Ayamir
Ayamir
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I do get what you're saying and yes I agree but imo it also depends on the killer you're going against while playing as a survivor in particular.
For example I see that I am against an Oni then I know the chase will be way more predictable than playing against a Nurse where you will try things that you won't do against most of the killer roster.
Like I am not gonna try to even play risky or play greedy against an Oni at 5 gens on the first chase it's not guesses anymore it's predropping and playing safe because giving him an early hit at 5 gens is a TERRIBLE play that should be avoided and that can result in an easy snowball if the Oni player is competent enough.
There's more guessing while playing Killer that's for sure,as Survivor sometimes you're not even gonna try to make risky/play randomly in a weird way when you know you're playing against a MDR/DCB Spirit and getting injured is putting you at a massive disadvantage and well it also reduces your team's chance of escaping if you go down very early(if you care about winning anyways).
but yes I agree there's alot of guessing as a Killer but less on the survivor side though.
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I always use purple or green speed on Oni the speed these add-ons gives you make flicks more satisfying and skillful.
Green duration on Myers I feel like 60 seconds just isn't enough.
Double range on Pyramid guy because...well all of his add-ons are worthless there's like nothing worth running over range MAYBE duration but that's it.
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Pain Resonance was never a overpowered perk maybe back when DMS used to last 45 seconds it was like the META build back then and a really common one on most killers.
Pain Res just got nerfed because of its pickrate again ! Who would've thought BHVR nerfs healthy regression perks that requires you to down a survivor in chase hook the survivor and then find another one ASAP to get that decent 15 % regression.
Pain Res literally promoted healthy gameplay and rewarded the killer for playing well and leaving the hook to get in another chase as fast as possible.
Once again just like with PGTW,BHVR loves nerfing perks that requires some braincells to use unlike that boring 3 gen defending simulator with Eruption + Call of Brine.
This upcoming patch is just a disaster tbh for both survivors and killers but we'll see I guess...
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Because medkits are busted and unfair I know what it's like to go against 4 medkits while playing Oni any pressure you have is instantly gone because of green medkits + good add-ons.
I only bring items when I have an archive challenge or a daily ritual like sabotage 4 hooks.
I have hundreds of green and purple medkits on my Laurie so I don't really care about losing items I just don't feel bringing any even though they can be decisive and important in some games.
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Discordance on Oni gives me the pressure I need early game,goes for most killers tbh but I find Discordance on Kazan more useful and with Prove Thyself on every survivor you can always be sure to get alot of value from it.
Monitor & Abuse on Myers paired with the Dead Rabbit add-on you have a 6m terror radius in tier 2 which can make Michael very lethal on indoor maps,won't be as helpful on open maps such as blood lodge or Eyrie but still can help you get a easy early hit before a chase even starts.
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Tinkerer + Old Pop used to be my go to build on high mobility killers that can move around the map relatively fast such as Oni or Blight.
It was a well designed and healthy perk for the game as you had to get to the gens and use the PGTW you just got for hooking a survivor meaning that a Killer running Pop and Tinkerer would rarely camp the hooked survivor if he wanted to get value out of his perks.
It was a strong combo of perks true but it promoted healthy gameplay and rewarded the killer for winning chases and not camping near the hook.
But both of these perks had to get hit by the nerf hammer because they were so popular back then Tinkerer was literally basekit on Blight and Oni.
Tinkerer isn't dead beceause of the new survivor HUD it's dead because it doesn't work like it used to,Tinkerer can only trigger ONCE per generator now which is why you rarely see anyone run this perk anymore.
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What a joke...
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If you play too much DBD per day you might get bored because this game can be VERY frustrating and unpleasant to play sometimes.
I have 3.9k hours(PC+PS5) and there isn't much for players with that much playtime to learn I just try to "work" on my weaker killers such as Hillbilly Trickster and even Twins as I rarely play these killers and need to remove the rust
Also I am currently grinding to get my Oni to P100 and enjoying it never gets boring when playing your favorite killer that made you fall in love with the game
I don't get bored because I keep switching games modded Skyrim is still legendary Cyberpunk 2077 is finally playable after that disastrous launch back in 2020 and we're getting next gen version of Witcher 3 on December 14th.
