Darktronik
Darktronik
About
- Username
- Darktronik
- Joined
- Visits
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Comments
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@Peanits said:
No release date has been given so far. This past chapter marks the end of the current roadmap. Any future chapters do not yet have an announced release date.lol
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@ModernFable said:
I’m also curious to see if Behavior will at least add Dead by Daylight to the Epic Games and Discord store.
It problably wont happen cause DbD still uses a lot of steam's APIs. It is a steamwork game. Unless they are willing to create a new version without it, which would result in more work and we all know how efficient to fix and add new features they are.
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@Tsulan said:
In before "survivors stopped playing because of all the nerfs" posts start.in before "survivors are playing killer now after all the nerfs"
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This is an old bug, my friend.
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I have a i5 2500 (8 years old cpu now), GTX970 (3 years old, I guess) and 8gb ram.
I bought the game on dec 2016.
Back then I usually was playing the game on High settings. Solid 60 fps. Then I was forced to medium. Fine. I don't care for graphics in a competitive multiplayer game. I play pubg on low (bad example, I know).
In between, Doctor chapter came and that freaking nightmare of a map is performance demanding as hell. Fine again.
Since nvidia drivers 4xx and this new engine update, a steady 60fps is not a thing anymore.
I don't mind playing on low but for god sake, these guys are screwing low end players.
No wonder why this game plays like BS on consoles.
Unfortunately, I am playing BF V and a 4xx driver is required. But for anyone that does not play BF V, please, don't upgrade past 3xx drivers.
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I was two rank seasons out on purpose. My killer went from rank 1 to 15, I guess. Something like that.
I am still having long queue times.
Or it is the matchmaking that is broken or there arent enough players anymore on my region.
Dedicated servers are coming too freaking late!!!!
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The Legion was not created to counter tunneling. He was created to counter SWF groups that would usually fix gens together, stay at least two-man together to multiple hits, and to slow the game down doubling the time to heal after he hits you with his power, etc.
Other than that, it makes sense tunneling in non-swf situations with him since most of the time survivors will be wandering alone on the map, so multi-hitting is unlikely to happen.
The problem with him is that he does not have a good finishing-chases power. His end game is terrible.
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@Unicorn said:
I feel like this community is never going to be satisified with any future killers as well. Happens everytime a Killer is released. I feel bad for BHVR.This is not true. The Pig (it brought new mechanics) and The Clown (nothing new, tho) was well received by the community. The spirit was just ok power and reception-wise (it was praised by her aesthetic) and now this mess of a chapter.
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ooh again this kind of problem.
Remember: survivor's breath sound was tuned down permanently. And it never came back to the state before the last engine update.
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He always makes statements like that. He is a douche and unfortunately he is the game director. Bad final decisions come from him.
We won't be seeing new good chapters that bring new powers and mechanics. It is sort all the same.
Now it is all about the sweet sweet cosmestics.
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Well, the new main menu music is nice.
Just it.
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@Nero said:
Survivor (especially solo) = Trash and boring to play
Yes, it can be a little bit boring after some time, especially solo`ing, but it is not trash. It is as easy as it was before, ranking-up-wise.
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@Red_Dwarf said:
I'll have 4 survivors in my lobby ready to go.Will you, though?
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hahaha this video shows why band-aids won't fix the game
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@apropos said:
If you're having a hard time as a survivor, you're going to have a really hard time as a killer. Which means that you won't be making any more bloodpoints by simply playing as a killer.If he can't do well playing survivor, imagine what would it be if he played killer. The guy would be stomped!
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bye bye. farewell.
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@KiolL said:
@Darktronik said:
What do you mean by play agressive?But I am glad they are fixing it. You were not supposed to play agressive, to create a 1v1 scenario. You are supposed to fear the killer cause he is OP in a 1v1 situation. I mean, of course the main purpose of the game is to create chasing situations and give survivors tools to keep the chase going, but not for too long.
Now if you want to play agressive, you have to deal with a little bit more of the consequences.
I mainly play solo too. I aim to at least pip one time and there is a formula to do it: gix 2 gens, make 1 hook save, engage in a chase for a few minutes. Everything after that, is for fun. Even if I end up dying. I will still pip.
