SpaceCoconut
SpaceCoconut
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6 comments 61 views last activity
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While totem spawns are a problem, fixing it won't solve the overall problems with Hexes and Totems. Instead, I'd like to know if the devs are or have considered placing more risk onto Survivors when cleansing a totem instead of placing all of the risk on the Killer when taking the perk. Survivors take 0 risk when cleansing a totem and get 100% benefit by eliminating a killer perk. Shouldn't su64 comments 941 views last activity
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I just had this thought while reading another thread. Survivors know that one of the biggest factors in "winning" the match is to have a good team. Now that the matchmaking system is messed up there's no guarantee that a solo survivor is going to end up with a team of survivors that are of equal skill. Add to this the new rank reset system and we have a situation that more and more survivors a8 comments 81 views last activity
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Can we see the stats for other perks for all sides? We've gotten stats before, but never solid %'s if I remember right with Self Care and Sprint Burst being the top used perks at the time. I'm interested to see what the other overused perks are being used so they can be nerfed into the ground as well.6 comments 191 views last activity
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To the devs: Do you believe that the current state of generator speed is fine? It's possible for a killer to traverse the entire length of a map just in time to see the first gen be completed by a group of survivors. Is this ok even as an outlier situation?34 comments 531 views last activity
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New players who don't know any better fall in love with the game and drop cash on the game, dlcs, and now battlepass. Later come to realize the unfun, unbalanced mess it is, but far past the refund window. BHVR gets their cash and players get screwed. THIS is why they cater to the new players. They don't care about players after they've spent money or earned Iridescent shards, they care abou37 comments 721 views last activity
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take care of the reason so many people used Ruin before nerfing it?15 comments 201 views last activity
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I'd like to point out that the leaked tome challenges include Key escapes. Who's still going to purchase the next battlepass with all of this "balance" going on?9 comments 161 views last activity
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Now that Ruin isn't strong enough to be a Hex perk make it a normal perk. Something similar happened in the past when NoED was deemed too powerful and became a hex perk to balance that power. Ruin should no longer be a hex now that it has been nerfed to such a degree.5 comments 111 views last activity
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Doctor update: "He's been a polarizing figure since his release, and we felt it was time to revisit his kit with an eye to making it less frustrating to play against him." "It's the lack of action needed on the part of The Doctor to find nearby Survivors that makes it feel annoying to play against. " "One last thing we've addressed is the frustration of using Snap Out Of It to drop f77 comments 2,511 views last activity
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I'm sure it's just because the Doc's getting reworked and nothing to do with the kill rate. Afterall, Haddonfield is just fine now that Balanced Landing is fixed... /s Thoughts?37 comments 862 views last activity
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Why don't you play the Hag? Just curious :)82 comments 1,443 views last activity
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While it's probably a good marketing word, "Procedural" maps have been the cause for many problems in dbd. How would it affect the game if maps didn't change and were designed to be static maps. With variations in those maps deliberately designed as alternative maps similar to how the Badham maps currently work? Fat shaming spots would become things of the past since everything would be placed7 comments 72 views last activity
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Wraith specific Break X gens & pallets while cloaked Get X surprise hits Chase survivors for X minutes while using a Wraith perk Generic killer challenges Only change from Tome 1 will be basement sacrifice challenges. Will be changed to include DC's Survivor challenges No drastic changes from Tome 1. I want to be wrong.5 comments 102 views last activity
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I just finished watching the q&a stream and @not_Queen mentioned they gave out lots of gifts... What were they? I'm digging around and I can't see more than the ugly sweater for Bill and the christmas tree charm.3 comments 232 views last activity
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I have a theory and prediction about this change. Is there anyway for us to get a graphic or a set of data about what % of the playerbase is at what rank as of Dec 12 2019? I'd like to see if my prediction that a larger % of the playerbase will end up at the higher ranks by the end of next year or by the time the emblem system is changed to more accurately measure skill... whichever comes first11 comments 152 views last activity
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Will the sounds be fixed before you guys take your winter break or are we going to have to deal with these issues until next year?0 comments 52 views last activity
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Does anyone else wonder if sometimes bugs and such are deliberately left in a killer in order for them to be a fun and exciting addition to the game during the PTB and early marketing stages only to be nerfed into mediocrity a few weeks later? If the flick was never intended, why was it left in only until after his release when players were very excited to drop cash on what used to be a universa31 comments 742 views last activity
