Aztreonam78
Aztreonam78
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- Aztreonam78
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I just tried sabotage, rudimentary thing in Dead by Daylight, and... No profit, there are too many hooks spawning throughout the map. Killers dislike this kind of secondary objectives and just facecamp or at least camp you. And killers don't have to worry about gens bcs Ruin is a great perk. And in this situation other Survivors had to do only gens42 comments 1,132 views last activity
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1) Optimization Lags, delays (not only in game, but also in menu! What the huge delays when i just do something in menu? Why tye game is so slow when I choose to be killer, Survivor? The game just wates for 1-2 seconds) Each patch hurts game optimization more and more. Weird lighting, critical bugs on release, etc. 2) Very slow balance for even 2016 stuff No One Left Behind was buffed only af1 comments 32 views last activity
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This perk turns any Huntress player into cutie m1 killer. To conceal exposed effect as long as possible, people refuse to throw hatchets and just run like a killer with no ability. Every Huntress I saw so far doing thsi tactic. It's funny.7 comments 272 views last activity
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You stand for the Light, you prepared to take any challenge to defeat the darkness. You cleanse Dull Totems 75% faster (default Cleanse time is reduced to 8 seconds from 14) Additional 50/75/100% Bloodpoints for cleansing any Totem are also granted to the Objectives Category4 comments 22 views last activity
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Perks in this pack are sorted by 6 colors: GREY - general perks. BROWN - Tier I perks of default Characters. YELLOW - Tier II perks of default Characters and Tier I perks of purchasable original Characters. GREEN - Tier III perks of default Characters, Tier II perk2 comments 4,242 views last activity
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The main issue is information feedback for Survivors, the same thing with the Spirit. When his shroud is active, and you ran to Jungle Gym, T-L wall, other types of wall loops, you literally have nothing to determine where he his, for some reason my skill is nothing and I have to do blind decisions and to be LUCKY to escape him. Is it okay? And his reveal mechanic is very weird sometimes.46 comments 1,192 views last activity
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Before introducing hook recovering, sabotage was very fun mechanic... for Survivors. For killers it was butt hurting as hell. After introducing hook recovering, sabotage was nerfed to the ground and very few Survivors tried it... to get disappointed. Now Sabotage.. can work, but it is very difficult, and if it works - killers become annoyed, they are forced to slug - boring gameplay for Survivo38 comments 972 views last activity
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I do so much. Common and Uncommon map offerings saved people from getting insanely numerous Common and Uncommon add-ons. And burning map offerings felt much better bcs of some control than burning just BP offerings which don’t do anything..16 comments 662 views last activity
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N0Ed After the Exit Gates are powered, if there are at least 1 Dull Totem remaining on the map, the Hex is applied to it. As long as No One Escapes Death is standing: Survivors suffer from the Exposed status effect Each remaining Dull or Hex Totem not keeping No One Escapes Death curse increases your movement speed by 0.8/0.9/1 % (maximum 3.2/3.6/4% m. s. bonus) RU1N As long6 comments 142 views last activity
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Autodidact Remove penalty -25% healing penalty from skill checks Reduce progression bonus from healing skill checks per token to 8/9/10% Maximum 5 tokens may be earned Downside of this perk is the main issue with it. First healings may take too much time (21.6 seconds with 2 skill checks without any debuff). The best way to improve Autodidact is remove healing penalty and make it just a gr0 comments 42 views last activity
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Phase Walk movement speed is 7.04 m/s , or 176% of the Survivor's running speed . All speed add-ons have next numbers: Zori ( 5% ), Muddy Cap ( 10% ), Dirty Uwabaki ( 15% ), Yakueke Amulet ( -15% ), Mother-Daughter Ring ( 40% ). Before 3.4.0 patch these numbers increased Spirit's movement speed by itself (7.04 m/s). Now all movement speed add-ons work differently, the game adds these to5 comments 302 views last activity
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It ia very boring to be on the ground, maybe at least some Points at least to make it a bit better? 25 Survival BP per second for recovering should be ok (800 BP max per fully recovering) and 450 BP for being healed from dying state by yourself or other Survivor.5 comments 112 views last activity
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Enhances the Grab ability. Now you also can grab both of Healthy and Injured Survivors performing medium vault and Injured Survivors performing rushed vault. Iron Grasp also decreases Survivors struggling effects by 75% and increases the time it takes to escape your grasp by 10/11/12%.12 comments 192 views last activity
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The Black Ward description. Do Killers pray to powers other than the Entity? Who protects Killers from the Void, is it possible? What do you think?8 comments 432 views last activity
