General Discussions

Open discussions on various topics
  • Because i ALWAYS play against survivors with the shiny red rank while i am at the lowest tear cause i just recently started playing again
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  • LOL so they doesnt have plan to nerf COH and Boons Shadowstepp. Instead they release a new perk on the New Chapter of Killer : The Artist to oppose the Boons of Survivor. That a smart way to gain a selling amount from player.
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  • For me: Dwight would be an owl. Meg would be a cheetah. Claudette would be koala. Jake would be a raccoon. and... Jeff would be a yak, lol.
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  • 1. nurse 2. Trapper 3. Blight This is not me playing them, this is going in as a solo. I would assume high mmr, this does not include games that have a DC, people that give up or games with hackers in. Did not count how many times these killers got a 4k, I know trapper was once and the others wasnt a huge amount. Played a few hours each day. No point in this info, just thought itd be interest
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  • I personally don't play Survivor simply because I just don't find the gameplay interesting however I'm after the Rift stuff this time around so I start doing the Survivor challenges and back to back I just keep going against very good Killers with 4k+ hours who use whatever builds no addons but teaming with insanely weak Survivors who run perks that make zero sense who just go down every couple o
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  • Is that the « oppression » mental effect with knives ? too op ? too weak ? tell me dudes :3
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  • A lot of complaints in DBD are primarily centered around SWF's and the Solo Survivor experience. Killers that are difficult to go against as a Solo Survivor are a walk in the park for even a mildly decent SWF team. This leads many to believe that BHVR tweaks buffs/nerfs the game based around the Solo Survivor's play. Is there an effective way to create segregation between Solo Survivors and SWFs
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  • I think we all had hex spots but its time for some boon spots I'll start it off with an obvious or strong hex spot that turns into the killer's nightmare
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  • Survivor main here normally I queue with my mates and the games are normally pretty balanced/fair but recently I've decided to solo queue and let me tell you just how much of a mistake that was. Now during this self inflicted hell in 4/5 matches I was put against a iridescent 1/2 killer and I was paired with 2 tier 3 ashes and a gold 4 I'm iridescent 4. Now if someone can explain how me and my
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  • Everyone can post counterplay for the new killer here so she doesn't get nerfed! I'll start: you can blind the crows, dead hard the crows, and jump into a locker. Any new ideas welcome! She's like pyramid head and the twins combined kinda. Weaker version of the twins in terms of using Victor (can't do gens with him on, can't escape, etc. but with the crows you can) And like pyramid head (or any o
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  • So i downed a surv on the meyers map and the surv crawled with his head into the white fence and then o couldn't pick him up.
    Mod
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  • It will be soon 1 year since they came out and they only got 1 mediocre rare outfit few months ago and it looks like they are not getting anything anytime soon too. Meanwhile (as an example) Trickster got more skins + his own tome and also recived more changes that made him better than Twins as well. It is just sad. I am not a main but I like their concept and play them sometimes but I really
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  • Tell me dudes with arguments
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  • Just… no risks … camp on bushes … wait for perks like intervention
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  • Survivors sitting on a gen all match and then holding W to the end of the map when you hear a terror radius or see a killer, or your spine chill lights up. Then you run back and continue to sit on gens. Gen rushing to do end the match in 3-4 minutes. Is that really fun? Same thing with killers. Downing one survivor and face camping for 4 minutes while everyone else escapes. Is this fun now? W
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  • Behavior I went to this school and after around three to four years I thought in the shower what a good map Skyview Middle School could be btw it is in Bothell Washington because if you walk around a bit you could see vaulting places everywhere you could imagine a gen in the cafeteria and the big metal garage door like things would go up and that would be great for looping I have a link for googl
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  • I know some people say pinheads chains break too quickly and I agree it should be just a little longer, however the big issue is sometimes in the open sometimes all the chains break instantly for no reason. It isn't the environment because there isn't anything to break them they just kind of decide to break.
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  • Boon totems are awful on the killers side. The healing one is getting very nasty.
