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Aztreonam78

Aztreonam78

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Aztreonam78
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  • Unnerving Presence The skill checks' probabilities are increased by 10% and progression reward for succeding great skill checks while repairing, healing and sabotaging is reduced to just 1% Survivors within your Terror Radius are faced skill checks with reduced succes zones by 40/50/60% Brutal Strength Break generators and pallets 20% quicker After breaking a generator gain 3/4
    2 comments 41 views last activity
  • 1) Killers are frustrating. I tried take games as Killers easily, but I cannot stand poor map design (separated gens, god loops, grow windows, huge maps). Cocky Survivors abusing this things and SWF teams coordinating their perks, items, add-ons which is incredibly strong. Gen speed. Not a problem by itself, but with poor map design which devs ignore completely (huge maps, god windows, farm
    3 comments 91 views last activity
  • Too many advantages which solo players will never have. SWF players can abuse certain builds to bully killers (saboing with breakout, full heal party, or just 4 meta perks, the only ability to coordinate perks and other stuff is too strong). SWF can be a reason why matchmaking sux (tofu video). The problems can be solved very easily.
    7 comments 181 views last activity
  • 3 comments 31 views last activity
  • Beast of Prey. Like yeah, I really love this perk! The power of Ghost Face on other killers works so nice! I use it on every m1 or almost Killers (Legion, Doctor, Freddy, Wraith, etc), it really confuses Survivors a lot and allows me to end chases much quicker. Beast of Prey and I Am All Ears combo trivializes the majority of loops like Jungle Gym. Even on Ghost Face it’s, you can hold your
    0 comments 51 views last activity
  • HEX: RUIN A Hex with devastating effect on the generators. Generators not being repaired always regress Each remaining Dull and Hex Totem increases the regression speed by 40/45/50 %, up to a maximum of 300/325/350 % of normal regression speed The Hex persists as long as at least one Dull or any Hex Totem is standing. Some motivation to do bones so it now combines with NOED poo
    3 comments 261 views last activity
  • M1 Killer with Bloodlust and no Red Stain, what can be more overpowered than this absurd? How can I predict sweaty tunneling tryhard's movements when I simply cannot see his damn Red Stain when I loop him in Jungle Gym with Dead Hard? And it also grants bonus Bloodpoints, #########?! Devs, please nerf this pathetic perk turning every killer not using ability for 15 seconds into boosted Ghost
    4 comments 91 views last activity
  • I actually don't care about Hilbilly himself, but about Coldwind Farm. God windows (Torment Greek, Rancid Abattoir), god poops (Tompson's House), cow loop, Rotten Fields, Blendettes hiding in damn cornfield. Cannot wait for this stuff being reworked.
    15 comments 441 views last activity
  • Some people say NOED is a crutch perk for tunneling tryhards. And it is. But I don't tunnel, and I have to hook for 5-8 times to get first kill. Bcs of that I feel so satisfaction and no remorse for using NOED. If I cannot kill them quickly bcs they repair so fast, I will punish them for not doing totems 😈. Really, it feels so awesome. 😁
    12 comments 141 views last activity
  • Hatch shouldn’t spawn at all. And End Game Collapse should start after 10 seconds from the third Survivor’s sacrificing. Its fair if Survivors were dominated so much. What do you think?
    75 comments 1,191 views last activity
  • It’s miserable. 4 seconds of stun and blindness from using a POWER is UNFUN and PAINFUL af. It is the main and only serious issue with them. Make 3 seconds stun. Julie’s Mix Tape, Joe’s Mix Tape and Cold Dirt increase movement speed in Frenzy or make them prevent Legion from fatigue after missed attack. Please, don’t ignore.
