AetherBytes
AetherBytes
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- AetherBytes
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Discussions
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Obviously, it probably wont appear unless something was already being done and made, but I want to say this anyway. Killers need something out of this. I know at least 3/5ths of you all are going to go "No they dont blah blah" but plain and simple is that this is a direct nerf to the killers ability to manage survivors more than it is slugging. Sure, slugging happened, but most of the time slu9 comments 421 views last activity
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It's only interesting ability was to pick yourself up infinitely, now this is basekit, and it offers only a 25% increase in revival speed while Unbreakable got 100%. I cant believe it, they actually nerfed No Mither3 comments 181 views last activity
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I always thought it was the screams of the puddle itself that alerted him, but, according to a TTV I just played again, I failed to trigger any noise notification for him, which in the end was the sole reason I escaped since I was the last survivor alive and had hid in a shack locker and he proceeded to block it all off. Calm Spirit let me leave without triggering a noise norification. How many0 comments 41 views last activity
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Distressing, Monitor, Infectious and lethal. My terror radius is so massive it literally got someone killed because everyone thought I was nearby while I was across that map. Even jumpscared a streamer because they couldn't tell if I left or not. https://clips.twitch.tv/FastBusyPigeonHassanChop-HUM0EjAtOn8U-Bj7 This build is too much fun.8 comments 281 views last activity
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I really cant tell, take your guesses.1 comments 51 views last activity
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Meg pops a gen as I approach Me: https://www.youtube.com/watch?v=OXiTmYGMWcQ1 comments 71 views last activity
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If you fail a skill chick while closing a portal, you'll fall into it instead and end up at a random other portal. I don't know if its lore accurate or whatever, but I had the though while closing one and thought it would be interesting, what do you guys think.7 comments 161 views last activity
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Had a game where the pinhead finds the box no issue. I'm near the new spawn, I go "No issue, I have Calm Spirit, he doesnt know I'm here so I have time." Pick it up, try to solve it, hook. Thats annoying, I get rid of it and try again. Nope. I come around the corner to dodge any that are already there. Just spawns again and attacks me. I keep doing this, trying to find somewhere I can actually15 comments 261 views last activity
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Currently stuck in a 2v1 where the plague is unable to find us, but we also cannot do gens without dying. How are your guys games going?15 comments 91 views last activity
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Please? He's so ######### boring to play as, against, or even think about. As a survivor, his giant "######### you" blast means you can't hide, your only option is to just run to the other side of the map. You can't even tell when he has it or is charging it, theres literally nothing you can do except just sit in a locker at the faintest hint of a terror radius, which is somehow the worst possi24 comments 81 views last activity
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I hear a slight heartbeat, alright, she's nearby. Gets a little louder, ok, she's a little closer. Suddenly I take a hit because, despite sounding like she's only in the general vicinity, she's right behind me in striking distance. Am I the only one who has this happen without fail with the Artist? Theres no "near" indication for her i swear3 comments 1 views last activity
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Just faced a doctor who was trying to tunnel someone out of the game. In a desperate attempt to save them I blocked hook while injured, hoping worst case they took me instead. I crouched there, barely moving, and he whiffed three. #########. Times. Apparently, his poor skill was my fault and I got tunneled out so ######### hardNot even the endurance stacking like in the PTB could have saved me.0 comments 41 views last activity
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Somehow posted it in the wrong place lmao https://www.youtube.com/watch?v=VpQwVq5VJpI So with good timing and messing with his hitbox, you can make Wesker attempt a swing at you vaulting, but bounce to the side and vault instead. Other person did not want to be credited.4 comments 221 views last activity
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Slamming a survivor into the exit blocks the gate for them. Unsure how it could be used really as it releases them faster than you could down and pick up.2 comments 221 views last activity
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It's the only "endurance" perk you actually have to work for, not only requiring you to get off gens, but also attempt to take hits and save other survivors, putting yourself in peril. The reward was the ability to withstand one more hit, no matter when, possibly at the direst moment where it could be needed. I believe it should be tested on the PTB still and not reverted right now, but I hope B1 comments 81 views last activity
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https://youtu.be/Ri4_310i1Z0 video4 comments 121 views last activity
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Lookout In the darkness of the fog, you're the beacon that lights it up. Any survivor within 8/12/16m of you are immune to the oblivious and blindness status effects. While active, the status effect's timers are put on hold (if timed). Whenever you see the killer's aura, survivors in the radius can see them too.6 comments 31 views last activity
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I'd love to see if my next chase took 7 or 8 minutes so I can accurately tell how long it's been since someone was working on the gen, cause god forbid the eight minutes isnt enough to do 1 ######### gen. I'm speaking to you, the 2 survivors running around like headless chickens while the Nemisis literally wanted only me. Rant aside, it is a pretty cool idea actually.8 comments 91 views last activity
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~10m for a killer game. Meanwhile 10s for a survivor game. A huge disparity, but theres no incentives for either side rn. Something tells me they're broken.3 comments 101 views last activity
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You will be missed.0 comments 31 views last activity
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Be me, ######### about RPD because I can't be ######### to actually find gens. Stop and realize how loud my footsteps are and wondered if I could hear the killers. I hear a locker open behind me, and expecting it to be a meg ######### around I turn only to see a T1 myers, who somehow failed to notice me literally 2 meters to the left of the locker. That's enouigh DBD today3 comments 51 views last activity
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Title. People have been enjoying my Boil Over, Flip Flop, Unbreakable and Tenacity build compared to most people running meta rn. I'm wondering for other killers, what build did you enjoy facing?10 comments 111 views last activity