I rarely get bored of playing certain games as I always like to switch and have variety in the games I play.
I won't tell you to just play another game or take a long break but you should try to take a very very little pause of 3/4 days of DBD then come back once the solo Q frustration is gone and hope for the best
And if you're looking for some competitive games try Overwatch 2 and make your way to top 500 got top 17 this season I was very proud after all the sweats and tears I spent on this miserable game it still has it flaws and Blizzard deserve to get all the hate they're currently getting(talking about that horrible monetization system)but gameplay wise the game is very fun since there is no more double shield like in OW1 I still miss 6v6 tho.
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What is there to talk about this boring and uninspired killer ?
In the 6 years of DBD he's easily in top 3 of worst chapter releases in dbd's history
Forged in Fog is such a disappointment that we shouldn't even bother talking about and just forget about it just like the Twins
Devs have received feedback now it's up to them if they're gonna listen to the community or not but the entirety of the forums doesn't even make for 3% of the playerbase so ye
BHVR had time with the PTB feedbacks from known and trusted members of the community AKA Fog Whisperers or just regular DBD content creators
same mistakes again and again.
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The same boring killers you said ? the ones that actually requires some skills and are fun to play & master
The Knight is a complete failure an AI power is just stupid and doesn't fit in a multiplayer game like DBD
Everything about his power is so predictable and telegraphed BHVR thought it was a good idea to give survivors alot of information on this already mediocre killer
If you like playing against weak killers like the Knight of course you're gonna enjoy it beceause the game is so easy against low tier killers but the moment you go against a Blight or a Spirit you call them "boring".
Players like to play killers where they can express their own skill, Huntress and Blight are good examples they don't want some AI doing the work for them that's bad design you don't even feel rewarded for playing well
Killers aren't "boring" it's just a skill issue you can't play against good killers that have a chance of winning you got used to holding W and looping shack against garbage killers like Pig/Wraith
I want to know how do you have fun playing against this budget Artist it really boggles my mind
didn't want to sound mean no offense ok?
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I despise his hair it looks so cartoony and goofy it really makes him looks so ridiculous.
I was hyped by the idea of having a medieval Knight killer and survivor but they don't even look like they're from the 14th century.
Vittorio got released with 0 middle ages themed cosmetics and instead got 2 shirtless cosmetics to feed the horny people in this lost community.
such a shame and a huge disappointment.
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He looks so ridiculous and goofy.
he also doesn't even feel Medieval his chase music is so bland and generic for a SUPPOSED medieval Knight.
Let's not even talk about his underwhelming power...
everything about this killer is a flop and really bad BHVR always succeed in disappointing more and more.
decent lore that's the only good thing about him.
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@LordSturm said:
https://forum.deadbydaylight.com/en/discussion/comment/3272475#Comment_3272475
I'd be okay with him being 4.4 m/s if he could have all 3 guards patrolling at once.
That would be so busted every game is gonna last 25 minutes and be a 3 gen scenario where the Knight will just keep spamming his guards around his 3 gen.
terrible idea sorry this is not a good way to make him fun or viable,this killer is already a snoozefest and you want to make him worse.
as @Aven_Fallen said BHVR needs to go back to the drawing board and not just modify numbers or add-ons which they probably won't...he needs a full rework and it's been only one day since his release.
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@Terion said:
https://youtu.be/TGmI7j1eEMs?t=1382 < its not what im exactly talking about but i just watched this video from my favorite DBD youtuber. I made a timestamp.
Basicly what happened he summoned a guard but when he was in the animation he got stunned. Somehow he never get out of the "summon phase" and had the same movement speed as the orb when you place routes for the guards. He still could hit people, kicking a gen didnt break that speed either, as it can be seen in the video. It only got fixed once he used the summon option again. The video goes on a while him trying to get the last survivor hatch but i hope the important part is set right, just make sure to copy paste the timestamp aswell.
