Avatar

Crazewtboy

Crazewtboy

About

Username
Crazewtboy
Joined
Visits
714
Last Active

Discussions

  • A patch for bug fixes just released but all it did was fix some minor visual glitches that we could live with. Meanwhile Billy is still bugged 7 ways from sunday. Why was the priority on fixing visual glitches and not one of the actual killers (especially one played as much as him)? I would have much rather waited for a patch that included these fixes than gotten this one now
    6 comments 251 views last activity
  • Is it just me or are other players noticing how bad survivors are even at red rank? It's to the point where I would rather be at green rank because they actually play better. I feel like it is too easy to rank up and that might be the cause of this problem, or maybe I'm just unlucky
    22 comments 211 views last activity
  • None of these are really directed towards one side, but more as a whole. The first thing I would change is the daily rituals. I think there should be an option to pick which side you want your rituals for, or at least set a preferred side. On top of that, I think rituals should pay a bit more such as 50k bloodpoints or so (when you get to the higher levels this isn't really that much). Rituals th
    2 comments 41 views last activity
  • Not gonna lie, running from the killer gets old after a while. But hiding is difficult seeing how your only options are a locker or crouching in the corner praying you aren't seen. It would be nice if we added in more locations/things to hide in or some more obstacles to hide behind. Some more stealth perks would be nice too but I don't think that should be prioritized as much. Doing more with st
    5 comments 91 views last activity
  • I've only played on the map 3 times and only managed to escape once and that was because the killer had no gen pressure at all. It feels like no matter where I run in the map there is no pallets or spot where you can have a decent chase against the killer. Any tips?
    2 comments 21 views last activity
  • I know nothing is final but just my thoughts on what they have currently. I think the t-walls and some loops were a bit much but I am glad that the god loops are gone. There should never be a spot in the map where survivors are invincible. I'm also glad some larger maps are getting size changes but I hope they don't make them too small. Not sure how I feel about gen speed change honestly. Edi
    7 comments 211 views last activity
  • I read that the new ranking system will be based off of skill level and that all killers will have their own skill level. But will this reset after so long likes ranks do right now? I feel like it should reset after so much time of inactivity as your skill level before you left the game would obviously not be the same as your skill level returning 2 months later
    5 comments 11 views last activity
  • The last time I played was about 2 weeks ago on PS4 and the matchmaking was terrible. Coming back to the game, I was put up against red rank survivors as someone who was yellow (borderline green) rank. Needless to say, I got destroyed because I was so rusty. Is this still a problem?
    19 comments 131 views last activity
  • Title of this post says it all. We've had a lot of great things introduced or reworked this year, and that won't stop anytime soon. So what is one thing that you personally would want to see? Please keep it positive. For example, I would like to see a base-kit rework for Leatherface and Clown to make them less add-on dependent.
    12 comments 121 views last activity
  • I don't know if dedicated servers are running for just PC or if they are running for all platforms but I play on console and just a couple days ago I met someone from Australia who was a decent survivor. Me and him decided to squad up and play some games but due to me hosting and being the the US his connection was super bad. Isn't this one of the issues dedicated servers are supposed to fix? Jus
    0 comments 32 views last activity
  • 1 comments 32 views last activity
  • This isn't an actual game issue, but more of a luck based thing. Anyone else have the problem where you decide to use a double bloodpoint offering (party streamers, survivor pudding, escape cake) and seem to have a match where you either get screwed by your team on the survivor side, or rushed to high hell on the killer side? I feel like every time I try to use these point offerings I have this i
    2 comments 52 views last activity
  • Whenever I queue I constantly get an error message after about 5 minutes of waiting that says "Connection with host could not be established. Please try again. Error reason: timeoutCreated" Anyone else getting this? I got on with hopes to make some progress on my challenges in the tome, but right now it is physically impossible. Anyone know how to fix it?
    6 comments 52 views last activity
  • I've been gone from the forum for a bit, but now that I'm back, I notice some users have "trusted" next to their name. Anyone know what this is or how they got it?
    2 comments 22 views last activity
  • My main concern is that he will be able to use his teleport to hold the last three gens hostage. I know he has a short cooldown, but I don't know how effective it is since I can't play the PTB. Can anyone who has played against him tell me?
    23 comments 381 views last activity
  • How many traps do you typically put by a hooked survivor? I've noticed some leave without placing any, and others place 3 of them around the hook (which I find pointless and an excuse to camp) but I'm curious how many traps people put down who main her and the logic behind why.
    11 comments 141 views last activity
  • So the way survivors end up in the trial is that they died alone right? So how do Nancy and Steve fit in to that? I've never watched the show, but I'm pretty sure the devs said they were both in season 3 which means they are still alive. So how exactly did they end up in the entity's world?
    30 comments 741 views last activity