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I killed a Leon a few games ago, guess how? Because he tried to lock the same locker 3 times in a row, and each time he managed to time it perfectly with me teleporting to it. On top of basement in the shack. Props to him for not DCing and eating the bad luck, but its hilarious that someone could have that happen to them 3 times in a row. They weren't even at the same time. He wouldnt1 comments 71 views last activity
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Sacrifical Remnant The effects of the sacrifice on you linger on, giving you a certain resistance to them. When unhooked, gain the lingering status effect for 10 seconds. The status effect does not degrade while in the killer's terror radius or while in the dying state. When hooked with the lingering status, do not instantly lose a hook state. Instead, lose 25/10/0% of your sacrifice progr2 comments 41 views last activity
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Currently, when you start a sabotage with the perk, it goes on cooldown no matter how long the action was. This is extremely annoying because 9/10 times ill press to heal and it sabots instead, wasting the charge even though its clearly not the action I wanted. At least let us cancel it without eating it.8 comments 141 views last activity
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Honestly, I think he was salty that I was running Left Behind and jumped his NOED ass instead of attempting to save the other last teammate who he was facecamping so close that any closer and there'd be a court case. Gotta find it funny when you run off meta and people still get pissed.1 comments 51 views last activity
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Just managed to block 3 dead to right hits of the tentacle with what I can only assume is a perfect pallet drop. Kinda surprised its possible.2 comments 61 views last activity
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Currently, they've fixed stabbing a survivor on hook counting as a stab. However, a survivor in the process of being unhooked still counts. It it possible to strike a survivor being unhooked and invincible, then after being unhooked, then their saviour for a cool 3 stacks. Considered keeping this info to myself but honestly just don't feel correct, and I'd rather this gets nipped and fixed befo1 comments 71 views last activity
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Lampkin, endgame. Deathslinger grabs someone with noed, we all flee because 2 of us got pushed out (me off hook, had no choice, made it cause of Hope FTW) and the other left because deathslinger was just camping. ######### (the hooked survivor) proceeded to berate us for not saving him. Told him "NOED's up, what you want us to do" "Find it" Do remember, only 1 person is left in the game, again14 comments 211 views last activity
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Today I ran a Bubba for 4 gens and kept managing to vault just in time to avoid a sweep and force a tantrum multiple times. What crazy thing have you guys done27 comments 191 views last activity
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When a frenzying legion is stunned via Head On, Julie's mixtape does not recover frenzy.1 comments 62 views last activity
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Title. Wondering if it actually helps3 comments 151 views last activity
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No One Escapes Death Gain a token every time a survivor is rescued or recovers from the dying state further than 32m away. Once the last generator is completed, No One Escapes Death activates. For every token, gain a 0.2/0.3/0.4% increase to your speed. 2+ Tokens: Survivors are exposed. Whenever a survivor enters the dying state, 2 tokens are consumed 6+ Tokens: For every token, the exi4 comments 61 views last activity
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12 games of legion, 17 locker grabs out of frenzy. Remember, Legion can see you in lockers while in a frenzy! If you see a frenzying legion near your locker, get the ######### out and run!12 comments 581 views last activity
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Say I inflict oblivious on a survivor but cant stay on them for one reason or another, whats a good perk to find them later, if any?3 comments 61 views last activity
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Like, you hit the point of effectively infinite pressure and it's an obvious win? I put a cake in, someone put BPS, but I am doing so much harm to the survivors that I've gotten them all on death hook and just hidden in the basement so they can at least get something out of these two offerings and not just die with like 4k bloodpoints each.14 comments 161 views last activity
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You would not believe how many times I've been saved by wakeup. Opening a trappers trap on a door and still opening it before he can make it, dodging a nurse with Devour Hope because I opened the gate just in time to evade her blink, and just then I escaped as the last survivor against a Myers at 99% on midwidch because I opened the gates so damn fast he couldnt expose and get to me in time after12 comments 321 views last activity
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Nothing blatant like Pinhead or Trickster, small things, like maybe going "son of a..." when stunnedor maybe a laugh with a ff strike.5 comments 51 views last activity
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You are confident in your ability to repair machinery, even without checking your progress. Whilst working on a generator, 33.3/66.7/100% of repair progress is hidden, making the generator look as if it hasn't progressed. If a survivor without technician touches the generator, or a killer kicks it, it's true progress is revealed. Progress is not hidden from aura reading or perks triggering.5 comments 71 views last activity
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Trying to find a specific image, but I have so many comments and posts I have no clue how to find it, so I'm hoping I can see it somewhere.2 comments 21 views last activity
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Leader, Spine Chill, Resilience, and wake up is what I love running on survivor, i dont really have any meta killer perks tho so nothing to say there. What about you guys8 comments 81 views last activity
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Wanted to make my own custom ones but I looked in my DbD folder and all the perk icons are missing (but are still visible ingame), is there somewhere I can find the default pngs?4 comments 791 views last activity
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Dunno how, but I got exhausted on the ground deadhard-ing through an onryo hit. Thought this ######### was fixed?!11 comments 321 views last activity
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Im not suggesting it as a change, rather want to have a discussion about the idea. What if, upon hitting 7 Condemnation, survivors were unable to remove it? It would cause carrying a tape for extended periods of time to be more dangerous, as well as making it a more pressing matter. After all, no ones supposed to survive more than 7 days. If it had to be balance, perhaps make it so the final st7 comments 151 views last activity
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######### that I'm eating the penalty. I aint playing the hellspawn that is The Game and Suffocation pit combined. Anyway how are your days today.2 comments 91 views last activity
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Cant wait4 comments 111 views last activity