Aztreonam78
Aztreonam78
About
- Username
- Aztreonam78
- Joined
- Visits
- 4,069
- Last Active
Discussions
-
Trapper, Wraith, Hillbilly, Myers (yep), Huntress, Doctor, Cannibal, Clown. I am talking about windows after vaulting which you fall. These killers get stuck in the end of vault animation for moments and only than start falling. All other killers like Pig, Plague, Nurse, Legion, etc. fall immediately after climbing/stepping over such vaults. please fix this.6 comments 111 views last activity
-
1 comments 61 views last activity
-
26 comments 471 views last activity
-
For how long does the crash problem in loading screen exist? If I am right, it exists since the beginning of 2017 and devs still didn't fix it. This is frustrating af to wait for a game you'll not play.6 comments 131 views last activity
-
I saw in Otz video with anti gen Rush pig build how Pop worked after Surging generators.1 comments 62 views last activity
-
It would be a somewhat decent perk, killers now pretty often are forced to slug to apply pressure and prevent gen repair. Also it allows you down potential DS player and not worry about quick healing. Buuut there are so many conditions: Survivors shouldn't have Aura-reading perks hardly countering that perk Survivors can just stand up with Unbreakable which is now a very popular perk for reaso8 comments 231 views last activity
-
Toolboxes nerfed? Honestly, the sabo aspect made it a lot stronger and killer's time wasting. If the Survivors in red ranks are competent - gens will fly anyway, no matter what the Killer does. Survivors are just tough and strong and they have got lots of awesome second chances which work against all Killers players, not only tunneling/camping. And incredibly poorly designed maps like farm,81 comments 2,091 views last activity
-
They got so much feedback about his problems (especially about his 4 seconds stun), but they keep ignore them, their Frank's Mix Tape and Stab Wounds Study which are incredibly disgusting. Do devs actually care?6 comments 61 views last activity
-
From the very beginning this mechanic was incredibly annoying for killers. And it is still annoying as hell. Easy solution - just delete it from the game. Nothing difficult.2 comments 51 views last activity
-
It is a great and really strong perk, but it motivates people to hook Survivors, not slug them, which is so awesome! It is a perk rewarding playing "nice". Don't kill it please, I am still crying sometimes about Spies From The Shadows.0 comments 61 views last activity
-
It does on live version when items have less than 10% of charges. In PTB due to the changes, does Franklins Demise still destroy items with almost no charges or 0 charges?2 comments 61 views last activity
-
7 comments 81 views last activity
-
this bullshit exists from the patch in which devs removed pallet vacuum. And so far devs did nothing useful to fix this. But also with dedicated servers the total ammount of extremely unfair hits not only through windows and pallets, but at all increased drastically. It really feels like over time this game technically becomes worse and worse. So unstable.14 comments 361 views last activity
-
I live in Republic of Buryatia (Russia) and recently my average ping increased from 130 to 160. What happened?3 comments 51 views last activity
-
NOED activates only if the Killer at least first hooked all Survivors. This should make Killers more interactable and prevent them from "1 camped, other NOEDed" tactic.204 comments 3,341 views last activity
-
So many times I was sandbagged because of this #########! Really, why it is possible for Survivors to bodyblock each other?25 comments 481 views last activity
-
Before fixing: poorly designed maps (farm maps are disgusting) insane gen speed with expirienced players weak killers (clown, Legion, Bubba) Survivors second chances awful matchmaking (urban evasion blendettes in red ranks also) bugs (DH triggered Exhaustion and it didn't work for instance) get tunneled/camped and you didn't use meta perks Introducing dc punishments makes no sence when16 comments 381 views last activity
-
I live in Russia in east. Maybe bcs of the rank reset, or bcs of the situation in China, but I cannot find lobby where I have ping less than 240. It is impossible. Pretty nice, I am literally unable to have a game bcs of the servers.7 comments 401 views last activity
-
Like, there are not only Killer perks affectinh healing. Survivors also do have this stuff. Botany Knowledge, Resilience, Leader, We'll Make It. As healing Mending would be less consistent and then more various and less boring.3 comments 151 views last activity
-
Did you play vs Spirit using this addon? If you did - was this really confusing?4 comments 131 views last activity
-
