Nos37
Nos37
About
- Username
- Nos37
- Joined
- Visits
- 0
- Last Active
- —
Discussions
-
Opened chests are no longer shown to survivors with Plunderes Instinct equipped. Apraisal's value drops if others beat you to the chests. Let Appraisal show the aura of opened chests which you have not rummaged yet.2 comments 41 views last activity
-
For some reason, moving your survivor character interrupts the Crush Victor action. Combine this with the Toggle Interactions feature and the fact that Victor can move away from you after failing to land a pounce, and it becomes extremely difficult to Crush Victor at all.1 comments 21 views last activity
-
Title. Gens are too long for 20 second chases. Why is it not possible to have gen times change dependant on MMR?14 comments 241 views last activity
-
Knowing the hatch's location is heavily in the killer's favor. There's only one scenario where it could ever be in the survivor's favor: The corresponding structure is present on the map (the offering spawns hatch at shack and the map has a shack) The survivor has a key That survivor is the last remaining survivor The hatch did not spawn between both exit gates, and is far away from the9 comments 221 views last activity
-
Why play Deathslinger when you can play Wesker? Move faster. Much, much faster. Get two "shots" back to back before "reloading." Infect survivors, and either slow their movespeed or make them waste time cleansing. Use pre-dropped pallets against survivors instead of being completely shut down. ---- Sure, you have a bigger terror radius and you can no longer injure a survivor through a tiny3 comments 81 views last activity
-
You'd have to go afk in the corner as Pinhead to lose against solo q5 comments 101 views last activity
-
Cleansing a hex takes as long as repairing a gen9 comments 141 views last activity
-
Every match is just hook trading. It's too lucrative, costs the killer 0 perks slots to do, and takes several perks for survivors to combat. Get out of here with the "what else is the killer supposed to do when the gens are finished?" There are 4 gens remaining!8 comments 151 views last activity
-
It was said that Reassurance would destroy the killer, not join them! Instead of gutting Reassurance, what should have been done was let hooked survivors hold Sprint while hooked to stop their timer from pausing, so that they can still die on the hook after 2 minutes max, regardless of survivors trolling with Reassurance or without. Instead, it can only be used once perk hook (not even once15 comments 241 views last activity
-
Reassurance was changed so that players in the struggle phase could not be kept on the hook indefinitely against their will, yet that is exactly what survivors are still able to do without any perks needed. They can spam the Unhook interaction to pause your struggle progress. Please fix.6 comments 131 views last activity
-
Low Profile only lasts 90 seconds... It takes FOUR MINUTES for a survivor to bleed out! ---- The perk is already bad to begin with, hinging on your team losing... ...and for what? So you can look for the hatch in peace on an indoor map? It won't do anything if the killer SEES you on an open map3 comments 131 views last activity
-
Or remove disconnect penalty if queueing solo7 comments 121 views last activity
-
Please fix this. There are other maps I would like to play on without the need to waste an Offering slot for them.1 comments 31 views last activity
-
I never had the issue of others stealing my green med-kit, so I don't get the change to Pharmacy. Before, I felt guaranteed to get a green med-kit, even if I escape through hatch without getting injured becuase the killer camped the others out of the match. At least I could stockpile spare med-kits. Now, I have to interact with the killer in a dangerous way or run No Mither (defeating the pur15 comments 81 views last activity
-
After the killer hooked me a second time, I tried to look away from them to keep my Premonition off cooldown to save it for when I'm unhooked, but the camera angle changes (out of my control) and forces Premonition on cooldown.0 comments 11 views last activity
-
Once the killers get back into the habit of swinging instantly instead of just baiting or waiting out the Dead Hard, the perk will start to get more value again.4 comments 121 views last activity
-
90 seconds to repair a gen was warranted, but it also made camping and tunneling stronger (this has been said 100x over already). A better approach might be to make gens 12.5% slower while the killer is in chase, and 12.5% faster if the killer is camping the hook. (Same rules as the "Hook Proximity" emblem penalty: t seconds after hooking, if the killer is within x meters of the hook and9 comments 122 views last activity
-
This is becoming more frequent with each new patch. Can the servers give additional time for older console gen players to actually exit the match, if you're not going to optimize the load time? It feels like a cop is pulling me over just to tell me that I cannot park where I pulled over at7 comments 71 views last activity
-