    31 comments 401 views last activity
  • Depending on the number of “activated” pistons, the repair will be different: 0-24% 10 seconds to complete Skill Check trigger chance is 5% Bloodpoints gained at 40 BP per charge (max is 400 BP) 25-49% 18 seconds to complete Skill Check trigger chance is 15% Bloodpoints gained at 50 BP per charge (max is 900 BP) 50-74% 27 seconds to complete Skill Check trigger chance is 25% Bloo
    0 comments 41 views last activity
  • Due to electrodes increase only length of Shock Therapy, and size of Therapy attack was also increased, now these add-ones are pretty sweet. Moldy Electrode Increases the Shock Therapy range by 15% instead of 25% Decreases the charge speed of Shock Therapy by 5% Before it increased the charge time by 10% (or decreased the charge speed by 10% ) Polished Electrode (or better old
    2 comments 121 views last activity
  • There are great shortage of Killers at high ranks already. And what did you do? You reworked Ruin. It deserved its reworked though, Ruin was really annoying for Survivors. But you gave Killers nothing as a compensation for this. NOTHING. I personally can play Killers without Ruin, bcs of that I need more games as Survivor to have a chill, but I cannot do this, queue times as Survivors are insa
    12 comments 171 views last activity
  • Decisive Strike, Borrowed Time, Dead Hard, Unbreakable, Styptic Agent, Deliverance, Flashlights, Adrenaline, etc. All these second chances are fairly situational. DS can be pretty much ignored by not tunneling or slugging, the same thing with BT. Flashlights are fair at saving people, Adrenaline rewards surviving, Unbreakable is situational, Styptic is a bit unfair, but it is addon, very rare a
    47 comments 921 views last activity
  • Did you try new Ruin at least once? Did you find strong combos with it? Or at least attempted? No. Everyone cannot say New Ruin is actually a garbage perk, you have no right to say that. Please, wait for PTB, try some times and THEN make feedback and critics. Be civil please.
    17 comments 211 views last activity
  • Holy crap. I only now realized that Surveillance will highlight ruined gens constantly! Start the game - run to yellow gen. It seems to be really insane information! You'll be always awarned about Survivors doing gens. I really want to try this combo!
    18 comments 311 views last activity
  • "All Generators are affected by Ruin; if a Generator is not being worked on, it regresses at [1/1.5/2] times the normal regression rate. " @Almo , explain me, does this mean not being repaired Gens will lose 1/1.5/2 charges per second, or it will regress 0/50/100% faster?
    1 comments 31 views last activity
  • Is seems not to be good perk. It is supposed to be a perk affecting Survivors more in the late game, and also Survivors can choose find and cleanse it now or do it later. But Survivors almost always cleanse hex totems if they know some Hex affects them. They can ignore hex totems only if there are nothing affecting them, so it might be Haunted Ground, but in other situations they always do clea
    4 comments 81 views last activity
  • Or at least become a unique tile for 1-2 realms? Or add a cap of jungle gyms which may appear? Like, it is very strong loop.
    14 comments 711 views last activity
  • [BAD WORD] this killer. [BAD WORD] her "fun" and "creative" or "game changing" addons which are literally not. She is frustrating as [BAD WORD]. [BAD WORD] the teleporting to the basement instead of landing on the floor. [BAD WORD] this speed. [BAD WORD] being punished for using power which is really easy to dodge. And Dead Hard ruining her life.. I had some insult playing this garbage. S
    58 comments 1,501 views last activity
  • This will only affect the Legion, Pig and Demogorgon, and open to them (to someone bring back) a lot of nice combos.
    0 comments 61 views last activity
  • Is this addon a combo of whole 4 carters notes addons, are just a combo of carters notes afflictions ? Does Iridescent Calm for instance also reduce/increase my terror in punish/treat mod? It should bcs Iridescent Obedience increases Snap Out duration. But I am not sure.
    1 comments 221 views last activity
  • I became 8 rank Survivor only now due to preferring the Killer side, and I almost always play vs and with yellow and even brown ranks. Seriously, there are no “mid-tier” players, only people in process of studying the game and sweaty ones. Survivors and Killers, if you are purple or green rank, tell me please, how is your matchmaking.
    4 comments 171 views last activity
  • Killer gameplay, especially at red ranks, is too annoying and draining. And rank reset no longer fixes this. No more hope.
