Feedback and Suggestions

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  • quick note, im fully aware how many people will disagree with me and complain about this but i dont care. i wrote these as something to do. Survivor perks: ====================================== Deja vu: You see the aura of 1 generator at all times, working on this specific generator grants a 5/7.5/10% repair speed increase bonus to you. Any survivor within 4 metres of this generator have the
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  • BBQ is one of the most OP perk. I literally dont understand, why is so powerful. Lets compare BBQ and We will gonna live forever. Meanwhile survivor must take protection or make safe rescue, for killer is no extra effort. Killer MUST hook survivals. Both gives bonus bloodpoints. Ok But. If you have BBQ you see auras. If you have WWGLF, you dont see anything. Instead of you risk own life for sa
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  • Dead Hard is an annoying perk in general with it's free escape mechanic even though you clearly hit the player, but this can at least be countered by letting them waste it before hitting. However the speed boost can be used to duck into pallets for a free stun (Due to pallet hitboxes being comically large on killers) and extends chases significantly. All other speed perks have restrictions that p
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  • For the love of Christ can you please do something about hex totems, they spawn next to generators, out in the open, next to points of interest, you could do a better job of hiding them and regularly change spawn locations so people don’t know where they are all the time
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  • should they add a voice chat with a certain radius like 20m for example i heard about the idea from one of my other discussions and it sounds like a cool idea do you people agree?
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  • Since communication between cross-play platforms is limited, could it be possible to make the "Did you have fun?" circle ratings for each player visible to everyone post game? Then we would know how much fun everyone had! Hooray for fun! Five circles!!
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  • Lately my game has been crashing a lot, and I've been losing pips and getting penalties every time it does, because it counts me as disconnected. Is it possible for BHVR to implement something to detect crashes and not give penalties for them?
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  • I just had my game end in under 5 minutes because I looped the killer (hag) for 2 gens before i went down, and then when i got saved from the hook my teammate set off a trap and I got tunneled and immediately killed. Like moris as they are ruin the experience. They cut the killers objective into a fraction of what they need to do (and no keys dont do the same thing for survivors that only happ
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  • It is huge wasted potential not having hatchet skins for huntress. It would me a very welcomed addition to the game to have them.
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  • The door lights NEED to go when there is only 1 player left, it’s complete BS that the killer just runs from door to door to check progression and can see if any of the 3 lights are lit up and knows you’re for sure at that door, there isn’t enough time to go to both doors with the endgame clock running. REMOVE DOOR LIGHTS WITH 1 SURVIVOR LEFT
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  • If you agree that Rift 1 skins should enter the store for Auric cells let the developers know! I have messaged a Dev asking about if these skins are entering the store soon because it has been over 6 months. He told me they want to know if more people want them before they release them. As a new player I did not get to play at the time the Rift was currently out and really want to get my hands on
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  • Since there is a new animation for opening chests, now is the perfect time to make the green key more useable. Just make the key open the chest right away and deplete the key upon using it
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  • In my opinion, when you make a third person multiplayer horror game, there are 3 main factors- lighting, gore, and sound. Basically all of those things are now gone. Dead by Daylight has crap lighting, next to no gore, and while some things in dbd have good audio cues, most of its pretty bad. Here are some fixes to that. Gore: This would be the most difficult to make in my opinion. Maybe make a
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  • The text on Mary's Letter says: "Tremendously increases the chance to be sent to Midwich Elementary School when burnt." I think it would more consistent if it said Silent Hill in place of Midwich, purely because every other map offering specifies a realm and not a specific map. Just a minor text adjustment for consistency. ☺️
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  • You are gonna enable DC Penalties when these bugs are still present AND when Cross-play is a bloody thing now!? I am using the same screenshots as my previous post but i just got stuck here as a killer a minute ago which made me make this post. Are you telling me to just
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  • Played as survivor and got crucified by a PC Billy (be amazed if PS4 or switch as the turning/curving was not console like. Got crucified by a nurse. Very precise blinks, again think it was PC. And a plague, which was also on another platform but game was on par as normal. What games you guys having?
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  • The Knight Terror Radius: 28 meters Movement speed: 4.5 M/S (112.5%) Power: Sword Stance - You may preform a 2 second channel to unsheathe your sword to activate sword stance, you move at 3 M/S (75%) during the channel. At full charge you can remain in sword stance for up to 10 seconds, during which time you move at 4.8 M/S (120%) and may preform a Sword Slash. Every second you regain 5% of yo
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  • Idk if it’s just me but I love everything about the new killer EXCEPT his power. His power is basically almost like Feral Frenzy except you have to bump into a wall to actually attack someone. What are y’all’s thoughts?
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  • all hex totems should be locked/not appear until in the map until 1 of the survivors is sacrificed . I think this would be fair because I had games where survivors spawned 1 meter within a hex totem and cleansed it as soon as the trial started and removed that power from me the entire game . the killer can not cleanse totems related to survivors abilities like DS so why should survivors be able t
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  • You guys just added another character whos kinda hard to learn and is based on movement and map knowledge, it would be so helpful to be able to play on whatever map we wanted with no survivors just to run around and get good at rushes. If the game totally doesnt function without survivors being there just throw in a couple ones that stay totally stationary so we can try out some perks too, kinda
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  • So we currently have an uninspired ability (no offense!) for a very cool Killer lore and visual wise. To add a unique twist on his gameplay BHVR could shift gears and focus on him being an actual alchemist. The following suggestions all fit into the current game's framework as other Killers have similar mechanics. His ability should involve using blight flowers growing randomly around the map. W
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  • AFAIK console has no aftergame chat. How about adding a feature that lets players send various non-toxic standard messages? Maybe limit it to sending only one or two messages to prevent spam. "gg" "well played" "that was unlucky" "interesting build" and so on. I think it would add to the positivity of the aftergame chat and connect players more.