Dbd mobile team added bots to their game. Bots replace Survivors and Killers players disconnected from the match. Yeah, they should be really stupid, but bot is way more than just a husk. Question - when this Will be added to main version od Dbd? Not soon at all. Peanits confirmed Husk remaining after dc is not their priority..6 comments 1,071 views last activity
-
I hate Knock Out bcs I am not swf player. And probably Pop Goes The Weasel, it completely trivializes the time I spend for the most boring action in the game. And its frustrating with matchmaking - purple and red rank Survivors I play with don't want repair gens - they crouch, hide, self care in the corner, etc.21 comments 411 views last activity
-
How often Killers of different ranks now depip, safe pip, pip and double pip. It would be interesting to see.0 comments 61 views last activity
-
DECISIVE STRIKE - Hooking a different Survivor reduces the remainder of DS timer by 20 seconds. - DS deactivates when get interrupted (from a gen for instance so Survivors Will be less cocky) or when grabbed from a locker. BORROWED TIME - Introduce the Critical Health State which is applied if the Survivor under the Endurance effect from Borrowed Time is hit - In the Critical State Survi83 comments 1,961 views last activity
-
6 comments 61 views last activity
-
I cannot perform short blinks bcs of the delays. It is extremely frustrating devs. 130+ ping - Nurse is unplayable..1 comments 21 views last activity
-
Even If they are not toxic at all, they are extremely coordinated and tremendously annoying to fight against. They run meta perks (i've encountered 4 man swf team with 4 Dead Hards and Decisives), spend their time extremely efficiently. With gen times it is hilarious! And for how long are you gonna ignore Keys?!2 comments 41 views last activity
-
Survivors have no uniqueness, there are no reason to them have different loadouts. Like in mobile version of Dbd, Survivors should share all items, addons and offerings between each other. And Survivors grind system should be abolished. Due to ununiqueness players should get 4-6 perks for Survivors per level. If these chances happen, probably we Will see more Ashes, Bills, Adams, Jakes, etc7 comments 101 views last activity
-
Devs, you said on Last stream that you are gonna nerf the synergy between the Killer's Slow Down perks. Question - do you have any plans to nerf the synergy of those 4 Survivors' perks? The meta combo of second chances is disgustingly strong not only VS campers and tunnelers. It punishes all Killer's too. Unbreakable and DS is just a guranteed escape.. It feels so safe from the Survivors pov.12 comments 521 views last activity
-
5 rank player. Was crouching in corners of the map and didn't know what to do. Somewhat ignored generators. Was very scared of being chased. Got free escape through the hatch, most likely pipped. 5 rank player.. Damn, why ranks exist if something like that happens? Maybe you'll just remove ranks at all bcs the ranking system only hurts queue times6 comments 101 views last activity
-
Look At This. Both Snap Out Of It and Mend take 12 seconds to complete. Snap Out Of it with “Obedience: Carter’s Notes”: takes 14 seconds to complete. Randomly placed Counter clock wise skill checks make snapping out significantly harder. Counter clock wise skill checks also appear in Madness Tier 2. Doctor has more chances to apply Madness 3 b1 comments 61 views last activity
-
The Ruin rework killed these perks. Stake Out and This Is Not Happening both were aimed to counter the Hex. Now they are pretty useless and there are some ideas to make them decent. THIS IS NOT HAPPENING You perform at your best when you are under extreme stress. You have 8% increased Skill Check’s trigger chance while performing any skillful interaction. Gain 100% more BloodPoints4 comments 182 views last activity
-
Except of course BloodPoints ones. All other offerings can be abused by swf teams for their own fun. But it is extremely unfun for Killers to play against: 4x Petrified Oaks bcs I am forced to slug 4x Mist offerings bcs I become blind Shrouds (except Vigo's) bcs gen rush happens 4x Luck bcs they kobe Heart Locket, The Last Mask, other map offerings (damn....)10 comments 101 views last activity
-
1) Remove the Light Poles With these things it is too easy to find generators in open maps. The Light Poles should be removed to make finding generators more challenging. 2) Make generators harder to repair. Increase the Skill Check trigger chance on generators. The chance of Skill Check's triggering while repairing depends on the situation: When looking in the direction of the generator12 comments 1,471 views last activity
-