    7 comments 371 views last activity
  • Furtive Chase You become obsessed with one Survivor. Hooking the Obsession grants you a token (max 4 tokens). Each token reduces your terror radius while in a chase by 15/20/25 % , up to a maximum of 45/60/75 % reduced terror radius. At 4 tokens the Undetectable Status Effect is applied on you while in a chase. The Undetectable Status Effect is not applied while chasing the last Surviv
    3 comments 81 views last activity
  • Dead by Daylight is more casual game than competitive, you shouldn’t be so sweaty and so aimed for “winning”, there are a lot of things you simply cannot control and being competitive can be extremely frustrating, ESPECIALLY as Killers. Research and try new builds, find very interesting of them and have very fun and interesting combos. Bloodpoints and exciting chases (which is the most importan
    13 comments 271 views last activity
  • This is mine for Ghostie - infinite stealth face. Beast of Prey I Am All Ears Dark Devotion Enduring It confuses survivors a lot, especially the obsesion: Activate Shroud, Hit the Obsession, get Dark Devotion, Read him with I am Ears and hit oblivious Obsession again! Other Survivors catch with Beast of Prey with I Am All Ears and keep the Shroud for ambushing. Enduring for being agressi
    1 comments 41 views last activity
  • Yeah, she is still being technically the strongest killer in the game, but she is exhausting, and extremely stressful. Not so good speed, very dependent on maps, vulnerable to map issues and bugs, dedicated servers, and Dead Hard granting one free dodge from the Nurse’s attack which is really painful. Too many stressful factors bcs of which I barely can see her.. and Survivors just run straigh
    20 comments 471 views last activity
  • Nerfing Balanced Landing instead of reworking badly designed maps was a very short-sighted decision. Holy #########, everyone, EVERYONE runs Dead Hard. Everyone now greedy as hell, playing m1 and not only killers is exhausting. Only sometimes I can see Sprint Burst Survivors. And so barely can see other exhaustion perks. For some reason Lithe is ignored greatly. Holy #########.
    19 comments 232 views last activity
  • I am from Russia, and there are still no dedicated servers.. I live near to China and VERY often forced to dodge lobby with red ping though my internet is decent. DEDICATED SERVERS FOR RUSSIA WHEN?
    1 comments 32 views last activity
  • I tried just 50 fps and 50 hz and I was already literally unable to hit great skill checks, it was impossible. Why a perk can ruin expirience so hard only bcs you have not so high fps? PS4 players, how do you endure this?
    5 comments 102 views last activity
  • Up to the Saw chapter, all Survivors had at least 2 free full outfit sets. Next 8 Survivors (Kate, Adam, Jeff, Jane, Ash, Steve, Nancy, Yui) by default have only one free complete outfit set. Why only one?..
    4 comments 52 views last activity
  • A purposeful tunneling a random guy doing the archive challenge with flashlights or daily rituals with sabotaging hooks? I was doing that and for this killers ignored all other survivors and tunneled me hardly though i wasn't toxic.
    10 comments 792 views last activity
  • As long as Survivor players may invite their friends to get huge game advantage and some chill games, Killers also must have their own way to get chill ones, at least sometimes. So, yeah, mori’s should remain as they are.
    11 comments 182 views last activity
  • 2 comments 122 views last activity
  • Or another cry-thread about Hex Ruin. Why I have to gen tap to avoid skill checks during these 3 seconds and hurt my Lightbringer emblem for doing it right? Why I have to mindlessly check any Totem spot and hope, HOPE I'll find it as quick as possible (this is a problem of all Hex totems and Hex mechanics, totems are stupidly RNG based) Why I don't have Bloodpoints? Why Hex Ruin skill ch
    40 comments 422 views last activity
  • The idea is to make a perk for “juggling” - for improving potential to apply and keep pressure on multiple Survivors and create some combos for stealth killer with no Undetectable Status Effect (Myers, Doctor (with Calm add-ons) Hag, etc). Insidious Extremely insidious, you prefer attacking Survivors off-guard instead of long chasing Gain 25 % more Bloodpoints in Deviousness and Hunting Cat
    0 comments 32 views last activity
  • @Peanits you said once that you are still monitoring Plague’s state. What are your thoughts about her?