When Spine Chill is changed in the coming mid-chapter patch, it will only activate while in the killer's terror radius. I think that Spine Chill should also activate if the killer is looking in your direction (as it used to) while you're injured. ---- If the game is going to warn survivors that they're exposed, injured survivors are just as susceptible to being 1-shot by stealthy killers and n9 comments 131 views last activity
-
Ruin's hex totem needs to be blocked by the Entity until the first survivor has been hooked. If the maximum value killers can get from Ruin is going to be capped, the minimum value killers can get from it should be raised in turn.2 comments 41 views last activity
-
Can we disable The Trickster's ASMR noises in the lobby screen?0 comments 41 views last activity
-
I'm confused... In June, the devs said: "When the system releases, we’ll be automatically awarding existing players an appropriate number of prestige levels based on how many perk tiers they’ve unlocked. If you’ve left all your characters at level 50 and focused on unlocking perks, your work won’t be for nothing." But now, here in July they're saying: "In the PTB, we awarded one bonus prest18 comments 521 views last activity
-
I'm working on a build for Nea, where she sees auras that only killers would see, normally. Visonary to see gen, Self-Aware & Inner Focus to see scratch marks, and Saboteur to see hooks while a survivor is being carried. I was considering swapping out Saboteur for something else, like Wake Up to see the Exit Gate auras, when I thought it would be nice if Calm Spirit let me see noise notific5 comments 91 views last activity
-
Maybe, after some length of time where gens are not completed, nor survivors are hooked... The 3 remaining gens are randomly swapped with other completed gens, re-shuffling the board The survivors' location bubbles (or killer instincts) are shown to the killer briefly to get the game rolling again for both sides36 comments 381 views last activity
-
Here, I was thinking that I could simply click the Prestige button in my Bloodweb for all my characters that I kept at P0 50 once the mid-chapter patch drops, so that I can have Tier 1 on all my characters, but no. It'll cost 1.5 million Bloodpoints to Prestige 30 survivors and another 1.5 for the killers.16 comments 501 views last activity
-
The match ended. I left the match. I was in the load screen for 30 to 40 seconds before being pulled back into the match just for the game to tell me that I have been disconnected from the host. Then I have to leave the match again and sit through another load screen.1 comments 11 views last activity
-
Give the killer a chance to go patrol gens or something. They're just going to come right back if you unhook me 10s later33 comments 1,181 views last activity
-
If a survivor is killed within 2 minutes of the start of the match, can the team-wide Bloodpoint offering they burnt be disabled? I don't even want it back. I just don't want the killer to get 20x more value out of it than me after they tunneled me out of the match so quickly. ---- Killers wondering why survivors aren't bringing Flan: ^3 comments 51 views last activity
-
Rancor: Show ALL survivors you have it, or show NONE (SWF shout it out, while solos are in the dark)Most of the time I run Rancor, I can tell if the team is in a voice comms SWF or not. If the last gen takes a suspiciously long time to finish and others start taking protection hits for the Obsession so they can break line of sight and try to disappear... Solos don't do that. Bad enough that the Obsession knows you have it when they're exposed after the last gen, even if you've managed to be3 comments 71 views last activity
-
Example: If a survivor tests a gen for Ruin, sees the curse, hunts the totem, cleanses it, and Undying goes away, they should lose the Cursed status until they find a gen and test for Ruin again.2 comments 41 views last activity
-
2 comments 41 views last activity
-
Step 1 : Boot the game Step 2 : Equip the perk Corrective Action Step 3 : Stand next to a generator being worked on without working on it yourself Step 4 : Wait for them to fail a skill check Step 5 : Notice that a Corrective Action token is lost and the generator explodes ---- I was playing with the perks Leader, Situational Awareness, Prove Thyself, and Corrective Action. All 4 of us spaw0 comments 21 views last activity
-
Unlocks potential in your aura-reading ability. The auras of survivors in the injured state or in the dying state within 64 / 96 / 128 meters of your location are revealed to you. You heal other survivors 10 % slower. ---- Empathy is a strong information tool. It tells you who's in chase. Where. Who is out of chase and can be healed. It can keep this valuable information and afford a slig8 comments 171 views last activity
-
Totems are impossible to cleanse during a chain hunt. Not unless the totem's in a corner and someone's bodyblocking to take your chains. Plus, the box is much harder to solve when the chains won't stop harassing you. ---- Stop the chain hunt from interrupting actions where progress is reset (stays for gens, exit gates, heals). Instead, apply an action speed debuff for every chain on you, and26 comments 211 views last activity
-