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"Fix" several issues survivors have with killers, but where are the audio changes that the killers need to happen? Demogorgon and Oni are simply too loud to play as. Survivor noises are muted in several cases making them more difficult to track and find than is necessary. Some noises such as the Hag Teleport sound are muted making for a distracting experience.13 comments 352 views last activity
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Shouldn't it come with a static downside? The plague makes survivors sick, but being sick doesn't actually hinder them in anyway. However, they do make quite a bit more noise and are easier to find if they interact with anything. What if Deep Wounds did something similar like a built in Stridor effect? Something that kicked in that would actually make this dangerous sounding status actually da15 comments 182 views last activity
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I've heard whisperings of changes that weren't listed in the patch notes. Does anyone know what they are or if shadow nerfs to Oni were actually implemented?23 comments 302 views last activity
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So as a player at Red Ranks, I often find myself playing as a killer with which I don't have Red Rank skill. It was mentioned before, but do we have any news or information regarding individual killer ranks to make it easier for players to learn new killers like the Oni, or other killers they may not have much skill with? The biggest argument I hear in this regard is how an experienced player w9 comments 233 views last activity
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"The Oni can rotate faster than intended with the keyboard or joystick during Demon Dash." Is this the trick with using the keyed camera rotation keys in conjunction with the strafe keys? Does this mean that the control that he currently enjoys is going to be "fixed" making his control more like Hillbilly's chainsaw sprint?3 comments 82 views last activity
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Behind the 2 kill 2 escape balance focus? Many people like myself believe that it's a very ineffective philosophy in that it gives experienced players too much power which in turn creates very frustrating experiences. We don't have to look any further than Mcote's match in Korea. The frustration was obvious and while the issue was resolved, many aspects of the game continue to create unfun frus32 comments 942 views last activity
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I'm at work and can't double check, but in a recent video weren't we told a rough number of people who jump into the game for the first time per month? What's that number? I'm really curious to know how many new people pick the game up and maybe even how long they stay on average. Is that something we're allowed to know?3 comments 132 views last activity
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Would it be possible that something could be officially implemented to support custom icons created by players? Maybe utilizing the Steam Workshop? There are a few sets roaming around that creators should be recognized for creating since they're very well done and some people are still fearful of being banned for installing them. I created some myself and enjoyed it quite a bit so I'd like to5 comments 42 views last activity
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If you pip without escaping... do you feel like you got a participation award? In that situation, how do you feel about the Emblem system and their 2k/2e balance focus on "fun"31 comments 452 views last activity
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The reasoning behind coded cosmetics make sense and no one has any qualms about that. Event cosmetics are different. They were a reward for a one-time event that players at the time took part in. If they're going to be given out because you don't want anyone to feel left out then the same logic should be applied to Legacy cosmetics. I had reached P1 on Wraith before the bloodweb changed and a6 comments 142 views last activity
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Shiny versions for the ones that were earned in the event? huh? huh? anyone? Maybe? Yea! Totally! Remember that sparkly effect survivors got when they picked up a Lantern? I forget the event, but stick those sparklies on the event skins earned during an event and we'll call it even. Everyone else can have the standard version :D6 comments 92 views last activity
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Does the Husk have collision? Is the phase sound hidden while in the Spirit's terror radius with or without the prayer beads? Adjusted speed curve. What does this mean exactly? Does she gradually slow down post-phase? What are the numbers on this change compared to what they were originally so we can understand what happened and how it might feel when implemented? Window vault change. Does7 comments 52 views last activity
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While I can understand the sentiment behind trying to prevent their resale, it bums me out that some cosmetics are being given out freely. I understand and am happy for those players who might not otherwise have had access to the cosmetics, but it has made earning them less special. For me in particular is the Huntress' Hound mask. During this event, flashlights and pallet stuns made killers d93 comments 1,973 views last activity
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0 comments 32 views last activity
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I had a Nurse daily and just tried to get the blink hits so I used the addons that lessened the penalty I was going to suffer from my many missed swings. Since I'm better with other killers I was at rank 5/4 when I attempted this daily. I'm so glad that I'm forced to play against higher skilled survivors when I play as a killer I'm not as skilled with. It makes the game so much more difficult an131 comments 2,414 views last activity
