Feedback and Suggestions
Our team will be happy to read these!
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No but seriously, it's almost the end of summer, how come there's no swimsuit cosmetics? Like I wonder why we haven't gotten any within the four years this games been out. Do they think no one will buy them? I'd give all my money for a Dwight mankini skin 😎38 comments 371 views last activity
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Stream Sniping is a major issue in this game. it is rampant and out of control. Spectators are frequently abusing players too. With this new design we can end these issues. As killer. Your name and STEAM ID should not be Displayed until the match CONCLUDES or until the player leaves the match. If BHVR is already blocking the PERKS and add-ons. They should blot out the WHOLE name too! including4 comments 81 views last activity
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I play a healthy balance of both survivor and killer and at the higher ranks there is a high consistency of the same meta builds from both perspectives, with survs being slightly stronger in my personal opinion. Naturally there are stronger and weaker perks, but my thought was having a point perk system I.E a maximum of 20 points (and still a 4 perk slot limit), and each specific perk is worth a2 comments 41 views last activity
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It will make the match more exciting, it will slowdown generators and automatically buff all the hex perks that right now are easily counterable.24 comments 381 views last activity
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Then we can have an actual chance at not going into 2nd hook: due to potatoes who refuse to leave their little "patch" (safespace).50 comments 561 views last activity
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Hi When i playing vs Doc very rare i can escape.So when you trying to vault window or dropping pallet you can't because you are in shock for a lot of time so this is ######### you can't vault you can't drop you can't use Dead Hard! The Doctor should be nurf!!! 😤25 comments 231 views last activity
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The glitch spot on the hill where it makes it where you cant move is game breaking and its been in the game so long without the devs fixing it.1 comments 21 views last activity
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99ing the gates is just survivors exploiting their way around the EGC, so they dont feel pressured to go for saves. So essentially, in this case the EGC does nothing. Exit gates should passively regress. And no, survivors are not the only ones who exploit, but since more people play survivor than killer, more survivors tend to exploit since the playerbase is larger.79 comments 981 views last activity
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In a recent game, a survivor somehow got underneath someone who was on the hook. I.e., they were on the ground under a hooked person. When I ran up to save them, I had no option to save the hooked person! I could only heal the ground person (who hadn't recovered at all). This seems like an easy fix to me. Hook saves should take priority if a hooked person and a person on the ground are in clo0 comments 12 views last activity
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My experience as a red rank killer and survivor has been terrible on crossplay and it has me wondering, How many or what percent of Nintendo switch users actually play Dbd on crossplay?0 comments 31 views last activity
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Is there going to be a fix for survivors getting underneath hook survivor to avoid being pick up? Just had a killer game where one purposely did it in basement. Also had a survivor game where a teammate did it a few days ago. IMO it doesn't need to be a thing and should be out of the game sooner rather than later.0 comments 21 views last activity
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How fun would it be to play each killer as a survivor? I know some of you would say that already happens. No, what I mean is say you can play a human version of Hag or Wraith as a survivor. They could have a their own respective stories. These stories could be the "what if" versions of themselves if things didn't go horribly wrong in the events of their stories. Could it be something players co0 comments 31 views last activity
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there is plenty of reasons why this should be removed 1 you could have bad internet 2 servers can go down or certain platform services can go down such as joining a friend the ability to play a game etc Xbox usually has a problem with services pretty frequently. 3 servers can go down for updates and could get a dc penalty for it when in a match. 4 it’s a good way of losing players. Let’s be real10 comments 302 views last activity
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I think it could be useful and also entertaining if players would be able to watch their past 10 matches or so from any of the five POVs (4 survivors and 1 killer). Maybe even let them upload their matches for other players to see.0 comments 11 views last activity
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This isn't advocating for people to dc. Apparently that wasn't obvious to the mods in my original post 🙄. Banning people from queue for x amount of time is ridiculous. There is already a punishment for a dc. You lose all bloodpoints, counts as a loss, you pip down. If I want to leave a game because I'm not having any fun against some sweaty red rank try hards. Then I should be able to do so. If y17 comments 151 views last activity
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Nowadays this perk is considered as a decent one, but it can be made better! I want to make this perk more enjoyable to use and a little less situational. Tenacity You have been through a lot and know how to behave in deadly situations. When you are in a Dying State, you can crawl 4 0 /45/5 0 % faster and recover at the same time. Also your Grunts of Pain are reduced by 100% and you do not0 comments 21 views last activity
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That should be its added benefit. What say you?? It would be pretty tough to escape this grip.3 comments 61 views last activity