I will try to recreate this tomorrow and record it, aswell as trying to see which killers are "bugged" if they are at all. But now im convinced kinda, there seems to be something off with the movement speeds rn.
Just watched the video you linked and I have no idea if Behavior is aware of this issue and if we should expect the Knight to get killswitched very soon since it is a GAME-BREAKING bug.
BHVR spaghetti code moment once again
Hope I won't encounter this bug in my games.
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It is too early to say anything about the Knight's popularity yet we'll see in a few weeks.
His power is just badly designed having some AI guards that you can give tasks to is cool and all but it doesn't fit in a multiplayer game like DBD.
You just don't feel rewarded when playing this killer he requires no mechanical skills has a boring and underwhelming anti-loop the AI's pathfinding is TERRIBLE aware survivors will just hold W to the next loop I mean that's what you should do against most anti-loop killers nowadays.
Plus he doesn't even feel medieval to me his chase music is bland, very dull and uninspiring and the black hair coming out of his helmet makes him kinda silly and let's not talk about his goofy running animation.
Overall terrible chapter with a underwhelming killer,unbalanced miserable map and a okay survivor I guess.
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I played a few games of Pyramid Head and Oni today and didn't notice anything weird about the movement speed but knowing bhvr that could happen on certain killers.
do you have a video clip showing the speed boost gain ?
it cannot be devour hope or play with your food since you were paying attention to the killer's build and yours but yes very strange.
But it is definitely possible remember when Clown got killswitched beceause he could get increased movement speed for the whole game with his yellow bottles.
BHVR and their spaghetti code breaking random stuff is quite common.
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I remember my third game of DBD I was playing Huntress with Tier 2 NOED and all her teachable perks thinking I had a really decent-viable build.
Played against some really new baby survivors managed to 4k really easily back then I felt like a god-tier huntress hitting these snipes against potato survivors with less than 100 hours lmao.
Even if I switched to Oni now I will always love Huntress she was my first main and the killer that introduced me to Dead by Daylight.
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I did run into a few fellow forums enjoyers @legacycolt comes to mind as my game against him lasted like 35 minutes we were on the new RPD just after Wesker released,I was playing Oni managed to 3k at 2 gens left he was the only survivor alive and my man really didn't want to die he kept hiding for 20+ minutes he even found the hatch but still didn't want to escape by hatch,I did not even bother looking for the hatch was too lazy.
I sent him a message asking him to reveal himself and get out of his hiding spot he answered and told me that he wanted to get the new RPD Trophy so he had to escape by the gate not the hatch.
I promised him to let him escape by the gate for that RPD trophy but only if he shows himself mans was too scared that I would betray him so I had to convince him that I wouldn't try to kill him on sight.
After 10 minutes of talking he finally showed himself he led me to the hatch I closed it and then I let him escape by the gate.
It was one very long game but hey at least it was kind of amusing interacting with another forum member.
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Just walk through the pallets good survivors can be really greedy sometimes they won't just predrop and hold W if they see you respecting safe pallets they'll just play greedy and you won't be able to create any dead zones.
they'll take you for a new killer player when you're clearly not,it can be frustrating true but that's the best way to create deadzones and remove really safe pallets early at 5 gens.
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@burt0r said:
Well the game is incredibly repetitive after facing all of the 28 killer enough times. Maps don't make that much of a difference gameplay wise and there are only so many good perk combinations and them too don't change the gameplay all too much.
In League of Legends i have 150 character with dozens of items, several builds, team setups, lane matchup and so on. (And I basically quit that game also after 10 years)
R6S : 30+ operater per side, each map offers different approaches, team setups, operator matchups
Overwatch: 50+ heroes, with different team setups, multiple game modes.
And even then many people don't stick to those games for 5+ years. DBD is no different but also offers less variety in my mind, so i think it's natural that veterans get fed up over time.
