RANT: It feels like the third update in a row of this

I am very sorry for the rant, but i just felt like i needed to say this. I don't want to insult anyone, i am sure everyone at bhvr is very passionate, but i needed to put this feeling somewhere.


I swear, it feels like the third update or more in a row where bhvr wants to do something with good intentions. But not only they don't fix anything, it creates something worse. And most of them you can predict the results in 15 min of thinking.

Nerfing med-kits was necessary, but this changes makes med-kits more necessary then ever. This will make low level survivors and solos that rely on staying full healthy a nightmare, and probably increase the kill rates immensely. But SWFs and High level survivors will just play injured and gen rush the gens making the games even faster with less interaction. This healing changes don't solve the problem, they change the problem.

And this is just the latest. Removing fun and interesting interactions with flashlights (buffing nurse in the process), nerfing billys add-ons (while blight are still unchanged). Creating 3 gen killers while in the 3 gen meta, perks that are re used from other perks or perks that incentive tunneling.

I am sure the devs have the best interest of the game, but now just feels like every update some big problems are introduced while fixing anything.

Pain res didn't need a nerf, DH didn't need a nerf. Overcharge and CoB needed reworks and not have their number gutted.


I am tired of reading an update and see a big issue 10 mins after. This has happened way too much in the past 2 months.

Comments

  • You are too pessimistic. Just wait a bit, it wasnt the first meta shake up and it will not be the last.

    Healing times need fine-tuning, but its a good first step.

    "Fun" interaction with flashlights where really unfun for the killer if many survivor had one and really unfun for the survivor if nobody had a flashlight and one counterplay for the killer was just gone bc of what? Bad luck? Not looking in the future for the next killer? A balancing nightmare.

    Nurse is busted anyway. She need a real rework, this small buff doesnt matter.

    Billy is bad and hopefully they learn to not balance with excel sheets. But atleast they try to change killer. Better as doing nothing even when they miss some shots and kill some, which are already on the ground.

    The perk nerfs change the meta. We will see what will happen.

    But in the end its all the ptb, lets just wait for the outrage for the live release. Now is the time for playtesting and valid feedback. Some stupid things came to the lifegame, but some got changed (like background player).

  • I guess I am trusting for the last time in the good sense of the developers regarding this update and that this rubbish does not touch the live in this condition

  • @TicTac said:

    You are too pessimistic. Just wait a bit, it wasnt the first meta shake up and it will not be the last.

    Healing times need fine-tuning, but its a good first step.

    "Fun" interaction with flashlights where really unfun for the killer if many survivor had one and really unfun for the survivor if nobody had a flashlight and one counterplay for the killer was just gone bc of what? Bad luck? Not looking in the future for the next killer? A balancing nightmare.

    Nurse is busted anyway. She need a real rework, this small buff doesnt matter.

    Billy is bad and hopefully they learn to not balance with excel sheets. But atleast they try to change killer. Better as doing nothing even when they miss some shots and kill some, which are already on the ground.

    The perk nerfs change the meta. We will see what will happen.

    But in the end its all the ptb, lets just wait for the outrage for the live release. Now is the time for playtesting and valid feedback. Some stupid things came to the lifegame, but some got changed (like background player).

    I know that i was ranting.

    But seeing this mistakes happening repeatedly made me feel like that.

    Also, i was really excited for this update because of how they have been hyping it up. But this changes are just nerfs or removing fun things, barely any buffs, even less useful buffs. I can't see this update and imagine what fun things i will be able to do.

    I don't see anything.

    I see this update and think. Ok no healing other teammates, no bodyblocking, no trying to interact with the killer and agro them with flashlights to disturb their power.

    Just do gens and is every survivor for itself. I am sorry but, when altruism was 32s and self was 16s, the numbers were ok enough for altruism. With altruism being 48s and self 24s, altruism kills. Medkits were really strong, so why are they buffed compared to altruism again.

    Again, i admit that they have good intentions, but i am tired of seeing patches of good intentions that don't solve a problem, but either make it worse or create other problems. Especially when a ton a feedback is given to the devs.

    So, yeah. right now i feel really pessimistic about this changes and i wanted to rant about them. I am not doing dumb treats of leaving the game or some other stuff that people are doing to grab attention.

    But i am really, really disappointed

  • There are a lot of good things in this update but also a lot of bad things. The regression perks are basically useless now. Healing was nerfed too hard imo. I think removing the lightburn thing from Wraith would be ok but other than that I think it was fine before.

    The worst part is the Hillbilly changes. How much can you actually hate a killer? Billy has gone through enough already. He doesn't need any nerfs. None! What he needs is QoL improvements but that isn't a priority as it seems.