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Now that items can be depleted without losing them - how about giving more weight to the frequency of add-ons for these items. I really don't need 120 medkits in my inventory, but I do need the bandages and dressings which pop up far less than the medkits themselves in the web. Regarding tool boxes - do we really need four add-ons just for sabotage? I sure don't. I don't even need one.0 comments 11 views last activity
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It's been three weeks since a bug started to be reported (bug category here) and still, every day i have games where someone stucked there and killer abuse this for his easy kill or 4K (last one cannot escape from this location). Why do you hate survivors so much? I remember the harvester loop you fixed within 48h because killers cried. And now you have lot of time.2 comments 21 views last activity
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so as you may know demogorgons addons are in a weird spot where his commons are so useful that they out class all of his other addons. so i want to suggest some changes that would make the addons feel worth there rarity commons rat tail : slightly decreases the time taken to open portals (50% form 2 seconds to 1) i would first do the same thing that they did to pigs combat straps by2 comments 31 views last activity
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Hello you can put the possibility to play keyboard mouse on dead by daylight for ps4 please thank you !0 comments 11 views last activity
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Should any means necessary perk let survivors break breakable walls? Just a fun little thought.21 comments 181 views last activity
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This link explains it all. I'll probably be changing my username soon if I can :-( https://www.youtube.com/watch?v=dQw4w9WgXcQ13 comments 121 views last activity
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Awhile back I had read online that each character’s perks (killer and survivor) were weighted with an increased chance to appear on their own bloodweb. (I don’t recall where I read that, but it really doesn’t matter). However, I’ve leveled all characters to at least 40 and most of them don’t have level 2 of their perks. My suggestion is to increase the chance of the character’s unique perks t0 comments 21 views last activity
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It would greatly improve the game. It can be 20%, 30%. And the bonus stops when the killer goes away. But really away, not just pretending to go away and get back as soon as he can. The game would be more enjoyable, and it would be all about the chase. This is the true fun part of the game, the chase.11 comments 32 views last activity
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While more offerings are a good thing, we have 6 luck offering, four reagents and 4 oak offerings that do close to nothing. I would rather see theses offering removed or reworked to have more of a use3 comments 11 views last activity
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ill start and be adding on to this thread as we go monstrous shrine current: basement hooks grant the following bonuses: 9% faster entity progress 15%increased difficulty on escape attempts 9% increased penalty on escape fails. proposed new monstrous shrine: 25% faster entity progress2 comments 21 views last activity
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Seriously. The flavor text of the perk literally says "Your blood coagulates instantly" I don't run my no mither set up often, but sometimes I do. Bad luck would have it that I get an Oni 30% of the times, in the 10% of the time I run no mither for fun. I know it says it only prevents blood dripping onto the ground but to run such a risky perk and essentially become a walking blood bag donatio31 comments 471 views last activity
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Iridescent Head: Fully charged hatchet inflicts dying state upon the victim. Charging time tremendously increased. Reduces hatchet carrying capacity by 2. Second Red Add-on: Fully charged hatchet can break pallets and breakable walls.16 comments 172 views last activity
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Hex: I dare you to repair gens - Each time a generator is repsired the auras of all survivors over the map are shown and are exposed for 10/20/30 seconds. If a gens pop simultaneously or within 20/30/40 seconds of each other the time is doubled.28 comments 201 views last activity
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I could also see this being a mechanic that ties with prestige levels. Like Meg runs 1% faster than other survivors, but if you prestige her it increases by 1% each prestige level, maxing it to 4% in P3. Claudette could heal 2% quicker passively, and possibly up to 8% in P3, stuff like that. I think it’d be cool if survivors did more than essentially be different skins, but nothing that would b30 comments 381 views last activity
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Legion right now is not that bad he/she just needs some adjustments like: 1- Every time he/she hits a survivor in feral frenzy, the fatigue cooldown reduces in 0.25 seconds 2- when he/she misses a hit he/she lost half of the power bar instead of the full bar 3- some add-ons needs to be reworked like fuming mix tape and stab wounds study3 comments 51 views last activity
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I've been looking at the emblem system for survivors the longest time, trying to find what exactly goes wrong when killers end up doing an early mori(which guarantees a depip on survivors, whether they had any chance to counter or not) and how to fix it. And then I realized that the Unbroken catagory, ironically, is breaking the meta. So first off, lets remove the time based requirements. Some s0 comments 21 views last activity
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Hello y’all! Vale here with ANOTHER post! My last post took quite a turn to the good and thanks to massive help and discussion with NuclearBurrito, we managed to come up with a proposition for a rework of most/all of the Demogorgon’s addons(BHVR devs, I hope you see this). The points of this thread are to propose ideas for either the merging of some addons, removal of others, modifications/rework0 comments 21 views last activity