Overwatch has 50 heroes ? since when ??
My mans playing Overwatch 7
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true BPs are really easy to earn now and that's a good thing I guess plus the grind has been reduced add-ons perks etc costs less BPs.
one thing that annoys me is how it takes years to do a full bloodweb spending your BPs on a certain character that you want to prestige asap takes wayyy too long and feels like a chore.
desperately need a way to buy whole bloodwebs with just a "purchase all" option or smth like that where the entity will still eat some parts of the bloodweb.
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Doesn't only happen with Doctor I can also see this bug while playing Oni and using infectious fright.
this bug used to be rare but now its quite common in my games,funny screaming animation tho.
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I watched edgerunners last week and I enjoyed it so much finished the whole anime in like 2 days.
I was hyped about CP2077 but when the game launched well you know the story game was just broken and unfinished needed alot of patches bug fixes...and also the game was lacking some content the open world felt dead you can't even eat in a snack/restaurant can only purchase food and consume it from your inventory which is really lazy.
They also promised us that the NPCs would react to how we dress for example if you dress like a Corpo agent NPCs will say some stuff like "F off Corporat" or use other insults,for some reason it didn't make it into the game and you can go outside naked NPCs dont even care or react which is kinda disappointing because Skyrim a 11 years old game had that feature where NPCs would react if you weren't wearing any clothes.
Life paths are not really important you'll be playing as a mercenary doesn't matter what you'll take it will play a small part in the end of the game tho.(and have some dialogues choices but that's it and Nomad is relevant only in the badlands)
CP2077 was way too ambitious but CDPR didn't have enough time I don't blame the devs with all the Crunch BS they've been dealing with...game lacks some polishing.
I hope the 1.7 patch bring the features I mentioned and I truly want CDPR to release a 2nd Expansion after phantom liberty.
Still enjoying the game facial expressions are great combat can feels repetitive and some side quests are snooze fest but eh it's fine,game has great story and dialogue.
btw Panam>Judy.
And yes you should definitively watch the cyberpunk anime if you didn't it's a masterpiece and it's also the reason why CP2077 is back and top 10 games with most players on Steam rn.
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I agree with the well written take from @TheRockstarKnight both of them can win it depends on what factors we take into account etc.
But if we're talking about DBD lore wise Nemesis got really nerfed compared his to RE counterpart which is fine of course because he can still deal with most of the killer roster easily.
Oni lore wise might be in the top 3 most powerful killers right behind Cenobite and Pyramid Head.
Like tell me what's Nemesis(DBD lore wise don't forget)gonna do against a Japanese demon rushing at him full speed with his Kanabo about to blow his head up,whip him with his pathetic tentacle ?
Oni might even be stronger than Nemesis in term of raw strength especially while in Blood Fury and don't forget that Kazan is a experienced warlord true he never fought against some creature like Nemesis before but I am sure he'll manage and eliminate him quickly.
So yes in this case if we talk about DBD's Nemesis against Oni,Kazan will get the W and it wont be even close.
RE's Nemesis would completely murder him tho and the whole killer roster included.
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I always want more Silent Hill content even if it's just music/menu theme.
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He just get the basic lunge as all others killers in T2 normal killer lunge.
There are two things about Michael that make him a slightly better M1 killer but my boi still need some love.
His terror radius in T2 is only 16m can also be reduced to 8m with Monitor and Abuse which can be very scary in indoor maps,use dead rabbit and you have a 6m terror radius which is basically non existent if you're not playing on a open map where survivors can see you from the opposite side of the map ex Blood Lodge then you have a small advantage as you can get the first hit before a chase even starts unless survivors have comms.(you probably already knew that)
faster vault speed in T2 paired with Bamboozle you can force pallet drops and make LT unsafe if you mindgame it well enough.
Still waiting for a full Myers rework or some basekit buffs + removal of tombstone add-ons.