Trapper getting trapped by his own things. Why he may not step over a trap if he knows its exact position? Bcs of this Trapper not only wastes some time to circumvent, but also reveals the possible trap’s location. I am sure this mechanic must go.0 comments 41 views last activity
-
4 seconds stun from using power during which you are still unable to see scrartch marks..... Only Wraith can get t stun of the same duration which happens.. rarely. It's painful af to get 4 seconds stun and blindness each time you just use power, a bit underwhelming power (Deep Wounds are so harmless and boring, even no skill checks there are. and a miss your attack causes 4 seconds stun again..9 comments 121 views last activity
-
Lots of Killers now slug to "have a chance to win". But what if there will be a great perk trivializing things hurting you for not slugging - wasting time to pick up, being so slow when carrying someone and especially harmless. AGITATION You get excited in anticipation of hooking your prey. Each time you hook Survivors, gain a token. Each token reduces the time it takes to pick up dying S9 comments 61 views last activity
-
I really understand that slow-down builds are very annoying and boring to go against, I know why Jump Rope, Swing Chains and Outdoor Rope were changed, but... they are useless. By themselves these add-ons are trash (2%, 4% penalty.. in the damn Dream World, really?!) Why will I use Outdoor Rope with 2% slow-down by itself if I can bring Nancy’s Sketch, Green Dress which are much more useful? W5 comments 381 views last activity
-
How to counter Static Blast: Calm Spirit Lockers SB can be wasted for nothing, Doctor should use it carefully If Shocked by SB - just run away, Doctor has no speed, at Red Ranks he cannot chase you long if you are already far How to counter Shock Therapy He slows down massively, bcs of that he can waste so much time at safe pallets Dead Hard and any Sprint Burst like perk allow you to e11 comments 111 views last activity
-
There are so many much more useful alternatives: Medkits (can be used with botany knowledge for quicker heals and more durability of kits) Inner Strength Aura perks and let other Survivors heal you In the last scenario All Survivors get lots of points towards Benevolent which is great. with Self-Care: you waste at least 32 seconds to heal or almost 40 if afflicted by Sloppy Butcher. yo24 comments 491 views last activity
-
Until 3.4.0 patch it did.12 comments 81 views last activity
-
Maybe, you will look on Dead Hard?! This perk not just allows Survivors to feel safe and be extremely greedy at loops. This perk doesn’t only look strange and weird from the Killers’ POV. How much this perk counters numerous Killers’ powers in preposterous. Shock Therapy, Huntress’ Hatchets, Trapper’s Traps, Nurse’s post-blink attack, Hag’s Traps, Spirit’s post-phase attack, all these thing13 comments 281 views last activity
-
How the hell is it possible to dodge huge AoE attack? It looks so stupid and the same thing with traps (especially the team working).3 comments 31 views last activity
-
Does Overcharge apply on generators damaged by Surge?1 comments 41 views last activity
-
There are great reasons why doctor became much better. 1) No more switching stances for 1 seconds each time. You can hit people almost immediately after shock bcs doctor no longer slows down for turning to punishment mod. And with this change, the Doctor no longer loses Bloodlust while doing shock therapy. 2) Static Blast is much more efficient in finding people than Static Field which is ok3 comments 111 views last activity
-
My build now: Prove Thyself, this perk is no longer hindered by Ruin so I rush 1 gen with average toolbox for 34 seconds. Tenacity - to crawl away from slugging killers. Decisive - no words needed. Kindred - to be a nice solo player.11 comments 91 views last activity
-
Did you mean that Survivors cannot see the sparks of generators regressing by Ruin? I noticed generators lost lots of charges though gens weren’t sparking fro the Survivors POV.0 comments 51 views last activity
-
Ruin can be buffed to really good state: Devs can make it based on Dull Totems (cleanse all dull ones to disable the perk) so it will be LATE GAME PERK. Or even remove "Hex:" from the Perk. Maybe everything will be not so bad. Maybe. I hope.4 comments 171 views last activity
-
Dead Hard - a perk Survivors use to prolong loops around a pallet or to reach a safe spot when they had to die without DH. Awful. Decisive Strike - Survivors DS’ed my ass even if I don’t tunnel, I was just overperforming and downing them for their mistakes too quickly.. Borrowed Time - why this perk got buffed so much? And it used not as for camping Killers, but for being able to be cocky at ho110 comments 3,181 views last activity
-
https://youtu.be/VI_XO36kYv8 Cannot wait for the patch lol10 comments 361 views last activity