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Hello, y'all! Vale here with an ideas post. I was just wondering(like most people are these days), why aren't Demo's bad addons being reworked to be good? Or his mediocre addons made to be more usable? So here I am with a post on a few ideas for reworking Demo's addons. Some of these ideas are thoughts(*) but others are dead serious ideas(^). Let's jump right into it! :) Rotten Pumpkin: Stay16 comments 98 views last activity
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As a new player, I have three tomes of challenges to do plus the current tome. And as I complete more challenges, more of them will become available. This in and of itself isn't a terrible thing, but many of the challenges are highly specific, and I'm tired of doing cool things in a game that would complete a challenge if I weren't running a completely different challenge. I just wanna play th0 comments 1 views last activity
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My friends and I were discussing the rarity of moris in the bloodweb, and although ebony is supposed to be the rarest, actually the ivory mori appears much less frequently. My friends and I think that the Ebony mori should appear in bloodwebs less frequently, while the Ivory mori should appear very frequently. To summarize, Ebony moris are not rare at all and killers have stockpiles of them. It s0 comments 11 views last activity
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I have an hour long queue penalty because I just quit out of a match. Why? Because 2 survivors were over 600 ping. I couldn't hook anyone. I couldn't use my power. I couldn't vault. I couldn't do Jack s**t. Either fix your s**t servers and match making or remove this bulls**t. I'm just gonna uninstall this hot garbage.0 comments 21 views last activity
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With the introduction of sets and legendary rarity outfits, would it be possible to add the default outfit and the prestige outfit to the “outfits” tab in the customization menu? It’s nothing super important, but it would be more convenient if they were listed as an outfit when changing back from a legendary or set outfit back into the default. Currently you have to select a piece of a non-set c0 comments 21 views last activity
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So please give some positive feedback and nothing toxic to this post. I’m more curious on what they are going to do about this issue. I literally had three games in a row with this same issue and I enjoy this game but it’s going down hill. It’s more toxic then anything else to me now since a survivor main. So I’m more curious on how they are going to fix the issue with killers literally tunneli2 comments 31 views last activity
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Give us a separate slider for main menu and in-game sounds please. Hell, I don't even mean like separate options like for music/in-game noise/etc because you've stated in the past you'd never do that. But I hate HATE having to adjust my sound to low because the bloodweb is so freaking loud, and then having to readjust it the minute I get in-game so I can hear ######### anything. Also please low2 comments 22 views last activity
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give them for example the lobby animations/taunt they do before a match starts, it's wuite boring to see the character foor 5 seconds with a camera rotating and they dont do anything. if they had different animations, I thought things like demo appearing from the floor with a portal thant then dissappears, pyramid taking his sword from a cage, trapper picking up a trap from the floor, freddy spa2 comments 11 views last activity
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after playing ds I think his projectile is to slow . comparing him to the other long range killer huntress his spear feels like it travels at half the speed of huntress's axes and I think the speed should be the same as her axes if it isn't already .1 comments 21 views last activity
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Yes, this is off a series of games where I've just had Mount Ormond Resort six times in a row. Can we make it so, instead of maps being completely random, then the maps that were just played on by all players (all 4 survivors and the killer) will be removed from rotation, and the map would then be selected from all other remaining maps? Map offerings would, however, re-enter the maps back in0 comments 32 views last activity
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There are two teams. Each team consists of three survivors and one killer. The killer isn't allowed to use perks but survivors still can. The three survivors goal is to complete more gens then the other team. Each team is awarded a point if they have a survivor on a gen when it is completed. They are not awarded multiple points if they have multiple teammates on one completed gen so its best0 comments 11 views last activity
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So I know it’s only rumor/leaks but if the rank rewards end up being between 100k and 250k each month how will you feel?1 comments 21 views last activity
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I’ve had so many matches where players being chased by the killer will run to me, unhook me, and run off as the killer downs me before I can even take a step. This is then followed by getting hooked again. If I’m being generous, I might think that players aren’t aware their altruism points are impacted by safe unhooks vs unsafe. If I’m not being generous, I assume they’re playing extremely self0 comments 11 views last activity
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Sorry for the long post but I thought it would be interesting to share my ideas for buffs, reworks, and a couple nerfs. Enjoy! Ace in the Hole BUFF When retrieving an item from a chest, there is a 100% chance that an add on of rare or very rare rarity will be attached. There's a 25/50/100% chance to find a second add on of very rare rarity or lower. Ace in the Hole allows you to keep any add0 comments 21 views last activity