Inevitably you lost the fear after you have some hours(I have 1200). Anyway, I am not a killer main, but I am decent killer and I hate play against inmersive survivors, and maybe u think in the same way. That is the subject here, I know maybe my way to play is too aggressive and not the optimal playstyle(I mean, looking for the killer, always show me, just do the gens when is extreme neccesary.), but these changes show me that Devs want a hide and seek game that, IMO, it's less fun.
No. They don't want a hide and seek. But they don't want a super agressive playstyle too.
You are bouncing from one extreme point to another just for the sake of commenting something. They are trying to fall in the between.
The game is still fine.
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What do you mean by play agressive?
But I am glad they are fixing it. You were not supposed to play agressive, to create a 1v1 scenario. You are supposed to fear the killer cause he is OP in a 1v1 situation. I mean, of course the main purpose of the game is to create chasing situations and give survivors tools to keep the chase going, but not for too long.
Now if you want to play agressive, you have to deal with a little bit more of the consequences.
I mainly play solo too. I aim to at least pip one time and there is a formula to do it: gix 2 gens, make 1 hook save, engage in a chase for a few minutes. Everything after that, is for fun. Even if I end up dying. I will still pip.
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@Peasant said:
Terrortot said:
powerbats said:While i see the humour in this thread I also see how this could be seen as a flame bait thread. It's like asking someone how they feel about being cheated on. You're just going to rile people up.
Well they were going to be in the forums for up to 2 weeks instead of playing the game, i thought maybe everyone could say what alternative game they would be playing?
Civ 5?
Fallout 4 on survival difficultly is quite fun.
It is not. The game wants you to drink water and eat food every 10 seconds.
But a mod to tweak it on top of it makes it great.
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bla bla bla
You DC, They Ban.
Stop crying.
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I am loving everything about this. Players who DC constantly are freaking out. This is great!!!
People dcing in this game due to saltness is incredible common. It is a common thing. I have just had a game, a minute ago, where a survivor DCed because he was put on the ground. Don't blame the game. Most of players DC because they are mad, not because of bugs.
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The girl is confessing she derank. Can we get her a ban, please?
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Don't give them ideas...
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@SenzuDuck said:
Wolf74 said:@SenzuDuck said:
@Giche said:
" Stop camping and tunneling and be nicer, you filthy killer main.
You're not supposed to kill everyone, why being so mean ? "
More or less.
No one is saying that about this, stop trying to blame survivors for bugs in the game.
This is a bug, stop making posts about it in General discussion and start actually reporting it every time it happens, this is unintended behaviour.
This "bug" is only in the game, because survivor complained about an issue they actually made up.
For some strange reason, they think they should be invulnerable before they "gain control over their avatar again". Like they get a magical forcefield protecting them mid air. And survivor complaint about these being unfair for so long, that the Devs caved in again.
And guess what, it causes some survivor favoring bugs.
And you wonder that killer player get mad about it?
Not only was the original idea already crap and is again forcing killer to adept and gives survivor just another extra chance on top of all their already existing extra chances and it also created a survivor favoring bug… yay!
Pretty good job so far.
Except, not a single person was asking for this, it came out of nowhere, it wasn’t discussed.
stop blaming survivors for bugs, the devs said how it worked, this is clearly not how they meant it.you have some serious survivor hate issues.
Survivors were not asking specifically for what it went through, but they are complaining about camping for years, by now. Devs stated a few times on stream that camping was fine. And tweaked the game to hurt campers like raising the time on the hook to 60 s, etc. Which was completely fine. Camping per se is a bad strategy
The problem is that certain situations demand that killers stay near the hook.
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@Giche said:
@Darktronik said:
This has happened to me beforeTonight, It happened again. 3 survivors was dead (the third one was in between death/last hook animation), and I was hooking the last one.
He could free himself off of the hook. I waited him to gain control and move a few steps. Hit him. And got a free sprint burst. Then I could hit and kill him (again) after that.
I mean, how fair could this possible be? And if it were next to a hatch, next to a opened exit gate? For how long does one have immunity after kobing?
This time I was not recording the game, unfortunately.
" Stop camping and tunneling and be nicer, you filthy killer main.