  • @Xernoton said:

    There are a lot of good things in this update but also a lot of bad things. The regression perks are basically useless now. Healing was nerfed too hard imo. I think removing the lightburn thing from Wraith would be ok but other than that I think it was fine before.

    The worst part is the Hillbilly changes. How much can you actually hate a killer? Billy has gone through enough already. He doesn't need any nerfs. None! What he needs is QoL improvements but that isn't a priority as it seems.

    The billy changes are just cruel. Buffing nurse, leaving blight add-ons alone, but nerf billy while trying to pass it as a buff.

    That was so cruel bhvr.

    There are killers that get unfair nerfs that i just laugh, because i hate them.

    But billy, probably one of the most loved killer in Dbd getting constantly kicked so hard, while other hated top tier killer get buffs or are left alone. I have no words for how evil bhvr is to Billy.

  • This update will basically nerf soloQ but swf will remain same or stronger as now they can gen rush even faster as killer regression perks got gutted. Swf can also easily just communicate heal or just repair gens while injured.

    Gen times should been increased to 100s and healing would been fine to stay at 16s at base speed. But med kits and coh were rightfully nerfed maybe just too much.

    Dead hard should been just nerfed different way make it show status who has it and make you unable to drop pallets or vault window if you use it and shorten the sprint burst and maybe limit it 2 time successful use per game.

    Billy should been buffed not nerfed... Blight OP add ons were left untouched... Oni and Ph could get better add on reworks. Pain res, call of brian, overcharge were overnerfed just make the latter ones not stack with each other, make easier skill check for overcharge and bit tune down the regression then they're fine.

    Pain res could been make to work 8 times but not scourge hooks but each time to it work you have to hook different survivor and it could deactivate after first kill.

  • I don’t see how we’re ever going to fix balance at the high end of the game with it not being tougher on the lower end players. That feels like an impossible fix. Realistically though an mmr system would adjust those lower end players mmr’s to where they were winning/losing exactly as much as before the change though so it wouldn’t necessarily hurt them as much as people think, it would just change an invisible number.

  • @TicTac said:

    You are too pessimistic. Just wait a bit, it wasnt the first meta shake up and it will not be the last.

    Healing times need fine-tuning, but its a good first step.

    "Fun" interaction with flashlights where really unfun for the killer if many survivor had one and really unfun for the survivor if nobody had a flashlight and one counterplay for the killer was just gone bc of what? Bad luck? Not looking in the future for the next killer? A balancing nightmare.

    Nurse is busted anyway. She need a real rework, this small buff doesnt matter.

    Billy is bad and hopefully they learn to not balance with excel sheets. But atleast they try to change killer. Better as doing nothing even when they miss some shots and kill some, which are already on the ground.

    The perk nerfs change the meta. We will see what will happen.

    But in the end its all the ptb, lets just wait for the outrage for the live release. Now is the time for playtesting and valid feedback. Some stupid things came to the lifegame, but some got changed (like background player).

    you've been a member since 2020 and still think there will be fine tuning?

  • The Devs clearly don't play their game in live lobbies nor play it for long enough. Because they have no clue as to what goes on and WRONG in their game. They only point at their "stats" and nerf/buff this and that. Sometimes hard nerf or buff something no one asked for, like Calm Spirit???? The new maps are horrendous with the amount of clutter, infinites are back and apparently, they are a'okay.

    Making the screams louder and longer??? I swear it sometimes feels like they do that intentionally just to get a raise out of people and revert it, just so they can go 'see, we DO listen to you guys :)' 🤡

    They made face-camping Billy viable again, whilst at the same time nerfing him. They have not once addressed tunneling and face-camping properly. And they sure love to buff Nurse, regardless of what anyone says.

  • @Nirgendwohin said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3381373#Comment_3381373

    you've been a member since 2020 and still think there will be fine tuning?

    A bit stalky, arent we?

    There were many instances of finetuning. Yh it can take while and not all things got it, but it happened a lot.

    Im not okay with many things in the current game and sometimes it feels like nothing happens. But if i look at the complete picture i realize that a lot of good things happened to the game since 2018 (when i started playing if you want to know). But it still takes a long time, too much imo.

    No keys, no dribbling ds, no one hook moris, etc.

    But yh finetuning ds, ruin or now dh after their first nerf took a long time. The broken undying was far too long in the game. But at the other there were changes, where i thought they would have a different impact. So it was the right idea to just wait some months.

    A quick example for finetuning would be background player. Or even knight and skull merchant. Even if i dont think highly about current SM.