General Discussions

Open discussions on various topics
  • seriously, how long before we have an automated system? i'm at the point now i cant be bothered to spend them because of how tedious it is
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  • On how long it'll be before the healing changes get reset once they go live, I give it maybe 3 weeks.
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  • Two gens can spawn in main building and a gen always spawns out side of it which most if not always causes a massive three gen problem. Here's the thing yes I've seen people been able to solve a three gen with no problem but thing is the three gen was easy because the killer still had to move a bit but on asylum if a gen spawns in that half cycle room I don't know the name of it then basically th
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  • There are plenty of perks/add-ons that can be used to conceal terror radius/red stain. So should killers also be able to conceal their red stain by moonwalking? This effectively defeats the purpose of having a red stain. I propose that killer movement speed when strafing in any direction other than forward be reduced. Survivors' ability to mindgame a loop has been seriously impacted over the
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  • I don’t usually make these types of topics, but I had a thought, with the upcoming update and how it’s meant to shake up things. I think it’s fair that bold plays and protection hits are more rewarded when healing is going to be much slower overall, and would be ok with seeing a small buff to this. Thoughts?
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  • Any tweets or posts from any dev that does decisions on dbd? You can't argue "shift the meta" While you destroy any (not unbalanced/unfair/...) perk that is played very much just because people like it... #########? What is this game? Developers are removing fun, obviously. Because people like certain things. There are no reasons, statistics that shows that things are op af... Instead of buf
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  • I remember when it was the thing but it's kinda died off and I don't wanna buy dbd and re grind everything.
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  • Visual Heartbeat - Great Bloodweb - Great Map Changes - Cool. Whatever. Healing Changes - I'm mostly fine with the medkit changes. I think the baseline heal taking 24 seconds might be a bit much though. That's a 50% increase in heal time. Could we maybe try 20 seconds and see how that feels for a couple months? If we really are going with 24 second heals then it's also time to look at som
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  • https://www.youtube.com/watch?v=EGtEmqG6S1s
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  • A lot of people argue that the only reason killers tunnel is that survivors complete objectives too fast. In this argument, tunneling is the most effective strategy a killer can employ, and the only one powerful enough to allow killers to win games against (whatever tools are allowing survivors to finish gens so quickly). If only survivors had to spend more time working on objectives before the g
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  • So, while decending into panic and hurling abuse against the devs is always fun, rewarding and constructive, lets take a step back and exermine the intents and effects of the announced Mid-Chapter changes with a healthy distance. Nobody can honestly claim that healing isn't out of control at the moment, hit and run playstyles are mostly dead, injuries are mostly irrelevant unless they lead direc
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  • Only started to use DH during last couple of months frequently. Before I prefered to use Balanced Landing but most of the time I didnt use exhaustion perks at all cuz they were "mainstream, boring and overpowered" in my opinion. Instead I rather enjoyed information perks or perks like Blast Mine to make fun out of killers who would rather kick a 10% gen than to commit to a chase. Not gonna lie
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  • I see many people citing that the kill rates are already high,and that the game currently favors killers.I believe using them as a means of balancing the game is wrong for a couple of important reasons: 1.One survivor can singlehandedly throw a game,resulting in a 3-4k if they DC,attempt to escape the hook or afk.It's almost impossible for survivors to win the game as a 1 v 3 from the get go(or
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  • Twitter, official dbd forums and Reddit they are flooding spam messages with rage and entitlement. I'm praying the mods dealing with them Asap.
    Mod
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  • ... Wasn't this asked for in a way? DH usage will drop to half of current, and healing will happen less which will provide more pressure for killer. Didn't the community want this? At least killers? This seems to be an alright change.
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  • Circle of Healing needs a name change if you cannot “Heal with it”. Why are they making every good survivor perk useless? The game is already Killer sided. Iron will changes, Wiggles, Boil Over, Flashlights, it goes on. Whyyyyyyy??????
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  • I remember that they announced a change to the way a Mori works during the 5th anniversary. They announced something like a "Mori rework" or something like that. Then we got nothing. During the 6th anniversary they announced that they still wanted to change the way a Mori works. We got a preview of that back in end of September I think and we still know
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  • I have always advocated for accessibility changes since I feel like more people being able to access something is overall a good thing, but it seems like a lot of people have misunderstandings of what "accessibility" really is. Accessibility is something that helps bridge the game between your average players and those who may have some issue that holds them back. The easiest and most common thi
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  • Sorry but I have never seen a gaming company that struggles that hard to understand problems in there own game. In the last few Updates "Meta" perks got reworked so not every round everyone has to face the same stuff again and again. For killers it's mostly perks that in one way or another slow the game down Ruin thanatophobia Eruption Call of Brime Dead man switch Pain Resonance O
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  • but then bhvr also has to nerf everything that slows down healing, for example make Mangled to 10% etc... because of many addons and perks that make it too hard to become full life, I assume bhvr you remember Thana when you buffed it and increased the gen time to 90? wasn't it the abosulte meta ? then you were forced to nerf it wasn't that bhvr ?? don't you want to learn about it? you must then a
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  • If you want to take things like this away. By the same regard shouldn't you consder at the minimum take away the ability for a Bubba to sit right in front of a hook and not allow a safe rescue. Fair is only fair right?