HOPIUM
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P100 Dwight enjoyer named Unheilig.
my mans is a juicer.
as for killers I went against a P87 Nurse recently don't need to tell you how that match ended.
it was a massacre but hey at least it was quick.
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Nah this replay system is too modern for DBD and its engine not because it is old Overwatch released in 2016 and already had it but of course Blizzard is bigger than Behavior and has more budget.
I don't think it is possible to add a replay mode in current DBD there's gonna be alot of things to change/update first or else the game will just break.
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Legion is just boring and a cringe killer in general you get free injures for using M2 no mechanical skills needed my mans is just dull and uninspired,he's still garbage tier tho.
Same for Plague both of those killers reward you with injures for just using M2 run Corrupt and puke on gens 0 brain thinking or mechanical skills needed.
I only play them if I have a daily ritual otherwise I never touch them the way they play is just not for me.
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Laurie and others female survivors also have this bug don't worry it will only take 7 months to fix this.
Surely right ?
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Myers getting some love.
QoL improvements for Twins they're depressing to play.
Add-ons pass for a few killers would be great but as @MomoOValley said let's stay realistic we probably wont be getting that.
but yes alot of people are hoping for SoloQ improvements and it should be the top priority BHVR pls do something for our Solo enjoyers in pain.
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Nah my mans tweakin'.
Blight is alot of fun to go against I agree even the really sweaty ones are fun to face because Blight is a balanced killer with a few tricks/techs that makes him unique(F C33 tho).
Nurse I am not sure about that there's like only 2 outcomes either the Nurse is bad and gets mindgamed to the most predictable things like double backs and panic with her blinks then it will be a easy 4man-escape but this never happens since Baby Nurses are so rare nowadays.
Or the Nurse is running double range add-ons with Agitation + Starstruck and brings us to Midwich for a guaranteed 4ks where she's gonna absolutely stomps a SoloQ team at 4/5 gens.
But you're a Nurse main I am sure it's always fun for you to go against your main just like me when I am playing against an Oni.
Nurses games are sleepers even when I do well in chase against a Nurse I know it's because the Nurse is bad and keeps panicking with her blinks not because of my own skill.
Even playing as her feels so boring because alot of players suicide on hook/DC against her and I am really average at Nurse but I will still stomp most SoloQ teams but that's not a Nurse problem it's a SoloQ problem,still I feel really bad when playing nurse against random unorganised teams.
The trick to mastering Nurse is being PATIENT and not panicking with your blinks which is why she's not that hard as Nurse defenders make her out to be.
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It is really hard to get out of low MMR hell especially in SoloQ try to find a decent SWF if you can.
But here's what you can do to maximize your chance of escaping while playing with new players.
Try to always take the aggro don't play stealthy you always want the killer to focus you if you're confident enough and consider yourself a decent looper you should be doing fine against most of the killer roster,you only have 100 hours so your MMR should still be low and you probably play against new/low MMR killers that don't know when to drop chases.
If you see one of your teammates getting tunneled try to takes some hits but only if gens are flying otherwise you should always be smashing gens and wasting no time you have to pray that your new teammates have watched some content creators guides on how to play survivor and can be "efficient" on gens.
The endgame for survivors is much harder now DS and OTR are disabled, so always bring Adrenaline for that extra IMPORTANT health state.
Don't go for risky endgame rescues you want to get out of MMR hell just leave play selfish and your MMR will start to grow you'll get better teammates surely(Clueless)
Good luck,I know that playing selfish and not being altruistic can be boring but it's the only way to get out of low MMR avoid unnecessary risks.
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@Sepex said:
Prestige doesn't attribute for skill.
Most of the time it does not always of course but it shows that the player is dedicated and plays the game alot which means they have alot of game knowledge and knows what they're doing.
Most of my sweaty matches are against high prestige survivors and I can tell the difference between them and low prestige survs.
When I play a killer that I am low MMR on Trickster for example I never go against high prestige players because well I suck at Trickster so I play against really low MMR and clueless survivors which are all very low prestige.