  • The trailer just released, and it showed something we have never seen before. Two survivors releasing in the same chapter with the killer and a map. Obviously there's got to be some kind of catch. Considering we have an extra survivor, they will probably tack on an extra 5 dollars to the cost. As someone who didn't want this chapter from the start, I am certainly not buying it if they raised the
    90 comments 2,451 views last activity
  • I don't typically do it, but I've been considering it the past couple days. At the higher ranks I have insanely long queue times just to get dodged by a killer. That being said, red ranks typically have the same 3/4 killers (nurse, billy, spirit and an occasional Huntress), and I'm tired of playing against them as well. I've also noticed that in I have come across way more lag switchers than I us
    22 comments 491 views last activity
  • I know a lot of people like seeing survivors disconnect when they play killer because they enjoy the salt. Am I the only one who doesn't like it when they leave? Don't get me wrong, every once in a while it can be funny when they get super salty for no reason, but when they start to leave over stupid things it gets annoying because I'm just trying to play the game.
    7 comments 81 views last activity
  • I've noticed the killer and survivor sections are no longer under the general discussions section on the forum. Did they remove these?
    Mod
    1 comments 21 views last activity
  • I'm pretty sure there is a bug right now effecting rank progress, but holy #########! I just played a game at purple rank with Plague, had no gens completed and hooked 3 survivors all three times, and one twice and still only managed to safety! If this isn't a bug, then why is this even a thing?
    23 comments 191 views last activity
  • I personally think that the old version was better. The only real problem I had with it is that it practically gave the killer the finger if they had someone hooked near an open exit gate. But I feel the current version of the perk is much worse and just encourages people to use it for farming teammates off the hook. What are other people's opinions on this? Did you prefer the old or new version?
    16 comments 671 views last activity
  • I see a bunch of people bitching on their twitter that Freddy is receiving a nerf (and if he is this soon then they have every right to) and I'm too lazy to rewatch the dev stream. Someone want to enlighten me and tell me if he really is getting nerfed and if so, how?
    15 comments 501 views last activity
  • Who else has looked at their daily rituals to find one that says "By your hand, kill one survivor with the (insert killer here)" and then goes on to realize you have no mori on that killer? Or in some cases you don't even have that killer leveled up? This ritual should be adjusted so you can only receive it for killers that you have a mori on. You could level that killer up to try and get one, bu
    17 comments 321 views last activity
  • Many posts on the forum use abbreviation instead of typing things out which is completely understandable because it is easier, but we need to start listing what we are abbreviating in parenthesis the first time and then refer to it as just the abbreviation for the remainder of the post. The first reason for doing this is that new players don't know the abbreviations for different perks just yet s
    12 comments 131 views last activity
  • For the sake of not having the same response, I will try to stay away from meta perks such as Ruin and Self Care, but here are mine. Survivor perks We're Gonna Live Forever: Even with the safe unhook requirement it still encourages farming. Plunderer's Instinct: If I don't see a flashlight as killer in the pre-game lobby, it bothers me if I lose a hook due to some Ace finding a purple one in
    36 comments 2,051 views last activity
  • Someone already made a post similar to this here: https://forum.deadbydaylight.com/en/discussion/75623/the-shard-grind#latest but I figured that I would focus on something more specific. Devotion is currently a joke. All it does is reset your level back to one and your shard gain back to the beginning when you hit level 100. What do you get in return? Why you get a tiny green number that serves
    31 comments 581 views last activity
  • Whether you play survivor or killer, we can all agree that with the addition of Endgame Collapse (EGC) the perk has become useless since you will focus on finding the hatch instead of repairing generators and if the hatch is closed, the timer starts and the doors power anyway. Obviously the perk needs a rework and now that Bill is coming to console it would be a good time to start thinking of ide
    15 comments 91 views last activity
  • I'm a Billy main, and Enduring would always be built into my build no matter what due to how good it was. I haven't used it much, only 1 or 2 games and it feels much more sluggish now. Is it worth running? or is there another perk that would be better at this point?
    9 comments 201 views last activity
  • In case you don't follow the devs on Twitter and have't received the wonderful news yet, Bill will be coming to console with the mid chapter patch! After so long you will finally be able to be Bill mains!
    Mod
    22 comments 691 views last activity
  • Everyone has been talking about this Stranger Things crossover into Dead by Daylight and how it could be the next chapter, but as the title says, I don't particularly find this interesting. I never watched the show because I never found a reason to so I don't know a single thing about it and I'm sure I'm not the only one. Of course if they add in a new survivor and killer I will be excited to see
    20 comments 891 views last activity
  • I feel like Legion's power is completely useless to an extent. You can't down with feral frenzy anymore which makes you susceptible to looping. Mending is really quick, so survivors can just hop back on gens in a matter of seconds should you decide to leave the chase. How exactly are you supposed to play Legion? I want to see the potential in them but matches against skilled survivors have convin
