General Discussions

Open discussions on various topics
  • After reading the patch notes, I'm dissapointed by this mid-chapter. Instead of getting perk nerfs and healthy adjustments, we got nukes to the most popular perks and no buffs to weaks ones. The new DH, that requires an unhook to activate literally encourages tunneling. Why would the killer chase someone who has DH active(up to 3 health states) when they could just tunnel(max of 2 with OTR). Ev
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  • As much as I dislike the perk it's something I feel like shouldn't be changed or lowered to that much it entered the meta again because of stuff like DMS but here's the thing a way to help fix it don't have a token based system instead just have it where survivors don't scream or something I know it's not an amazing solution but it's better then basically killing off the perk. With the few matche
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  • Self healing only takes 24 seconds, altruistic healing will remain at 16. Call of Brine goes to 150 instead of 125, and leave Pain Resonance, Overcharge, and Billy’s engravings alone FFS!
    14 comments 261 views last activity
  • Not saying this change is needed, but anyone think that “killer’s belongings” will change to “totems” next?
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  • There's no way I should be getting hit when in 2 feet away from a window. Fix the game BHVR.
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  • I can take super long breaks from killer and try different times and still I get survivors way higher then my skill level I barely get anything bad when I play survivor but for killer its just a nightmare.
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  • next they will remove billy's chainsaw entirely or something, it's anyone's guess
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  • CoH needed a slight nerf sure but this the nerf to itself and healing general it pretty much got completely demolished. If that goes through is it safe to say BHVR has given up on boons entirely? Shadowstep is the only decent one but I can't imagine anyone bringing just shadowstep, you'd only run it if you were already running CoH and it was a nice bonus. I wouldn't surprised if people stopped
    63 comments 1,781 views last activity
  • If I buy Meet Your Maker, get the DbD cosmetics, then refund MYM, will I keep the cosmetics in DbD?
    2 comments 231 views last activity
  • Basically the title. I love the idea of Oni as a killer, but he's unwieldy, awkward and so easily outmanoeuvred when you're not playing with M+K. All of the things that make him challenging as a killer make him horrible for me on console. The 'aim assist' you get when Demon Striking near a survivor seems to make me miss more often than hit, and the more limited adjustability even a high-sensiti
    1 comments 41 views last activity
  • Bans getting disgusting for survival and on and on and if you see the winning rate for killers are getting higher and higher every time, but for some reason the creators think killers need more help when they clearly have a lot of advantage. You’ll see this game will disappear
    2 comments 91 views last activity
  • first of all, congrats for putting that much time and effort into prestiging your character to the max. don't hide them in the lobbies (as that is disingenuous) with another character with basic clothes at prestige 1. If you want fair matchmaking, don't make the killer dodge when they see the change. you will have a better match in the long run and improve as will the killer who thinks they are
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  • I'll be literally going from only seeing the exit gates open 1-2 times for every 10 matches to probably never. This is how you kill a game, I don't know who is making the final decisions up at BHVR but they definitely don't care about the survivor experience at all. It's almost comical how one sided this new patch is. I'm uninstalling and never looking back, everyone said BHVR would be the one
    35 comments 892 views last activity
  • This new patch are going to be for TRYHARDS and TOXIC SWF, Is gonna be unfun for casuals and solo q players, what are they suppose todo gen rush? Boring asf, what are killers suppose to do? Camp and tunnel every match? Cmon! nerfing perks and killers that are working great instead of buffings them and buffing the other useless perks is just sad
    2 comments 131 views last activity
  • Patch 6.1.0, gen speed gets increased by 10 seconds. A couple of patches later, more gen speed perks get added. Hyperfocus, overzealous came a patch before that and then got buffed once already, recently the teamwork perks got added and one of them increases gen speed for 5% only, but it's still a gen speed perk). Patch 6.7.0, heal speed gets increased by 8 seconds. A couple of patches late
    4 comments 181 views last activity
  • As usual, when I see the Twitter announcement about a mid chapter coming I'm very excited. It all started well, with the BP changes. I'm sitting at like 1.5mil BP that I have no energy to spend. But then... It all went down, when I saw the healing changes. 24 second for self healing is more than fine... But wait. It also applies to healing others. So overall, two people healing each other now
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  • I was just vs a hag, kind of a bad one. My teammates got hooked a few times, but nothing much happened. We did all gens and I went and 99'd the gate and then everyone came to the gate. Everybody was fully healed at the exit gate and ready to leave, but I felt bad for the killer so I decided to give her a kill because I just do that sometimes when I feel bad for them or if they're chill. Anyway I
    11 comments 211 views last activity
  • The dev are ready to move on from gens kicking meta which we have been in for the last 6 months. And we should be happy about it. So, they kill COB and Overcharge all together, no more worth stacking it. Pain Res nerf is because of snowball effect it provides. The game will feel worse if down after down, gens get explode 15% all the time with short chases. As The next meta will make the chase
    6 comments 101 views last activity
  • Survivor community has way to big influence on Devs, it's pretty obvious at this point Just take a look when they nerf killer perks, they nerf it to the ground each time, yet when they change survivor perks it's with a lot more caution, care and so on. It's pretty obvious that this game favor survivors so much more and all those upcoming nerfs are just a step into right direction but very minor.
