General Discussions

Open discussions on various topics
  • She can still 3-gen well with her power and you can also camp your hex totems (Devour Hope) and make it almost impossible to remove it. When you want to play her non-camping playstyle, her chase is still pretty bad with avarage 3% Haste on chase since you will rarely get beyond 5%. She needs more changes or some kind of rework. I like her power on paper, but there needs to be less heavy on gen
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  • My first post did not go through but I am too lazy to rewrite all of what I said, I made a few suggestions to some of the perk changes, but my main point was that changing perks is a repetitive "solution" to the game's main issue and all it does is cause friction among the community. I think at this point it comes down to adding more to the core game play. I see that you guys have been adding ne
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  • Remember that game? The one where the "Killer" role dominated everyone and none of the "Survivor" role players participated legitimately? Is Bhvr going for round 2? The fall of DBD will be much harder than 2 year old Dearthgarden. :(
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  • I’m getting 4.38GB download. Is that the same for anyone else?
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  • https://twitter.com/deadbydaylight/status/1640760772505600010?s=46&t=JgBYqyq8ZKZO5Kp0mOVlLw these should now appear in matches along with the red and green ones. but, do they have any requirements? Like, pretty sure red ones appear from the beginning after the sound, green ones? Maybe as well or after first gen/hook? i thought and actually read somewhere blue
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  • Wesker, Blight, Nurse, they all have a common theme; win the game easy mode. Hillbilly doesn't count with all the nerfs he's gotten. Meanwhile killers that have no mobility in their kit will suffer and lose more than mobility killers. 3 gens will blow up in your face. Nemesis, trapper, any m1 killer with no mobility will crumble even killers with teleportation like Sadako, Freddy or Dredge. So,
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  • Hello everyone, once again I'm asking for your opinions reguarding the last mid chapter update, involving the shift in the healing meta and the change of the meta perks in general. Please don't be rude to others in the comments, I just want to make a space to kinda hear your thoughts, plus I'm looking forward to new possible fun builds to try once the update goes live. Thank you kindly for your
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  • First it was Pop goes the Weasel now it's Pain Resonance getting butchered. Let me explain why do I find PGTW(Old Pop) and Pain Res to be healthy regression perks that rewards the killer for spreading hooks and leave the hooked survivor ASAP. Old Pop goes the Weasel was a strong and common perk on most killers I can't deny that but does this mean it was a badly-designed perk and was very unheal
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  • The Blindness Status-Effect denies survivors or killers to see the hooks/Windows of Opportunity/Zanshin Tactics/Auras of hooked survivors etc. Is there any reason to make a build around it? Third Seal, Knock Out, Fearmonger and something else + some Blindness Addons? I would like to see a little buff here: When blind, you cannot see the HUD at all.
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  • I went against a p100 and their steam profile said they had only 23 hrs in the game. I started recording, they didn't do anything weird during the trial, but their level is very sus.
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  • Killer mains you got what you wanted congratulations… Can’t wait to see the next perk you blame for not getting 4ks consistently/Wins. Wonder what you're gonna go after next… Maybe lithe Oh No it’s definitely gonna be Sb. Deadhard was fine and easily counterable but what the survivors say don’t matter because this game is killer sided!!!
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  • I have been playing non stop survivor by myself, honestly it hasn’t been so bad. yes I get trash teammates sometimes but there’s nothing you can really do about that. I just focus on myself, even if I get sacrificed, I still end up pipping up. im not sure what changes could make solo Q survivors any better without boosting SWF but if anyone has ideas this is a good time to voice it.
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  • In the last couple of days I had like 3 matches where I loaded in as normal, the game started and everything went fine and then after 2 or 3 minutes the game just randomly ended with the error message "a player disconnected from the match while loading". I really found that weird cause the survivor that apparently disconnected while loading was the first person I hooked.
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  • Survivors Most attention needed: Autodidact, Buckle Up, Calm Spirit, Corrective Action, Mettle of Man, Up the Ante & Technician. Ace in a Hole Autodidact Better than New Bite the Bullet Blast Mine Buckle Up Boon: Dark Theory Boon: Exponential Botany Knowledge Calm Spirit Corrective Action Counterforce Clairvoyance Dance With Me Dark Sense Decisive Strike Deja Vu Desperate
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  • When all healing is bumped to 24 seconds by base, does this increase the time it takes to recover when on the ground too? Cause if it does i think we would quickly reach a tipping point where hooking just isn't worth it anymore and it's better to just slug untill everybody is down. I'm all for the healing changes but this is a point of concern
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  • Holy ######### talk about taking a chainsaw and murdering everything. Dead hard now only activates when you unhook someone and deactivates. Call of brine and overcharge were nerfed, Pain Resonance was completely obliterated. And COH is no more. Healing had a complete nerf hammer took to it. Good news is at least Billy is getting buffed a little he won’t gain that much heat anymore when starti
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  • I’ll start this bluntly. The upcoming update is literally the worst I’ve seen in a while. Most of my family plays dead by daylight and we all unanimously agree (even the killer mains) that this update is terrible. Survivor is going to be boring and pointless, and I’m predicting for there to be a humongous drop in players after this goes live. I’ve always been a large defender of this game because
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  • Or was It always 20%? (Still pissed they are trying this hillbilly thing) (Also afk cenobite no longer works because the box teleports if you stand on it to long)
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  • I get that Tombstone Myers isn’t fun to play against but he is one of the funnest killers to play as by far, most killers feel like jokes getting looped and bullied by Tombstone Myers is actually a vicious killer to be reckoned with, you feel powerful. I get that it undermines the main gameplay but I don’t see the problem with a unique playstyle, idk how survivors can get more enjoyment from it b