    72 comments 973 views last activity
  • I bought it exclusively for Nemesis perk for some great (!) combos. I don’t play Oni due to his “uniqueness” and “originality”. And he is literally an m1 Killer from the very start, it’s so funny to play m1 Killer for the majority of the trial. And you lose your ability while picking up, so you forced to slug - it’s not my tactic. I didn’t even touch Yui, her perks are trash/too situational, an
    74 comments 1,263 views last activity
  • I have a Dark sense about one challenge - Dark Senses with using the Dark Sense. The Dark sense is you have to play with some pathetic team mates not repairing gens. But team mates like this usually are hiding in corners and not getting chased (some new players), so, there are two ways - Killer kills all of them very fast or he chases you. The Dark Sense is the Dark Senses is a stupid one you ca
    11 comments 132 views last activity
  • Base kit Changes Fatigue is miserable. It’s duration should be reduced to 3.4 seconds Tunnel vision effect during fatigue should be reduced significantly Legion is able to see Generators Auras after landing an attack in Feral Frenzy Legion can see Blood Pools and Scratch Marks in Frenzy Frenzy power gauge isn’t depleted while damaging a Generator Missed attacks break the Legion out of Fre
    11 comments 152 views last activity
  • Blood Points. Killers now achieve 700 BP for hooking ( 500 for “Hook” and 200 for “Caught!”, “Entity Summoned” and “Sacrifice” score events). My idea is: ”Caught!”, “Entity Summoned” and “Sacrifice” score events grant only 25 BP (just for being notified about Survivor’s state on the hook) “Hooked” score event grant 675 BP. Remove “No One Escaped” score event ( 2500 BP) and replace it
    1 comments 52 views last activity
  • Grunts if pain - ok. Screams while being downed - norm. Struggling sounds - could be better. Screams on the hook...... are just terrible. Too synthetic, simulated and emotionless. It’s painful to hear these screams.
    0 comments 42 views last activity
  • Ranks in lobby.. Whats wrong if people don't wanna play with newbies hiding in the corner and not doing anything? You said that as Survivors you should have some unawareness about with who you'll play to be excited, but it's very annoying to not know that you'll play with unexpirienced gamers. Poor team mates - one of the main issues solo Survivors have, and revealed ranks helped to fix it at l
    35 comments 2,302 views last activity
  • Not AAAAAaaa... But AAAAAAAAAAAAAAAAAAHH Like before. I wanna hear the entire scream till the last escalation. It will make the screams more full, realistic.
    10 comments 232 views last activity
  • If people want to leave the match - they'll do it, not by dc, but by suiciding on the Hook. Suiciding is worse than dc for Survivors, it results in: Barbecue reveal and Pop the Weasel activation No Bloodpoints for being abandoned Increased chance of depipping bcs Hookings hurts the Survivor's Benevolent emblem (WHY IT DOES?) I hope, these moments will be looked until release.
    6 comments 112 views last activity
  • 1 comments 22 views last activity
  • 1) Ironworks of Misery, Suffocation Pit, Coal Tower, Rancid Abattoire, Torment Greek, Disturbed Ward, Grim Pantry. All these maps, some potentially, some always have overpowered windows making the killers feel helpless af. Someone will tell: "Just run Bamboozle and everything will be alright" - WHY I HAVE TO USE ENTIRE PERK SLOT TO POTENTIALLY FIX POOR MAP DESIGN? 2) Mother's Dwelling, Templ
    19 comments 242 views last activity
  • The last really special Killer is Legion. Plague - pretty much Huntress and (or) infinite tier III Myers. Ghost Face - no words needed. Demo - son of Huntress and Freddy/Hag. Oni - hybrid of Hillbilly and Myers. Its hard to call them weak or unfipun, but no originality... meeh.
    22 comments 242 views last activity
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