Mikey11268
Mikey11268
About
- Username
- Mikey11268
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Comments
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To make you a little happier he does smash the Gen with the club while in demon mode 😀
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There have been some ideas thrown around by the devs stating that when a survivor DC's a husk will be left behind for the killer to sacrifice and kill for their points, it's the closest to a solution we'll get to DCing.
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Sounds like to me that your in ranks that are no longer for your skill level. You say there is no point for ranking up which it 75 percent true, I will say this though you need a challenge so stop dwelling in the lower ranks and get to those higher ones and try that I'll just wait for hatch things. I play both killer and survivor and if I got you as one of my targets and I saw you playing that way I'd tunnel and slug and camp you just to ruin your one match. Yeah playing solo is a perfectly viable option just like everything I listed above but your hanging out in lower ranks that are far above your skill level and boasting about how I get hatch all the time because I let everyone else die as if you had skillfully avoided the killer and actually worked for the hatch. If you tried actually playing as intended I can guarantee that you will get way more bloodpoints then your quick and Quiet approach.
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Killers should be slightly "slightly" overpowered we are in their domain lorewise survivors shouldn't be in charge. People don't get scared anymore because survivors have gotten powerful enough to make a noticeable power shift. The fun part is being able to overcome the killer even if they are overpowered. A killer that can't fight back makes for a boring stale game imo. Then again most people would consider my gaming preference "Macho". I like a challenge.
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Have you ever played Pig and not been slightly peeved when a survivor gets a headtrap of not even 2mins after it was placed on them? How does that slow down the game? On top of that it's not a reusable resource.
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I originally meant too ask it on the thread for the YouTube Q&A
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All aspects of headtraps play stay inactive untill the final gen is finished. When it is the Jigsaw boxes and head traps become active and you can finally go take them off.
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Apologies you misunderstand the traps need to be removed via box that is what I mean by make the unremovable.
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Yes as in they remain completely inactive and unremovable till all gens have finished.