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I have a few questions about this statement, hopefully we'd get some word so we can also provide insight into the problem and offer up additional feedback to help with the changes the devs might be considering. Before considering any changes, are the devs looking into WHY she's overperforming? Is it possible to ignore kill ratios based on rank and instead look at average playtime of players and18 comments 442 views last activity
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So I'm a killer main. I hate playing survivor since it's not enjoyable at all to me. I actively avoid it. Now that the Archives are out I'm forced to play the role I hate. Ok fine, I can do some challenges even if they'll be exceedingly difficult for me with 0 skill in survivor. I find myself at the challenge Plunder King which requires that I search 3 chest while using Plunderer's Instinct.41 comments 1,032 views last activity
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How big of a deal would it be if the Entity blocked a vault after 2 vaults instead of 3? Just curious.22 comments 372 views last activity
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Shouldn't the ranking system be fixed so it can accurately measure and rank skill? I mean, how can this decision be made well if the data it's based on is flawed, skewed, or otherwise inaccurate? I mean, how can you get consistent data over a good period of time like this if ranks are reset every month? This way the data will actually give a clearer and more accurate indication of the strength6 comments 123 views last activity
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Does it surprise anyone? Several basement hooks and altruism saves. Lots of decent chases, all in all it was a standard match. But I mean c'mon "can't have fun during an event"? LMAO the "event" is bonus bloodpoints on pumpkin hooks... that's it. The 4th Dc'd to prevent a hook at a pumpkin hook. @Peanits when are the husks coming because this iss14 comments 471 views last activity
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3k extra BP for hooking a survivor on a special hook with pumpkins. An offering that's required to do more than one. Holiday event skins that won't be able to be earned until weeks after the holiday is over. A challenge system that forces players to play roles or use tactics or perks that they may not want to. Anyone else disappointed by the current chain of decisions leading up to the versi51 comments 1,071 views last activity
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Ok, so last year's blight sucked for many reasons and other events in the past might have been less frustrating. I don't like that event items are rewarded through the battlepass, so I thought I'd try creating the mechanics of an event that would make an event feel special while still encouraging relatively normal gameplay. The killer will have an event task similar to bbq & chili. In order1 comments 21 views last activity
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I mean since an Iron Maiden is a box with spikes inside it used as a torture and execution device... Make Iron maiden useful lol47 comments 1,341 views last activity
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What changes (if any) do you think will be applied to the Mid-Chapter patch before we get it on the 22nd? I kind of don't think anything of significance will change. Also, does anyone else feel like the "specialness" of the Halloween event is kind of reduced now that the vials aren't collected in a match directly but through the battlepass instead? It's kind of a worse Bloodhunt now isn't it16 comments 331 views last activity
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Since the game is balanced around players rank 15-10ish, shouldn't the Archive challenges be balanced for that skill range as well? If you're focusing on casual players for balance and want them to purchase the battlepass in order to drive them to play more, wouldn't it make sense that they would be able to accomplish the tasks tied to the object you want them to purchase? What are your thought58 comments 1,291 views last activity
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18 comments 121 views last activity
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1) It's free cosmetics. It costs $10 and approximately (21,500 player level "Devotion"xp) 13.5 hours of matches to complete the pass as of the PTB numbers available. This is assuming the numbers aren't tweaked to increase or decrease the grind. 2) You earn your money back No, you have a chance to earn more Auric cells. The money you spent is lost. You can only earn the cells if you complete40 comments 961 views last activity
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lol. Like Legion she gets a free hit at the start at least. So I'm sure it'll be fine...5 comments 111 views last activity
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I made this in August talking about possible nerfs to medkits... I wonder if this is what they ended up doing... The relevant section starts at 6:45 https://youtu.be/-nB4KOjIJ9E2 comments 161 views last activity
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So Freddy is invisible at a distance right? He's not OP because of this specific thing right? So would it be OP to make the Wraith fully invisible at a distance? It would help him on maps with less cover and wouldn't change him on maps with more cover. It wouldn't make him much better in terms of viability, but it might make him a better stealth killer than he currently is. Thoughts?25 comments 131 views last activity
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I'm interested in seeing how this turns out.63 comments 1,181 views last activity
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Mindbreaker: While repairing Generators with less than 50 % Repair progression, Survivors are afflicted by the Exhausted Status Effect . Any existing Exhaustion Status Effect timers are paused while the Survivor is repairing a Generator. After ending the Repair action, the Survivor is afflicted by the Exhausted Status Effect for 1 / 2 / 3 second(s). Does this wording1 comments 31 views last activity