Then when I switch to a killer that I play alot Oni or Blight my lobbys are always full of high prestige survivors and they're giving me a real challenge.
so yes in some way high prestige = more game knowledge + more skilled(remember not always but most of the time).
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I just want someone to find a game breaking bug on Nurse so BHVR can kill switch the woman for a month or maybe more.
man remember when she got killswitched it was a good time to play SoloQ survivor granted there were still some issues yes as always while playing SoloQ but you used to see more killer variety which was refreshing.
now the only killer I see is this broken toy with Agitation + Starstruck plus Midwich offering to make sure the sweats that are playing her 4ks at 5 gens against a SoloQ team.
some people here are fine with the idea of Nurse being the strongest killer in the game for 6 years now in others PvP games the meta always change and is rarely stale(Look at overwatch)in DbD fking Nurse was and still is meta 6 years after her release which is MIND-BOGGLING right ?
Granted double shield meta lasted for like 2 years in Overwatch but still top 500 players knew that this meta was boring so sometimes you could see the old classic Rein + Zarya duo or some one of my favorite tanks duos was Sigma + Hammond,now even in higher ELOs you see alot of variety double bubble (Winston + Zarya) etc lot of fun comps...
anyways yes BHVR pls nerf Sally ty.
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My man really spent 940 hours on this "boring game" then decided to write some useless thread on the forums.
must be a troll post ain't no way.
still JIGACHAD tell BHVR that their game is boring on their own forums.
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The game should be balanced for both sides it should never be survivor sided or killer sided but in an asymmetrical game like DBD it is really hard to make the game balanced and fair for both sides.
When people talk about "power role" they mean that the killer should be that big scary 9 ft tall Japanese demon that should strike fear into survivors and make them feel weak,thing is DBD stop being scary after like what 10-20 hours maybe even less the game is more of a 1V4 PvP game than a horror game,the horror aspect is nonexistent we dont even have the old fog that old maps used to have.
We should try going toward a balanced game with no power role or whatever people say,currently SoloQ is miserable for most people and something needs to be done about it our SoloQ enjoyers are in Pain rn.
so yeah no power role but then the question remains the same how do you balance an asymmetrical game such as DbD 1v4 PvP is really hard to balance.
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Good players are getting screwed by the DAMN matchmaking MMR is so inconsistent it's time to change this, losing beceause you have one weak link/bad survivor in your team is just stupid and frustrating.
Back then DBD didn't have that big of a playerbase to support 2 separate game modes but currently in 2022 this game came a long way and had a great growth of its playerbase(45k players average on Steam not even counting Epic Games and console players).
It's time to add a fleshed out well designed ranked game mode with a working MMR system that will show players their stats and MMR rating a better matchmaking so players will be paired with others players of similar MMR.
DBD is not really made for competitive ranked games but BHVR decided to implement MMR for some reason and they want to go that route but they're doing it the wrong way imo by making the sweaty competitive players and casual players by forcing them to play together sometimes the matchmaking will just force them to go against each other where the games are pretty much one sided...
give us a ranked game mode where sweaty players will be able to go against each others while the casual players that plays DBD just for its iconic horror IPs and fun stay safe in the casual game mode.
I am sure that the current DBD playerbase is big enough for 2 separate game modes it would be a healthy addition for the game and its playerbase overall.
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Twins are still so depressing to play they need some QoL improvements and a add-on pass.
Myers is such an iconic killer but Jesus he's so baaad I just want him to get some love remove both of his busted tombstone add-ons and buff his basekit.
A full add-on pass for Pyramid Head would be good he only has some boring useless add-ons that do nothing the only good add-ons he has are the range ones and MAYBE the durations and even then it's debatable.
Priority should be nerfing Nurse and give the others killers the spotlight for a moment,Nurse has been the strongest killer for 6 years now it's time to remove her from the meta its just so stale always seeing this broken toy, we need more killer variety.
