Please change how Saboteur works
Currently, when you start a sabotage with the perk, it goes on cooldown no matter how long the action was. This is extremely annoying because 9/10 times ill press to heal and it sabots instead, wasting the charge even though its clearly not the action I wanted. At least let us cancel it without eating it.
Comments
Saboteur is a remanent of the past, yes it needs changes
Yes this issue is the main reason i don't use it. Saboteur used to be op and needed to be nerfed but BHVR nerfed it too hard tbh... at the very least they should fix this problem bc the cooldown is too long to be able to accidentally waste it. Like you shouldn't be able to accidentally double click and just not being able to sabo.. the perk should deplete for as long as you're sabotaging a hook, like killer's power where they keep the 'charge time' they didn't use for example.
Just make the cooldown 10 seconds if you cancel. So it still has one but if you accidentally trigger it then it isn’t a big deal.
This works. Punishes taking a hit while sabotage while removing the problem
I’d be fine if they made it so the cooldown starts after the action completes successfully. Makes sense imo.
If the cooldown started after the action completed I would be way more likely to run it. It's like if gen kicking perks like Pop were considered used when Killers start kick but get interrupted by Blast Mine.
It should also show the hook auras anytime another survivor is in the dying state - not starting during the pickup animation only.
At this point, Saboteur is one the most useless perks.