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  • So that mending makes no noise and if you are being healed you dont make sounds (the person healing you will still make sounds)
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  • I really hope we get some love for my boy Leon! He has some nice outfits on RE4 and I hope it will come today to celebrate it (hopefully his Sherrif outfit comes too) 😃
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  • I DON'T KNOW WHY But I feel like, in the past, this perks , when it was active, touch ALL gen, and not the one one with the most progression... I say that because, when I see the nerf who gonna happen for this perks... I was wondering... At this point, if the perks work now with token, why left him be a scourge hook and not a "normal" perk?making him to touch every gen with progression.. It's n
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  • This crab about the killer not pick you up and down everyone just to guarantee the win is trash and should be a maximum of at least two survival down or something because sometimes you can’t win just because of that ñ, the killer just don’t want to pick you up and that need to stop like so many things changing against survival
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  • This is undoubtedly a mid-chapter update to remember. There are a lot of changes for both survivors and killers and it's hard to say how exactly this will impact the game overall. There are some changes I think are very good, others that I'm not too happy about and then there is Billy. The good: A lot of perks are being looked at. CoB, Overcharge and Pain Res will disappear from the meta. Al
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  • I feel bad for players that purchase survivors and killers that they don't want, but feel obligated to buy, so they can have access to their strong perks. They pay to win with meta perks and then the perks get nerfed...sorry, no refunds.
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  • I've been playing DbD for a few years. from about right after Plague's release ... There were ups and downs and I've left several times out of frustration, sometimes for months. (One of these times was after the Boons release). During that time, the friends who have showed me the game have left (right around Billy's nerf) and never came back. When I ask them about it, they tell me that yes the
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  • If the proposed changes for PTB go to the live servers, what will they do with Oni? Wouldn't he need a total rework, due to the across the board healing nerfs?
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  • I mean, it's just a straight up small but impactful quality of life improvement that benefits everybody. Something like this should just be pushed into the game ASAP.
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  • Could anyone tell me please when is the midchapter going to be released? I could not find a date in the official dev update :(
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  • The issue with healing has always been with self-healing with medkits and boon COH, and it is a great thing that they are trying to address this. However, the increase in healing time from 16 to 24s should not apply to altruistic healing. To understand why, I think it is helpful to think of health states in terms of forgone generator progress and risk. As of now:
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  • I predict that there will be a healing regression meta that will be way more oppressive than any meta we've ever had. This will be enabled with the Hemorrhage status remaining as it is, all heals in general being lengthened to 24 seconds and the loss of Boon COH. Having 20+ seconds worth of healing progress on your teammate be instantly wiped out in a manner of seconds due to the killer harassi
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  • Needless to say, the proposed healing changes for the mid chapter are awful. So here's a (maybe) better idea: - Base healing takes 18 seconds - Altruistic healing takes 16 seconds - Medkit changes remain the same (They needed the nerf) Circle Of Healing: - The self care ability will only be granted to the Boon's owner at 50% regular healing speed. - Healing speed for healing other survi
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  • I am actually very curious about this one because i took a break from dbd since the last anniversary and i came back to a version of R.P.D that could have not been possibly tested before thrown into the official version of the game. This map is so small and stuffed it's actually insane, it's a nurse's main paradise, full of 3 gens that can be exploited with scourge hooks, and it's not even the nu
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  • Last few DBD updates (and very controversial upcoming one) to balance the game and shake up META always somehow come short to reach the goal and then ends up re-nerfed or re-buffed to oblivion. I think the core problem is that it is virtually impossible to find fun/daring solution where you have Trapper in one hand and Blight in the other. The best solution for this could be setting individual p
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  • There's genmat in the game, which is from BHVR's other game Meet Your Maker. I can't find any information about it. Is there an announcement somewhere?
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  • Seeing killers and survivors arguing about who’s more oppressive is just entertaining lol. it’s like watching 2 people argue who is more oppressive, On a video game… I’m lovin this patch lol, people start showing their true colors
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  • we all saw the changes announced yesterday but can we acknowledge how bad some of this is killers lost all regression perks without buffing any perks to compensate like pop or ruin meaning gens are gonna fly faster than before meaning more tunneling and camping which has still not been addressed also because they gutted healing completely why would any survivor heal now they will just push gens f
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  • this power would make Jason super stealthy by using his infamous slasher teleport where he mysteriously only disappears when he’s not being looked at.
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