Regarding map rotation
Yes, this is off a series of games where I've just had Mount Ormond Resort six times in a row.
Can we make it so, instead of maps being completely random, then the maps that were just played on by all players (all 4 survivors and the killer) will be removed from rotation, and the map would then be selected from all other remaining maps? Map offerings would, however, re-enter the maps back into rotation and increase the chances just like normal.
Therefore, say that in the lobby there is a 3 man SWF, a solo survivor, and a killer. The 3 man have just played on Dead Dawg Saloon, the solo has just played on Mount Ormond Resort, and the killer on Blood Lodge. This means that, without any map offerings, it would be impossible for that match to take place on Dead Dawg Saloon, Mount Ormond Resort, or Blood Lodge. This would restrict up to 5 maps at any one time and provide more variety in games (because, seriously, ######### Ormond).
Thoughts?
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