You're not supposed to kill everyone, why being so mean ? "

More or less.
Yes!!! I am not supposed to kill everyone. I don't 4k every game or even half of matches. But when I work hard to kill everyone and that is what ends up happening, survivors are not entitled to a free escape on top of my hard work or their poor job, because of a poor mechanic implementation.
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@OGlilSPOOK20 said:
Dude idk what's going on in your games but I'm getting the complete opposite. I literally unhooked a survivor and before they can even touch the ground and gain full control.... The killer hits them and they get downed instantly, like #########??? What happened to the immunity?You are right. It has happened to me too.
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Again you? You have already created a thread about this on steam forums and you got your answer.
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@SpaceCoconut said:
I had a match today where I had one of the last 2 of a swf on the ground while chasing the other. The runner dodged me long enough for the dying to get to the hatch and dc'd. Giving the downed the hatch.DC's are a big problem on their own. When combined with other imbalanced mechanics of the game it's just another tool for players to "win" especially if they keep everything they've gotten during the match...
yes. SWF will DC if needed. It is happening pretty oftenly
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@Cass said:
@Darktronik said:
Yesterday I killed a 2-swf guys. On the post game chat, one of them paste my ip address. Ok. I create a new match lobby, they both get him. They know it is me. I was already waiting for something. When the game starts, they are both gone and we are left with a 2 survivors match.How did they get your IP?
I believe you can see them in the task manager since the game makes P2P connections.
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@chococri said:
@Darktronik said:
Yesterday I killed a 2-swf guys. On the post game chat, one of them paste my ip address. Ok. I create a new match lobby, they both get him. They know it is me. I was already waiting for something. When the game starts, they are both gone and we are left with a 2 survivors match.Did you have to do 3 gens? If someone leaves before the game starts the gens are balanced.
I was the Killer. But the gens were balanced. We ended up farming the game.
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Yesterday I killed a 2-swf guys. On the post game chat, one of them paste my ip address. Ok. I create a new match lobby, they both get him. They know it is me. I was already waiting for something. When the game starts, they are both gone and we are left with a 2 survivors match.
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@Orion said:
Regardless of your definition, both are still sanctioned strategies. Definitions don't really matter when the complaints themselves are based upon a faulty premise - that the Killer isn't/shouldn't be allowed to do those things.Thank you.
There is nothing to discuss when both play style are legit strategies. A survivor has no saying on this.
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@Mikey11268 said:
Have you ever played Pig and not been slightly peeved when a survivor gets a headtrap of not even 2mins after it was placed on them? How does that slow down the game? On top of that it's not a reusable resource.2 minutes is enough time to put down another survivor.
the pig is balanced.
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hell no. the objective of the traps is to slow down the game during the match, the critical part of the game. If you want tools to handle the opened exit gates scenario better, use freddy's perks, NOED, etc.
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Yes, It is BS. Something worst happened to me:
https://www.youtube.com/watch?v=a4z9JVUspsA -
so do you thing devs are "smart"?
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@Michiko said:
Darktronik said:I waited him to regain full control to hit him.
Its not long probably 2 seconds? I had to camp a Nea yesterday for herrassing me with a flashlight as Killer every damn chance she got. When her friends pulled her down I was able to smack her in like 1-2 seconds. Its only a problem when they have borrowed time but if you're able to get em, you'll get em.
What is interesting is that i didnt have a problem when a survivor was saving another one. As soons as the survivor hit the floor, the immunity was gone.
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@TheBean said:
They changed the animation I think to 1.2 seconds for the self unhooking. Yeah needed to wait a moment longer.. too bad.Says so on the next line that you highlighted. So probably was a laggish type of issue.
the patch notes is referring to an animation of a survivor saving another one, I believe. Nonetheless, 1.2 seconds is the animation itself. When a survivor regain control, there is no animation anymore. 1.2 seconds has past.
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@Crythor said:
This is way too long. Should be reduced.IIRC not_queen said it would last until survivor regain full control. That was the time I waited to hit him.
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@Someissues said:
Post it on reddit brahOn the safe side I would wait few second before hitting them
I did. No one gave a S there. Unfortunately, it depends entirely on being upvoted to get some visibility.