    14 comments 202 views last activity
  • Is it just me, or does anyone else feel that Ghostface is insanely fast. I know at base speed he is the same as Trapper and Clown, but he feels faster than that when being chased. Anyone else feel this way?
    5 comments 921 views last activity
  • I play both roles and I honestly kinda liked the 2 gen requirement. Even if your team is bad, you should still have enough time to do two generators. People SHOULD have a way out on rare occasion their team is bad, but they SHOULD NOT be given a free escape. I believe this is what the gen requirement did. Even if you got hatch, you worked for your escape. If the killer can hold all 5 gens or even
    7 comments 71 views last activity
  • Essentially the Brand New Part is the survivor equivalent of the killer's Mori and vice versa. When the game first came out the brand new part could instantly complete a gen by just one press of the secondary button and the mori could kill a survivor (or survivors depending on the rarity) as soon as they were downed. Then nerfs came to both of them which makes sense since they are the equivalent
    17 comments 252 views last activity
  • Not gonna lie, when playing him I thought it was easy to be spotted, but then I realized that I was just playing him wrong. It all my survivor games against him today it was near impossible to pull him out of stealth. In some games I was looking right at him but it still refused to start pulling him out of stealth. I'm honestly kinda happy about the 8% increase. I'm not saying nerf him a week in,
    0 comments 62 views last activity
  • Typically Thrill of the Hunt is supposed to give you the cursed indicator stating that the killer has it when you cleanse a totem with reduced speeds. But in the couple games I just played, the totem speeds were reduced with no indicator. Anyone else having this problem?
    0 comments 32 views last activity
  • So far in all the games I have played I have felt like my power is practically useless. Once they know who you are it seems to become almost impossible to get a full stalk off without someone seeing you. It's like when Trapper didn't have his bear traps respawn and he was left with just a weapon. That's how it feels currently. I might be doing something wrong though so I'm looking for tips on how
    21 comments 7,682 views last activity
  • So I just played a game where I was the last survivor and the killer knew where the hatch was. Before the last guy was fully sacrificed he walked over to it and immediately closed it which gave me no chance to jump in. This isn't the problem though. The problem is that both doors were on the same wall so he could watch both doors at the same time. As a result, it was impossible to open either doo
    40 comments 1,102 views last activity
  • My friend keeps saying that killer is more fun and I say survivor is more fun. What do you community members think?
    40 comments 302 views last activity
  • So the perk lets you see the auras of survivors who perform a rushed action outside of your terror radius for 6 seconds, but does it work if the person has quick and quiet? The rushed action is still being performed but the loud noise notification isn't there. Does anybody know the answer?
    10 comments 2,202 views last activity
  • I play on PS4 and don't have access to the PTB so I just wanted to know if it closed yet. When it closes I plan on starting to save up my bloodpoints
    2 comments 122 views last activity
  • Im so confused! So if I vomit more on a person does it speed up the infection? Also, I was watching videos on her and realized that survivors lose the broken status effect when put on the hook. Is this a visual glitch? I really hope so considering that is the main f**king point of the infection. I hope they keep the broken effect until they manage to find a fountain and heal otherwise infecting t
    7 comments 132 views last activity
  • I think it did way back before the devs started changing all the perks but im not sure now. Can anyone tell me for certain?
    2 comments 62 views last activity
  • Came back to this game after taking a break and didn't read the patch notes. Then to my suprise in game, found out all NOED levels one hit down now. This is really annoying as the perk is so easy to get and with the new change it is all im seeing now and I am constantly robbed of what could have been a win by a camping NOED killer. I don't have a problem with it normally, but now it has reached a
    45 comments 621 views last activity
  • This goes both ways for killer and survivor. I have seen so many killers camp the special gens when I play survivor. However I have seen plenty of survivors sabotage special hooks as killer. I know at the end of the day the survivors have the goal to live and the killer the goal to kill, but during events can we stop being assbags and let people meet their quota?
    33 comments 421 views last activity
  • This goes both ways for killer and survivor. I have seen so many killers camp the special gens when I play survivor. However I have seen plenty of survivors sabotage special hooks as killer. I know at the end of the day the survivors have the goal to lo
    7 comments 131 views last activity
  • Tbis doesn't apply to all killers on PS4, but it does apply to most of them. Im tired of watching you disconnect at the very end of the match when you lose after camping and tunneling the entire game. I know this occurs on other platforms but it is the worst on PS4. It is especially bad if you have a daily or right now when there is an event going on. I also want to call out all of you people who
    19 comments 281 views last activity
  • So all killers out there I am going to explain something to you (and if you are a survivor listen and listen good) there is nothing wrong with camping people further into the game. If you can't get someone down before two gens pop and you ruin is gone then you should camp to secure your kill and maybe get another by someone who is too altruistic. We camp because let's face it, you want a kill whi
    47 comments 952 views last activity
1 2 3