    8 comments 351 views last activity
  • I just played a Onryo match. However, I could not blind her. I look down... and she had overwhelming presence icon. She had lightborn. She did the slug troll build and moried She destroys us and at the tally screen, she had call of brine, brutal strength, eruption, overcharge. This player was in streamer mode.... what?!
    Mod
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  • i am aware this whole discussion might sound like an entitled survivor moment, and you are right to think that. however that’s not what it is and that’s not the idea i want to put across. for me, plague is the most boring killer to go against (ever since skull merchant got changed it’s not her anymore). the plagues power in my eyes, is boring, annoying and stupid. the power incentivises being
    10 comments 261 views last activity
  • Not only are flashlight tampering with his power, now Any Means Necessary is added to the list. His zombies are absolutely useless after they buffed Any Means Necessary. This perk can be used indefinitely on the same pallet and he has no time to come over there and break it. I honestly can't wait for the KR results because his is going to be lower than Tricksters' kill rate. It's not like the zo
    8 comments 161 views last activity
  • So they revealed that any original chapter will receive a tome in the following mid chapter of its launch. I hate this change tbh as it leaves a some characters as the forgotten few who will have to wait until a licensed chapter for their chance The most notable ones are Slinger, Oni, Artist, Haddie, Elodie, Felix and most notable Feng who somehow was never the star of a tome. New chapters alrea
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  • Can we make all male survivors a tad shorter, please? They're too tall, and cover up too much of the screen.
    2 comments 61 views last activity
  • Drones being unhackable if a survivor has a claw trap in their radius means that no one with a claw trap can enter a drone's radius without screwing over their team and endangering themselves. Still has no cooldown on replacing them + 4 drones means she can she can have a drone on each gen virtually the entire time, same as before. On top of that she can now rocket between the gens at potentially
    57 comments 1,665 views last activity
  • Normally I'd type a post like this out, but I don't have to actually because sofareks made a great video on why these changes on Billy are stupid. So here ya go, it's a great video. https://youtu.be/PaXOPn5i99M
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  • Nerfing Eruption is not enough to stop the 3 gen strat. With another killer released centered on 3 gens, the community (survivors) will demand changes prompting the devs to eliminate the last two perks that allow for gen pressure and controlling the game without winning chases, which will hurt weaker killers who can’t afford to commit to chases and need to kick gens and stall out the game in orde
    57 comments 2,522 views last activity
  • I think adding 8 seconds to basekit healing is a bad idea. It was especially be rough on newer players who want to heal and feel safe mangled alone would make healing take 30 seconds I personally don’t like these changes but if these changes do come to life, some perks need to be adjusted 1.) Botany knowledge-I think the penalty for using it with a med kit should be taken off. Hemorrhage will c
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  • I personally don’t like the base change of healing, action speed. It was especially be rougher for newer players who want to heal to feel safer mangled alone make healing take 30 seconds to be healed and that’s just mangled alone not combine with other perks.and that’s not even including hemorrhage as well.and this status effects can be applied with add-ons.which will free up more perks slots for
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  • This upcoming nerf to one of his only viable and most fun add-on combinations is unreasonable. All it does is discourage people from mastering him. Overheat changes are welcome, but those only matter to the people who are newer to him and not used to managing his overheat by now. Overheating wasn't a problem in chase, unless you're constantly feathering your saw and going for random curves. Eng
    8 comments 211 views last activity
  • Before i get into my thoughts i want to stress that I have no interest in getting into a US vs THEM argument and i want to look at all the changes subjectivly and explain why i do or don't think its a good change. So firstly the map change to autohaven is great. The car walls were far to long and just in the way majority of the time not just for chasing survivors but also for getting across the
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  • I know why people play like this. I understand that they've likely just come off of a very bad game. However, holy ######### ######### dude. Immediately tunnel someone off of hook, hold a 3-gen, slug to death. I get it, you need a bounce-back game but some people get WAY to into this power fantasy. https://youtu.be/pEbDnFRyYFw https://youtu.be/m47AmGDDo30
    Mod
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  • So, I've just read the new patch notes for PTB, and the only thing that came to my head was: "why is there not a single change about Blight, Spirit or some other super strong killer addons?" Let's take the sonic boy for example, Alchemist Ring and double speed are still a very common thing, because why wouldn't you use such a strong thing that helps you being even better at the game? Blight is