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  • Autodidact is a unique perk in that it is either a game winning perk or its completely worthless. My suggestion to change autodidact. New Autodidact: When healing another survivor without using a medkit successful skill checks add 1 token to autodidact. At 5 tokens autodidact activates. While active autodidact applies the "deep wounds" affect the next time you would be put into the dying state
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  • Match History will be really cool in my opinion like in other PvP match based games, you can gather statistics and information from it, learn from it and is just very interesting overall. It would include the ending screen only. Names, perks, items, addons, characters and map.
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  • I have played this game for months now, off and on, trying to keep my patience to see if the game will get better. But still, I feel like killers have SO much advantage over survivors. Why don’t survivors have the i option to search a chest and find a weapon of some sort? Maybe find a few random knives stuck in a tree or a skeleton around the map that can be used to skill check jump off a killer.
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  • From the patch notes my understanding was that a set is 2 or more cosmetics linked together to stop clipping issues. We could see this with the Nea outfit with the bald spot in the back of her head which makes sense. However, for Jane it does not as there is no reason for why her head shouldn’t be unlinked since I’m decently confident that there would be no issues with mixing them. If you guys co
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  • This pary are a players with rank 4 and one player 17 mi rank is 15 this is not posible plz solved the matchmaking
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  • This game is broke at the moment, why do console players have to play against PC players, they have a clear advantage and it’s utterly ridiculous
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  • I've lost like 2 millions and a lot thousands of Blood Points! Not me, everyone did. I think when this problems out, devs should give us some BP. It's so annoying, in all of my characters, all of my ultra rare items gone and the other ones decreasing too. 😑
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  • I think the best idea for this game would be a Taskbar for switch alternative perk slots quickly without re-make the whole perks because sometimes we got confused on what perks we did put into the slots, Tell me what you think about that! I did posted here an image for an example. Example.png
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  • I'm simply tired of playing on the ######### russian servers. When I solo queue survivor I usually get brainless apes in my team or a killer that just facecamps and then uses noed to get his 4k and every single time they are russians. I want the old toronoto server type thing back.
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  • Survivor perks almost useless, killer perks insanely stupid broken and if I were told they would be added I would think the person who told was joking, ability is also stupid and uncounterable, smh devs really want this game to be killer sided huh
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  • I really love what the DBD team has done musically. Playing as survivor, this game honestly gets ruined by the heartbeat at times. Some of the themes have extremely tense and anxiety inducing parts, and I'd rather feel my own heartbeat than hear a fake one. I know the heartbeat is still very important to gauging killer proximity, but the killer music still has it's own distance queues. So I just
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  • Whenever the Blight use his power he gain 1 token, after he have 10 tokens, the next impact he cause will create 4 toxic puddles at random locations within 16m radius around him.
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  • Unpopular opinion or whatever I don't care, but Hag needs to have a limit, the fact that high level hags 1-10 literally cover the map with like all her marks is just insane, I cant even out maneuver her , without triggering her stupid marks its like I'm walking on no mans land. Why can't she have a delay on teleporting to a triggered trap or limit on what she can mark cause in my opinion I thin
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  • Hi everyone, This is an idea I've just had for a while now in that I think it'd be cool if (in a similar vein to something like Steam's successful marketplace) Dead by Daylight had it's own marketplace where you could sell/trade cosmetics or even items and addons for auric cells. I think it's something that could help stimulate the community a bit more and would help for someone per say, if the
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  • don't know if anyone else who plays killer has noticed this, or has had the same problem as me to begin with: when I'm chasing survivors, they often flicker all over the place in front of me (and sometimes behind me), but I could always counter this by "flicking" when I hit. Now they still flicker all over, but flicking to hit no longer works.
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  • They should have a green rare version of a low amp filament so the battery can drain even less. Add a Ultra Rare battery called Deluxe Battery so it will add 8sec or 10sec. Make it where moris can only be used if the person is dead on hook. A good chance to reduce tunneling and camping. A crowbar offering that gets rid of 1 hook. Max stack of 3. I believe an avg amount of hooks on 1 map is 15
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  • First of all, pyramid head is the dumbest killer in the game. It completely removes an aspect of the game and is incredibly annoying to play against. Might aswell make a killer whose power just ######### disables pallets. He needs a slight cooldown after cancelling his power or something. Facecamping is just so annoying to deal with. Every single I loop some bubba for like a gen or two atleast I
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  • A way to integrate Stephen King's Misery, Annie Wilkes as a killer, and Paul Sheldon as a Survivor. Anyone got any ideas to expand
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  • Wouldn't be awesome if Cruel Limits also block pallets and not only windows? Just sayin
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  • when you have an ebony mori most of the time survivors d/c so if one or more d/c you should be able to keep the ebony mori instead of losing it as it is not fully utilized when the trial has ended or at least you should be given a green mori for every survivor that d/c'd during the trial while you had an ebony mori equipped
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  • I would like to see new perks reworked or improved Desperate measures Option 1 -When you unhook a Survivor, the speed of recovery, healing is increased by 4/5/9% for 60/40/30 seconds. Option 2 - the speed of repair, sabotage, healing increases by 4/5/9% for each wounded survivor within a radius of 60/30/20 meters from you This is literally the only perk that needs to be reworked (for no
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  • I play on 1440p mointor and after the 4.1.0 update the UI have become much smaller, it dosen't looks good at all and it's just overall annoying. Give us and option to select our own UI size or atleast bring back the old one. I will send 2 screenshot were I compare the UI's. NO questions about the first demo picture.
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