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Well the game can still be frustrating as always but I am still enjoying it currently grinding to get my Oni to P30.
there's one thing that annoys me is having to buy whole bloodwebs it takes ages and it's just sooo boring.
BHVR pls give us a "buy everything randomly" option for bloodwebs reaching the 2Mil BP cap is way easier now and spending BPs feels like a chore.
Also delete Nurse ty.
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I am sure most forums users love DBD and when people say they hate the game they're not serious but there are alot of frustrating things that sometimes makes me leave the game instantly after a few games.
Like playing a M1 killer like Myers on Fractured cowshed full of safe pallets and strong jungle gyms what can you do most of the time you can lose the game just beceause of bad map RNG and survivor-sided maps that's why M1 killers are such a joke.
Moment like these makes the game frustrating beceause you had no chance of winning from the start unless survivors were garbage and clueless.
That's why I stick to S/A Tier killers at least you actually have a chance of doing something not necessarily winning the game but getting to do something in chases skillful shots with Huntress,blind punishments through obstacles with Pyramid head makes the killer gameplay more interesting than playing a M1 killer.
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Nurse enjoyers living in some kind of fantasy world where Nurse is a perfectly balanced killer beceause she isn't 4.6 so it's totally fair for her to teleport through all buildings floors with double range right...
I went against 3 Agitation + Starstruck Nurses on Midwich yesterday my bad skill issue I should just hide and waste 30 seconds not doing gens while my teammates are dying on hooks.
really such a skill issue !
Nurse is the only broken killer in the game rn and always was,talking about public matches don't bring comp matches where there are rules and people dont bring the strongest stuff to make the other side miserable comp games are a joke if we're talking about balance.
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We already told you and keeps repeating the same thing over and over Blight doesn't have the same freedom with his mobility than Spirit who can move way more freely and easily.
There are some loops on certain maps if you use your power as Blight you're literally wasting time and throwing your game if you play against decent survivors that will use your power against you,so sometimes Blight has to play as a M1 killer in some loops if you want Blight to get nerfed look at his add-ons not his basekit.
Nerf C33 and Alchemist Ring otherwise he's a well designed killer and hes fun to play as and against don't butcher him.
Hug techs and others Blight tricks can also be avoided if ur aware and not clueless.
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Trust me I don't think they will take any notes from a dead game who lasted like what a few months ?
Nothing to learn from the DbD "killer".
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Even if you could get a 300 % bonus BP for playing Hag I am sure no one would play this stinky creature.
But I like the idea tho having more killer variety is always nice.
I would gladly play a game of depression with Twins for some bonus BP.
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Yui and Laurie.
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He was always the most boring killer to play against since his release at least with Nurse the game ends in 3 mins then gg go next with Legion games are just so painfully long...
I hate them and Plague the most as a For the People enjoyer.
only good thing about Legion is the chase music.
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Silent Hill enjoyer
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@zimer said:
https://forum.deadbydaylight.com/en/discussion/comment/3173758#Comment_3173758
"Seeing your character dies add this effect of..."
the effect of "shet, i didnt escape" big wow
Yes you wont always be able to escape as a survivor which by now you should understand surely right ?
Just like getting 4ks it isn't always possible and that's how it is sometimes you lose just bcs of bad map RNG.
stop asking for useless features my man there is already no horror in DBD let's this tiny 15 seconds death animation stay,or just keep ALT F4ing lmaooo.
making things so complicated for no reasons at all.
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Why do we have posts like this on the forums Jesus man...
The death animation lasts like what 15 seconds just check your phone browse Twitter or the forums whatever u want.
"It takes alot of time" you definitely never played Hell let Loose before.
Seeing your character dies add this effect of not being how can I say that maybe permanently invincible it adds a little horror to this game where horror is already very limited it's more like a action game.
especially the licensed characters seeing Laurie Strode get consumed by the entity feels weird sometimes as she in the Halloween franchise she was always that strong character that will always prevail against Evil no matter the cost,but in DBD evil can win (bad ending Sadge).