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  • i have to say something about that. it seems like a lot of killer players ignore something. while you complain about dead hard, you get something similar and that most likely every match especially when you have a bad latency. i guess you already figured out what im talking about. Dedicated Servers. while dead hard is extending a chase, Latency is literally ending chases quicker then it shoul
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  • So yeah the title says it so I was playing with dredge and I downed/hooked yui and then left to chase other survivors. So then I downed another yui very quickly and hooked her. In that time other yui was just healed under hook and I went there as I saw them with BBQ. There where two yui's and I could not tell who was who. But after downing one of them and hooking her appearently it was the first
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  • And I say this as someone who owns every single Chapter DLC, every survivor, every killer in the game. At least BHVR is trying to make the game better. There are other games out there, with their devs that simply let their game die and they don't care, no updates, etc. BHVR actually does care about Dead By Daylight. I'm not saying don't complain. Complain your hearts out. But at least
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  • The nerfs the devs did this PTB is insane. They literally killed almost al the perks they 'nerfed'. After the changes there won't be a single gen reggression perk that's worth using, wich is insane because if you have one bad chase you will immediatly lose the game cause there will be no way ro recover. But this is al kinda balanced because of the healing nerf, but this will only work on lower mm
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  • All what was nerfed is that now you need to rescue someone to activate it. It's the same perk in it's core, just now you have to do one extra step (nothing difficult) to have this perk activate and you can activate it many times in the game. In fact, now it will be even more usefull againts Killers that are going for hooks (fair killers) instead of camping and tunneling. It will punish more Kill
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  • When you say "[Survivor/Killer] is the easiest then ever before!" ≠ it doesn't have to mean it is easy. This whole "argument" doesn't make sence and people are not using it correctly at all. If there is cave with 500 turrets that attack you on sight and you have to escape from the cave, if it is suddenly 490 turrents, it doesn't have to mean it is easy by saying "Hey! But it is the easiest then
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  • This perk is extremely underused and it got heavily nerfed with the hatch and key changes awhile back yet nothing ever happened to it. I love bill and use all his perk since he is my favorite survivor but holy hell does it feel bad to use left behind.
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  • I am tunneled. when I escape tunneltron-5000, they are generally a very real bot. that is about 10% of the time, the rest of the time, it's game over unless I am on a mic with players with the ability to formulate thought. I dunno why this play style is so unpopular... oh, wait.
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  • Is this just a temporary meta shakeup with the gen regression & healing nerf, (with some shadow buffs to some killers) and in 6 months or next year it will be something else. or … do you think BHVR has long term plans and this mid-chapter update is just the beginning of something hopefully bigger and better? Are we headed in a new and fun direction? Or not really.. Or am I trying to read
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  • They did this before with eruption. Announced a full nerf of eruption which they knew was overkill and would have basically made the perk worthless. Then reversed course on a tiny bit of it, just to get what they really wanted from it without any pushback. Now they’re doing it again with this massive nerf to healing and gen perks. See, if they announce reasonable nerfs, they know a lot of peopl
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  • The devs want to nerf things that no one even asked for like billy and hag. Then that awful healing nerf that they are trying to introduce. But ive experience so many bugs this week and i was wondering if anyone else is experiencing these things as well. The merciless storm bug were if you miss a skill check the gen will go down to zero. A freddy went invisible when picking up survivors. Adrenali
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  • What if there was a rarity of add ons higher than iridescent, called legendary? The only rules are that they’d have to be overpowered while still being somewhat balanced for gameplay, and the add on only appears once ever 50 bloodwebs. What would those add ons be? I’ll get us started….. Rocket Launcher Legendary Nemesis Add On No zombies spawn in the trial. T-Virus can’t progress past stage
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  • I treated myself to a console recently after having played DBD for 2 years on PC and thought why not try it out on console as well. It was such a miserable experience. Even with no experience on that account I constantly got survivors that were like prestige 30, got some bully squads that destroyed me even though I have 3k hours on pc and just had absolutely no fun whatsoever. Also got like 3 p
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  • Hooked survivors do not proc adrenaline when unhooked. Please fix or at least acknowledge that a fix is in the works
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  • I was facing a Blight was rushing and swung on my screen he never hit but still somehow hit me as if he got pushed closer to me. But if I play killer I could up against a survivor and it doesn't count so who does hit validation favor the killer or survivor because I'm just drawing blanks at this point.
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  • Quintessence of OhTofu's review on the upcoming changes starting here: https://www.twitch.tv/videos/1774914286?t=00h51m30s Regardless the entitlement of biased killer mains all people who understand how this game works say that the healing change is just horrible for this game. If it come live killers will have to wait 30 minutes in their lobbies for the next easy mode 4k cuz noone will wa
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  • To start I want to say this isn't a I got killed my noed so is op because it's not but....I've ran into it quite a few times in the last week and almost all of them should have been a 4 man out. The killers had 2-3 hooks but end the game with 2-3 killers. Then I was thinking those matches are boosting kill rates. Those matches were noway balanced and I'm sure the killer wasn't having fun untell n
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  • obviously I dont want to say everything is bad, u cant disagree with bloodweb changes and visual heartbeat being good stuff. Even tho the praise stops here I really appreciate trying something major. I wont say anything abt the maps yet bc despite them fixing the stupid car walls I feel like the maps could be even more problematic in some aspects when these two rather strong mains are in the ce
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  • I saw a post from the devs regarding DDoS shenanigans some time ago, but I couldn't find an update on the situation. I don't want to play or stream playing if it isn't safe to do so.
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