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  • I did it live on stream in two 6.5 hour sessions. The rules were I had to 4k, hatch for 1 was a draw. There were no draws. Also I was not allowed to use Gen slowdown or Regression perks. I used no addons. My perks were Deerstalker, Shadowborn, Lightborn & Monitor & Abuse. I got beat on the 61st game by an amazing team who deserved the win 100%. There were 12 Kobes (2 in 2 games). Ther
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  • It's cause of the newest bird lady still in PTB correct me if I'm wrong I've only seen the 2 vids Otz posted of her so I know very little of her. Her dire bird power has a global range that ignores walls and can possibly injure the target. So image Hex: (old) Thrill of the Hunt, Undying and 2 other Hex perks... totems would never be cleansed. Moment she gets that notice she'll just fire 2 dire bi
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  • current top tier killers much weaker than before and all nerfed but devs treathing swf like they never exists moreover, it is almost natural for killers to encounter more swfs by prioritizing swf over the solo queue, regardless of the percentage of matching types most killers with high mmr do not want to start with a premise such as a one-sided defeat by this efficiency or a maximum 2kills
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  • I see why a lot of people fail to push Pinhead to high MMR. First of all, he needs Engineer's Fang to get to that level, but second and most important to this discussion, his hit detection on his possessed chain is garbage. The projectile is too small. I'm summoning the chains directly on people and turn it to hit them, and it's still not enough. The problem here is not the turn rate of the chai
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  • EDIT: Wow, this post turned out to be nearly prophetic. Sometimes I hate being right. RIP Pinhead, you poor man. As much as I like this game, it's rough being a killer main. You are constantly expected to adhere to an unspoken and often inconsistent 'code of conduct'. You aren't supposed to do everything within your power to win. Camp, tunnel, play the wrong killer, bring the wrong perks, br
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  • Sometimes feel genuinely bad when, after the enemy team has a rough game/a DC and everyone else is eliminated, I want to give the last player the hatch. However, they frequently run off in the complete opposite direction, with me chasing after and trying to herd them like a spiky Border Collie. Is there any commonly accepted gesture - and if not - can we make one?
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  • How widespread is the doxxing and ddosing events that are taking place. I know it happens to streamers a lot
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  • I play equally killer and survivor and find some killers are easier to go against than others.As a killer I find the ones I find harder to go against are more fun to play,without giving any checks would love to know your guys opinion.
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  • We need more settings. The settings every game has. I think you guys have an issue with making perks to substitute for settings. I assume because you think it'll shift the balance and some will feel like it's a disadvantage for idk having a lower FOV or something. Where are the FOV settings? Sound settings? Visual settings? I know it sounds goofy but I'd love to turn off the visual effects and mu
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  • I haven't played killer for a while because since SBMM every game is stressful, in fact i haven't played Dbd much, maybe every 2-3 days for 2 hours, but only survivor with friends. Now i played killer (my main Wraith only) for a whole evening because of the halloween challenges. It was not a fun experience... I played him only once after his nerf and thought it's not that much of a change, bu
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  • So this is a discussion, and yes it is possible. I shall explain low and high skill for each role and then explain the changes. Its gonna be long, changes at bottom. Low skill survivor: doesnt massively understand loops, would not run them efficiently and can quite often just wait at a pallet or drop the pallet quickly without really using the tile. Cannot link tiles, does not understand every c
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  • While the killers that have come out in recent times have been somewhat fine (love the Artist that's coming out by the way) I find that they are in some ways lacking in originality to make their own mark on the game. One aspect that I would like to go over is the lack of a new stealth killer or some way to update stealth mechanics or play a true stealth style in DBD either as killer or survivor.
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  • If one killer swing or special attack miss can cost them a match against survivors… Then 5-10 seconds for a hook phase can make the killer win too. Every single second in this game counts no matter what anyone may think. I’ve noticed I’ve been winning a lot more often because of it. Corrupt. Agitation. Iron Grasp. Monstrous. Corrupt gives you 2 minutes to down, and put players into the basement
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  • Have you ever had any AITA (Am I The... <cough> Jerk) moments recently? Just had a pretty odd game. SBMM is doing it's thing again and I get queued into a pretty damn good 4man SWF. I suppose we're calling them 'Boon Squads' now. Anyway, got a really good start. Found the Box on my first pass around, right where I was heading after the immediate Discordance pop. Found the first guy in a
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  • OK, so the ultimate basement camper has always been Bubba, his nickname is already Basement Bubba, but there is a new kid in town. It's Trickster. I have seen many people play Trickster now after the recent Rift and they have found out that if you stand in basement when you have an endless supply of knives, you can wait for somebody to go for the save and then just keep throwing knives. Even bet
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  • Currently the game’s issues come from current gen design. They’re too fast too easy then killer stacks gen slowdown then they camp and tunnel then survivors run second chance perks. Leading to a stale meta and poor game health. Here’s my proposals to fix that can also lead to changes to camping and tunneling, slowdown perks, and second chance perks. 1.Gas and Parts: The issue is survivors get ri
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  • Can someone explain this to me? If not I would like a refund on my game!
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  • After the series resumed to outstanding success with GeneralV the series will resume with @TheGannMan For those unaware the interview starts with simple questions and people are allowed to make commenat. And if anyone would post the past interviews much appreciated. So let’s begin. 1.How’d you discover DBD? 2.How’d you come up with the name TheGannMan?
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  • I was wondering if anybody has tested or knows how the new killer perk Hex: Pentimento works with other totems perks. Does it allow a survivor to get more than 5 tokens of Counterforce? Does it allow Small Game to get more than 5? (Small game actually has a number on it so it should be easier to see) If a resurrected totem is blessed by a boon, what happens after it gets extinguished? Does i
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