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Current state: Bottle of Chloroform Moderately expands The Afterpiece Tonic Gas Area of Effect. Moderately increases The Afterpiece Tonic Gas Spread velocity. Garich make-up Kit Moderately expands The Afterpiece Tonic Gas Area of Effect. Moderately increases The Afterpiece Tonic Gas Spread velocity. Moderately increases Intoxicated Effect duration. Cigar Box Sligh10 comments 352 views last activity
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Break pallets/generator Pick Up Vault Awful. I want more control settings, I am sure everyone wants too. It’s disgusting when you pick up a feng instead of breaking pallet and I then I get blinded by meg, or if a quentin got downed near to window, I vault over it instead of picking up and waste my time. More controls please.7 comments 72 views last activity
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This perk feels nicely, but that’s all. Objectively it is a very underwhelming perk, the only thing it gives you is fov enhancement. Instead of it you can bring Sloppy, Thana, MONITOR AND ABUSE, etc. Also, Shadowborn is way less effective in some Killers (Legion, Demogorgon).7 comments 122 views last activity
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Devs, how could you release so SO buggy patch? Medkit charges, basement glitch, sounds, lighting, wiggle glitch, so many critical errors, and you released it. You already postponed one patch, is was a smart decision, why you didnt postpone 3.4.0 patch?2 comments 52 views last activity
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I don't know what have devs done, but now Iron Will makes Survivors completely silent even with Stridor. You don't even barely hear Survivors now.. Devs, is Spirit was really so overperforming or it is just a bug?3 comments 52 views last activity
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Mine is definitely Jake. He is one of the earliest survivors in the game and he has just amazing hook and on-hit screams, his grunts of pain are amazing. Just listen it. https://youtu.be/E9PYgtlZHhs11 comments 122 views last activity
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I am so confused. People, why you don't get Legion changes? No sloppy? It was already bad perk for Legion. As Legion you want Survivors healing and wasting their time. Sloppy makes good Survivors refuse to heal and just do gens. No STBFL? Not such a big deal really. Reduced Mend Duration? There are 2 sides: in one - they spend less time to mend, in second - you can hit the same Survivor many15 comments 282 views last activity
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9 comments 63 views last activity
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Legion. His add-ons. Frank's Mixtape and Stab Wounds Study. Now they are completely underwhelming. Before this patch you could combinate these things with tinkerer and dark devoution. Now these add-ons are kinda the worst killer add-ons in the game, you waste TOO much time to make them work. Why they are still unlooked?1 comments 42 views last activity
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134 perks in the Game. So much great and interesting builds are blocked bcs of 4 slots limit. Devs, should we hope at least for PTB with 5 perk slots?27 comments 482 views last activity
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It sux when in the beginning of the game you just start patrolling gens and one gen flies in less then 35 seconds only bcs you just didn't brought one awful hex perk. And shrouds will be more worthful.4 comments 82 views last activity
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The problems I see with this one: Main issue - it's so disgusting and annoying to fight against. Why people have to stand up from a Generator to avoid a Skill Check during these 3 seconds? There are no skill required to cleanse totems, only luck, luck, luck and some memorisation. Ruin can be cleasned in the first 20 seconds or stand untouched for the whole game. Killers can just play with only13 comments 672 views last activity
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Devs, are you alright? It's a challenge for Insidious basement camping Leatherface/13 comments 232 views last activity
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Red and Purple ranks attempt to do this, are you Survivor mains which don't know killer's powers and attempting to hide in lockers vs Legion, or what?!9 comments 312 views last activity
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How many people of your team (~150) are working on game balance, Lore, bug fixing and game optimisation, not on new content, marketing and new skins?0 comments 52 views last activity
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Iri shards now are disgustingly grindy, you must live in DbD to get some shards. Since there are archives challenges which’s reward are BP, Completing Daily rituals should be rewarded by Shards. 400 shards for daily is an equivalent of 30 000 Bloodpoints, this change will allow people not playing DbD so much be able to get some skins.0 comments 42 views last activity
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OLD LEGION IS BACK https://youtu.be/OgSkP4bZy9o8 comments 352 views last activity
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IMHO Mother's Dwelling and Rotten Fields are the worst ones. The biggest maps in the game. Gens are separated from each other as (lol)! Its a nightmare for walking killers. Even in Haddonfield sometimes killers can choose some good gens and protect them. But in Mother and Fields I feel hopeless.20 comments 252 views last activity
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Yakuyoke Amulet decreasing her movement speed to 6 m/s... 3 seconds buff seems to be decent but not enough to have such a VERY nasty debuff. But all other changes are very good. No collision during phasing, normal vault animation, fair nerfing post phase add-ons and charge add-ons, prayer beads are actually Nice now. its sad that Yakuyoke Amulet is changed liked that, but we’ll see.1 comments 72 views last activity