    4 comments 131 views last activity
  • So more or less everyone was tired of the same meta with DS and such and we asked for meta shifts. The only way to get that is nerfing the strongest perks on both sides now and again and still we see many people upset on both sides with the strongest perks nerfed, like we all forget that we wanted this? The general complaints about the direction the game is going it's fine don't get me wrong. B
    22 comments 401 views last activity
  • Good-bye sprint burst your days are numbered now that Dead hard is gone avoiding chases entirely is going to be the play if not get the massive head start in chases . Running to the nearest gym while Fixed and vigil recovers your exhaustion you'll be able to stall at pallet for a long time. I'm going to miss Sprint Burst time to start counting the days... I'll give it until next patch after this
    2 comments 131 views last activity
  • Auto-buy will save a lot of ultra-boring time. CoH, Healing and DH feel they will be more balanced after these changes. I also appreciate the removal/fix of the beam interaction that was particularly painful for Wraith and Hag (against good players) I've only glanced at the other changes but nothing feels bad (I'll have to read carefully the Billy changes) I don't think there was anything
    9 comments 231 views last activity
  • Please for the Love of God. Y'all literally kill your own game by listening to them who just whine about survivor perks. Dead hard will basically just be called "Dead" now and CoH will now basically be just a boon which will be useless. The game already feels unfair due to Killers literally having the advantage, Dead Hard not even activating even while spamming the button and teammates being us
    34 comments 1,571 views last activity
  • I assume that bhvr wants to increase the healing time so that the killers have more time, because bhvr thought will be: survs who are busy healing = more time (like another objective) so that they don't have to boringly increase the gene duration further, then they can you nerf the gen kick meta, but at the same time you don't need to adjust the gen time and worry about the 3 gen issue nice bhvr
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  • A couple of players mentioned there is a problem with the current Yellow Glyph challenge and I am wondering if that is true.
    Mod
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  • In the past three days, I have had two games as survivor and killer (Total) that did not have DCs. Are the penalties off? If so, why? In playing the game, it is to the point that the one time I legitimately DCed (Like, mid chase, running into the wall DC), a five minute penalty would be worth it compared to the 5-8 minute penalty I get having to play a 3v1 when someone DCs on first down when we a
    2 comments 71 views last activity
  • You can complain as much as you want in the end your are one opion from thousand, BHVR does t give a ######### about one opion. The only thing that can change BHVR opion are stats, so after that conclusion i had an idea. How about we all wait to the PTb and just play the game normaly when the game is really as bad as ppl say BHVR is gonna change something if the game is not as bad as ppl say
    1 comments 31 views last activity
  • I am very sorry for the rant, but i just felt like i needed to say this. I don't want to insult anyone, i am sure everyone at bhvr is very passionate, but i needed to put this feeling somewhere. I swear, it feels like the third update or more in a row where bhvr wants to do something with good intentions. But not only they don't fix anything, it creates something worse. And most of them you c
    10 comments 241 views last activity
  • I made this cause I was bored. Missing some of the less played characters or ones that lack a clear stereotype. Bit hard to cram them all in there, would probably look different if I had infinite space, but oh well. Who do you main and how do you play? Which characters are accurate and which aren't?
    11 comments 1,152 views last activity
  • It's good that you're nerfing Dead Hard, but now it's time to Nerf Sprint Burst and Lithe too before it becomes meta. Smash Hit is fine because that actually takes skill to use instead of fast vaulting a window with lithe or wait it out with sprint burst.
    7 comments 171 views last activity
  • Yh it was a good perk, but many survivor were not experienced enough to use it. So they are better off with sprintboost, lithe or balanced landing. (They also take skill but you get also value if you are not a good survivor)
    13 comments 755 views last activity
  • Are you all ever patient? The moment the midchapter gets announced EVERYONE loses their ######### like changes this big have never happened. I'm over here just looking at the forums and being like "....first time?"
    26 comments 261 views last activity
  • With the increase in basekit altruistic heals and the ensuing sloppy butcher meta, each free hit you give to protect the tunneled survivor is equivalent to 48s (24s x 2) of gen progress and 60s (30s x 2) of gen progress with sloppy butcher (assuming uninterrupted healing). I might as well sit on gens the whole game and let my teammate get tunneled. Say goodbye to altruism.
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