Unless you're playing Trapper, trap both sides, and no one else is injured with Dead Hard; unless you slug everyone else first; they're going to get the pallet stun if they're nearby. Why is this still a thing ??1 comments 61 views last activity
-
He can't stay as is. I find a pair of survivors on a gen, get the snipe drop from a good range, barely pull Haddie in past the Bill who tried to bodyblock for her, and got a swing and hit. Nice! She ran me for 4 gens. The last gen finished as I picked her up to hook her. At that point, I just dropped her, opened the gate, and stuck my nose in a corner. (BBQ, No Way Out, Nemesis, Rancor. No ad27 comments 201 views last activity
-
1 additional Scourge Hook will spawn in the trial for each additional Scourge Hook perk equipped, up to 3 more for a max of 7. This helps prevent bad RNG from shutting down their entire build. ---- Right now, I'm choosing not to equip a second Scourge Hook perk because of the low count and RNG.8 comments 91 views last activity
-
What do you want to see tested in the PTB? Are you curious about how certain perks will work together, clash instead, or simply function on their own? ---- I'm wondering if Lucky Break's new ability to recharge from healing others will work with Autodidact. Will Lucky Break recover a huge chunk of time with a 5-stack Autodidact skill check..?37 comments 462 views last activity
-
When I finish a match, I'm taken back to the loadout screen. Will I have to back out to the main menu to manually check for incentives and then go back into the loadout screen, or will it be shown there?1 comments 31 views last activity
-
NOED needs to move to a new dull totem if a survivor is hooked within 24m of its current location, resurrecting a cleansed totem outside that range if necessary.7 comments 101 views last activity
-
Without Iron Maiden, killers only get 4s of aura reading (at Tier 3) instead of the full 5s. Unless this is the intended duration to keep it in line with BBQ & Chili's aura reading duration, the aura reading should start at the end of the locker search animation.3 comments 41 views last activity
-
Beast of Prey gains a token every 15 seconds while chasing a survivor, up to a maximum of 3 tokens. Lose 1 token every 20/25/30 seconds out of chase or when breaking a pallet. Lose all remaining tokens when a survivor enters the dying state. For each token, the number of times a survivor can vault a window before the Entity blocks it is reduced by 1. At 3 tokens, all pallets within 16m of the win0 comments 31 views last activity
-
What about 3 different matchmaking queues? The default queue, a quitter's queue, and a sweater's queue? ---- The default queue works exactly as the live game does now. The disconnect penalty timer stays, but queueing in that time frame will only match them with other players who have disconnected. Bloodpoints earned are reduced by 50% post-trial (maybe more). Players who 4-kill or 4-out wil1 comments 31 views last activity
-
Killers find flashlight saves to be very frustrating when they have dedicated a lot of time in achieveing a down, only for it to all be undone in an instant. At the same time, survivors hoping to save their teammate is the main appeal of flashlights. Flashlights should be a key tool in helping survivors escape the killer's grasp, but should not be as detrimental to the killer as it currently is0 comments 31 views last activity
-
Make Your Choice I says it exposes a survivor who unhooks further than 32m away for 40 seconds and has a 40 second cooldown timer. I heard Elodie scream (a very unique scream), and there is only one Elodie in the trial. I return to the hook, find Elodie, chase her, and hit her. She went from healthy to injured, not healthy to dying. The cooldown timer finished 1 second later. ht2 comments 21 views last activity
-
I have Deliverance, but it's fine. The killer's chasing someone else. Just kidding. They let them go, but it's fine because they're chasing soemone else. Just kidding. They're on me. Wait. Why aren't they letting me go free like the others?? ---- 1-hour matchmaking ban for quitting. The penalty system is fogged. I've been stuck at a 30 minute ban for the past week even though I only DC no mo15 comments 181 views last activity
-
Title. And here's another sentence for good measure.9 comments 81 views last activity
-
Title. What happened to the nerf that was being looked at years back?31 comments 301 views last activity
-
I don't get why some powers like Executioner's trails of torment are removed shortly after being placed near hooks and exits, while some powers like the Plague's vomit can be applied while the survivor is on the hook, meaning the survivor cannot 100% avoid being infected. Killers like Shape and Ghostface are still gonna camp hooks because their power still works at stalking the unhooker. Same fo1 comments 61 views last activity
-
Can an effect like Bite the Bullet be added to Iron Will, except that it only prevents the perk user from screaming (loud noise notification) when others fail healing skill checks on them? ---- My friend started playing Dead by Daylight and wanted to play Claudette for her Self Care perk. They found that they preferred the longer heal time over risking other new players at their skill level fai0 comments 21 views last activity