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ex: 1st and 2nd dc during month - 30 min block 3rd dc during month - 1 day etc. Like, @Peanits , why you don't like this simple idea?26 comments 292 views last activity
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In “First Cut” Dad kills his daughter with his own different katana, most likely it was in house, he didn’t touch 2 swords from the altar. Most likely in the Entity’s realm someone stole the sword from the altar, maybe somehow the Alchemist or someone else.12 comments 362 views last activity
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1 comments 82 views last activity
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In My Opinion there are 5 main problems why I cannot play survivors. Lets begin. 1) So many campers and tunnelers, which is the reason why Survivors are so dependent on meta perks, especially on these 2: If you don't use Borrowed Time - your teammate most likely will die from a camper If you don't use Decisive Strike - you'll die from a tunneler and will not give your team more time to do gens55 comments 1,343 views last activity
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Her footsteps while phasing should be as loud as Demo's footsteps. I think it gotta solve the main issue Survivors playing against her have - no info. What do you think?6 comments 62 views last activity
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Let’s take a look at all the Killer perks slowing the game down. POP GOES THE WEASEL Very powerful one, but in most situations PGTW forces the Killer to run away from the hook, PGTW rewards the Killer for gen pressure and for not camping, it is great perk, let’s move on. THANATOPHOBIA AND SLOPPY BUTCHER Also good ones, these perks provide fun strategy– not chasing one survivor and keepi17 comments 422 views last activity
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23 comments 212 views last activity
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I am so happy that archives there are, you can choose specific builds and even characters, thats awesome! But I thought that also shards will be granted for completing challenges, at least master challenges, bcs now shards still a very grindy thing which a lot of casual players or people playing dbd not so mich will not be able to achieve. And in dbd mobile people can get iri shards for complet1 comments 42 views last activity
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Her red stain moves forward when she really vaults. I don't know is it a bug or feature, but if it is a feature - its great, if you are attentive, you can actually counter her in this moment)8 comments 292 views last activity
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But I realized I will never play her anymore. I am a killer main, but I wasn't a Nurse main. The Nurse is a thing you must play very very much to have good results. And for me the normal gameplay as her without add-ons was really stressful and exhausting already. IMHO With new changes and of course dedicated servers the Nurse became a very niche killer for the most devout Nurse players. I don't2 comments 62 views last activity
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If you started playing DbD in june-august of 2016, you know that chase music was different - survivors were able to determine the distance between themself and the killer by the intensity of chase track. So, what if this feature will be returned as a buff for Calm Spirit? It seems to be logical that calm survivor doesn't panic and focuse helps him like that.0 comments 42 views last activity
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Wake up Each time a generator is completed: You see Auras of all generators across the map for 10 seconds The repair progress of revealed generators can be determined by the intensity of their Auras (simular to All Seing Spirit and Fuming Mix Tape) After the Exit Gates are powered: You see Auras of the Exit Gates and you open them 27/30/33 % faster Survivors can see you opening an Exit G1 comments 41 views last activity
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Without plunderer it’s already pretty difficult to find chests, I lose a lot of time doing it, and in 3.3.0 patch I will even get a medkit which I will most likely lose after one heal? Pharmacy is so MEH now...30 comments 1,541 views last activity
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I am tired of Spirit and Nurse, almost every game you can easily win as them even without Ruin and especially without camping and tunneling (probably it will be better if Spirit will also be nerfed). Now I main Legion (I love him though his is underwhelming) and Pig, sometimes I run Freddeh, Demo and Wraith, I find gameplay as these killers pretty pretty fun. So, what killers do you play?50 comments 421 views last activity
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4 comments 81 views last activity
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OOhhhh... NO, toolboxes have VERY huge problem: The repair speed in general IMHO is ok, gen rush scenario must exist in the game to force killers apply pressure and not camp, but toolboxes are merciless, 2 decent toolboxes with charge and speed add-ones are already very strong. Toolboxes are so (BADWORD) unbalanced, yeah I am talking about Commodious with repair speed add-ons. 3 men with these3 comments 41 views last activity
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Or even worse? What’s your experience with dedicated servers? IMO people should be able to choose between dedicated and local servers, the delays made hits through windows and pallets much more questionable..6 comments 121 views last activity