.
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@EddyWarden said:
https://forum.deadbydaylight.com/en/discussion/comment/2071985#Comment_2071985
So you play 20 games a Day and died once because of Bloodwarden? C on man. pls
It was only a match but it was really a crazy match, put yourself in my shoes, what you would if you was at the exit door and there was a bloodwarden who blocked it for an entire minute and the killer was near?, hide isn't a choice you can do fast.
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@Leonardo1ita said:
Devs please you gotta do something about these infinites
Pls watch the whole video, it explains itself
Ciao bello come va?
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@Clevite said:
This is a joke, right? It has such an ez counter. And if you get caught with it up, go hide and sneak around for a minute. Then leave, ez
Nope, bro this isn't a joke why all you thinking this is a joke? there is maybe a race who type more times "Joke" Win?, anyway No it isn't a joke i don't got the oppurtunity to leave the exit door in time so that was just an unlucky match as all of you wanted to hear it okay.
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@Fiona_Goode said:
https://forum.deadbydaylight.com/en/discussion/comment/2071996#Comment_2071996
Maybe I am... Or maybe YOU ARE!
I just tried out it as a killer more times, i don't are one of these childrens, just try with something else.
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@GannTM said:
I second this. It needs to be removed because my spacebar has had enough.
Guys just change your "Spacebar" control key to F it would be more easy to press it, and you wouldn't die just for an incident so press F to pay respect ahahaah btw i did it for this reason.
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@Fiona_Goode said:
Let me guess, you tried t-bagging the killer at the exit gate, realized you couldn't leave after having your fun, got killed and now you're butthurt.
I don't want to know where you want to go to point me, but i don't are the "typical" person ooh he is too ez i need to t-bagging him because he is just so noob ooh wow, No i am not one of these person maybe you are one of these person, all is possible.
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@ReverseVelocity said:
https://forum.deadbydaylight.com/en/discussion/comment/2071972#Comment_2071972
You do realise he can see your aura while you're in the gates, right?
I did forget about that, if i would know about it i would tried that is my fault too.
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@Clopotel said:
And imagine BHVR listening to a dude like this, omg. Imagine that 40% of survivors are like this... imagine
You imagine that "40%" of survivors are like this but what like this? just say it please.
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@Volfgang57 said:
99% the doors and it's an easily counterable perk.
Too bad that when "Blood warden" did pop-up, i was just toward the doors and i don't know what to do i did hide myself back on one of the walls of the exit door, as if i did leave Oni would smashed me.
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@sad_killer_main said:
Why do you want to nerf an extremely situational perk?
For that reason.
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These section is full of people who don't care nothing about the truth, you just know only joking and not being serious, you taking this too much chill if you don't want to believe me don't do it you aren't constrained to do it all is alright, everything is alright BHVR wouldn't Nerf it, never.
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That's true ask it just to developers why they did add such an useless "Improvement" to this game.
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You really pretend to buff a broken killer who is already buffed? WE CAN TALK about is knifes? "HUMAN MINIGUN" they call he is just a broken killer who throw to you knife through pallets and if you hide back on it, he will hit you anyway, nothing is possible to counter this little bastard never a SWF can do it.
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No, bro it is Real we are on 2 April btw.
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IT IS ALREADY A MINIGUN, you can't pretend it to be buffed again more.
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Totally disagree and omg Borrowed is already OP, and for you does not care if Killer gets borrowed and desicive mostly of the times!
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To me is not ever happened to find a 15° rank killer on my match but it happened i find low ranks as Killer.
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I mean it isn't Roblox, and btw if you will win by going high ranks you don't need to wait so much..
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@TransverseCaster said:
https://forum.deadbydaylight.com/en/discussion/comment/1556653#Comment_1556653
DS should be taken out of the game and a feature introduced into basekit that instantly summons the entity to kill survivors who teabag the exit.
And who face Torch your face like a pumpkin or bodyblocking at the end and be toxic :/